mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 05:32:54 +08:00
Merge branch 'master' into sharpen
This commit is contained in:
commit
818553027b
@ -17,6 +17,8 @@
|
|||||||
<AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
|
<AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
|
||||||
<AndroidEnableSGenConcurrent>true</AndroidEnableSGenConcurrent>
|
<AndroidEnableSGenConcurrent>true</AndroidEnableSGenConcurrent>
|
||||||
<MandroidI18n>cjk,mideast,other,rare,west</MandroidI18n>
|
<MandroidI18n>cjk,mideast,other,rare,west</MandroidI18n>
|
||||||
|
<AndroidHttpClientHandlerType>System.Net.Http.HttpClientHandler</AndroidHttpClientHandlerType>
|
||||||
|
<AndroidTlsProvider>legacy</AndroidTlsProvider>
|
||||||
<AndroidLinkMode>SdkOnly</AndroidLinkMode>
|
<AndroidLinkMode>SdkOnly</AndroidLinkMode>
|
||||||
<ErrorReport>prompt</ErrorReport>
|
<ErrorReport>prompt</ErrorReport>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
@ -54,6 +56,6 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1010.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1010.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.1112.0" />
|
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.1121.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
||||||
|
@ -8,7 +8,6 @@ using osu.Game.Beatmaps;
|
|||||||
using osu.Game.Rulesets.Catch.Objects;
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
using osu.Game.Rulesets.Catch.UI;
|
using osu.Game.Rulesets.Catch.UI;
|
||||||
using osu.Game.Rulesets.Objects.Types;
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
using osuTK;
|
|
||||||
using osu.Game.Rulesets.Catch.MathUtils;
|
using osu.Game.Rulesets.Catch.MathUtils;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
@ -78,7 +77,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
|||||||
catchObject.XOffset = 0;
|
catchObject.XOffset = 0;
|
||||||
|
|
||||||
if (catchObject is TinyDroplet)
|
if (catchObject is TinyDroplet)
|
||||||
catchObject.XOffset = MathHelper.Clamp(rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH, -catchObject.X, 1 - catchObject.X);
|
catchObject.XOffset = Math.Clamp(rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH, -catchObject.X, 1 - catchObject.X);
|
||||||
else if (catchObject is Droplet)
|
else if (catchObject is Droplet)
|
||||||
rng.Next(); // osu!stable retrieved a random droplet rotation
|
rng.Next(); // osu!stable retrieved a random droplet rotation
|
||||||
}
|
}
|
||||||
@ -230,7 +229,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
currentObject.DistanceToHyperDash = distanceToHyper;
|
currentObject.DistanceToHyperDash = distanceToHyper;
|
||||||
lastExcess = MathHelper.Clamp(distanceToHyper, 0, halfCatcherWidth);
|
lastExcess = Math.Clamp(distanceToHyper, 0, halfCatcherWidth);
|
||||||
}
|
}
|
||||||
|
|
||||||
lastDirection = thisDirection;
|
lastDirection = thisDirection;
|
||||||
|
@ -10,7 +10,6 @@ using osu.Game.Rulesets.Mods;
|
|||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Scoring;
|
using osu.Game.Scoring;
|
||||||
using osu.Game.Scoring.Legacy;
|
using osu.Game.Scoring.Legacy;
|
||||||
using osuTK;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Difficulty
|
namespace osu.Game.Rulesets.Catch.Difficulty
|
||||||
{
|
{
|
||||||
@ -96,7 +95,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty
|
|||||||
return value;
|
return value;
|
||||||
}
|
}
|
||||||
|
|
||||||
private float accuracy() => totalHits() == 0 ? 0 : MathHelper.Clamp((float)totalSuccessfulHits() / totalHits(), 0f, 1f);
|
private float accuracy() => totalHits() == 0 ? 0 : Math.Clamp((float)totalSuccessfulHits() / totalHits(), 0f, 1f);
|
||||||
private int totalHits() => tinyTicksHit + ticksHit + fruitsHit + misses + tinyTicksMissed;
|
private int totalHits() => tinyTicksHit + ticksHit + fruitsHit + misses + tinyTicksMissed;
|
||||||
private int totalSuccessfulHits() => tinyTicksHit + ticksHit + fruitsHit;
|
private int totalSuccessfulHits() => tinyTicksHit + ticksHit + fruitsHit;
|
||||||
private int totalComboHits() => misses + ticksHit + fruitsHit;
|
private int totalComboHits() => misses + ticksHit + fruitsHit;
|
||||||
|
@ -6,7 +6,6 @@ using osu.Game.Rulesets.Catch.Difficulty.Preprocessing;
|
|||||||
using osu.Game.Rulesets.Catch.UI;
|
using osu.Game.Rulesets.Catch.UI;
|
||||||
using osu.Game.Rulesets.Difficulty.Preprocessing;
|
using osu.Game.Rulesets.Difficulty.Preprocessing;
|
||||||
using osu.Game.Rulesets.Difficulty.Skills;
|
using osu.Game.Rulesets.Difficulty.Skills;
|
||||||
using osuTK;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Difficulty.Skills
|
namespace osu.Game.Rulesets.Catch.Difficulty.Skills
|
||||||
{
|
{
|
||||||
@ -31,7 +30,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty.Skills
|
|||||||
if (lastPlayerPosition == null)
|
if (lastPlayerPosition == null)
|
||||||
lastPlayerPosition = catchCurrent.LastNormalizedPosition;
|
lastPlayerPosition = catchCurrent.LastNormalizedPosition;
|
||||||
|
|
||||||
float playerPosition = MathHelper.Clamp(
|
float playerPosition = Math.Clamp(
|
||||||
lastPlayerPosition.Value,
|
lastPlayerPosition.Value,
|
||||||
catchCurrent.NormalizedPosition - (normalized_hitobject_radius - absolute_player_positioning_error),
|
catchCurrent.NormalizedPosition - (normalized_hitobject_radius - absolute_player_positioning_error),
|
||||||
catchCurrent.NormalizedPosition + (normalized_hitobject_radius - absolute_player_positioning_error)
|
catchCurrent.NormalizedPosition + (normalized_hitobject_radius - absolute_player_positioning_error)
|
||||||
|
@ -278,7 +278,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
|||||||
{
|
{
|
||||||
base.Update();
|
base.Update();
|
||||||
|
|
||||||
border.Alpha = (float)MathHelper.Clamp((HitObject.StartTime - Time.Current) / 500, 0, 1);
|
border.Alpha = (float)Math.Clamp((HitObject.StartTime - Time.Current) / 500, 0, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
private Color4 colourForRepresentation(FruitVisualRepresentation representation)
|
private Color4 colourForRepresentation(FruitVisualRepresentation representation)
|
||||||
|
@ -235,7 +235,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
fruit.Y -= RNG.NextSingle() * diff;
|
fruit.Y -= RNG.NextSingle() * diff;
|
||||||
}
|
}
|
||||||
|
|
||||||
fruit.X = MathHelper.Clamp(fruit.X, -CATCHER_SIZE / 2, CATCHER_SIZE / 2);
|
fruit.X = Math.Clamp(fruit.X, -CATCHER_SIZE / 2, CATCHER_SIZE / 2);
|
||||||
|
|
||||||
caughtFruit.Add(fruit);
|
caughtFruit.Add(fruit);
|
||||||
}
|
}
|
||||||
@ -378,7 +378,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
double speed = BASE_SPEED * dashModifier * hyperDashModifier;
|
double speed = BASE_SPEED * dashModifier * hyperDashModifier;
|
||||||
|
|
||||||
Scale = new Vector2(Math.Abs(Scale.X) * direction, Scale.Y);
|
Scale = new Vector2(Math.Abs(Scale.X) * direction, Scale.Y);
|
||||||
X = (float)MathHelper.Clamp(X + direction * Clock.ElapsedFrameTime * speed, 0, 1);
|
X = (float)Math.Clamp(X + direction * Clock.ElapsedFrameTime * speed, 0, 1);
|
||||||
|
|
||||||
// Correct overshooting.
|
// Correct overshooting.
|
||||||
if ((hyperDashDirection > 0 && hyperDashTargetPosition < X) ||
|
if ((hyperDashDirection > 0 && hyperDashTargetPosition < X) ||
|
||||||
|
@ -7,7 +7,6 @@ using JetBrains.Annotations;
|
|||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Mania.MathUtils;
|
using osu.Game.Rulesets.Mania.MathUtils;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osuTK;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||||
{
|
{
|
||||||
@ -54,11 +53,11 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
if (allowSpecial && TotalColumns == 8)
|
if (allowSpecial && TotalColumns == 8)
|
||||||
{
|
{
|
||||||
const float local_x_divisor = 512f / 7;
|
const float local_x_divisor = 512f / 7;
|
||||||
return MathHelper.Clamp((int)Math.Floor(position / local_x_divisor), 0, 6) + 1;
|
return Math.Clamp((int)Math.Floor(position / local_x_divisor), 0, 6) + 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
float localXDivisor = 512f / TotalColumns;
|
float localXDivisor = 512f / TotalColumns;
|
||||||
return MathHelper.Clamp((int)Math.Floor(position / localXDivisor), 0, TotalColumns - 1);
|
return Math.Clamp((int)Math.Floor(position / localXDivisor), 0, TotalColumns - 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -113,7 +112,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
drainTime = 10000;
|
drainTime = 10000;
|
||||||
|
|
||||||
BeatmapDifficulty difficulty = OriginalBeatmap.BeatmapInfo.BaseDifficulty;
|
BeatmapDifficulty difficulty = OriginalBeatmap.BeatmapInfo.BaseDifficulty;
|
||||||
conversionDifficulty = ((difficulty.DrainRate + MathHelper.Clamp(difficulty.ApproachRate, 4, 7)) / 1.5 + (double)OriginalBeatmap.HitObjects.Count / drainTime * 9f) / 38f * 5f / 1.15;
|
conversionDifficulty = ((difficulty.DrainRate + Math.Clamp(difficulty.ApproachRate, 4, 7)) / 1.5 + (double)OriginalBeatmap.HitObjects.Count / drainTime * 9f) / 38f * 5f / 1.15;
|
||||||
conversionDifficulty = Math.Min(conversionDifficulty.Value, 12);
|
conversionDifficulty = Math.Min(conversionDifficulty.Value, 12);
|
||||||
|
|
||||||
return conversionDifficulty.Value;
|
return conversionDifficulty.Value;
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Timing;
|
using osu.Framework.Timing;
|
||||||
@ -9,7 +10,6 @@ using osu.Game.Rulesets.Mania.Objects;
|
|||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
using osu.Game.Rulesets.UI.Scrolling;
|
using osu.Game.Rulesets.UI.Scrolling;
|
||||||
using osu.Game.Screens.Edit.Compose.Components;
|
using osu.Game.Screens.Edit.Compose.Components;
|
||||||
using osuTK;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Edit
|
namespace osu.Game.Rulesets.Mania.Edit
|
||||||
{
|
{
|
||||||
@ -119,7 +119,7 @@ namespace osu.Game.Rulesets.Mania.Edit
|
|||||||
maxColumn = obj.Column;
|
maxColumn = obj.Column;
|
||||||
}
|
}
|
||||||
|
|
||||||
columnDelta = MathHelper.Clamp(columnDelta, -minColumn, composer.TotalColumns - 1 - maxColumn);
|
columnDelta = Math.Clamp(columnDelta, -minColumn, composer.TotalColumns - 1 - maxColumn);
|
||||||
|
|
||||||
foreach (var obj in SelectedHitObjects.OfType<ManiaHitObject>())
|
foreach (var obj in SelectedHitObjects.OfType<ManiaHitObject>())
|
||||||
obj.Column += columnDelta;
|
obj.Column += columnDelta;
|
||||||
|
@ -14,12 +14,13 @@ using osu.Game.Rulesets.Edit;
|
|||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
using osuTK.Input;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
||||||
{
|
{
|
||||||
public class PathControlPointPiece : BlueprintPiece<Slider>
|
public class PathControlPointPiece : BlueprintPiece<Slider>
|
||||||
{
|
{
|
||||||
public Action<int> RequestSelection;
|
public Action<int, MouseButtonEvent> RequestSelection;
|
||||||
public Action<Vector2[]> ControlPointsChanged;
|
public Action<Vector2[]> ControlPointsChanged;
|
||||||
|
|
||||||
public readonly BindableBool IsSelected = new BindableBool();
|
public readonly BindableBool IsSelected = new BindableBool();
|
||||||
@ -129,10 +130,19 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
|||||||
|
|
||||||
protected override bool OnMouseDown(MouseDownEvent e)
|
protected override bool OnMouseDown(MouseDownEvent e)
|
||||||
{
|
{
|
||||||
if (RequestSelection != null)
|
if (RequestSelection == null)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
switch (e.Button)
|
||||||
{
|
{
|
||||||
RequestSelection.Invoke(Index);
|
case MouseButton.Left:
|
||||||
return true;
|
RequestSelection.Invoke(Index, e);
|
||||||
|
return true;
|
||||||
|
|
||||||
|
case MouseButton.Right:
|
||||||
|
if (!IsSelected.Value)
|
||||||
|
RequestSelection.Invoke(Index, e);
|
||||||
|
return false; // Allow context menu to show
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
@ -142,7 +152,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
|||||||
|
|
||||||
protected override bool OnClick(ClickEvent e) => RequestSelection != null;
|
protected override bool OnClick(ClickEvent e) => RequestSelection != null;
|
||||||
|
|
||||||
protected override bool OnDragStart(DragStartEvent e) => true;
|
protected override bool OnDragStart(DragStartEvent e) => e.Button == MouseButton.Left;
|
||||||
|
|
||||||
protected override bool OnDrag(DragEvent e)
|
protected override bool OnDrag(DragEvent e)
|
||||||
{
|
{
|
||||||
|
@ -3,19 +3,25 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using Humanizer;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Cursor;
|
||||||
|
using osu.Framework.Graphics.UserInterface;
|
||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
|
||||||
using osu.Framework.Input.Bindings;
|
using osu.Framework.Input.Bindings;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
using osu.Game.Screens.Edit.Compose;
|
using osu.Game.Screens.Edit.Compose;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
using osuTK.Input;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
||||||
{
|
{
|
||||||
public class PathControlPointVisualiser : CompositeDrawable, IKeyBindingHandler<PlatformAction>
|
public class PathControlPointVisualiser : CompositeDrawable, IKeyBindingHandler<PlatformAction>, IHasContextMenu
|
||||||
{
|
{
|
||||||
public Action<Vector2[]> ControlPointsChanged;
|
public Action<Vector2[]> ControlPointsChanged;
|
||||||
|
|
||||||
@ -73,9 +79,22 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void selectPiece(int index)
|
public bool OnPressed(PlatformAction action)
|
||||||
{
|
{
|
||||||
if (inputManager.CurrentState.Keyboard.ControlPressed)
|
switch (action.ActionMethod)
|
||||||
|
{
|
||||||
|
case PlatformActionMethod.Delete:
|
||||||
|
return deleteSelected();
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool OnReleased(PlatformAction action) => action.ActionMethod == PlatformActionMethod.Delete;
|
||||||
|
|
||||||
|
private void selectPiece(int index, MouseButtonEvent e)
|
||||||
|
{
|
||||||
|
if (e.Button == MouseButton.Left && inputManager.CurrentState.Keyboard.ControlPressed)
|
||||||
Pieces[index].IsSelected.Toggle();
|
Pieces[index].IsSelected.Toggle();
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -84,50 +103,60 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool OnPressed(PlatformAction action)
|
private bool deleteSelected()
|
||||||
{
|
{
|
||||||
switch (action.ActionMethod)
|
var newControlPoints = new List<Vector2>();
|
||||||
|
|
||||||
|
foreach (var piece in Pieces)
|
||||||
{
|
{
|
||||||
case PlatformActionMethod.Delete:
|
if (!piece.IsSelected.Value)
|
||||||
var newControlPoints = new List<Vector2>();
|
newControlPoints.Add(slider.Path.ControlPoints[piece.Index]);
|
||||||
|
|
||||||
foreach (var piece in Pieces)
|
|
||||||
{
|
|
||||||
if (!piece.IsSelected.Value)
|
|
||||||
newControlPoints.Add(slider.Path.ControlPoints[piece.Index]);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Ensure that there are any points to be deleted
|
|
||||||
if (newControlPoints.Count == slider.Path.ControlPoints.Length)
|
|
||||||
return false;
|
|
||||||
|
|
||||||
// If there are 0 remaining control points, treat the slider as being deleted
|
|
||||||
if (newControlPoints.Count == 0)
|
|
||||||
{
|
|
||||||
placementHandler?.Delete(slider);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Make control points relative
|
|
||||||
Vector2 first = newControlPoints[0];
|
|
||||||
for (int i = 0; i < newControlPoints.Count; i++)
|
|
||||||
newControlPoints[i] = newControlPoints[i] - first;
|
|
||||||
|
|
||||||
// The slider's position defines the position of the first control point, and all further control points are relative to that point
|
|
||||||
slider.Position += first;
|
|
||||||
|
|
||||||
// Since pieces are re-used, they will not point to the deleted control points while remaining selected
|
|
||||||
foreach (var piece in Pieces)
|
|
||||||
piece.IsSelected.Value = false;
|
|
||||||
|
|
||||||
ControlPointsChanged?.Invoke(newControlPoints.ToArray());
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
// Ensure that there are any points to be deleted
|
||||||
|
if (newControlPoints.Count == slider.Path.ControlPoints.Length)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
// If there are 0 remaining control points, treat the slider as being deleted
|
||||||
|
if (newControlPoints.Count == 0)
|
||||||
|
{
|
||||||
|
placementHandler?.Delete(slider);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Make control points relative
|
||||||
|
Vector2 first = newControlPoints[0];
|
||||||
|
for (int i = 0; i < newControlPoints.Count; i++)
|
||||||
|
newControlPoints[i] = newControlPoints[i] - first;
|
||||||
|
|
||||||
|
// The slider's position defines the position of the first control point, and all further control points are relative to that point
|
||||||
|
slider.Position += first;
|
||||||
|
|
||||||
|
// Since pieces are re-used, they will not point to the deleted control points while remaining selected
|
||||||
|
foreach (var piece in Pieces)
|
||||||
|
piece.IsSelected.Value = false;
|
||||||
|
|
||||||
|
ControlPointsChanged?.Invoke(newControlPoints.ToArray());
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool OnReleased(PlatformAction action) => action.ActionMethod == PlatformActionMethod.Delete;
|
public MenuItem[] ContextMenuItems
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (!Pieces.Any(p => p.IsHovered))
|
||||||
|
return null;
|
||||||
|
|
||||||
|
int selectedPoints = Pieces.Count(p => p.IsSelected.Value);
|
||||||
|
|
||||||
|
if (selectedPoints == 0)
|
||||||
|
return null;
|
||||||
|
|
||||||
|
return new MenuItem[]
|
||||||
|
{
|
||||||
|
new OsuMenuItem($"Delete {"control point".ToQuantity(selectedPoints)}", MenuItemType.Destructive, () => deleteSelected())
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
@ -13,7 +14,6 @@ using osu.Game.Rulesets.Osu.Objects;
|
|||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
using osu.Game.Scoring;
|
using osu.Game.Scoring;
|
||||||
using osuTK;
|
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Mods
|
namespace osu.Game.Rulesets.Osu.Mods
|
||||||
@ -120,7 +120,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
private float calculateGap(float value) => MathHelper.Clamp(value, 0, target_clamp) * targetBreakMultiplier;
|
private float calculateGap(float value) => Math.Clamp(value, 0, target_clamp) * targetBreakMultiplier;
|
||||||
|
|
||||||
// lagrange polinominal for (0,0) (0.6,0.4) (1,1) should make a good curve
|
// lagrange polinominal for (0,0) (0.6,0.4) (1,1) should make a good curve
|
||||||
private static float applyAdjustmentCurve(float value) => 0.6f * value * value + 0.4f * value;
|
private static float applyAdjustmentCurve(float value) => 0.6f * value * value + 0.4f * value;
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
@ -55,7 +56,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
var destination = e.MousePosition;
|
var destination = e.MousePosition;
|
||||||
|
|
||||||
FlashlightPosition = Interpolation.ValueAt(
|
FlashlightPosition = Interpolation.ValueAt(
|
||||||
MathHelper.Clamp(Clock.ElapsedFrameTime, 0, follow_delay), position, destination, 0, follow_delay, Easing.Out);
|
Math.Clamp(Clock.ElapsedFrameTime, 0, follow_delay), position, destination, 0, follow_delay, Easing.Out);
|
||||||
|
|
||||||
return base.OnMouseMove(e);
|
return base.OnMouseMove(e);
|
||||||
}
|
}
|
||||||
|
@ -132,7 +132,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
// If we're already snaking, interpolate to smooth out sharp curves (linear sliders, mainly).
|
// If we're already snaking, interpolate to smooth out sharp curves (linear sliders, mainly).
|
||||||
Rotation = Interpolation.ValueAt(MathHelper.Clamp(Clock.ElapsedFrameTime, 0, 100), Rotation, aimRotation, 0, 50, Easing.OutQuint);
|
Rotation = Interpolation.ValueAt(Math.Clamp(Clock.ElapsedFrameTime, 0, 100), Rotation, aimRotation, 0, 50, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
@ -165,7 +166,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
|
|
||||||
Tracking.Value = Ball.Tracking;
|
Tracking.Value = Ball.Tracking;
|
||||||
|
|
||||||
double completionProgress = MathHelper.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1);
|
double completionProgress = Math.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1);
|
||||||
|
|
||||||
Ball.UpdateProgress(completionProgress);
|
Ball.UpdateProgress(completionProgress);
|
||||||
Body.UpdateProgress(completionProgress);
|
Body.UpdateProgress(completionProgress);
|
||||||
|
@ -37,7 +37,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
{
|
{
|
||||||
base.Update();
|
base.Update();
|
||||||
|
|
||||||
double completionProgress = MathHelper.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1);
|
double completionProgress = Math.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1);
|
||||||
|
|
||||||
//todo: we probably want to reconsider this before adding scoring, but it looks and feels nice.
|
//todo: we probably want to reconsider this before adding scoring, but it looks and feels nice.
|
||||||
if (!IsHit)
|
if (!IsHit)
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
@ -136,7 +137,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
positionBindable.BindTo(HitObject.PositionBindable);
|
positionBindable.BindTo(HitObject.PositionBindable);
|
||||||
}
|
}
|
||||||
|
|
||||||
public float Progress => MathHelper.Clamp(Disc.RotationAbsolute / 360 / Spinner.SpinsRequired, 0, 1);
|
public float Progress => Math.Clamp(Disc.RotationAbsolute / 360 / Spinner.SpinsRequired, 0, 1);
|
||||||
|
|
||||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||||
{
|
{
|
||||||
|
@ -69,7 +69,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
|||||||
var spanProgress = slider.ProgressAt(completionProgress);
|
var spanProgress = slider.ProgressAt(completionProgress);
|
||||||
|
|
||||||
double start = 0;
|
double start = 0;
|
||||||
double end = SnakingIn.Value ? MathHelper.Clamp((Time.Current - (slider.StartTime - slider.TimePreempt)) / (slider.TimePreempt / 3), 0, 1) : 1;
|
double end = SnakingIn.Value ? Math.Clamp((Time.Current - (slider.StartTime - slider.TimePreempt)) / (slider.TimePreempt / 3), 0, 1) : 1;
|
||||||
|
|
||||||
if (span >= slider.SpanCount() - 1)
|
if (span >= slider.SpanCount() - 1)
|
||||||
{
|
{
|
||||||
|
@ -1,12 +1,12 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.MathUtils;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osuTK;
|
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
|
using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
@ -98,7 +98,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
|||||||
else
|
else
|
||||||
rollingHits--;
|
rollingHits--;
|
||||||
|
|
||||||
rollingHits = MathHelper.Clamp(rollingHits, 0, rolling_hits_for_engaged_colour);
|
rollingHits = Math.Clamp(rollingHits, 0, rolling_hits_for_engaged_colour);
|
||||||
|
|
||||||
Color4 newColour = Interpolation.ValueAt((float)rollingHits / rolling_hits_for_engaged_colour, colourIdle, colourEngaged, 0, 1);
|
Color4 newColour = Interpolation.ValueAt((float)rollingHits / rolling_hits_for_engaged_colour, colourIdle, colourEngaged, 0, 1);
|
||||||
MainPiece.FadeAccent(newColour, 100);
|
MainPiece.FadeAccent(newColour, 100);
|
||||||
|
@ -10,7 +10,6 @@ using osu.Framework.Graphics.Containers;
|
|||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
|
using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
|
||||||
using osuTK;
|
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
@ -179,7 +178,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
|||||||
var completion = (float)numHits / HitObject.RequiredHits;
|
var completion = (float)numHits / HitObject.RequiredHits;
|
||||||
|
|
||||||
expandingRing
|
expandingRing
|
||||||
.FadeTo(expandingRing.Alpha + MathHelper.Clamp(completion / 16, 0.1f, 0.6f), 50)
|
.FadeTo(expandingRing.Alpha + Math.Clamp(completion / 16, 0.1f, 0.6f), 50)
|
||||||
.Then()
|
.Then()
|
||||||
.FadeTo(completion / 8, 2000, Easing.OutQuint);
|
.FadeTo(completion / 8, 2000, Easing.OutQuint);
|
||||||
|
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
@ -22,7 +23,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
|||||||
{
|
{
|
||||||
base.Update();
|
base.Update();
|
||||||
|
|
||||||
float aspectAdjust = MathHelper.Clamp(Parent.ChildSize.X / Parent.ChildSize.Y, 0.4f, 4) / default_aspect;
|
float aspectAdjust = Math.Clamp(Parent.ChildSize.X / Parent.ChildSize.Y, 0.4f, 4) / default_aspect;
|
||||||
Size = new Vector2(1, default_relative_height * aspectAdjust);
|
Size = new Vector2(1, default_relative_height * aspectAdjust);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Audio;
|
||||||
using osu.Framework.Audio.Track;
|
using osu.Framework.Audio.Track;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Audio;
|
using osu.Game.Audio;
|
||||||
@ -13,7 +14,9 @@ namespace osu.Game.Tests.Visual.Components
|
|||||||
{
|
{
|
||||||
public class TestScenePreviewTrackManager : OsuTestScene, IPreviewTrackOwner
|
public class TestScenePreviewTrackManager : OsuTestScene, IPreviewTrackOwner
|
||||||
{
|
{
|
||||||
private readonly PreviewTrackManager trackManager = new TestPreviewTrackManager();
|
private readonly TestPreviewTrackManager trackManager = new TestPreviewTrackManager();
|
||||||
|
|
||||||
|
private AudioManager audio;
|
||||||
|
|
||||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||||
{
|
{
|
||||||
@ -24,8 +27,10 @@ namespace osu.Game.Tests.Visual.Components
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load(AudioManager audio)
|
||||||
{
|
{
|
||||||
|
this.audio = audio;
|
||||||
|
|
||||||
Add(trackManager);
|
Add(trackManager);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -108,6 +113,60 @@ namespace osu.Game.Tests.Visual.Components
|
|||||||
AddAssert("track stopped", () => !track.IsRunning);
|
AddAssert("track stopped", () => !track.IsRunning);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Ensures that <see cref="PreviewTrackManager.CurrentTrack"/> changes correctly.
|
||||||
|
/// </summary>
|
||||||
|
[Test]
|
||||||
|
public void TestCurrentTrackChanges()
|
||||||
|
{
|
||||||
|
PreviewTrack track = null;
|
||||||
|
TestTrackOwner owner = null;
|
||||||
|
|
||||||
|
AddStep("get track", () => Add(owner = new TestTrackOwner(track = getTrack())));
|
||||||
|
AddUntilStep("wait loaded", () => track.IsLoaded);
|
||||||
|
AddStep("start track", () => track.Start());
|
||||||
|
AddAssert("current is track", () => trackManager.CurrentTrack == track);
|
||||||
|
AddStep("pause manager updates", () => trackManager.AllowUpdate = false);
|
||||||
|
AddStep("stop any playing", () => trackManager.StopAnyPlaying(owner));
|
||||||
|
AddAssert("current not changed", () => trackManager.CurrentTrack == track);
|
||||||
|
AddStep("resume manager updates", () => trackManager.AllowUpdate = true);
|
||||||
|
AddAssert("current is null", () => trackManager.CurrentTrack == null);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Ensures that <see cref="PreviewTrackManager"/> mutes game-wide audio tracks correctly.
|
||||||
|
/// </summary>
|
||||||
|
[TestCase(false)]
|
||||||
|
[TestCase(true)]
|
||||||
|
public void TestEnsureMutingCorrectly(bool stopAnyPlaying)
|
||||||
|
{
|
||||||
|
PreviewTrack track = null;
|
||||||
|
TestTrackOwner owner = null;
|
||||||
|
|
||||||
|
AddStep("ensure volume not zero", () =>
|
||||||
|
{
|
||||||
|
if (audio.Volume.Value == 0)
|
||||||
|
audio.Volume.Value = 1;
|
||||||
|
|
||||||
|
if (audio.VolumeTrack.Value == 0)
|
||||||
|
audio.VolumeTrack.Value = 1;
|
||||||
|
});
|
||||||
|
|
||||||
|
AddAssert("game not muted", () => audio.Tracks.AggregateVolume.Value != 0);
|
||||||
|
|
||||||
|
AddStep("get track", () => Add(owner = new TestTrackOwner(track = getTrack())));
|
||||||
|
AddUntilStep("wait loaded", () => track.IsLoaded);
|
||||||
|
AddStep("start track", () => track.Start());
|
||||||
|
AddAssert("game is muted", () => audio.Tracks.AggregateVolume.Value == 0);
|
||||||
|
|
||||||
|
if (stopAnyPlaying)
|
||||||
|
AddStep("stop any playing", () => trackManager.StopAnyPlaying(owner));
|
||||||
|
else
|
||||||
|
AddStep("stop track", () => track.Stop());
|
||||||
|
|
||||||
|
AddAssert("game not muted", () => audio.Tracks.AggregateVolume.Value != 0);
|
||||||
|
}
|
||||||
|
|
||||||
private TestPreviewTrack getTrack() => (TestPreviewTrack)trackManager.Get(null);
|
private TestPreviewTrack getTrack() => (TestPreviewTrack)trackManager.Get(null);
|
||||||
|
|
||||||
private TestPreviewTrack getOwnedTrack()
|
private TestPreviewTrack getOwnedTrack()
|
||||||
@ -144,8 +203,20 @@ namespace osu.Game.Tests.Visual.Components
|
|||||||
|
|
||||||
public class TestPreviewTrackManager : PreviewTrackManager
|
public class TestPreviewTrackManager : PreviewTrackManager
|
||||||
{
|
{
|
||||||
|
public bool AllowUpdate = true;
|
||||||
|
|
||||||
|
public new PreviewTrack CurrentTrack => base.CurrentTrack;
|
||||||
|
|
||||||
protected override TrackManagerPreviewTrack CreatePreviewTrack(BeatmapSetInfo beatmapSetInfo, ITrackStore trackStore) => new TestPreviewTrack(beatmapSetInfo, trackStore);
|
protected override TrackManagerPreviewTrack CreatePreviewTrack(BeatmapSetInfo beatmapSetInfo, ITrackStore trackStore) => new TestPreviewTrack(beatmapSetInfo, trackStore);
|
||||||
|
|
||||||
|
public override bool UpdateSubTree()
|
||||||
|
{
|
||||||
|
if (!AllowUpdate)
|
||||||
|
return true;
|
||||||
|
|
||||||
|
return base.UpdateSubTree();
|
||||||
|
}
|
||||||
|
|
||||||
public class TestPreviewTrack : TrackManagerPreviewTrack
|
public class TestPreviewTrack : TrackManagerPreviewTrack
|
||||||
{
|
{
|
||||||
private readonly ITrackStore trackManager;
|
private readonly ITrackStore trackManager;
|
||||||
|
23
osu.Game.Tests/Visual/Online/TestSceneNewsOverlay.cs
Normal file
23
osu.Game.Tests/Visual/Online/TestSceneNewsOverlay.cs
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.Online
|
||||||
|
{
|
||||||
|
public class TestSceneNewsOverlay : OsuTestScene
|
||||||
|
{
|
||||||
|
private NewsOverlay news;
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
Add(news = new NewsOverlay());
|
||||||
|
AddStep(@"Show", news.Show);
|
||||||
|
AddStep(@"Hide", news.Hide);
|
||||||
|
|
||||||
|
AddStep(@"Show front page", () => news.ShowFrontPage());
|
||||||
|
AddStep(@"Custom article", () => news.Current.Value = "Test Article 101");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,36 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Game.Overlays.Comments;
|
||||||
|
using osu.Framework.MathUtils;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.Online
|
||||||
|
{
|
||||||
|
public class TestSceneTotalCommentsCounter : OsuTestScene
|
||||||
|
{
|
||||||
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
|
{
|
||||||
|
typeof(TotalCommentsCounter),
|
||||||
|
};
|
||||||
|
|
||||||
|
public TestSceneTotalCommentsCounter()
|
||||||
|
{
|
||||||
|
var count = new BindableInt();
|
||||||
|
|
||||||
|
Add(new TotalCommentsCounter
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Current = { BindTarget = count }
|
||||||
|
});
|
||||||
|
|
||||||
|
AddStep(@"Set 100", () => count.Value = 100);
|
||||||
|
AddStep(@"Set 0", () => count.Value = 0);
|
||||||
|
AddStep(@"Set random", () => count.Value = RNG.Next(0, int.MaxValue));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -57,23 +57,6 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
typeof(DrawableCarouselBeatmapSet),
|
typeof(DrawableCarouselBeatmapSet),
|
||||||
};
|
};
|
||||||
|
|
||||||
private class TestSongSelect : PlaySongSelect
|
|
||||||
{
|
|
||||||
public Action StartRequested;
|
|
||||||
|
|
||||||
public new Bindable<RulesetInfo> Ruleset => base.Ruleset;
|
|
||||||
|
|
||||||
public WorkingBeatmap CurrentBeatmap => Beatmap.Value;
|
|
||||||
public WorkingBeatmap CurrentBeatmapDetailsBeatmap => BeatmapDetails.Beatmap;
|
|
||||||
public new BeatmapCarousel Carousel => base.Carousel;
|
|
||||||
|
|
||||||
protected override bool OnStart()
|
|
||||||
{
|
|
||||||
StartRequested?.Invoke();
|
|
||||||
return base.OnStart();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private TestSongSelect songSelect;
|
private TestSongSelect songSelect;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
@ -101,6 +84,17 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
manager?.Delete(manager.GetAllUsableBeatmapSets());
|
manager?.Delete(manager.GetAllUsableBeatmapSets());
|
||||||
});
|
});
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestSingleFilterOnEnter()
|
||||||
|
{
|
||||||
|
addRulesetImportStep(0);
|
||||||
|
addRulesetImportStep(0);
|
||||||
|
|
||||||
|
createSongSelect();
|
||||||
|
|
||||||
|
AddAssert("filter count is 1", () => songSelect.FilterCount == 1);
|
||||||
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestAudioResuming()
|
public void TestAudioResuming()
|
||||||
{
|
{
|
||||||
@ -373,5 +367,30 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
base.Dispose(isDisposing);
|
base.Dispose(isDisposing);
|
||||||
rulesets?.Dispose();
|
rulesets?.Dispose();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private class TestSongSelect : PlaySongSelect
|
||||||
|
{
|
||||||
|
public Action StartRequested;
|
||||||
|
|
||||||
|
public new Bindable<RulesetInfo> Ruleset => base.Ruleset;
|
||||||
|
|
||||||
|
public WorkingBeatmap CurrentBeatmap => Beatmap.Value;
|
||||||
|
public WorkingBeatmap CurrentBeatmapDetailsBeatmap => BeatmapDetails.Beatmap;
|
||||||
|
public new BeatmapCarousel Carousel => base.Carousel;
|
||||||
|
|
||||||
|
protected override bool OnStart()
|
||||||
|
{
|
||||||
|
StartRequested?.Invoke();
|
||||||
|
return base.OnStart();
|
||||||
|
}
|
||||||
|
|
||||||
|
public int FilterCount;
|
||||||
|
|
||||||
|
protected override void ApplyFilterToCarousel(FilterCriteria criteria)
|
||||||
|
{
|
||||||
|
FilterCount++;
|
||||||
|
base.ApplyFilterToCarousel(criteria);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -42,7 +42,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
private IReadOnlyList<Type> requiredGameDependencies => new[]
|
private IReadOnlyList<Type> requiredGameDependencies => new[]
|
||||||
{
|
{
|
||||||
typeof(OsuGame),
|
typeof(OsuGame),
|
||||||
typeof(RavenLogger),
|
typeof(SentryLogger),
|
||||||
typeof(OsuLogo),
|
typeof(OsuLogo),
|
||||||
typeof(IdleTracker),
|
typeof(IdleTracker),
|
||||||
typeof(OnScreenDisplay),
|
typeof(OnScreenDisplay),
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Primitives;
|
using osu.Framework.Graphics.Primitives;
|
||||||
@ -32,7 +33,7 @@ namespace osu.Game.Tournament.Screens.Ladder
|
|||||||
|
|
||||||
protected override bool OnScroll(ScrollEvent e)
|
protected override bool OnScroll(ScrollEvent e)
|
||||||
{
|
{
|
||||||
var newScale = MathHelper.Clamp(scale + e.ScrollDelta.Y / 15 * scale, min_scale, max_scale);
|
var newScale = Math.Clamp(scale + e.ScrollDelta.Y / 15 * scale, min_scale, max_scale);
|
||||||
|
|
||||||
this.MoveTo(target -= e.MousePosition * (newScale - scale), 2000, Easing.OutQuint);
|
this.MoveTo(target -= e.MousePosition * (newScale - scale), 2000, Easing.OutQuint);
|
||||||
this.ScaleTo(scale = newScale, 2000, Easing.OutQuint);
|
this.ScaleTo(scale = newScale, 2000, Easing.OutQuint);
|
||||||
|
@ -22,7 +22,7 @@ namespace osu.Game.Audio
|
|||||||
private AudioManager audio;
|
private AudioManager audio;
|
||||||
private PreviewTrackStore trackStore;
|
private PreviewTrackStore trackStore;
|
||||||
|
|
||||||
private TrackManagerPreviewTrack current;
|
protected TrackManagerPreviewTrack CurrentTrack;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(AudioManager audio)
|
private void load(AudioManager audio)
|
||||||
@ -48,17 +48,17 @@ namespace osu.Game.Audio
|
|||||||
|
|
||||||
track.Started += () => Schedule(() =>
|
track.Started += () => Schedule(() =>
|
||||||
{
|
{
|
||||||
current?.Stop();
|
CurrentTrack?.Stop();
|
||||||
current = track;
|
CurrentTrack = track;
|
||||||
audio.Tracks.AddAdjustment(AdjustableProperty.Volume, muteBindable);
|
audio.Tracks.AddAdjustment(AdjustableProperty.Volume, muteBindable);
|
||||||
});
|
});
|
||||||
|
|
||||||
track.Stopped += () => Schedule(() =>
|
track.Stopped += () => Schedule(() =>
|
||||||
{
|
{
|
||||||
if (current != track)
|
if (CurrentTrack != track)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
current = null;
|
CurrentTrack = null;
|
||||||
audio.Tracks.RemoveAdjustment(AdjustableProperty.Volume, muteBindable);
|
audio.Tracks.RemoveAdjustment(AdjustableProperty.Volume, muteBindable);
|
||||||
});
|
});
|
||||||
|
|
||||||
@ -76,11 +76,11 @@ namespace osu.Game.Audio
|
|||||||
/// <param name="source">The <see cref="IPreviewTrackOwner"/> which may be the owner of the <see cref="PreviewTrack"/>.</param>
|
/// <param name="source">The <see cref="IPreviewTrackOwner"/> which may be the owner of the <see cref="PreviewTrack"/>.</param>
|
||||||
public void StopAnyPlaying(IPreviewTrackOwner source)
|
public void StopAnyPlaying(IPreviewTrackOwner source)
|
||||||
{
|
{
|
||||||
if (current == null || current.Owner != source)
|
if (CurrentTrack == null || CurrentTrack.Owner != source)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
current.Stop();
|
CurrentTrack.Stop();
|
||||||
current = null;
|
// CurrentTrack should not be set to null here as it will result in incorrect handling in the track.Stopped callback above.
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
|
||||||
@ -48,7 +49,7 @@ namespace osu.Game.Graphics.Containers
|
|||||||
if (!parallaxEnabled.Value)
|
if (!parallaxEnabled.Value)
|
||||||
{
|
{
|
||||||
content.MoveTo(Vector2.Zero, firstUpdate ? 0 : 1000, Easing.OutQuint);
|
content.MoveTo(Vector2.Zero, firstUpdate ? 0 : 1000, Easing.OutQuint);
|
||||||
content.Scale = new Vector2(1 + System.Math.Abs(ParallaxAmount));
|
content.Scale = new Vector2(1 + Math.Abs(ParallaxAmount));
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
@ -71,10 +72,10 @@ namespace osu.Game.Graphics.Containers
|
|||||||
|
|
||||||
const float parallax_duration = 100;
|
const float parallax_duration = 100;
|
||||||
|
|
||||||
double elapsed = MathHelper.Clamp(Clock.ElapsedFrameTime, 0, parallax_duration);
|
double elapsed = Math.Clamp(Clock.ElapsedFrameTime, 0, parallax_duration);
|
||||||
|
|
||||||
content.Position = Interpolation.ValueAt(elapsed, content.Position, offset, 0, parallax_duration, Easing.OutQuint);
|
content.Position = Interpolation.ValueAt(elapsed, content.Position, offset, 0, parallax_duration, Easing.OutQuint);
|
||||||
content.Scale = Interpolation.ValueAt(elapsed, content.Scale, new Vector2(1 + System.Math.Abs(ParallaxAmount)), 0, 1000, Easing.OutQuint);
|
content.Scale = Interpolation.ValueAt(elapsed, content.Scale, new Vector2(1 + Math.Abs(ParallaxAmount)), 0, 1000, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
|
|
||||||
firstUpdate = false;
|
firstUpdate = false;
|
||||||
|
@ -1,12 +1,12 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using System;
|
|
||||||
|
|
||||||
namespace osu.Game.Graphics.UserInterface
|
namespace osu.Game.Graphics.UserInterface
|
||||||
{
|
{
|
||||||
@ -29,7 +29,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
get => length;
|
get => length;
|
||||||
set
|
set
|
||||||
{
|
{
|
||||||
length = MathHelper.Clamp(value, 0, 1);
|
length = Math.Clamp(value, 0, 1);
|
||||||
updateBarLength();
|
updateBarLength();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -175,9 +175,9 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
protected override void UpdateAfterChildren()
|
protected override void UpdateAfterChildren()
|
||||||
{
|
{
|
||||||
base.UpdateAfterChildren();
|
base.UpdateAfterChildren();
|
||||||
leftBox.Scale = new Vector2(MathHelper.Clamp(
|
leftBox.Scale = new Vector2(Math.Clamp(
|
||||||
Nub.DrawPosition.X - Nub.DrawWidth / 2, 0, DrawWidth), 1);
|
Nub.DrawPosition.X - Nub.DrawWidth / 2, 0, DrawWidth), 1);
|
||||||
rightBox.Scale = new Vector2(MathHelper.Clamp(
|
rightBox.Scale = new Vector2(Math.Clamp(
|
||||||
DrawWidth - Nub.DrawPosition.X - Nub.DrawWidth / 2, 0, DrawWidth), 1);
|
DrawWidth - Nub.DrawPosition.X - Nub.DrawWidth / 2, 0, DrawWidth), 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -99,7 +99,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
|
|
||||||
// dont bother calculating if the strip is invisible
|
// dont bother calculating if the strip is invisible
|
||||||
if (strip.Colour.MaxAlpha > 0)
|
if (strip.Colour.MaxAlpha > 0)
|
||||||
strip.Width = Interpolation.ValueAt(MathHelper.Clamp(Clock.ElapsedFrameTime, 0, 1000), strip.Width, StripWidth(), 0, 500, Easing.OutQuint);
|
strip.Width = Interpolation.ValueAt(Math.Clamp(Clock.ElapsedFrameTime, 0, 1000), strip.Width, StripWidth(), 0, 500, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
|
|
||||||
public class OsuTabItem : TabItem<T>, IHasAccentColour
|
public class OsuTabItem : TabItem<T>, IHasAccentColour
|
||||||
|
@ -227,7 +227,7 @@ namespace osu.Game.Online.API
|
|||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
return JObject.Parse(req.ResponseString).SelectToken("form_error", true).ToObject<RegistrationRequest.RegistrationRequestErrors>();
|
return JObject.Parse(req.GetResponseString()).SelectToken("form_error", true).ToObject<RegistrationRequest.RegistrationRequestErrors>();
|
||||||
}
|
}
|
||||||
catch
|
catch
|
||||||
{
|
{
|
||||||
|
@ -113,7 +113,7 @@ namespace osu.Game.Online.API
|
|||||||
cancelled = true;
|
cancelled = true;
|
||||||
WebRequest?.Abort();
|
WebRequest?.Abort();
|
||||||
|
|
||||||
string responseString = WebRequest?.ResponseString;
|
string responseString = WebRequest?.GetResponseString();
|
||||||
|
|
||||||
if (!string.IsNullOrEmpty(responseString))
|
if (!string.IsNullOrEmpty(responseString))
|
||||||
{
|
{
|
||||||
|
@ -71,7 +71,7 @@ namespace osu.Game
|
|||||||
[Cached]
|
[Cached]
|
||||||
private readonly ScreenshotManager screenshotManager = new ScreenshotManager();
|
private readonly ScreenshotManager screenshotManager = new ScreenshotManager();
|
||||||
|
|
||||||
protected RavenLogger RavenLogger;
|
protected SentryLogger SentryLogger;
|
||||||
|
|
||||||
public virtual Storage GetStorageForStableInstall() => null;
|
public virtual Storage GetStorageForStableInstall() => null;
|
||||||
|
|
||||||
@ -110,7 +110,7 @@ namespace osu.Game
|
|||||||
|
|
||||||
forwardLoggedErrorsToNotifications();
|
forwardLoggedErrorsToNotifications();
|
||||||
|
|
||||||
RavenLogger = new RavenLogger(this);
|
SentryLogger = new SentryLogger(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void updateBlockingOverlayFade() =>
|
private void updateBlockingOverlayFade() =>
|
||||||
@ -166,7 +166,7 @@ namespace osu.Game
|
|||||||
|
|
||||||
dependencies.CacheAs(this);
|
dependencies.CacheAs(this);
|
||||||
|
|
||||||
dependencies.Cache(RavenLogger);
|
dependencies.Cache(SentryLogger);
|
||||||
|
|
||||||
dependencies.Cache(osuLogo = new OsuLogo { Alpha = 0 });
|
dependencies.Cache(osuLogo = new OsuLogo { Alpha = 0 });
|
||||||
|
|
||||||
@ -486,7 +486,7 @@ namespace osu.Game
|
|||||||
protected override void Dispose(bool isDisposing)
|
protected override void Dispose(bool isDisposing)
|
||||||
{
|
{
|
||||||
base.Dispose(isDisposing);
|
base.Dispose(isDisposing);
|
||||||
RavenLogger.Dispose();
|
SentryLogger.Dispose();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
|
@ -99,7 +99,7 @@ namespace osu.Game.Overlays.Chat.Tabs
|
|||||||
private void tabCloseRequested(TabItem<Channel> tab)
|
private void tabCloseRequested(TabItem<Channel> tab)
|
||||||
{
|
{
|
||||||
int totalTabs = TabContainer.Count - 1; // account for selectorTab
|
int totalTabs = TabContainer.Count - 1; // account for selectorTab
|
||||||
int currentIndex = MathHelper.Clamp(TabContainer.IndexOf(tab), 1, totalTabs);
|
int currentIndex = Math.Clamp(TabContainer.IndexOf(tab), 1, totalTabs);
|
||||||
|
|
||||||
if (tab == SelectedTab && totalTabs > 1)
|
if (tab == SelectedTab && totalTabs > 1)
|
||||||
// Select the tab after tab-to-be-removed's index, or the tab before if current == last
|
// Select the tab after tab-to-be-removed's index, or the tab before if current == last
|
||||||
|
80
osu.Game/Overlays/Comments/TotalCommentsCounter.cs
Normal file
80
osu.Game/Overlays/Comments/TotalCommentsCounter.cs
Normal file
@ -0,0 +1,80 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osuTK;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Comments
|
||||||
|
{
|
||||||
|
public class TotalCommentsCounter : CompositeDrawable
|
||||||
|
{
|
||||||
|
public readonly BindableInt Current = new BindableInt();
|
||||||
|
|
||||||
|
private readonly SpriteText counter;
|
||||||
|
|
||||||
|
public TotalCommentsCounter()
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X;
|
||||||
|
Height = 50;
|
||||||
|
AddInternal(new FillFlowContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
Margin = new MarginPadding { Left = 50 },
|
||||||
|
Spacing = new Vector2(5, 0),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new SpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
Font = OsuFont.GetFont(size: 20, italics: true),
|
||||||
|
Text = @"Comments"
|
||||||
|
},
|
||||||
|
new CircularContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Masking = true,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = OsuColour.Gray(0.05f)
|
||||||
|
},
|
||||||
|
counter = new SpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Margin = new MarginPadding { Horizontal = 10, Vertical = 5 },
|
||||||
|
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold)
|
||||||
|
}
|
||||||
|
},
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours)
|
||||||
|
{
|
||||||
|
counter.Colour = colours.BlueLighter;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
Current.BindValueChanged(value => counter.Text = value.NewValue.ToString("N0"), true);
|
||||||
|
base.LoadComplete();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -241,7 +241,7 @@ namespace osu.Game.Overlays.Dialog
|
|||||||
|
|
||||||
protected override void PopOut()
|
protected override void PopOut()
|
||||||
{
|
{
|
||||||
if (!actionInvoked)
|
if (!actionInvoked && content.IsPresent)
|
||||||
// In the case a user did not choose an action before a hide was triggered, press the last button.
|
// In the case a user did not choose an action before a hide was triggered, press the last button.
|
||||||
// This is presumed to always be a sane default "cancel" action.
|
// This is presumed to always be a sane default "cancel" action.
|
||||||
buttonsContainer.Last().Click();
|
buttonsContainer.Last().Click();
|
||||||
|
@ -217,7 +217,7 @@ namespace osu.Game.Overlays.Music
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
dstIndex = MathHelper.Clamp(dstIndex, 0, items.Count - 1);
|
dstIndex = Math.Clamp(dstIndex, 0, items.Count - 1);
|
||||||
|
|
||||||
if (srcIndex == dstIndex)
|
if (srcIndex == dstIndex)
|
||||||
return;
|
return;
|
||||||
|
19
osu.Game/Overlays/News/NewsContent.cs
Normal file
19
osu.Game/Overlays/News/NewsContent.cs
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.News
|
||||||
|
{
|
||||||
|
public abstract class NewsContent : FillFlowContainer
|
||||||
|
{
|
||||||
|
protected NewsContent()
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X;
|
||||||
|
AutoSizeAxes = Axes.Y;
|
||||||
|
Direction = FillDirection.Vertical;
|
||||||
|
Padding = new MarginPadding { Bottom = 100, Top = 20, Horizontal = 50 };
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
109
osu.Game/Overlays/News/NewsHeader.cs
Normal file
109
osu.Game/Overlays/News/NewsHeader.cs
Normal file
@ -0,0 +1,109 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Graphics.Textures;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using System;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.News
|
||||||
|
{
|
||||||
|
public class NewsHeader : OverlayHeader
|
||||||
|
{
|
||||||
|
private const string front_page_string = "Front Page";
|
||||||
|
|
||||||
|
private NewsHeaderTitle title;
|
||||||
|
|
||||||
|
public readonly Bindable<string> Current = new Bindable<string>(null);
|
||||||
|
|
||||||
|
public Action ShowFrontPage;
|
||||||
|
|
||||||
|
public NewsHeader()
|
||||||
|
{
|
||||||
|
TabControl.AddItem(front_page_string);
|
||||||
|
|
||||||
|
TabControl.Current.ValueChanged += e =>
|
||||||
|
{
|
||||||
|
if (e.NewValue == front_page_string)
|
||||||
|
ShowFrontPage?.Invoke();
|
||||||
|
};
|
||||||
|
|
||||||
|
Current.ValueChanged += showArticle;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colour)
|
||||||
|
{
|
||||||
|
TabControl.AccentColour = colour.Violet;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void showArticle(ValueChangedEvent<string> e)
|
||||||
|
{
|
||||||
|
if (e.OldValue != null)
|
||||||
|
TabControl.RemoveItem(e.OldValue);
|
||||||
|
|
||||||
|
if (e.NewValue != null)
|
||||||
|
{
|
||||||
|
TabControl.AddItem(e.NewValue);
|
||||||
|
TabControl.Current.Value = e.NewValue;
|
||||||
|
|
||||||
|
title.IsReadingArticle = true;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
TabControl.Current.Value = front_page_string;
|
||||||
|
title.IsReadingArticle = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override Drawable CreateBackground() => new NewsHeaderBackground();
|
||||||
|
|
||||||
|
protected override Drawable CreateContent() => new Container();
|
||||||
|
|
||||||
|
protected override ScreenTitle CreateTitle() => title = new NewsHeaderTitle();
|
||||||
|
|
||||||
|
private class NewsHeaderBackground : Sprite
|
||||||
|
{
|
||||||
|
public NewsHeaderBackground()
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
FillMode = FillMode.Fill;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(TextureStore textures)
|
||||||
|
{
|
||||||
|
Texture = textures.Get(@"Headers/news");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private class NewsHeaderTitle : ScreenTitle
|
||||||
|
{
|
||||||
|
private const string article_string = "Article";
|
||||||
|
|
||||||
|
public bool IsReadingArticle
|
||||||
|
{
|
||||||
|
set => Section = value ? article_string : front_page_string;
|
||||||
|
}
|
||||||
|
|
||||||
|
public NewsHeaderTitle()
|
||||||
|
{
|
||||||
|
Title = "News";
|
||||||
|
IsReadingArticle = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override Drawable CreateIcon() => new ScreenTitleTextureIcon(@"Icons/news");
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours)
|
||||||
|
{
|
||||||
|
AccentColour = colours.Violet;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
68
osu.Game/Overlays/NewsOverlay.cs
Normal file
68
osu.Game/Overlays/NewsOverlay.cs
Normal file
@ -0,0 +1,68 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Containers;
|
||||||
|
using osu.Game.Overlays.News;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays
|
||||||
|
{
|
||||||
|
public class NewsOverlay : FullscreenOverlay
|
||||||
|
{
|
||||||
|
private NewsHeader header;
|
||||||
|
|
||||||
|
//ReSharper disable NotAccessedField.Local
|
||||||
|
private Container<NewsContent> content;
|
||||||
|
|
||||||
|
public readonly Bindable<string> Current = new Bindable<string>(null);
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours)
|
||||||
|
{
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = colours.PurpleDarkAlternative
|
||||||
|
},
|
||||||
|
new OsuScrollContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Child = new FillFlowContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
header = new NewsHeader
|
||||||
|
{
|
||||||
|
ShowFrontPage = ShowFrontPage
|
||||||
|
},
|
||||||
|
content = new Container<NewsContent>
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
}
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
};
|
||||||
|
|
||||||
|
header.Current.BindTo(Current);
|
||||||
|
Current.TriggerChange();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ShowFrontPage()
|
||||||
|
{
|
||||||
|
Current.Value = null;
|
||||||
|
Show();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
@ -8,7 +9,6 @@ using osu.Framework.Graphics.Cursor;
|
|||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osuTK;
|
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Profile.Header.Components
|
namespace osu.Game.Overlays.Profile.Header.Components
|
||||||
{
|
{
|
||||||
@ -24,7 +24,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
|
|||||||
{
|
{
|
||||||
set
|
set
|
||||||
{
|
{
|
||||||
int count = MathHelper.Clamp(value, 0, 3);
|
int count = Math.Clamp(value, 0, 3);
|
||||||
|
|
||||||
if (count == 0)
|
if (count == 0)
|
||||||
{
|
{
|
||||||
|
@ -60,7 +60,10 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
|
|||||||
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
dropdown = new AudioDeviceSettingsDropdown()
|
dropdown = new AudioDeviceSettingsDropdown
|
||||||
|
{
|
||||||
|
Keywords = new[] { "speaker", "headphone", "output" }
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
updateItems();
|
updateItems();
|
||||||
|
@ -1,6 +1,8 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Game.Overlays.Settings.Sections.Audio;
|
using osu.Game.Overlays.Settings.Sections.Audio;
|
||||||
@ -10,6 +12,9 @@ namespace osu.Game.Overlays.Settings.Sections
|
|||||||
public class AudioSection : SettingsSection
|
public class AudioSection : SettingsSection
|
||||||
{
|
{
|
||||||
public override string Header => "Audio";
|
public override string Header => "Audio";
|
||||||
|
|
||||||
|
public override IEnumerable<string> FilterTerms => base.FilterTerms.Concat(new[] { "sound" });
|
||||||
|
|
||||||
public override IconUsage Icon => FontAwesome.Solid.VolumeUp;
|
public override IconUsage Icon => FontAwesome.Solid.VolumeUp;
|
||||||
|
|
||||||
public AudioSection()
|
public AudioSection()
|
||||||
|
@ -38,6 +38,7 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
|
|||||||
{
|
{
|
||||||
LabelText = "Show health display even when you can't fail",
|
LabelText = "Show health display even when you can't fail",
|
||||||
Bindable = config.GetBindable<bool>(OsuSetting.ShowHealthDisplayWhenCantFail),
|
Bindable = config.GetBindable<bool>(OsuSetting.ShowHealthDisplayWhenCantFail),
|
||||||
|
Keywords = new[] { "hp", "bar" }
|
||||||
},
|
},
|
||||||
new SettingsCheckbox
|
new SettingsCheckbox
|
||||||
{
|
{
|
||||||
|
@ -1,6 +1,8 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
|
|
||||||
@ -10,6 +12,8 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
|
|||||||
{
|
{
|
||||||
protected override string Header => "Mods";
|
protected override string Header => "Mods";
|
||||||
|
|
||||||
|
public override IEnumerable<string> FilterTerms => base.FilterTerms.Concat(new[] { "mod" });
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuConfigManager config)
|
private void load(OsuConfigManager config)
|
||||||
{
|
{
|
||||||
@ -18,7 +22,7 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
|
|||||||
new SettingsCheckbox
|
new SettingsCheckbox
|
||||||
{
|
{
|
||||||
LabelText = "Increase visibility of first object when visual impairment mods are enabled",
|
LabelText = "Increase visibility of first object when visual impairment mods are enabled",
|
||||||
Bindable = config.GetBindable<bool>(OsuSetting.IncreaseFirstObjectVisibility)
|
Bindable = config.GetBindable<bool>(OsuSetting.IncreaseFirstObjectVisibility),
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -31,13 +31,15 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
|
|||||||
{
|
{
|
||||||
LabelText = "Display beatmaps from",
|
LabelText = "Display beatmaps from",
|
||||||
Bindable = config.GetBindable<double>(OsuSetting.DisplayStarsMinimum),
|
Bindable = config.GetBindable<double>(OsuSetting.DisplayStarsMinimum),
|
||||||
KeyboardStep = 0.1f
|
KeyboardStep = 0.1f,
|
||||||
|
Keywords = new[] { "star", "difficulty" }
|
||||||
},
|
},
|
||||||
new SettingsSlider<double, StarSlider>
|
new SettingsSlider<double, StarSlider>
|
||||||
{
|
{
|
||||||
LabelText = "up to",
|
LabelText = "up to",
|
||||||
Bindable = config.GetBindable<double>(OsuSetting.DisplayStarsMaximum),
|
Bindable = config.GetBindable<double>(OsuSetting.DisplayStarsMaximum),
|
||||||
KeyboardStep = 0.1f
|
KeyboardStep = 0.1f,
|
||||||
|
Keywords = new[] { "star", "difficulty" }
|
||||||
},
|
},
|
||||||
new SettingsEnumDropdown<RandomSelectAlgorithm>
|
new SettingsEnumDropdown<RandomSelectAlgorithm>
|
||||||
{
|
{
|
||||||
|
@ -75,12 +75,14 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
|
|||||||
LabelText = "UI Scaling",
|
LabelText = "UI Scaling",
|
||||||
TransferValueOnCommit = true,
|
TransferValueOnCommit = true,
|
||||||
Bindable = osuConfig.GetBindable<float>(OsuSetting.UIScale),
|
Bindable = osuConfig.GetBindable<float>(OsuSetting.UIScale),
|
||||||
KeyboardStep = 0.01f
|
KeyboardStep = 0.01f,
|
||||||
|
Keywords = new[] { "scale", "letterbox" },
|
||||||
},
|
},
|
||||||
new SettingsEnumDropdown<ScalingMode>
|
new SettingsEnumDropdown<ScalingMode>
|
||||||
{
|
{
|
||||||
LabelText = "Screen Scaling",
|
LabelText = "Screen Scaling",
|
||||||
Bindable = osuConfig.GetBindable<ScalingMode>(OsuSetting.Scaling),
|
Bindable = osuConfig.GetBindable<ScalingMode>(OsuSetting.Scaling),
|
||||||
|
Keywords = new[] { "scale", "letterbox" },
|
||||||
},
|
},
|
||||||
scalingSettings = new FillFlowContainer<SettingsSlider<float>>
|
scalingSettings = new FillFlowContainer<SettingsSlider<float>>
|
||||||
{
|
{
|
||||||
|
@ -76,7 +76,9 @@ namespace osu.Game.Overlays.Settings
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public virtual IEnumerable<string> FilterTerms => new[] { LabelText };
|
public virtual IEnumerable<string> FilterTerms => Keywords == null ? new[] { LabelText } : new List<string>(Keywords) { LabelText }.ToArray();
|
||||||
|
|
||||||
|
public IEnumerable<string> Keywords { get; set; }
|
||||||
|
|
||||||
public bool MatchingFilter
|
public bool MatchingFilter
|
||||||
{
|
{
|
||||||
|
@ -24,7 +24,7 @@ namespace osu.Game.Overlays.Settings
|
|||||||
public abstract string Header { get; }
|
public abstract string Header { get; }
|
||||||
|
|
||||||
public IEnumerable<IFilterable> FilterableChildren => Children.OfType<IFilterable>();
|
public IEnumerable<IFilterable> FilterableChildren => Children.OfType<IFilterable>();
|
||||||
public IEnumerable<string> FilterTerms => new[] { Header };
|
public virtual IEnumerable<string> FilterTerms => new[] { Header };
|
||||||
|
|
||||||
private const int header_size = 26;
|
private const int header_size = 26;
|
||||||
private const int header_margin = 25;
|
private const int header_margin = 25;
|
||||||
|
@ -21,7 +21,7 @@ namespace osu.Game.Overlays.Settings
|
|||||||
protected abstract string Header { get; }
|
protected abstract string Header { get; }
|
||||||
|
|
||||||
public IEnumerable<IFilterable> FilterableChildren => Children.OfType<IFilterable>();
|
public IEnumerable<IFilterable> FilterableChildren => Children.OfType<IFilterable>();
|
||||||
public IEnumerable<string> FilterTerms => new[] { Header };
|
public virtual IEnumerable<string> FilterTerms => new[] { Header };
|
||||||
|
|
||||||
public bool MatchingFilter
|
public bool MatchingFilter
|
||||||
{
|
{
|
||||||
|
@ -9,7 +9,6 @@ using osu.Game.Beatmaps;
|
|||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Objects.Types;
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
using osuTK;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mods
|
namespace osu.Game.Rulesets.Mods
|
||||||
{
|
{
|
||||||
@ -59,7 +58,7 @@ namespace osu.Game.Rulesets.Mods
|
|||||||
/// <param name="amount">The amount of adjustment to apply (from 0..1).</param>
|
/// <param name="amount">The amount of adjustment to apply (from 0..1).</param>
|
||||||
private void applyAdjustment(double amount)
|
private void applyAdjustment(double amount)
|
||||||
{
|
{
|
||||||
double adjust = 1 + (Math.Sign(FinalRateAdjustment) * MathHelper.Clamp(amount, 0, 1) * Math.Abs(FinalRateAdjustment));
|
double adjust = 1 + (Math.Sign(FinalRateAdjustment) * Math.Clamp(amount, 0, 1) * Math.Abs(FinalRateAdjustment));
|
||||||
|
|
||||||
switch (clock)
|
switch (clock)
|
||||||
{
|
{
|
||||||
|
@ -4,7 +4,6 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osuTK;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Objects
|
namespace osu.Game.Rulesets.Objects
|
||||||
{
|
{
|
||||||
@ -18,7 +17,7 @@ namespace osu.Game.Rulesets.Objects
|
|||||||
const double max_length = 100000;
|
const double max_length = 100000;
|
||||||
|
|
||||||
var length = Math.Min(max_length, totalDistance);
|
var length = Math.Min(max_length, totalDistance);
|
||||||
tickDistance = MathHelper.Clamp(tickDistance, 0, length);
|
tickDistance = Math.Clamp(tickDistance, 0, length);
|
||||||
|
|
||||||
var minDistanceFromEnd = velocity * 10;
|
var minDistanceFromEnd = velocity * 10;
|
||||||
|
|
||||||
|
@ -246,7 +246,7 @@ namespace osu.Game.Rulesets.Objects
|
|||||||
|
|
||||||
private double progressToDistance(double progress)
|
private double progressToDistance(double progress)
|
||||||
{
|
{
|
||||||
return MathHelper.Clamp(progress, 0, 1) * Distance;
|
return Math.Clamp(progress, 0, 1) * Distance;
|
||||||
}
|
}
|
||||||
|
|
||||||
private Vector2 interpolateVertices(int i, double d)
|
private Vector2 interpolateVertices(int i, double d)
|
||||||
|
@ -7,7 +7,6 @@ using JetBrains.Annotations;
|
|||||||
using osu.Framework.Input.StateChanges;
|
using osu.Framework.Input.StateChanges;
|
||||||
using osu.Game.Input.Handlers;
|
using osu.Game.Input.Handlers;
|
||||||
using osu.Game.Replays;
|
using osu.Game.Replays;
|
||||||
using osuTK;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Replays
|
namespace osu.Game.Rulesets.Replays
|
||||||
{
|
{
|
||||||
@ -52,7 +51,7 @@ namespace osu.Game.Rulesets.Replays
|
|||||||
|
|
||||||
private int? currentFrameIndex;
|
private int? currentFrameIndex;
|
||||||
|
|
||||||
private int nextFrameIndex => currentFrameIndex.HasValue ? MathHelper.Clamp(currentFrameIndex.Value + (currentDirection > 0 ? 1 : -1), 0, Frames.Count - 1) : 0;
|
private int nextFrameIndex => currentFrameIndex.HasValue ? Math.Clamp(currentFrameIndex.Value + (currentDirection > 0 ? 1 : -1), 0, Frames.Count - 1) : 0;
|
||||||
|
|
||||||
protected FramedReplayInputHandler(Replay replay)
|
protected FramedReplayInputHandler(Replay replay)
|
||||||
{
|
{
|
||||||
|
@ -517,6 +517,12 @@ namespace osu.Game.Rulesets.UI
|
|||||||
|
|
||||||
public BindableDouble Frequency => throw new NotImplementedException();
|
public BindableDouble Frequency => throw new NotImplementedException();
|
||||||
|
|
||||||
|
public IBindable<double> AggregateVolume => throw new NotImplementedException();
|
||||||
|
|
||||||
|
public IBindable<double> AggregateBalance => throw new NotImplementedException();
|
||||||
|
|
||||||
|
public IBindable<double> AggregateFrequency => throw new NotImplementedException();
|
||||||
|
|
||||||
public int PlaybackConcurrency
|
public int PlaybackConcurrency
|
||||||
{
|
{
|
||||||
get => throw new NotImplementedException();
|
get => throw new NotImplementedException();
|
||||||
|
@ -1,9 +1,9 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
using osu.Framework.Lists;
|
using osu.Framework.Lists;
|
||||||
using osu.Game.Rulesets.Timing;
|
using osu.Game.Rulesets.Timing;
|
||||||
using osuTK;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.UI.Scrolling.Algorithms
|
namespace osu.Game.Rulesets.UI.Scrolling.Algorithms
|
||||||
{
|
{
|
||||||
@ -59,7 +59,7 @@ namespace osu.Game.Rulesets.UI.Scrolling.Algorithms
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
i = MathHelper.Clamp(i, 0, controlPoints.Count - 1);
|
i = Math.Clamp(i, 0, controlPoints.Count - 1);
|
||||||
|
|
||||||
return controlPoints[i].StartTime + (position - pos) * timeRange / controlPoints[i].Multiplier / scrollLength;
|
return controlPoints[i].StartTime + (position - pos) * timeRange / controlPoints[i].Multiplier / scrollLength;
|
||||||
}
|
}
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
@ -59,7 +60,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
|
|||||||
if (Beatmap.Value == null)
|
if (Beatmap.Value == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
float markerPos = MathHelper.Clamp(ToLocalSpace(screenPosition).X, 0, DrawWidth);
|
float markerPos = Math.Clamp(ToLocalSpace(screenPosition).X, 0, DrawWidth);
|
||||||
adjustableClock.Seek(markerPos / DrawWidth * Beatmap.Value.Track.Length);
|
adjustableClock.Seek(markerPos / DrawWidth * Beatmap.Value.Track.Length);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
@ -313,14 +313,15 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
|||||||
/// Attempts to select any hovered blueprints.
|
/// Attempts to select any hovered blueprints.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="e">The input event that triggered this selection.</param>
|
/// <param name="e">The input event that triggered this selection.</param>
|
||||||
private void beginClickSelection(UIEvent e)
|
private void beginClickSelection(MouseButtonEvent e)
|
||||||
{
|
{
|
||||||
Debug.Assert(!clickSelectionBegan);
|
Debug.Assert(!clickSelectionBegan);
|
||||||
|
|
||||||
// If a select blueprint is already hovered, disallow changes in selection.
|
// Deselections are only allowed for control + left clicks
|
||||||
// Exception is made when holding control, as deselection should still be allowed.
|
bool allowDeselection = e.ControlPressed && e.Button == MouseButton.Left;
|
||||||
if (!e.CurrentState.Keyboard.ControlPressed &&
|
|
||||||
selectionHandler.SelectedBlueprints.Any(s => s.IsHovered))
|
// Todo: This is probably incorrectly disallowing multiple selections on stacked objects
|
||||||
|
if (!allowDeselection && selectionHandler.SelectedBlueprints.Any(s => s.IsHovered))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
foreach (SelectionBlueprint blueprint in selectionBlueprints.AliveBlueprints)
|
foreach (SelectionBlueprint blueprint in selectionBlueprints.AliveBlueprints)
|
||||||
|
@ -75,7 +75,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
|||||||
float distance = direction.Length;
|
float distance = direction.Length;
|
||||||
|
|
||||||
float radius = DistanceSpacing;
|
float radius = DistanceSpacing;
|
||||||
int radialCount = MathHelper.Clamp((int)Math.Round(distance / radius), 1, MaxIntervals);
|
int radialCount = Math.Clamp((int)Math.Round(distance / radius), 1, MaxIntervals);
|
||||||
|
|
||||||
Vector2 normalisedDirection = direction * new Vector2(1f / distance);
|
Vector2 normalisedDirection = direction * new Vector2(1f / distance);
|
||||||
Vector2 snappedPosition = CentrePosition + normalisedDirection * radialCount * radius;
|
Vector2 snappedPosition = CentrePosition + normalisedDirection * radialCount * radius;
|
||||||
|
@ -84,7 +84,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
|||||||
get => zoomTarget;
|
get => zoomTarget;
|
||||||
set
|
set
|
||||||
{
|
{
|
||||||
value = MathHelper.Clamp(value, MinZoom, MaxZoom);
|
value = Math.Clamp(value, MinZoom, MaxZoom);
|
||||||
|
|
||||||
if (IsLoaded)
|
if (IsLoaded)
|
||||||
setZoomTarget(value, ToSpaceOfOtherDrawable(new Vector2(DrawWidth / 2, 0), zoomedContent).X);
|
setZoomTarget(value, ToSpaceOfOtherDrawable(new Vector2(DrawWidth / 2, 0), zoomedContent).X);
|
||||||
@ -117,7 +117,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
|||||||
|
|
||||||
private void setZoomTarget(float newZoom, float focusPoint)
|
private void setZoomTarget(float newZoom, float focusPoint)
|
||||||
{
|
{
|
||||||
zoomTarget = MathHelper.Clamp(newZoom, MinZoom, MaxZoom);
|
zoomTarget = Math.Clamp(newZoom, MinZoom, MaxZoom);
|
||||||
transformZoomTo(zoomTarget, focusPoint, ZoomDuration, ZoomEasing);
|
transformZoomTo(zoomTarget, focusPoint, ZoomDuration, ZoomEasing);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -7,7 +7,6 @@ using osu.Framework.MathUtils;
|
|||||||
using osu.Framework.Timing;
|
using osu.Framework.Timing;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
using osuTK;
|
|
||||||
|
|
||||||
namespace osu.Game.Screens.Edit
|
namespace osu.Game.Screens.Edit
|
||||||
{
|
{
|
||||||
@ -125,7 +124,7 @@ namespace osu.Game.Screens.Edit
|
|||||||
seekTime = nextTimingPoint.Time;
|
seekTime = nextTimingPoint.Time;
|
||||||
|
|
||||||
// Ensure the sought point is within the boundaries
|
// Ensure the sought point is within the boundaries
|
||||||
seekTime = MathHelper.Clamp(seekTime, 0, TrackLength);
|
seekTime = Math.Clamp(seekTime, 0, TrackLength);
|
||||||
Seek(seekTime);
|
Seek(seekTime);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -236,7 +236,7 @@ namespace osu.Game.Screens.Menu
|
|||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
{
|
{
|
||||||
iconText.Alpha = MathHelper.Clamp((box.Scale.X - 0.5f) / 0.3f, 0, 1);
|
iconText.Alpha = Math.Clamp((box.Scale.X - 0.5f) / 0.3f, 0, 1);
|
||||||
base.Update();
|
base.Update();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -74,7 +74,9 @@ namespace osu.Game.Screens.Multi.Lounge.Components
|
|||||||
set
|
set
|
||||||
{
|
{
|
||||||
matchingFilter = value;
|
matchingFilter = value;
|
||||||
this.FadeTo(MatchingFilter ? 1 : 0, 200);
|
|
||||||
|
if (IsLoaded)
|
||||||
|
this.FadeTo(MatchingFilter ? 1 : 0, 200);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -203,7 +205,11 @@ namespace osu.Game.Screens.Multi.Lounge.Components
|
|||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
{
|
{
|
||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
this.FadeInFromZero(transition_duration);
|
|
||||||
|
if (matchingFilter)
|
||||||
|
this.FadeInFromZero(transition_duration);
|
||||||
|
else
|
||||||
|
Alpha = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
private class RoomName : OsuSpriteText
|
private class RoomName : OsuSpriteText
|
||||||
|
@ -4,6 +4,7 @@
|
|||||||
using System.ComponentModel;
|
using System.ComponentModel;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Threading;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Overlays.SearchableList;
|
using osu.Game.Overlays.SearchableList;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
@ -37,12 +38,22 @@ namespace osu.Game.Screens.Multi.Lounge.Components
|
|||||||
{
|
{
|
||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
|
|
||||||
Search.Current.BindValueChanged(_ => updateFilter());
|
Search.Current.BindValueChanged(_ => scheduleUpdateFilter());
|
||||||
Tabs.Current.BindValueChanged(_ => updateFilter(), true);
|
Tabs.Current.BindValueChanged(_ => updateFilter(), true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private ScheduledDelegate scheduledFilterUpdate;
|
||||||
|
|
||||||
|
private void scheduleUpdateFilter()
|
||||||
|
{
|
||||||
|
scheduledFilterUpdate?.Cancel();
|
||||||
|
scheduledFilterUpdate = Scheduler.AddDelayed(updateFilter, 200);
|
||||||
|
}
|
||||||
|
|
||||||
private void updateFilter()
|
private void updateFilter()
|
||||||
{
|
{
|
||||||
|
scheduledFilterUpdate?.Cancel();
|
||||||
|
|
||||||
filter.Value = new FilterCriteria
|
filter.Value = new FilterCriteria
|
||||||
{
|
{
|
||||||
SearchString = Search.Current.Value ?? string.Empty,
|
SearchString = Search.Current.Value ?? string.Empty,
|
||||||
|
@ -24,6 +24,9 @@ namespace osu.Game.Screens.Multi.Lounge.Components
|
|||||||
private readonly FillFlowContainer<DrawableRoom> roomFlow;
|
private readonly FillFlowContainer<DrawableRoom> roomFlow;
|
||||||
public IReadOnlyList<DrawableRoom> Rooms => roomFlow;
|
public IReadOnlyList<DrawableRoom> Rooms => roomFlow;
|
||||||
|
|
||||||
|
[Resolved(CanBeNull = true)]
|
||||||
|
private Bindable<FilterCriteria> filter { get; set; }
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private Bindable<Room> currentRoom { get; set; }
|
private Bindable<Room> currentRoom { get; set; }
|
||||||
|
|
||||||
@ -57,7 +60,10 @@ namespace osu.Game.Screens.Multi.Lounge.Components
|
|||||||
addRooms(rooms);
|
addRooms(rooms);
|
||||||
}
|
}
|
||||||
|
|
||||||
private FilterCriteria currentFilter;
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
filter?.BindValueChanged(f => Filter(f.NewValue), true);
|
||||||
|
}
|
||||||
|
|
||||||
public void Filter(FilterCriteria criteria)
|
public void Filter(FilterCriteria criteria)
|
||||||
{
|
{
|
||||||
@ -74,15 +80,13 @@ namespace osu.Game.Screens.Multi.Lounge.Components
|
|||||||
{
|
{
|
||||||
default:
|
default:
|
||||||
case SecondaryFilter.Public:
|
case SecondaryFilter.Public:
|
||||||
r.MatchingFilter = r.Room.Availability.Value == RoomAvailability.Public;
|
matchingFilter &= r.Room.Availability.Value == RoomAvailability.Public;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
r.MatchingFilter = matchingFilter;
|
r.MatchingFilter = matchingFilter;
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
currentFilter = criteria;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void addRooms(IEnumerable<Room> rooms)
|
private void addRooms(IEnumerable<Room> rooms)
|
||||||
@ -90,7 +94,8 @@ namespace osu.Game.Screens.Multi.Lounge.Components
|
|||||||
foreach (var r in rooms)
|
foreach (var r in rooms)
|
||||||
roomFlow.Add(new DrawableRoom(r) { Action = () => selectRoom(r) });
|
roomFlow.Add(new DrawableRoom(r) { Action = () => selectRoom(r) });
|
||||||
|
|
||||||
Filter(currentFilter);
|
if (filter != null)
|
||||||
|
Filter(filter.Value);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void removeRooms(IEnumerable<Room> rooms)
|
private void removeRooms(IEnumerable<Room> rooms)
|
||||||
|
@ -102,8 +102,8 @@ namespace osu.Game.Screens.Play.HUD
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
Alpha = Interpolation.ValueAt(
|
Alpha = Interpolation.ValueAt(
|
||||||
MathHelper.Clamp(Clock.ElapsedFrameTime, 0, 200),
|
Math.Clamp(Clock.ElapsedFrameTime, 0, 200),
|
||||||
Alpha, MathHelper.Clamp(1 - positionalAdjust, 0.04f, 1), 0, 200, Easing.OutQuint);
|
Alpha, Math.Clamp(1 - positionalAdjust, 0.04f, 1), 0, 200, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -116,7 +116,7 @@ namespace osu.Game.Screens.Play
|
|||||||
{
|
{
|
||||||
base.Update();
|
base.Update();
|
||||||
|
|
||||||
float newX = (float)Interpolation.Lerp(handleBase.X, NormalizedValue * UsableWidth, MathHelper.Clamp(Time.Elapsed / 40, 0, 1));
|
float newX = (float)Interpolation.Lerp(handleBase.X, NormalizedValue * UsableWidth, Math.Clamp(Time.Elapsed / 40, 0, 1));
|
||||||
|
|
||||||
fill.Width = newX;
|
fill.Width = newX;
|
||||||
handleBase.X = newX;
|
handleBase.X = newX;
|
||||||
|
@ -256,7 +256,7 @@ namespace osu.Game.Screens.Play
|
|||||||
{
|
{
|
||||||
Color4 colour = State == ColumnState.Lit ? LitColour : DimmedColour;
|
Color4 colour = State == ColumnState.Lit ? LitColour : DimmedColour;
|
||||||
|
|
||||||
int countFilled = (int)MathHelper.Clamp(filled * drawableRows.Count, 0, drawableRows.Count);
|
int countFilled = (int)Math.Clamp(filled * drawableRows.Count, 0, drawableRows.Count);
|
||||||
|
|
||||||
for (int i = 0; i < drawableRows.Count; i++)
|
for (int i = 0; i < drawableRows.Count; i++)
|
||||||
drawableRows[i].Colour = i < countFilled ? colour : EmptyColour;
|
drawableRows[i].Colour = i < countFilled ? colour : EmptyColour;
|
||||||
|
@ -87,9 +87,9 @@ namespace osu.Game.Screens
|
|||||||
private static Color4 getColourFor(object type)
|
private static Color4 getColourFor(object type)
|
||||||
{
|
{
|
||||||
int hash = type.GetHashCode();
|
int hash = type.GetHashCode();
|
||||||
byte r = (byte)MathHelper.Clamp(((hash & 0xFF0000) >> 16) * 0.8f, 20, 255);
|
byte r = (byte)Math.Clamp(((hash & 0xFF0000) >> 16) * 0.8f, 20, 255);
|
||||||
byte g = (byte)MathHelper.Clamp(((hash & 0x00FF00) >> 8) * 0.8f, 20, 255);
|
byte g = (byte)Math.Clamp(((hash & 0x00FF00) >> 8) * 0.8f, 20, 255);
|
||||||
byte b = (byte)MathHelper.Clamp((hash & 0x0000FF) * 0.8f, 20, 255);
|
byte b = (byte)Math.Clamp((hash & 0x0000FF) * 0.8f, 20, 255);
|
||||||
return new Color4(r, g, b, 255);
|
return new Color4(r, g, b, 255);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -452,9 +452,6 @@ namespace osu.Game.Screens.Select
|
|||||||
if (!itemsCache.IsValid)
|
if (!itemsCache.IsValid)
|
||||||
updateItems();
|
updateItems();
|
||||||
|
|
||||||
if (!scrollPositionCache.IsValid)
|
|
||||||
updateScrollPosition();
|
|
||||||
|
|
||||||
// Remove all items that should no longer be on-screen
|
// Remove all items that should no longer be on-screen
|
||||||
scrollableContent.RemoveAll(p => p.Y < visibleUpperBound - p.DrawHeight || p.Y > visibleBottomBound || !p.IsPresent);
|
scrollableContent.RemoveAll(p => p.Y < visibleUpperBound - p.DrawHeight || p.Y > visibleBottomBound || !p.IsPresent);
|
||||||
|
|
||||||
@ -519,6 +516,14 @@ namespace osu.Game.Screens.Select
|
|||||||
updateItem(p);
|
updateItem(p);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void UpdateAfterChildren()
|
||||||
|
{
|
||||||
|
base.UpdateAfterChildren();
|
||||||
|
|
||||||
|
if (!scrollPositionCache.IsValid)
|
||||||
|
updateScrollPosition();
|
||||||
|
}
|
||||||
|
|
||||||
protected override void Dispose(bool isDisposing)
|
protected override void Dispose(bool isDisposing)
|
||||||
{
|
{
|
||||||
base.Dispose(isDisposing);
|
base.Dispose(isDisposing);
|
||||||
@ -637,8 +642,11 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
private void updateScrollPosition()
|
private void updateScrollPosition()
|
||||||
{
|
{
|
||||||
if (scrollTarget != null) scroll.ScrollTo(scrollTarget.Value);
|
if (scrollTarget != null)
|
||||||
scrollPositionCache.Validate();
|
{
|
||||||
|
scroll.ScrollTo(scrollTarget.Value);
|
||||||
|
scrollPositionCache.Validate();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -677,7 +685,7 @@ namespace osu.Game.Screens.Select
|
|||||||
// We are applying a multiplicative alpha (which is internally done by nesting an
|
// We are applying a multiplicative alpha (which is internally done by nesting an
|
||||||
// additional container and setting that container's alpha) such that we can
|
// additional container and setting that container's alpha) such that we can
|
||||||
// layer transformations on top, with a similar reasoning to the previous comment.
|
// layer transformations on top, with a similar reasoning to the previous comment.
|
||||||
p.SetMultiplicativeAlpha(MathHelper.Clamp(1.75f - 1.5f * dist, 0, 1));
|
p.SetMultiplicativeAlpha(Math.Clamp(1.75f - 1.5f * dist, 0, 1));
|
||||||
}
|
}
|
||||||
|
|
||||||
private class CarouselRoot : CarouselGroupEagerSelect
|
private class CarouselRoot : CarouselGroupEagerSelect
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using osuTK;
|
using System;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
@ -35,7 +35,7 @@ namespace osu.Game.Screens.Select.Details
|
|||||||
retryGraph.MaxValue = maxValue;
|
retryGraph.MaxValue = maxValue;
|
||||||
|
|
||||||
failGraph.Values = fails.Select(f => (float)f);
|
failGraph.Values = fails.Select(f => (float)f);
|
||||||
retryGraph.Values = retries.Zip(fails, (retry, fail) => retry + MathHelper.Clamp(fail, 0, maxValue));
|
retryGraph.Values = retries.Zip(fails, (retry, fail) => retry + Math.Clamp(fail, 0, maxValue));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -46,48 +46,54 @@ namespace osu.Game.Screens.Select
|
|||||||
protected const float BACKGROUND_BLUR = 20;
|
protected const float BACKGROUND_BLUR = 20;
|
||||||
private const float left_area_padding = 20;
|
private const float left_area_padding = 20;
|
||||||
|
|
||||||
public readonly FilterControl FilterControl;
|
public FilterControl FilterControl { get; private set; }
|
||||||
|
|
||||||
protected virtual bool ShowFooter => true;
|
protected virtual bool ShowFooter => true;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Can be null if <see cref="ShowFooter"/> is false.
|
/// Can be null if <see cref="ShowFooter"/> is false.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
protected readonly BeatmapOptionsOverlay BeatmapOptions;
|
protected BeatmapOptionsOverlay BeatmapOptions { get; private set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Can be null if <see cref="ShowFooter"/> is false.
|
/// Can be null if <see cref="ShowFooter"/> is false.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
protected readonly Footer Footer;
|
protected Footer Footer { get; private set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Contains any panel which is triggered by a footer button.
|
/// Contains any panel which is triggered by a footer button.
|
||||||
/// Helps keep them located beneath the footer itself.
|
/// Helps keep them located beneath the footer itself.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
protected readonly Container FooterPanels;
|
protected Container FooterPanels { get; private set; }
|
||||||
|
|
||||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap.Value);
|
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap.Value);
|
||||||
|
|
||||||
protected readonly BeatmapCarousel Carousel;
|
protected BeatmapCarousel Carousel { get; private set; }
|
||||||
private readonly BeatmapInfoWedge beatmapInfoWedge;
|
|
||||||
|
private BeatmapInfoWedge beatmapInfoWedge;
|
||||||
private DialogOverlay dialogOverlay;
|
private DialogOverlay dialogOverlay;
|
||||||
private BeatmapManager beatmaps;
|
private BeatmapManager beatmaps;
|
||||||
|
|
||||||
protected readonly ModSelectOverlay ModSelect;
|
protected ModSelectOverlay ModSelect { get; private set; }
|
||||||
|
|
||||||
|
protected SampleChannel SampleConfirm { get; private set; }
|
||||||
|
|
||||||
protected SampleChannel SampleConfirm;
|
|
||||||
private SampleChannel sampleChangeDifficulty;
|
private SampleChannel sampleChangeDifficulty;
|
||||||
private SampleChannel sampleChangeBeatmap;
|
private SampleChannel sampleChangeBeatmap;
|
||||||
|
|
||||||
protected readonly BeatmapDetailArea BeatmapDetails;
|
protected BeatmapDetailArea BeatmapDetails { get; private set; }
|
||||||
|
|
||||||
private readonly Bindable<RulesetInfo> decoupledRuleset = new Bindable<RulesetInfo>();
|
private readonly Bindable<RulesetInfo> decoupledRuleset = new Bindable<RulesetInfo>();
|
||||||
|
|
||||||
[Resolved(canBeNull: true)]
|
[Resolved(canBeNull: true)]
|
||||||
private MusicController music { get; set; }
|
private MusicController music { get; set; }
|
||||||
|
|
||||||
protected SongSelect()
|
[BackgroundDependencyLoader(true)]
|
||||||
|
private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours, SkinManager skins, ScoreManager scores)
|
||||||
{
|
{
|
||||||
|
// initial value transfer is required for FilterControl (it uses our re-cached bindables in its async load for the initial filter).
|
||||||
|
transferRulesetValue();
|
||||||
|
|
||||||
AddRangeInternal(new Drawable[]
|
AddRangeInternal(new Drawable[]
|
||||||
{
|
{
|
||||||
new ParallaxContainer
|
new ParallaxContainer
|
||||||
@ -161,7 +167,7 @@ namespace osu.Game.Screens.Select
|
|||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Height = FilterControl.HEIGHT,
|
Height = FilterControl.HEIGHT,
|
||||||
FilterChanged = c => Carousel.Filter(c),
|
FilterChanged = ApplyFilterToCarousel,
|
||||||
Background = { Width = 2 },
|
Background = { Width = 2 },
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
@ -211,11 +217,7 @@ namespace osu.Game.Screens.Select
|
|||||||
}
|
}
|
||||||
|
|
||||||
BeatmapDetails.Leaderboard.ScoreSelected += score => this.Push(new SoloResults(score));
|
BeatmapDetails.Leaderboard.ScoreSelected += score => this.Push(new SoloResults(score));
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader(true)]
|
|
||||||
private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours, SkinManager skins, ScoreManager scores)
|
|
||||||
{
|
|
||||||
if (Footer != null)
|
if (Footer != null)
|
||||||
{
|
{
|
||||||
Footer.AddButton(new FooterButtonMods { Current = Mods }, ModSelect);
|
Footer.AddButton(new FooterButtonMods { Current = Mods }, ModSelect);
|
||||||
@ -258,6 +260,12 @@ namespace osu.Game.Screens.Select
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected virtual void ApplyFilterToCarousel(FilterCriteria criteria)
|
||||||
|
{
|
||||||
|
if (this.IsCurrentScreen())
|
||||||
|
Carousel.Filter(criteria);
|
||||||
|
}
|
||||||
|
|
||||||
private DependencyContainer dependencies;
|
private DependencyContainer dependencies;
|
||||||
|
|
||||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||||
@ -429,6 +437,8 @@ namespace osu.Game.Screens.Select
|
|||||||
{
|
{
|
||||||
base.OnEntering(last);
|
base.OnEntering(last);
|
||||||
|
|
||||||
|
Carousel.Filter(FilterControl.CreateCriteria(), false);
|
||||||
|
|
||||||
this.FadeInFromZero(250);
|
this.FadeInFromZero(250);
|
||||||
FilterControl.Activate();
|
FilterControl.Activate();
|
||||||
}
|
}
|
||||||
@ -624,7 +634,7 @@ namespace osu.Game.Screens.Select
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
// manual binding to parent ruleset to allow for delayed load in the incoming direction.
|
// manual binding to parent ruleset to allow for delayed load in the incoming direction.
|
||||||
rulesetNoDebounce = decoupledRuleset.Value = Ruleset.Value;
|
transferRulesetValue();
|
||||||
Ruleset.ValueChanged += r => updateSelectedRuleset(r.NewValue);
|
Ruleset.ValueChanged += r => updateSelectedRuleset(r.NewValue);
|
||||||
|
|
||||||
decoupledRuleset.ValueChanged += r => Ruleset.Value = r.NewValue;
|
decoupledRuleset.ValueChanged += r => Ruleset.Value = r.NewValue;
|
||||||
@ -636,6 +646,11 @@ namespace osu.Game.Screens.Select
|
|||||||
boundLocalBindables = true;
|
boundLocalBindables = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void transferRulesetValue()
|
||||||
|
{
|
||||||
|
rulesetNoDebounce = decoupledRuleset.Value = Ruleset.Value;
|
||||||
|
}
|
||||||
|
|
||||||
private void delete(BeatmapSetInfo beatmap)
|
private void delete(BeatmapSetInfo beatmap)
|
||||||
{
|
{
|
||||||
if (beatmap == null || beatmap.ID <= 0) return;
|
if (beatmap == null || beatmap.ID <= 0) return;
|
||||||
|
@ -22,7 +22,6 @@ using osu.Game.Online.API;
|
|||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Tests.Beatmaps;
|
using osu.Game.Tests.Beatmaps;
|
||||||
using osuTK;
|
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual
|
||||||
{
|
{
|
||||||
@ -250,7 +249,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
|
|
||||||
public override bool Seek(double seek)
|
public override bool Seek(double seek)
|
||||||
{
|
{
|
||||||
offset = MathHelper.Clamp(seek, 0, Length);
|
offset = Math.Clamp(seek, 0, Length);
|
||||||
lastReferenceTime = null;
|
lastReferenceTime = null;
|
||||||
|
|
||||||
return offset == seek;
|
return offset == seek;
|
||||||
|
@ -2,31 +2,34 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Net;
|
using System.Net;
|
||||||
using System.Threading.Tasks;
|
|
||||||
using osu.Framework.Logging;
|
using osu.Framework.Logging;
|
||||||
using SharpRaven;
|
using Sentry;
|
||||||
using SharpRaven.Data;
|
|
||||||
|
|
||||||
namespace osu.Game.Utils
|
namespace osu.Game.Utils
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Report errors to sentry.
|
/// Report errors to sentry.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class RavenLogger : IDisposable
|
public class SentryLogger : IDisposable
|
||||||
{
|
{
|
||||||
private readonly RavenClient raven = new RavenClient("https://5e342cd55f294edebdc9ad604d28bbd3@sentry.io/1255255");
|
private SentryClient sentry;
|
||||||
|
private Scope sentryScope;
|
||||||
|
|
||||||
private readonly List<Task> tasks = new List<Task>();
|
public SentryLogger(OsuGame game)
|
||||||
|
|
||||||
public RavenLogger(OsuGame game)
|
|
||||||
{
|
{
|
||||||
raven.Release = game.Version;
|
|
||||||
|
|
||||||
if (!game.IsDeployedBuild) return;
|
if (!game.IsDeployedBuild) return;
|
||||||
|
|
||||||
|
var options = new SentryOptions
|
||||||
|
{
|
||||||
|
Dsn = new Dsn("https://5e342cd55f294edebdc9ad604d28bbd3@sentry.io/1255255"),
|
||||||
|
Release = game.Version
|
||||||
|
};
|
||||||
|
|
||||||
|
sentry = new SentryClient(options);
|
||||||
|
sentryScope = new Scope(options);
|
||||||
|
|
||||||
Exception lastException = null;
|
Exception lastException = null;
|
||||||
|
|
||||||
Logger.NewEntry += entry =>
|
Logger.NewEntry += entry =>
|
||||||
@ -46,10 +49,10 @@ namespace osu.Game.Utils
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
lastException = exception;
|
lastException = exception;
|
||||||
queuePendingTask(raven.CaptureAsync(new SentryEvent(exception) { Message = entry.Message }));
|
sentry.CaptureEvent(new SentryEvent(exception) { Message = entry.Message }, sentryScope);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
raven.AddTrail(new Breadcrumb(entry.Target.ToString(), BreadcrumbType.Navigation) { Message = entry.Message });
|
sentryScope.AddBreadcrumb(DateTimeOffset.Now, entry.Message, entry.Target.ToString(), "navigation");
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -81,19 +84,9 @@ namespace osu.Game.Utils
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void queuePendingTask(Task<string> task)
|
|
||||||
{
|
|
||||||
lock (tasks) tasks.Add(task);
|
|
||||||
task.ContinueWith(_ =>
|
|
||||||
{
|
|
||||||
lock (tasks)
|
|
||||||
tasks.Remove(task);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
#region Disposal
|
#region Disposal
|
||||||
|
|
||||||
~RavenLogger()
|
~SentryLogger()
|
||||||
{
|
{
|
||||||
Dispose(false);
|
Dispose(false);
|
||||||
}
|
}
|
||||||
@ -112,7 +105,9 @@ namespace osu.Game.Utils
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
isDisposed = true;
|
isDisposed = true;
|
||||||
lock (tasks) Task.WaitAll(tasks.ToArray(), 5000);
|
sentry?.Dispose();
|
||||||
|
sentry = null;
|
||||||
|
sentryScope = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
@ -21,10 +21,10 @@
|
|||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1010.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1010.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2019.1112.0" />
|
<PackageReference Include="ppy.osu.Framework" Version="2019.1121.0" />
|
||||||
|
<PackageReference Include="Sentry" Version="1.2.0" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.24.0" />
|
<PackageReference Include="SharpCompress" Version="0.24.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
|
||||||
<PackageReference Include="System.ComponentModel.Annotations" Version="4.6.0" />
|
<PackageReference Include="System.ComponentModel.Annotations" Version="4.6.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
||||||
|
@ -74,7 +74,7 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1010.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1010.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.1112.0" />
|
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.1121.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
|
<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
|
||||||
<ItemGroup Label="Transitive Dependencies">
|
<ItemGroup Label="Transitive Dependencies">
|
||||||
|
Loading…
Reference in New Issue
Block a user