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Move selection blueprint to correct namespace

This commit is contained in:
Dean Herbert 2020-05-30 15:24:37 +09:00
parent b068992a15
commit 816f721f3d
2 changed files with 2 additions and 2 deletions

View File

@ -4,10 +4,9 @@
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Taiko.Edit.Blueprints;
using osuTK; using osuTK;
namespace osu.Game.Rulesets.Taiko.Edit namespace osu.Game.Rulesets.Taiko.Edit.Blueprints
{ {
public class TaikoSelectionBlueprint : OverlaySelectionBlueprint public class TaikoSelectionBlueprint : OverlaySelectionBlueprint
{ {

View File

@ -4,6 +4,7 @@
using System.Collections.Generic; using System.Collections.Generic;
using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Taiko.Edit.Blueprints;
using osu.Game.Screens.Edit.Compose.Components; using osu.Game.Screens.Edit.Compose.Components;
namespace osu.Game.Rulesets.Taiko.Edit namespace osu.Game.Rulesets.Taiko.Edit