From 88d50b6c4751e7fc87580b8e5bed753052017fa3 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Sat, 22 Aug 2020 00:15:37 +0900 Subject: [PATCH 01/15] Remove alpha mangling from LegacyDecoder --- osu.Game/Beatmaps/Formats/LegacyDecoder.cs | 4 ---- 1 file changed, 4 deletions(-) diff --git a/osu.Game/Beatmaps/Formats/LegacyDecoder.cs b/osu.Game/Beatmaps/Formats/LegacyDecoder.cs index 44ef9bcacc..c15240a4f6 100644 --- a/osu.Game/Beatmaps/Formats/LegacyDecoder.cs +++ b/osu.Game/Beatmaps/Formats/LegacyDecoder.cs @@ -104,10 +104,6 @@ namespace osu.Game.Beatmaps.Formats try { byte alpha = split.Length == 4 ? byte.Parse(split[3]) : (byte)255; - - if (alpha == 0) - alpha = 255; - colour = new Color4(byte.Parse(split[0]), byte.Parse(split[1]), byte.Parse(split[2]), alpha); } catch From 2424fa08027ebe105e1102997e8379ec31528c0a Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Sat, 22 Aug 2020 00:15:58 +0900 Subject: [PATCH 02/15] Add helper methods --- osu.Game/Skinning/LegacySkinExtensions.cs | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) diff --git a/osu.Game/Skinning/LegacySkinExtensions.cs b/osu.Game/Skinning/LegacySkinExtensions.cs index bb46dc8b9f..088eae4bce 100644 --- a/osu.Game/Skinning/LegacySkinExtensions.cs +++ b/osu.Game/Skinning/LegacySkinExtensions.cs @@ -9,6 +9,7 @@ using osu.Framework.Graphics.Animations; using osu.Framework.Graphics.OpenGL.Textures; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; +using osuTK.Graphics; using static osu.Game.Skinning.LegacySkinConfiguration; namespace osu.Game.Skinning @@ -62,6 +63,21 @@ namespace osu.Game.Skinning } } + public static Color4 ToLegacyColour(this Color4 colour) + { + if (colour.A == 0) + colour.A = 1; + return colour; + } + + public static T WithInitialColour(this T drawable, Color4 colour) + where T : Drawable + { + drawable.Alpha = colour.A; + drawable.Colour = ToLegacyColour(colour); + return drawable; + } + public class SkinnableTextureAnimation : TextureAnimation { [Resolved(canBeNull: true)] From eaba32335327dc0a4f987f8b8f35bb89a01d51cb Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Sat, 22 Aug 2020 00:17:35 +0900 Subject: [PATCH 03/15] Update catch with legacy colour setters --- .../Skinning/CatchLegacySkinTransformer.cs | 8 +++++++- osu.Game.Rulesets.Catch/Skinning/LegacyFruitPiece.cs | 3 +-- 2 files changed, 8 insertions(+), 3 deletions(-) diff --git a/osu.Game.Rulesets.Catch/Skinning/CatchLegacySkinTransformer.cs b/osu.Game.Rulesets.Catch/Skinning/CatchLegacySkinTransformer.cs index d929da1a29..5abd87d6f4 100644 --- a/osu.Game.Rulesets.Catch/Skinning/CatchLegacySkinTransformer.cs +++ b/osu.Game.Rulesets.Catch/Skinning/CatchLegacySkinTransformer.cs @@ -6,6 +6,7 @@ using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Game.Skinning; using osuTK; +using osuTK.Graphics; namespace osu.Game.Rulesets.Catch.Skinning { @@ -61,7 +62,12 @@ namespace osu.Game.Rulesets.Catch.Skinning switch (lookup) { case CatchSkinColour colour: - return Source.GetConfig(new SkinCustomColourLookup(colour)); + var result = (Bindable)Source.GetConfig(new SkinCustomColourLookup(colour)); + if (result == null) + return null; + + result.Value = result.Value.ToLegacyColour(); + return (IBindable)result; } return Source.GetConfig(lookup); diff --git a/osu.Game.Rulesets.Catch/Skinning/LegacyFruitPiece.cs b/osu.Game.Rulesets.Catch/Skinning/LegacyFruitPiece.cs index 5be54d3882..c9dd1d1f3e 100644 --- a/osu.Game.Rulesets.Catch/Skinning/LegacyFruitPiece.cs +++ b/osu.Game.Rulesets.Catch/Skinning/LegacyFruitPiece.cs @@ -40,7 +40,6 @@ namespace osu.Game.Rulesets.Catch.Skinning colouredSprite = new Sprite { Texture = skin.GetTexture(lookupName), - Colour = drawableObject.AccentColour.Value, Anchor = Anchor.Centre, Origin = Anchor.Centre, }, @@ -76,7 +75,7 @@ namespace osu.Game.Rulesets.Catch.Skinning { base.LoadComplete(); - accentColour.BindValueChanged(colour => colouredSprite.Colour = colour.NewValue, true); + accentColour.BindValueChanged(colour => colouredSprite.Colour = colour.NewValue.ToLegacyColour(), true); } } } From 454564b18928a17525e12596ca38446844cb0600 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Sat, 22 Aug 2020 00:19:15 +0900 Subject: [PATCH 04/15] Update mania with legacy colour setters --- .../Skinning/LegacyColumnBackground.cs | 20 ++++++++----------- .../Skinning/LegacyHitTarget.cs | 2 +- 2 files changed, 9 insertions(+), 13 deletions(-) diff --git a/osu.Game.Rulesets.Mania/Skinning/LegacyColumnBackground.cs b/osu.Game.Rulesets.Mania/Skinning/LegacyColumnBackground.cs index 64a7641421..b97547bbc6 100644 --- a/osu.Game.Rulesets.Mania/Skinning/LegacyColumnBackground.cs +++ b/osu.Game.Rulesets.Mania/Skinning/LegacyColumnBackground.cs @@ -58,28 +58,24 @@ namespace osu.Game.Rulesets.Mania.Skinning InternalChildren = new Drawable[] { - new Box - { - RelativeSizeAxes = Axes.Both, - Colour = backgroundColour - }, - new Box + new Box { RelativeSizeAxes = Axes.Both }.WithInitialColour(backgroundColour), + new Container { RelativeSizeAxes = Axes.Y, Width = leftLineWidth, Scale = new Vector2(0.740f, 1), - Colour = lineColour, - Alpha = hasLeftLine ? 1 : 0 + Alpha = hasLeftLine ? 1 : 0, + Child = new Box { RelativeSizeAxes = Axes.Both }.WithInitialColour(lineColour) }, - new Box + new Container { Anchor = Anchor.TopRight, Origin = Anchor.TopRight, RelativeSizeAxes = Axes.Y, Width = rightLineWidth, Scale = new Vector2(0.740f, 1), - Colour = lineColour, - Alpha = hasRightLine ? 1 : 0 + Alpha = hasRightLine ? 1 : 0, + Child = new Box { RelativeSizeAxes = Axes.Both }.WithInitialColour(lineColour) }, lightContainer = new Container { @@ -90,7 +86,7 @@ namespace osu.Game.Rulesets.Mania.Skinning { Anchor = Anchor.BottomCentre, Origin = Anchor.BottomCentre, - Colour = lightColour, + Colour = lightColour.ToLegacyColour(), Texture = skin.GetTexture(lightImage), RelativeSizeAxes = Axes.X, Width = 1, diff --git a/osu.Game.Rulesets.Mania/Skinning/LegacyHitTarget.cs b/osu.Game.Rulesets.Mania/Skinning/LegacyHitTarget.cs index d055ef3480..2177eaa5e6 100644 --- a/osu.Game.Rulesets.Mania/Skinning/LegacyHitTarget.cs +++ b/osu.Game.Rulesets.Mania/Skinning/LegacyHitTarget.cs @@ -56,7 +56,7 @@ namespace osu.Game.Rulesets.Mania.Skinning Anchor = Anchor.CentreLeft, RelativeSizeAxes = Axes.X, Height = 1, - Colour = lineColour, + Colour = lineColour.ToLegacyColour(), Alpha = showJudgementLine ? 0.9f : 0 } } From 16a2ab9dea4fd58e56eb00c017e61fce002b7ed2 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Sat, 22 Aug 2020 00:20:33 +0900 Subject: [PATCH 05/15] Update osu with legacy colour setters --- osu.Game.Rulesets.Osu/Skinning/LegacyMainCirclePiece.cs | 3 +-- osu.Game.Rulesets.Osu/Skinning/LegacySliderBall.cs | 4 ++-- 2 files changed, 3 insertions(+), 4 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/LegacyMainCirclePiece.cs b/osu.Game.Rulesets.Osu/Skinning/LegacyMainCirclePiece.cs index 0ab3e8825b..8a6beddb51 100644 --- a/osu.Game.Rulesets.Osu/Skinning/LegacyMainCirclePiece.cs +++ b/osu.Game.Rulesets.Osu/Skinning/LegacyMainCirclePiece.cs @@ -59,7 +59,6 @@ namespace osu.Game.Rulesets.Osu.Skinning hitCircleSprite = new Sprite { Texture = getTextureWithFallback(string.Empty), - Colour = drawableObject.AccentColour.Value, Anchor = Anchor.Centre, Origin = Anchor.Centre, }, @@ -107,7 +106,7 @@ namespace osu.Game.Rulesets.Osu.Skinning base.LoadComplete(); state.BindValueChanged(updateState, true); - accentColour.BindValueChanged(colour => hitCircleSprite.Colour = colour.NewValue, true); + accentColour.BindValueChanged(colour => hitCircleSprite.Colour = colour.NewValue.ToLegacyColour(), true); indexInCurrentCombo.BindValueChanged(index => hitCircleText.Text = (index.NewValue + 1).ToString(), true); } diff --git a/osu.Game.Rulesets.Osu/Skinning/LegacySliderBall.cs b/osu.Game.Rulesets.Osu/Skinning/LegacySliderBall.cs index 0f586034d5..3b75fcc8a0 100644 --- a/osu.Game.Rulesets.Osu/Skinning/LegacySliderBall.cs +++ b/osu.Game.Rulesets.Osu/Skinning/LegacySliderBall.cs @@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Osu.Skinning [BackgroundDependencyLoader] private void load(ISkinSource skin, DrawableHitObject drawableObject) { - animationContent.Colour = skin.GetConfig(OsuSkinColour.SliderBall)?.Value ?? Color4.White; + var ballColour = skin.GetConfig(OsuSkinColour.SliderBall)?.Value ?? Color4.White; InternalChildren = new[] { @@ -39,7 +39,7 @@ namespace osu.Game.Rulesets.Osu.Skinning Texture = skin.GetTexture("sliderb-nd"), Colour = new Color4(5, 5, 5, 255), }, - animationContent.With(d => + animationContent.WithInitialColour(ballColour).With(d => { d.Anchor = Anchor.Centre; d.Origin = Anchor.Centre; From 9fbc5f3aeb546fc27572a4c511793d6dd91088ea Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Sat, 22 Aug 2020 00:23:08 +0900 Subject: [PATCH 06/15] Update taiko with legacy colour setters --- osu.Game.Rulesets.Taiko/Skinning/LegacyCirclePiece.cs | 2 +- osu.Game.Rulesets.Taiko/Skinning/LegacyDrumRoll.cs | 6 +++--- osu.Game.Rulesets.Taiko/Skinning/LegacyHit.cs | 5 +++-- 3 files changed, 7 insertions(+), 6 deletions(-) diff --git a/osu.Game.Rulesets.Taiko/Skinning/LegacyCirclePiece.cs b/osu.Game.Rulesets.Taiko/Skinning/LegacyCirclePiece.cs index bfcf268c3d..ed69b529ed 100644 --- a/osu.Game.Rulesets.Taiko/Skinning/LegacyCirclePiece.cs +++ b/osu.Game.Rulesets.Taiko/Skinning/LegacyCirclePiece.cs @@ -90,7 +90,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning private void updateAccentColour() { - backgroundLayer.Colour = accentColour; + backgroundLayer.Colour = accentColour.ToLegacyColour(); } } } diff --git a/osu.Game.Rulesets.Taiko/Skinning/LegacyDrumRoll.cs b/osu.Game.Rulesets.Taiko/Skinning/LegacyDrumRoll.cs index 8223e3bc01..6bb8f9433e 100644 --- a/osu.Game.Rulesets.Taiko/Skinning/LegacyDrumRoll.cs +++ b/osu.Game.Rulesets.Taiko/Skinning/LegacyDrumRoll.cs @@ -76,9 +76,9 @@ namespace osu.Game.Rulesets.Taiko.Skinning private void updateAccentColour() { - headCircle.AccentColour = accentColour; - body.Colour = accentColour; - end.Colour = accentColour; + headCircle.AccentColour = accentColour.ToLegacyColour(); + body.Colour = accentColour.ToLegacyColour(); + end.Colour = accentColour.ToLegacyColour(); } } } diff --git a/osu.Game.Rulesets.Taiko/Skinning/LegacyHit.cs b/osu.Game.Rulesets.Taiko/Skinning/LegacyHit.cs index 656728f6e4..f36aae205a 100644 --- a/osu.Game.Rulesets.Taiko/Skinning/LegacyHit.cs +++ b/osu.Game.Rulesets.Taiko/Skinning/LegacyHit.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; +using osu.Game.Skinning; using osuTK.Graphics; namespace osu.Game.Rulesets.Taiko.Skinning @@ -18,9 +19,9 @@ namespace osu.Game.Rulesets.Taiko.Skinning [BackgroundDependencyLoader] private void load() { - AccentColour = component == TaikoSkinComponents.CentreHit + AccentColour = (component == TaikoSkinComponents.CentreHit ? new Color4(235, 69, 44, 255) - : new Color4(67, 142, 172, 255); + : new Color4(67, 142, 172, 255)).ToLegacyColour(); } } } From f89b6f44653112a86cc5df93be0d6e11ad0ad8d3 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Sat, 22 Aug 2020 00:52:53 +0900 Subject: [PATCH 07/15] Add xmldocs --- osu.Game/Skinning/LegacySkinExtensions.cs | 15 +++++++++++++++ 1 file changed, 15 insertions(+) diff --git a/osu.Game/Skinning/LegacySkinExtensions.cs b/osu.Game/Skinning/LegacySkinExtensions.cs index 088eae4bce..ee7d74d7ec 100644 --- a/osu.Game/Skinning/LegacySkinExtensions.cs +++ b/osu.Game/Skinning/LegacySkinExtensions.cs @@ -63,6 +63,11 @@ namespace osu.Game.Skinning } } + /// + /// The resultant colour after setting a post-constructor colour in osu!stable. + /// + /// The to convert. + /// The converted . public static Color4 ToLegacyColour(this Color4 colour) { if (colour.A == 0) @@ -70,6 +75,16 @@ namespace osu.Game.Skinning return colour; } + /// + /// Equivalent of setting a colour in the constructor in osu!stable. + /// Doubles the alpha channel into and uses to set . + /// + /// + /// Beware: Any existing value in is overwritten. + /// + /// The to set the "InitialColour" of. + /// The to set. + /// The given . public static T WithInitialColour(this T drawable, Color4 colour) where T : Drawable { From 356c67f00d778e1f6d2535eb534a864d6b04caa4 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Sat, 22 Aug 2020 00:55:03 +0900 Subject: [PATCH 08/15] Remove outdated/wrong test --- osu.Game.Tests/Resources/skin-zero-alpha-colour.ini | 5 ----- osu.Game.Tests/Skins/LegacySkinDecoderTest.cs | 10 ---------- 2 files changed, 15 deletions(-) delete mode 100644 osu.Game.Tests/Resources/skin-zero-alpha-colour.ini diff --git a/osu.Game.Tests/Resources/skin-zero-alpha-colour.ini b/osu.Game.Tests/Resources/skin-zero-alpha-colour.ini deleted file mode 100644 index 3c0dae6b13..0000000000 --- a/osu.Game.Tests/Resources/skin-zero-alpha-colour.ini +++ /dev/null @@ -1,5 +0,0 @@ -[General] -Version: latest - -[Colours] -Combo1: 255,255,255,0 \ No newline at end of file diff --git a/osu.Game.Tests/Skins/LegacySkinDecoderTest.cs b/osu.Game.Tests/Skins/LegacySkinDecoderTest.cs index c408d2f182..aedf26ee75 100644 --- a/osu.Game.Tests/Skins/LegacySkinDecoderTest.cs +++ b/osu.Game.Tests/Skins/LegacySkinDecoderTest.cs @@ -108,15 +108,5 @@ namespace osu.Game.Tests.Skins using (var stream = new LineBufferedReader(resStream)) Assert.That(decoder.Decode(stream).LegacyVersion, Is.EqualTo(1.0m)); } - - [Test] - public void TestDecodeColourWithZeroAlpha() - { - var decoder = new LegacySkinDecoder(); - - using (var resStream = TestResources.OpenResource("skin-zero-alpha-colour.ini")) - using (var stream = new LineBufferedReader(resStream)) - Assert.That(decoder.Decode(stream).ComboColours[0].A, Is.EqualTo(1.0f)); - } } } From 08078b9513895806f9df2a08922fc7c4bf826fd9 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Sat, 22 Aug 2020 00:56:29 +0900 Subject: [PATCH 09/15] Rename method to remove "InitialColour" namings --- osu.Game.Rulesets.Mania/Skinning/LegacyColumnBackground.cs | 6 +++--- osu.Game.Rulesets.Osu/Skinning/LegacySliderBall.cs | 2 +- osu.Game/Skinning/LegacySkinExtensions.cs | 4 ++-- 3 files changed, 6 insertions(+), 6 deletions(-) diff --git a/osu.Game.Rulesets.Mania/Skinning/LegacyColumnBackground.cs b/osu.Game.Rulesets.Mania/Skinning/LegacyColumnBackground.cs index b97547bbc6..54a16b840f 100644 --- a/osu.Game.Rulesets.Mania/Skinning/LegacyColumnBackground.cs +++ b/osu.Game.Rulesets.Mania/Skinning/LegacyColumnBackground.cs @@ -58,14 +58,14 @@ namespace osu.Game.Rulesets.Mania.Skinning InternalChildren = new Drawable[] { - new Box { RelativeSizeAxes = Axes.Both }.WithInitialColour(backgroundColour), + new Box { RelativeSizeAxes = Axes.Both }.WithLegacyColour(backgroundColour), new Container { RelativeSizeAxes = Axes.Y, Width = leftLineWidth, Scale = new Vector2(0.740f, 1), Alpha = hasLeftLine ? 1 : 0, - Child = new Box { RelativeSizeAxes = Axes.Both }.WithInitialColour(lineColour) + Child = new Box { RelativeSizeAxes = Axes.Both }.WithLegacyColour(lineColour) }, new Container { @@ -75,7 +75,7 @@ namespace osu.Game.Rulesets.Mania.Skinning Width = rightLineWidth, Scale = new Vector2(0.740f, 1), Alpha = hasRightLine ? 1 : 0, - Child = new Box { RelativeSizeAxes = Axes.Both }.WithInitialColour(lineColour) + Child = new Box { RelativeSizeAxes = Axes.Both }.WithLegacyColour(lineColour) }, lightContainer = new Container { diff --git a/osu.Game.Rulesets.Osu/Skinning/LegacySliderBall.cs b/osu.Game.Rulesets.Osu/Skinning/LegacySliderBall.cs index 3b75fcc8a0..27dec1b691 100644 --- a/osu.Game.Rulesets.Osu/Skinning/LegacySliderBall.cs +++ b/osu.Game.Rulesets.Osu/Skinning/LegacySliderBall.cs @@ -39,7 +39,7 @@ namespace osu.Game.Rulesets.Osu.Skinning Texture = skin.GetTexture("sliderb-nd"), Colour = new Color4(5, 5, 5, 255), }, - animationContent.WithInitialColour(ballColour).With(d => + animationContent.WithLegacyColour(ballColour).With(d => { d.Anchor = Anchor.Centre; d.Origin = Anchor.Centre; diff --git a/osu.Game/Skinning/LegacySkinExtensions.cs b/osu.Game/Skinning/LegacySkinExtensions.cs index ee7d74d7ec..7420f82f04 100644 --- a/osu.Game/Skinning/LegacySkinExtensions.cs +++ b/osu.Game/Skinning/LegacySkinExtensions.cs @@ -82,10 +82,10 @@ namespace osu.Game.Skinning /// /// Beware: Any existing value in is overwritten. /// - /// The to set the "InitialColour" of. + /// The to set the colour of. /// The to set. /// The given . - public static T WithInitialColour(this T drawable, Color4 colour) + public static T WithLegacyColour(this T drawable, Color4 colour) where T : Drawable { drawable.Alpha = colour.A; From ab8d9be095e4925d67cb1c06be49a2e92f24195f Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 25 Aug 2020 15:16:41 +0900 Subject: [PATCH 10/15] Move out into a separate method --- .../Skinning/CatchLegacySkinTransformer.cs | 2 +- .../Skinning/LegacyFruitPiece.cs | 2 +- .../Skinning/LegacyColumnBackground.cs | 17 +++++-- .../Skinning/LegacyHitTarget.cs | 2 +- .../Skinning/LegacyMainCirclePiece.cs | 2 +- .../Skinning/LegacySliderBall.cs | 4 +- .../Skinning/LegacyCirclePiece.cs | 2 +- .../Skinning/LegacyDrumRoll.cs | 6 +-- osu.Game.Rulesets.Taiko/Skinning/LegacyHit.cs | 7 +-- .../Skinning/LegacyColourCompatibility.cs | 46 +++++++++++++++++++ osu.Game/Skinning/LegacySkinExtensions.cs | 31 ------------- 11 files changed, 73 insertions(+), 48 deletions(-) create mode 100644 osu.Game/Skinning/LegacyColourCompatibility.cs diff --git a/osu.Game.Rulesets.Catch/Skinning/CatchLegacySkinTransformer.cs b/osu.Game.Rulesets.Catch/Skinning/CatchLegacySkinTransformer.cs index 5abd87d6f4..ea2f031d65 100644 --- a/osu.Game.Rulesets.Catch/Skinning/CatchLegacySkinTransformer.cs +++ b/osu.Game.Rulesets.Catch/Skinning/CatchLegacySkinTransformer.cs @@ -66,7 +66,7 @@ namespace osu.Game.Rulesets.Catch.Skinning if (result == null) return null; - result.Value = result.Value.ToLegacyColour(); + result.Value = LegacyColourCompatibility.DisallowZeroAlpha(result.Value); return (IBindable)result; } diff --git a/osu.Game.Rulesets.Catch/Skinning/LegacyFruitPiece.cs b/osu.Game.Rulesets.Catch/Skinning/LegacyFruitPiece.cs index c9dd1d1f3e..381d066750 100644 --- a/osu.Game.Rulesets.Catch/Skinning/LegacyFruitPiece.cs +++ b/osu.Game.Rulesets.Catch/Skinning/LegacyFruitPiece.cs @@ -75,7 +75,7 @@ namespace osu.Game.Rulesets.Catch.Skinning { base.LoadComplete(); - accentColour.BindValueChanged(colour => colouredSprite.Colour = colour.NewValue.ToLegacyColour(), true); + accentColour.BindValueChanged(colour => colouredSprite.Colour = LegacyColourCompatibility.DisallowZeroAlpha(colour.NewValue), true); } } } diff --git a/osu.Game.Rulesets.Mania/Skinning/LegacyColumnBackground.cs b/osu.Game.Rulesets.Mania/Skinning/LegacyColumnBackground.cs index 54a16b840f..da6075248a 100644 --- a/osu.Game.Rulesets.Mania/Skinning/LegacyColumnBackground.cs +++ b/osu.Game.Rulesets.Mania/Skinning/LegacyColumnBackground.cs @@ -58,14 +58,20 @@ namespace osu.Game.Rulesets.Mania.Skinning InternalChildren = new Drawable[] { - new Box { RelativeSizeAxes = Axes.Both }.WithLegacyColour(backgroundColour), + LegacyColourCompatibility.ApplyWithDoubledAlpha(new Box + { + RelativeSizeAxes = Axes.Both + }, backgroundColour), new Container { RelativeSizeAxes = Axes.Y, Width = leftLineWidth, Scale = new Vector2(0.740f, 1), Alpha = hasLeftLine ? 1 : 0, - Child = new Box { RelativeSizeAxes = Axes.Both }.WithLegacyColour(lineColour) + Child = LegacyColourCompatibility.ApplyWithDoubledAlpha(new Box + { + RelativeSizeAxes = Axes.Both + }, lineColour) }, new Container { @@ -75,7 +81,10 @@ namespace osu.Game.Rulesets.Mania.Skinning Width = rightLineWidth, Scale = new Vector2(0.740f, 1), Alpha = hasRightLine ? 1 : 0, - Child = new Box { RelativeSizeAxes = Axes.Both }.WithLegacyColour(lineColour) + Child = LegacyColourCompatibility.ApplyWithDoubledAlpha(new Box + { + RelativeSizeAxes = Axes.Both + }, lineColour) }, lightContainer = new Container { @@ -86,7 +95,7 @@ namespace osu.Game.Rulesets.Mania.Skinning { Anchor = Anchor.BottomCentre, Origin = Anchor.BottomCentre, - Colour = lightColour.ToLegacyColour(), + Colour = LegacyColourCompatibility.DisallowZeroAlpha(lightColour), Texture = skin.GetTexture(lightImage), RelativeSizeAxes = Axes.X, Width = 1, diff --git a/osu.Game.Rulesets.Mania/Skinning/LegacyHitTarget.cs b/osu.Game.Rulesets.Mania/Skinning/LegacyHitTarget.cs index 2177eaa5e6..48504e6548 100644 --- a/osu.Game.Rulesets.Mania/Skinning/LegacyHitTarget.cs +++ b/osu.Game.Rulesets.Mania/Skinning/LegacyHitTarget.cs @@ -56,7 +56,7 @@ namespace osu.Game.Rulesets.Mania.Skinning Anchor = Anchor.CentreLeft, RelativeSizeAxes = Axes.X, Height = 1, - Colour = lineColour.ToLegacyColour(), + Colour = LegacyColourCompatibility.DisallowZeroAlpha(lineColour), Alpha = showJudgementLine ? 0.9f : 0 } } diff --git a/osu.Game.Rulesets.Osu/Skinning/LegacyMainCirclePiece.cs b/osu.Game.Rulesets.Osu/Skinning/LegacyMainCirclePiece.cs index 8a6beddb51..d15a0a3203 100644 --- a/osu.Game.Rulesets.Osu/Skinning/LegacyMainCirclePiece.cs +++ b/osu.Game.Rulesets.Osu/Skinning/LegacyMainCirclePiece.cs @@ -106,7 +106,7 @@ namespace osu.Game.Rulesets.Osu.Skinning base.LoadComplete(); state.BindValueChanged(updateState, true); - accentColour.BindValueChanged(colour => hitCircleSprite.Colour = colour.NewValue.ToLegacyColour(), true); + accentColour.BindValueChanged(colour => hitCircleSprite.Colour = LegacyColourCompatibility.DisallowZeroAlpha(colour.NewValue), true); indexInCurrentCombo.BindValueChanged(index => hitCircleText.Text = (index.NewValue + 1).ToString(), true); } diff --git a/osu.Game.Rulesets.Osu/Skinning/LegacySliderBall.cs b/osu.Game.Rulesets.Osu/Skinning/LegacySliderBall.cs index 27dec1b691..25ab96445a 100644 --- a/osu.Game.Rulesets.Osu/Skinning/LegacySliderBall.cs +++ b/osu.Game.Rulesets.Osu/Skinning/LegacySliderBall.cs @@ -39,11 +39,11 @@ namespace osu.Game.Rulesets.Osu.Skinning Texture = skin.GetTexture("sliderb-nd"), Colour = new Color4(5, 5, 5, 255), }, - animationContent.WithLegacyColour(ballColour).With(d => + LegacyColourCompatibility.ApplyWithDoubledAlpha(animationContent.With(d => { d.Anchor = Anchor.Centre; d.Origin = Anchor.Centre; - }), + }), ballColour), layerSpec = new Sprite { Anchor = Anchor.Centre, diff --git a/osu.Game.Rulesets.Taiko/Skinning/LegacyCirclePiece.cs b/osu.Game.Rulesets.Taiko/Skinning/LegacyCirclePiece.cs index ed69b529ed..9b73ccd248 100644 --- a/osu.Game.Rulesets.Taiko/Skinning/LegacyCirclePiece.cs +++ b/osu.Game.Rulesets.Taiko/Skinning/LegacyCirclePiece.cs @@ -90,7 +90,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning private void updateAccentColour() { - backgroundLayer.Colour = accentColour.ToLegacyColour(); + backgroundLayer.Colour = LegacyColourCompatibility.DisallowZeroAlpha(accentColour); } } } diff --git a/osu.Game.Rulesets.Taiko/Skinning/LegacyDrumRoll.cs b/osu.Game.Rulesets.Taiko/Skinning/LegacyDrumRoll.cs index 6bb8f9433e..025eff53d5 100644 --- a/osu.Game.Rulesets.Taiko/Skinning/LegacyDrumRoll.cs +++ b/osu.Game.Rulesets.Taiko/Skinning/LegacyDrumRoll.cs @@ -76,9 +76,9 @@ namespace osu.Game.Rulesets.Taiko.Skinning private void updateAccentColour() { - headCircle.AccentColour = accentColour.ToLegacyColour(); - body.Colour = accentColour.ToLegacyColour(); - end.Colour = accentColour.ToLegacyColour(); + headCircle.AccentColour = LegacyColourCompatibility.DisallowZeroAlpha(accentColour); + body.Colour = LegacyColourCompatibility.DisallowZeroAlpha(accentColour); + end.Colour = LegacyColourCompatibility.DisallowZeroAlpha(accentColour); } } } diff --git a/osu.Game.Rulesets.Taiko/Skinning/LegacyHit.cs b/osu.Game.Rulesets.Taiko/Skinning/LegacyHit.cs index f36aae205a..b11b64c22c 100644 --- a/osu.Game.Rulesets.Taiko/Skinning/LegacyHit.cs +++ b/osu.Game.Rulesets.Taiko/Skinning/LegacyHit.cs @@ -19,9 +19,10 @@ namespace osu.Game.Rulesets.Taiko.Skinning [BackgroundDependencyLoader] private void load() { - AccentColour = (component == TaikoSkinComponents.CentreHit - ? new Color4(235, 69, 44, 255) - : new Color4(67, 142, 172, 255)).ToLegacyColour(); + AccentColour = LegacyColourCompatibility.DisallowZeroAlpha( + component == TaikoSkinComponents.CentreHit + ? new Color4(235, 69, 44, 255) + : new Color4(67, 142, 172, 255)); } } } diff --git a/osu.Game/Skinning/LegacyColourCompatibility.cs b/osu.Game/Skinning/LegacyColourCompatibility.cs new file mode 100644 index 0000000000..b842b50426 --- /dev/null +++ b/osu.Game/Skinning/LegacyColourCompatibility.cs @@ -0,0 +1,46 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osuTK.Graphics; + +namespace osu.Game.Skinning +{ + /// + /// Compatibility methods to convert osu!stable colours to osu!lazer-compatible ones. Should be used for legacy skins only. + /// + public static class LegacyColourCompatibility + { + /// + /// Forces an alpha of 1 if a given is fully transparent. + /// + /// + /// This is equivalent to setting colour post-constructor in osu!stable. + /// + /// The to disallow zero alpha on. + /// The resultant . + public static Color4 DisallowZeroAlpha(Color4 colour) + { + if (colour.A == 0) + colour.A = 1; + return colour; + } + + /// + /// Applies a to a , doubling the alpha value into the property. + /// + /// + /// This is equivalent to setting colour in the constructor in osu!stable. + /// + /// The to apply the colour to. + /// The to apply. + /// The given . + public static T ApplyWithDoubledAlpha(T drawable, Color4 colour) + where T : Drawable + { + drawable.Alpha = colour.A; + drawable.Colour = DisallowZeroAlpha(colour); + return drawable; + } + } +} diff --git a/osu.Game/Skinning/LegacySkinExtensions.cs b/osu.Game/Skinning/LegacySkinExtensions.cs index 7420f82f04..bb46dc8b9f 100644 --- a/osu.Game/Skinning/LegacySkinExtensions.cs +++ b/osu.Game/Skinning/LegacySkinExtensions.cs @@ -9,7 +9,6 @@ using osu.Framework.Graphics.Animations; using osu.Framework.Graphics.OpenGL.Textures; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; -using osuTK.Graphics; using static osu.Game.Skinning.LegacySkinConfiguration; namespace osu.Game.Skinning @@ -63,36 +62,6 @@ namespace osu.Game.Skinning } } - /// - /// The resultant colour after setting a post-constructor colour in osu!stable. - /// - /// The to convert. - /// The converted . - public static Color4 ToLegacyColour(this Color4 colour) - { - if (colour.A == 0) - colour.A = 1; - return colour; - } - - /// - /// Equivalent of setting a colour in the constructor in osu!stable. - /// Doubles the alpha channel into and uses to set . - /// - /// - /// Beware: Any existing value in is overwritten. - /// - /// The to set the colour of. - /// The to set. - /// The given . - public static T WithLegacyColour(this T drawable, Color4 colour) - where T : Drawable - { - drawable.Alpha = colour.A; - drawable.Colour = ToLegacyColour(colour); - return drawable; - } - public class SkinnableTextureAnimation : TextureAnimation { [Resolved(canBeNull: true)] From c09cef4fca2d5264d96958cc388534012aa7ede0 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 25 Aug 2020 19:39:03 +0900 Subject: [PATCH 11/15] Apply post-merge fixes to LegacyStageBackground --- .../Skinning/LegacyStageBackground.cs | 29 ++++++++++--------- 1 file changed, 15 insertions(+), 14 deletions(-) diff --git a/osu.Game.Rulesets.Mania/Skinning/LegacyStageBackground.cs b/osu.Game.Rulesets.Mania/Skinning/LegacyStageBackground.cs index 19ec86b1ed..16a6123724 100644 --- a/osu.Game.Rulesets.Mania/Skinning/LegacyStageBackground.cs +++ b/osu.Game.Rulesets.Mania/Skinning/LegacyStageBackground.cs @@ -108,37 +108,38 @@ namespace osu.Game.Rulesets.Mania.Skinning InternalChildren = new Drawable[] { - new Container + LegacyColourCompatibility.ApplyWithDoubledAlpha(new Box { - RelativeSizeAxes = Axes.Both, - Child = new Box - { - RelativeSizeAxes = Axes.Both, - Colour = backgroundColour - }, - }, + RelativeSizeAxes = Axes.Both + }, backgroundColour), new HitTargetInsetContainer { RelativeSizeAxes = Axes.Both, Children = new[] { - new Box + new Container { RelativeSizeAxes = Axes.Y, Width = leftLineWidth, Scale = new Vector2(0.740f, 1), - Colour = lineColour, - Alpha = hasLeftLine ? 1 : 0 + Alpha = hasLeftLine ? 1 : 0, + Child = LegacyColourCompatibility.ApplyWithDoubledAlpha(new Box + { + RelativeSizeAxes = Axes.Both + }, lineColour) }, - new Box + new Container { Anchor = Anchor.TopRight, Origin = Anchor.TopRight, RelativeSizeAxes = Axes.Y, Width = rightLineWidth, Scale = new Vector2(0.740f, 1), - Colour = lineColour, - Alpha = hasRightLine ? 1 : 0 + Alpha = hasRightLine ? 1 : 0, + Child = LegacyColourCompatibility.ApplyWithDoubledAlpha(new Box + { + RelativeSizeAxes = Axes.Both + }, lineColour) }, } } From 2cf2ba8fc5cb0e1648756774d99e81b1f045c70b Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Wed, 26 Aug 2020 14:24:04 +0900 Subject: [PATCH 12/15] Store computed accent colour to local --- osu.Game.Rulesets.Taiko/Skinning/LegacyDrumRoll.cs | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/osu.Game.Rulesets.Taiko/Skinning/LegacyDrumRoll.cs b/osu.Game.Rulesets.Taiko/Skinning/LegacyDrumRoll.cs index 025eff53d5..5ab8e3a8c8 100644 --- a/osu.Game.Rulesets.Taiko/Skinning/LegacyDrumRoll.cs +++ b/osu.Game.Rulesets.Taiko/Skinning/LegacyDrumRoll.cs @@ -76,9 +76,11 @@ namespace osu.Game.Rulesets.Taiko.Skinning private void updateAccentColour() { - headCircle.AccentColour = LegacyColourCompatibility.DisallowZeroAlpha(accentColour); - body.Colour = LegacyColourCompatibility.DisallowZeroAlpha(accentColour); - end.Colour = LegacyColourCompatibility.DisallowZeroAlpha(accentColour); + var colour = LegacyColourCompatibility.DisallowZeroAlpha(accentColour); + + headCircle.AccentColour = colour; + body.Colour = colour; + end.Colour = colour; } } } From d22768a98cba3c9d312ba2408536905371840668 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Sat, 29 Aug 2020 23:20:59 +0200 Subject: [PATCH 13/15] Add scale specification to spinner scene for visibility --- osu.Game.Rulesets.Osu.Tests/TestSceneSpinner.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSpinner.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSpinner.cs index 47b3926ceb..94d1cb8864 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneSpinner.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSpinner.cs @@ -9,6 +9,7 @@ using osu.Game.Beatmaps.ControlPoints; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects.Drawables; +using osuTK; namespace osu.Game.Rulesets.Osu.Tests { @@ -62,7 +63,8 @@ namespace osu.Game.Rulesets.Osu.Tests drawableSpinner = new TestDrawableSpinner(spinner, auto) { Anchor = Anchor.Centre, - Depth = depthIndex++ + Depth = depthIndex++, + Scale = new Vector2(0.75f) }; foreach (var mod in SelectedMods.Value.OfType()) From c9723e541a464c84b8e3e5c27e94af4f0c3fd32d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Sat, 29 Aug 2020 23:21:19 +0200 Subject: [PATCH 14/15] Add metrics skin resources for old style spinner --- .../metrics-skin/spinner-background@2x.png | Bin 0 -> 14515 bytes .../metrics-skin/spinner-circle@2x.png | Bin 0 -> 6561 bytes .../Resources/metrics-skin/spinner-metre@2x.png | Bin 0 -> 14516 bytes 3 files changed, 0 insertions(+), 0 deletions(-) create mode 100644 osu.Game.Rulesets.Osu.Tests/Resources/metrics-skin/spinner-background@2x.png create mode 100644 osu.Game.Rulesets.Osu.Tests/Resources/metrics-skin/spinner-circle@2x.png create mode 100644 osu.Game.Rulesets.Osu.Tests/Resources/metrics-skin/spinner-metre@2x.png diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/metrics-skin/spinner-background@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/metrics-skin/spinner-background@2x.png new file mode 100644 index 0000000000000000000000000000000000000000..4f50f638c5de06d711fc7d09a3a4ee13618cd59e GIT binary patch literal 14515 zcmeHNO)G>^6n=(b#_-liY7o6PHa3!?BrnZ0Grp3Pln{j-@{v*u+4u)Seu8Xl*pOm; 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private Sprite disc; + private Sprite metreSprite; private Container metre; - private const float background_y_offset = 20; - private const float sprite_scale = 1 / 1.6f; + private const float final_metre_height = 692 * sprite_scale; [BackgroundDependencyLoader] private void load(ISkinSource source, DrawableHitObject drawableObject) @@ -35,50 +35,58 @@ namespace osu.Game.Rulesets.Osu.Skinning RelativeSizeAxes = Axes.Both; - InternalChildren = new Drawable[] + InternalChild = new Container { - new Sprite + // the old-style spinner relied heavily on absolute screen-space coordinate values. + // wrap everything in a container simulating absolute coords to preserve alignment + // as there are skins that depend on it. + Width = 640, + Height = 480, + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Children = new Drawable[] { - Anchor = Anchor.BottomCentre, - Origin = Anchor.BottomCentre, - Texture = source.GetTexture("spinner-background"), - Y = background_y_offset, - Scale = new Vector2(sprite_scale) - }, - disc = new Sprite - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Texture = source.GetTexture("spinner-circle"), - Scale = new Vector2(sprite_scale) - }, - metre = new Container - { - Anchor = Anchor.BottomCentre, - Origin = Anchor.BottomCentre, - Y = background_y_offset, - Masking = true, - Child = new Sprite + new Sprite { - Texture = source.GetTexture("spinner-metre"), - Anchor = Anchor.BottomCentre, - Origin = Anchor.BottomCentre, + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Texture = source.GetTexture("spinner-background"), + Scale = new Vector2(sprite_scale) }, - Scale = new Vector2(0.625f) + disc = new Sprite + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Texture = source.GetTexture("spinner-circle"), + Scale = new Vector2(sprite_scale) + }, + metre = new Container + { + AutoSizeAxes = Axes.Both, + // this anchor makes no sense, but that's what stable uses. + Anchor = Anchor.TopLeft, + Origin = Anchor.TopLeft, + // adjustment for stable (metre has additional offset) + Margin = new MarginPadding { Top = 20 }, + Masking = true, + Child = metreSprite = new Sprite + { + Texture = source.GetTexture("spinner-metre"), + Anchor = Anchor.TopLeft, + Origin = Anchor.TopLeft, + Scale = new Vector2(0.625f) + } + } } }; } - private Vector2 metreFinalSize; - protected override void LoadComplete() { base.LoadComplete(); this.FadeOut(); drawableSpinner.State.BindValueChanged(updateStateTransforms, true); - - metreFinalSize = metre.Size = metre.Child.Size; } private void updateStateTransforms(ValueChangedEvent state) @@ -93,7 +101,16 @@ namespace osu.Game.Rulesets.Osu.Skinning { base.Update(); disc.Rotation = drawableSpinner.RotationTracker.Rotation; - metre.Height = getMetreHeight(drawableSpinner.Progress); + + // careful: need to call this exactly once for all calculations in a frame + // as the function has a random factor in it + var metreHeight = getMetreHeight(drawableSpinner.Progress); + + // hack to make the metre blink up from below than down from above. + // move down the container to be able to apply masking for the metre, + // and then move the sprite back up the same amount to keep its position absolute. + metre.Y = final_metre_height - metreHeight; + metreSprite.Y = -metre.Y; } private const int total_bars = 10; @@ -108,7 +125,7 @@ namespace osu.Game.Rulesets.Osu.Skinning if (RNG.NextBool(((int)progress % 10) / 10f)) barCount++; - return (float)barCount / total_bars * metreFinalSize.Y; + return (float)barCount / total_bars * final_metre_height; } } }