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Merge branch 'master' into fix-results-crash
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commit
8131137fea
@ -237,6 +237,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
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{
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{
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Position = new Vector2(part.Position.X - size.X / 2, part.Position.Y + size.Y / 2),
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Position = new Vector2(part.Position.X - size.X / 2, part.Position.Y + size.Y / 2),
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TexturePosition = textureRect.BottomLeft,
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TexturePosition = textureRect.BottomLeft,
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TextureRect = new Vector4(0, 0, 1, 1),
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Colour = DrawColourInfo.Colour.BottomLeft.Linear,
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Colour = DrawColourInfo.Colour.BottomLeft.Linear,
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Time = part.Time
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Time = part.Time
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});
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});
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@ -245,6 +246,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
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{
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{
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Position = new Vector2(part.Position.X + size.X / 2, part.Position.Y + size.Y / 2),
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Position = new Vector2(part.Position.X + size.X / 2, part.Position.Y + size.Y / 2),
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TexturePosition = textureRect.BottomRight,
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TexturePosition = textureRect.BottomRight,
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TextureRect = new Vector4(0, 0, 1, 1),
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Colour = DrawColourInfo.Colour.BottomRight.Linear,
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Colour = DrawColourInfo.Colour.BottomRight.Linear,
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Time = part.Time
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Time = part.Time
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});
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});
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@ -253,6 +255,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
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{
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{
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Position = new Vector2(part.Position.X + size.X / 2, part.Position.Y - size.Y / 2),
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Position = new Vector2(part.Position.X + size.X / 2, part.Position.Y - size.Y / 2),
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TexturePosition = textureRect.TopRight,
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TexturePosition = textureRect.TopRight,
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TextureRect = new Vector4(0, 0, 1, 1),
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Colour = DrawColourInfo.Colour.TopRight.Linear,
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Colour = DrawColourInfo.Colour.TopRight.Linear,
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Time = part.Time
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Time = part.Time
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});
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});
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@ -261,6 +264,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
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{
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{
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Position = new Vector2(part.Position.X - size.X / 2, part.Position.Y - size.Y / 2),
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Position = new Vector2(part.Position.X - size.X / 2, part.Position.Y - size.Y / 2),
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TexturePosition = textureRect.TopLeft,
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TexturePosition = textureRect.TopLeft,
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TextureRect = new Vector4(0, 0, 1, 1),
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Colour = DrawColourInfo.Colour.TopLeft.Linear,
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Colour = DrawColourInfo.Colour.TopLeft.Linear,
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Time = part.Time
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Time = part.Time
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});
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});
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@ -290,6 +294,9 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
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[VertexMember(2, VertexAttribPointerType.Float)]
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[VertexMember(2, VertexAttribPointerType.Float)]
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public Vector2 TexturePosition;
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public Vector2 TexturePosition;
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[VertexMember(4, VertexAttribPointerType.Float)]
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public Vector4 TextureRect;
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[VertexMember(1, VertexAttribPointerType.Float)]
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[VertexMember(1, VertexAttribPointerType.Float)]
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public float Time;
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public float Time;
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@ -19,7 +19,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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{
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{
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var beatmap = Beatmap.Value.GetPlayableBeatmap(ruleset.RulesetInfo, Array.Empty<Mod>());
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var beatmap = Beatmap.Value.GetPlayableBeatmap(ruleset.RulesetInfo, Array.Empty<Mod>());
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return new ScoreAccessibleReplayPlayer(ruleset.GetAutoplayMod().CreateReplayScore(beatmap));
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return new ScoreAccessibleReplayPlayer(ruleset.GetAutoplayMod()?.CreateReplayScore(beatmap));
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}
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}
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protected override void AddCheckSteps()
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protected override void AddCheckSteps()
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@ -22,6 +22,7 @@ using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Skinning;
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using osu.Game.Skinning;
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using osu.Game.Users;
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using osu.Game.Users;
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using JetBrains.Annotations;
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namespace osu.Game.Rulesets
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namespace osu.Game.Rulesets
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{
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{
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@ -100,7 +101,8 @@ namespace osu.Game.Rulesets
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return value;
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return value;
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}
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}
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public ModAutoplay GetAutoplayMod() => GetAllMods().OfType<ModAutoplay>().First();
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[CanBeNull]
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public ModAutoplay GetAutoplayMod() => GetAllMods().OfType<ModAutoplay>().FirstOrDefault();
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public virtual ISkin CreateLegacySkinProvider(ISkinSource source, IBeatmap beatmap) => null;
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public virtual ISkin CreateLegacySkinProvider(ISkinSource source, IBeatmap beatmap) => null;
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@ -7,6 +7,8 @@ using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Events;
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using osu.Framework.Input.Events;
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using osu.Framework.Screens;
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using osu.Framework.Screens;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Notifications;
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using osu.Game.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Screens.Play;
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using osu.Game.Screens.Play;
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using osu.Game.Screens.Ranking;
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using osu.Game.Screens.Ranking;
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@ -20,6 +22,9 @@ namespace osu.Game.Screens.Select
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private bool removeAutoModOnResume;
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private bool removeAutoModOnResume;
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private OsuScreen player;
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private OsuScreen player;
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[Resolved(CanBeNull = true)]
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private NotificationOverlay notifications { get; set; }
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public override bool AllowExternalScreenChange => true;
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public override bool AllowExternalScreenChange => true;
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protected override UserActivity InitialActivity => new UserActivity.ChoosingBeatmap();
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protected override UserActivity InitialActivity => new UserActivity.ChoosingBeatmap();
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@ -49,8 +54,11 @@ namespace osu.Game.Screens.Select
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if (removeAutoModOnResume)
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if (removeAutoModOnResume)
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{
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{
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var autoType = Ruleset.Value.CreateInstance().GetAutoplayMod().GetType();
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var autoType = Ruleset.Value.CreateInstance().GetAutoplayMod()?.GetType();
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ModSelect.DeselectTypes(new[] { autoType }, true);
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if (autoType != null)
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ModSelect.DeselectTypes(new[] { autoType }, true);
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removeAutoModOnResume = false;
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removeAutoModOnResume = false;
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}
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}
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}
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}
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@ -78,10 +86,19 @@ namespace osu.Game.Screens.Select
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if (GetContainingInputManager().CurrentState?.Keyboard.ControlPressed == true)
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if (GetContainingInputManager().CurrentState?.Keyboard.ControlPressed == true)
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{
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{
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var auto = Ruleset.Value.CreateInstance().GetAutoplayMod();
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var auto = Ruleset.Value.CreateInstance().GetAutoplayMod();
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var autoType = auto.GetType();
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var autoType = auto?.GetType();
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var mods = Mods.Value;
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var mods = Mods.Value;
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if (autoType == null)
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{
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notifications?.Post(new SimpleNotification
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{
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Text = "The current ruleset doesn't have an autoplay mod avalaible!"
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});
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return false;
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}
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if (mods.All(m => m.GetType() != autoType))
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if (mods.All(m => m.GetType() != autoType))
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{
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{
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Mods.Value = mods.Append(auto).ToArray();
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Mods.Value = mods.Append(auto).ToArray();
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