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Fix samples being played more than once on skin change

This commit is contained in:
Dean Herbert 2020-11-20 20:38:26 +09:00
parent 7c83a27002
commit 8080fe942c

View File

@ -152,7 +152,7 @@ namespace osu.Game.Skinning
SamplesContainer.Add(sample); SamplesContainer.Add(sample);
} }
if (wasPlaying) if (wasPlaying && !Looping)
Play(); Play();
} }