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Merge pull request #7756 from peppy/seek-to-endtime-on-placement
Seek to previous object's end time on successful placement
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commit
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@ -265,7 +265,7 @@ namespace osu.Game.Rulesets.Edit
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{
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{
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EditorBeatmap.Add(hitObject);
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EditorBeatmap.Add(hitObject);
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adjustableClock.Seek(hitObject.StartTime);
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adjustableClock.Seek(hitObject.GetEndTime());
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}
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}
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showGridFor(Enumerable.Empty<HitObject>());
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showGridFor(Enumerable.Empty<HitObject>());
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