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Merge pull request #7756 from peppy/seek-to-endtime-on-placement

Seek to previous object's end time on successful placement
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Dean Herbert 2020-02-11 08:45:15 +09:00 committed by GitHub
commit 804d210250
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@ -265,7 +265,7 @@ namespace osu.Game.Rulesets.Edit
{ {
EditorBeatmap.Add(hitObject); EditorBeatmap.Add(hitObject);
adjustableClock.Seek(hitObject.StartTime); adjustableClock.Seek(hitObject.GetEndTime());
} }
showGridFor(Enumerable.Empty<HitObject>()); showGridFor(Enumerable.Empty<HitObject>());