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Fix typo in TaikoMultiplierAppliedDifficulty class name

This commit is contained in:
Bartłomiej Dach 2021-10-09 14:25:40 +02:00
parent 17e0498860
commit 8007ba93eb
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@ -47,10 +47,10 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
protected override Beatmap<TaikoHitObject> ConvertBeatmap(IBeatmap original, CancellationToken cancellationToken) protected override Beatmap<TaikoHitObject> ConvertBeatmap(IBeatmap original, CancellationToken cancellationToken)
{ {
if (!(original.Difficulty is TaikoMutliplierAppliedDifficulty)) if (!(original.Difficulty is TaikoMultiplierAppliedDifficulty))
{ {
// Rewrite the beatmap info to add the slider velocity multiplier // Rewrite the beatmap info to add the slider velocity multiplier
original.Difficulty = new TaikoMutliplierAppliedDifficulty(original.Difficulty); original.Difficulty = new TaikoMultiplierAppliedDifficulty(original.Difficulty);
} }
Beatmap<TaikoHitObject> converted = base.ConvertBeatmap(original, cancellationToken); Beatmap<TaikoHitObject> converted = base.ConvertBeatmap(original, cancellationToken);
@ -191,15 +191,15 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
protected override Beatmap<TaikoHitObject> CreateBeatmap() => new TaikoBeatmap(); protected override Beatmap<TaikoHitObject> CreateBeatmap() => new TaikoBeatmap();
private class TaikoMutliplierAppliedDifficulty : BeatmapDifficulty private class TaikoMultiplierAppliedDifficulty : BeatmapDifficulty
{ {
public TaikoMutliplierAppliedDifficulty(IBeatmapDifficultyInfo difficulty) public TaikoMultiplierAppliedDifficulty(IBeatmapDifficultyInfo difficulty)
{ {
CopyFrom(difficulty); CopyFrom(difficulty);
} }
[UsedImplicitly] [UsedImplicitly]
public TaikoMutliplierAppliedDifficulty() public TaikoMultiplierAppliedDifficulty()
{ {
} }
@ -208,14 +208,14 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
public override void CopyTo(BeatmapDifficulty other) public override void CopyTo(BeatmapDifficulty other)
{ {
base.CopyTo(other); base.CopyTo(other);
if (!(other is TaikoMutliplierAppliedDifficulty)) if (!(other is TaikoMultiplierAppliedDifficulty))
SliderMultiplier /= LegacyBeatmapEncoder.LEGACY_TAIKO_VELOCITY_MULTIPLIER; SliderMultiplier /= LegacyBeatmapEncoder.LEGACY_TAIKO_VELOCITY_MULTIPLIER;
} }
public override void CopyFrom(IBeatmapDifficultyInfo other) public override void CopyFrom(IBeatmapDifficultyInfo other)
{ {
base.CopyFrom(other); base.CopyFrom(other);
if (!(other is TaikoMutliplierAppliedDifficulty)) if (!(other is TaikoMultiplierAppliedDifficulty))
SliderMultiplier *= LegacyBeatmapEncoder.LEGACY_TAIKO_VELOCITY_MULTIPLIER; SliderMultiplier *= LegacyBeatmapEncoder.LEGACY_TAIKO_VELOCITY_MULTIPLIER;
} }