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Simplify MultiSpectatorScreen
hierarchy construction
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parent
7c1fc4814e
commit
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@ -73,15 +73,11 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate
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FillFlowContainer leaderboardFlow;
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FillFlowContainer leaderboardFlow;
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Container scoreDisplayContainer;
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Container scoreDisplayContainer;
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masterClockContainer = new MasterGameplayClockContainer(Beatmap.Value, 0);
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InternalChildren = new Drawable[]
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InternalChildren = new[]
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{
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{
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(Drawable)(syncManager = new SpectatorSyncManager(masterClockContainer)
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masterClockContainer = new MasterGameplayClockContainer(Beatmap.Value, 0)
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{
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{
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ReadyToStart = performInitialSeek,
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Child = new GridContainer
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}),
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masterClockContainer.WithChild(new GridContainer
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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RowDimensions = new[] { new Dimension(GridSizeMode.AutoSize) },
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RowDimensions = new[] { new Dimension(GridSizeMode.AutoSize) },
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@ -119,7 +115,12 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate
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}
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}
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}
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}
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}
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}
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})
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}
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},
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syncManager = new SpectatorSyncManager(masterClockContainer)
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{
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ReadyToStart = performInitialSeek,
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}
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};
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};
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for (int i = 0; i < Users.Count; i++)
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for (int i = 0; i < Users.Count; i++)
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