mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 02:42:54 +08:00
Merge remote-tracking branch 'refs/remotes/ppy/master' into comments_api
This commit is contained in:
commit
7f867562ca
@ -1,6 +1,6 @@
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@ -12,7 +12,7 @@
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@ -1,6 +1,6 @@
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|
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@ -12,7 +12,7 @@
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@ -1,6 +1,6 @@
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<configuration default="false" name="OsuRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset">
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<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Osu.Tests.dll" />
|
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<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/netcoreapp3.0/osu.Game.Rulesets.Osu.Tests.dll" />
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@ -12,7 +12,7 @@
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<browser url="http://localhost:5000" />
|
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<method v="2">
|
||||
<option name="Build" enabled="true" />
|
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@ -1,6 +1,6 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="TaikoRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Taiko.Tests.dll" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/netcoreapp3.0/osu.Game.Rulesets.Taiko.Tests.dll" />
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@ -12,7 +12,7 @@
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<browser url="http://localhost:5000" />
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|
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<option name="Build" enabled="true" />
|
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@ -1,6 +1,6 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="Tournament" type="DotNetProject" factoryName=".NET Project" folderName="Tournament">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp2.2/osu!.dll" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.0/osu!.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="--tournament" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" />
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||||
<option name="PASS_PARENT_ENVS" value="1" />
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||||
@ -12,7 +12,7 @@
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
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<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
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<option name="PROJECT_KIND" value="DotNetCore" />
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<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.2" />
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<method v="2">
|
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<option name="Build" enabled="true" />
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</method>
|
||||
|
@ -1,6 +1,6 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="osu!" type="DotNetProject" factoryName=".NET Project" folderName="osu!">
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||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp2.2/osu!.dll" />
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||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.0/osu!.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
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<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" />
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<option name="PASS_PARENT_ENVS" value="1" />
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@ -12,7 +12,7 @@
|
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<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.2" />
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<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.0" />
|
||||
<method v="2">
|
||||
<option name="Build" enabled="true" />
|
||||
</method>
|
||||
|
@ -1,6 +1,6 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="osu! (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="osu!">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/netcoreapp2.2/osu.Game.Tests.dll" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/netcoreapp3.0/osu.Game.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tests" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
@ -12,7 +12,7 @@
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
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<option name="PROJECT_KIND" value="DotNetCore" />
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<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.2" />
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<method v="2">
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</method>
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|
32
.vscode/launch.json
vendored
32
.vscode/launch.json
vendored
@ -6,13 +6,13 @@
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||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.2/osu!.dll"
|
||||
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.0/osu!.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build osu! (Debug)",
|
||||
"linux": {
|
||||
"env": {
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
|
||||
}
|
||||
},
|
||||
"console": "internalConsole"
|
||||
@ -23,13 +23,13 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.2/osu!.dll"
|
||||
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.0/osu!.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build osu! (Release)",
|
||||
"linux": {
|
||||
"env": {
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
|
||||
}
|
||||
},
|
||||
"console": "internalConsole"
|
||||
@ -40,13 +40,13 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.2/osu.Game.Tests.dll"
|
||||
"${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp3.0/osu.Game.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build tests (Debug)",
|
||||
"linux": {
|
||||
"env": {
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
|
||||
}
|
||||
},
|
||||
"console": "internalConsole"
|
||||
@ -56,13 +56,13 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.2/osu.Game.Tests.dll"
|
||||
"${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp3.0/osu.Game.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build tests (Release)",
|
||||
"linux": {
|
||||
"env": {
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
|
||||
}
|
||||
},
|
||||
"console": "internalConsole"
|
||||
@ -73,14 +73,14 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.2/osu!.dll",
|
||||
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.0/osu!.dll",
|
||||
"--tournament"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build osu! (Debug)",
|
||||
"linux": {
|
||||
"env": {
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
|
||||
}
|
||||
},
|
||||
"console": "internalConsole"
|
||||
@ -91,14 +91,14 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.2/osu!.dll",
|
||||
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.0/osu!.dll",
|
||||
"--tournament"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build osu! (Release)",
|
||||
"linux": {
|
||||
"env": {
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
|
||||
}
|
||||
},
|
||||
"console": "internalConsole"
|
||||
@ -109,14 +109,14 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp2.2/osu.Game.Tournament.Tests.dll",
|
||||
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.0/osu.Game.Tournament.Tests.dll",
|
||||
"--tournament"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build tournament tests (Debug)",
|
||||
"linux": {
|
||||
"env": {
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
|
||||
}
|
||||
},
|
||||
"console": "internalConsole"
|
||||
@ -127,14 +127,14 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp2.2/osu.Game.Tournament.Tests.dll",
|
||||
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.0/osu.Game.Tournament.Tests.dll",
|
||||
"--tournament"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build tournament tests (Release)",
|
||||
"linux": {
|
||||
"env": {
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
|
||||
}
|
||||
},
|
||||
"console": "internalConsole"
|
||||
|
2
.vscode/tasks.json
vendored
2
.vscode/tasks.json
vendored
@ -95,7 +95,7 @@
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Restore (netcoreapp2.2)",
|
||||
"label": "Restore (netcoreapp3.0)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
|
16
Gemfile.lock
16
Gemfile.lock
@ -18,7 +18,7 @@ GEM
|
||||
unf (>= 0.0.5, < 1.0.0)
|
||||
dotenv (2.7.5)
|
||||
emoji_regex (1.0.1)
|
||||
excon (0.66.0)
|
||||
excon (0.67.0)
|
||||
faraday (0.15.4)
|
||||
multipart-post (>= 1.2, < 3)
|
||||
faraday-cookie_jar (0.0.6)
|
||||
@ -27,7 +27,7 @@ GEM
|
||||
faraday_middleware (0.13.1)
|
||||
faraday (>= 0.7.4, < 1.0)
|
||||
fastimage (2.1.7)
|
||||
fastlane (2.131.0)
|
||||
fastlane (2.133.0)
|
||||
CFPropertyList (>= 2.3, < 4.0.0)
|
||||
addressable (>= 2.3, < 3.0.0)
|
||||
babosa (>= 1.0.2, < 2.0.0)
|
||||
@ -37,9 +37,9 @@ GEM
|
||||
dotenv (>= 2.1.1, < 3.0.0)
|
||||
emoji_regex (>= 0.1, < 2.0)
|
||||
excon (>= 0.45.0, < 1.0.0)
|
||||
faraday (~> 0.9)
|
||||
faraday (< 0.16.0)
|
||||
faraday-cookie_jar (~> 0.0.6)
|
||||
faraday_middleware (~> 0.9)
|
||||
faraday_middleware (< 0.16.0)
|
||||
fastimage (>= 2.1.0, < 3.0.0)
|
||||
gh_inspector (>= 1.1.2, < 2.0.0)
|
||||
google-api-client (>= 0.21.2, < 0.24.0)
|
||||
@ -52,7 +52,7 @@ GEM
|
||||
multipart-post (~> 2.0.0)
|
||||
plist (>= 3.1.0, < 4.0.0)
|
||||
public_suffix (~> 2.0.0)
|
||||
rubyzip (>= 1.2.2, < 2.0.0)
|
||||
rubyzip (>= 1.3.0, < 2.0.0)
|
||||
security (= 0.1.3)
|
||||
simctl (~> 1.6.3)
|
||||
slack-notifier (>= 2.0.0, < 3.0.0)
|
||||
@ -102,7 +102,7 @@ GEM
|
||||
memoist (0.16.0)
|
||||
mime-types (3.3)
|
||||
mime-types-data (~> 3.2015)
|
||||
mime-types-data (3.2019.0904)
|
||||
mime-types-data (3.2019.1009)
|
||||
mini_magick (4.9.5)
|
||||
mini_portile2 (2.4.0)
|
||||
multi_json (1.13.1)
|
||||
@ -121,9 +121,9 @@ GEM
|
||||
uber (< 0.2.0)
|
||||
retriable (3.1.2)
|
||||
rouge (2.0.7)
|
||||
rubyzip (1.2.4)
|
||||
rubyzip (1.3.0)
|
||||
security (0.1.3)
|
||||
signet (0.11.0)
|
||||
signet (0.12.0)
|
||||
addressable (~> 2.3)
|
||||
faraday (~> 0.9)
|
||||
jwt (>= 1.5, < 3.0)
|
||||
|
@ -18,7 +18,7 @@ Detailed changelogs are published on the [official osu! site](https://osu.ppy.sh
|
||||
|
||||
## Requirements
|
||||
|
||||
- A desktop platform with the [.NET Core SDK 2.2](https://www.microsoft.com/net/learn/get-started) or higher installed.
|
||||
- A desktop platform with the [.NET Core SDK 3.0](https://www.microsoft.com/net/learn/get-started) or higher installed.
|
||||
- When running on linux, please have a system-wide ffmpeg installation available to support video decoding.
|
||||
- When running on Windows 7 or 8.1, **[additional prerequisites](https://docs.microsoft.com/en-us/dotnet/core/windows-prerequisites?tabs=netcore2x)** may be required to correctly run .NET Core applications if your operating system is not up-to-date with the latest service packs.
|
||||
- When working with the codebase, we recommend using an IDE with intellisense and syntax highlighting, such as [Visual Studio 2017+](https://visualstudio.microsoft.com/vs/), [Jetbrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/).
|
||||
@ -78,7 +78,7 @@ On Linux, the environment variable `LD_LIBRARY_PATH` must point to the build dir
|
||||
For example, you can run osu! with the following command:
|
||||
|
||||
```shell
|
||||
LD_LIBRARY_PATH="$(pwd)/osu.Desktop/bin/Debug/netcoreapp2.2" dotnet run --project osu.Desktop
|
||||
LD_LIBRARY_PATH="$(pwd)/osu.Desktop/bin/Debug/netcoreapp3.0" dotnet run --project osu.Desktop
|
||||
```
|
||||
|
||||
### Testing with resource/framework modifications
|
||||
|
@ -1,6 +1,6 @@
|
||||
clone_depth: 1
|
||||
version: '{branch}-{build}'
|
||||
image: Previous Visual Studio 2017
|
||||
image: Visual Studio 2019 Preview
|
||||
test: off
|
||||
build_script:
|
||||
- cmd: PowerShell -Version 2.0 .\build.ps1
|
||||
|
@ -1,6 +1,6 @@
|
||||
clone_depth: 1
|
||||
version: '{build}'
|
||||
image: Previous Visual Studio 2017
|
||||
image: Visual Studio 2019 Preview
|
||||
test: off
|
||||
skip_non_tags: true
|
||||
build_script:
|
||||
|
63
build.ps1
Normal file → Executable file
63
build.ps1
Normal file → Executable file
@ -1,39 +1,5 @@
|
||||
##########################################################################
|
||||
# This is a customized Cake bootstrapper script for PowerShell.
|
||||
##########################################################################
|
||||
|
||||
<#
|
||||
|
||||
.SYNOPSIS
|
||||
This is a Powershell script to bootstrap a Cake build.
|
||||
|
||||
.DESCRIPTION
|
||||
This Powershell script restores NuGet tools (including Cake)
|
||||
and execute your Cake build script with the parameters you provide.
|
||||
|
||||
.PARAMETER Script
|
||||
The build script to execute.
|
||||
.PARAMETER Target
|
||||
The build script target to run.
|
||||
.PARAMETER Configuration
|
||||
The build configuration to use.
|
||||
.PARAMETER Verbosity
|
||||
Specifies the amount of information to be displayed.
|
||||
.PARAMETER ShowDescription
|
||||
Shows description about tasks.
|
||||
.PARAMETER DryRun
|
||||
Performs a dry run.
|
||||
.PARAMETER ScriptArgs
|
||||
Remaining arguments are added here.
|
||||
|
||||
.LINK
|
||||
https://cakebuild.net
|
||||
|
||||
#>
|
||||
|
||||
[CmdletBinding()]
|
||||
Param(
|
||||
[string]$Script = "build.cake",
|
||||
[string]$Target,
|
||||
[string]$Configuration,
|
||||
[ValidateSet("Quiet", "Minimal", "Normal", "Verbose", "Diagnostic")]
|
||||
@ -45,27 +11,8 @@ Param(
|
||||
[string[]]$ScriptArgs
|
||||
)
|
||||
|
||||
Write-Host "Preparing to run build script..."
|
||||
|
||||
# Determine the script root for resolving other paths.
|
||||
if(!$PSScriptRoot) {
|
||||
$PSScriptRoot = Split-Path $MyInvocation.MyCommand.Path -Parent
|
||||
}
|
||||
|
||||
# Resolve the paths for resources used for debugging.
|
||||
$BUILD_DIR = Join-Path $PSScriptRoot "build"
|
||||
$TOOLS_DIR = Join-Path $BUILD_DIR "tools"
|
||||
$CAKE_CSPROJ = Join-Path $BUILD_DIR "cakebuild.csproj"
|
||||
|
||||
# Install the required tools locally.
|
||||
Write-Host "Restoring cake tools..."
|
||||
Invoke-Expression "dotnet restore `"$CAKE_CSPROJ`" --packages `"$TOOLS_DIR`"" | Out-Null
|
||||
|
||||
# Find the Cake executable
|
||||
$CAKE_EXECUTABLE = (Get-ChildItem -Path "$TOOLS_DIR/cake.coreclr/" -Filter Cake.dll -Recurse).FullName
|
||||
|
||||
# Build Cake arguments
|
||||
$cakeArguments = @("$Script");
|
||||
$cakeArguments = "";
|
||||
if ($Target) { $cakeArguments += "-target=$Target" }
|
||||
if ($Configuration) { $cakeArguments += "-configuration=$Configuration" }
|
||||
if ($Verbosity) { $cakeArguments += "-verbosity=$Verbosity" }
|
||||
@ -74,9 +21,7 @@ if ($DryRun) { $cakeArguments += "-dryrun" }
|
||||
if ($Experimental) { $cakeArguments += "-experimental" }
|
||||
$cakeArguments += $ScriptArgs
|
||||
|
||||
# Start Cake
|
||||
Write-Host "Running build script..."
|
||||
Push-Location -Path $BUILD_DIR
|
||||
Invoke-Expression "dotnet `"$CAKE_EXECUTABLE`" $cakeArguments"
|
||||
Pop-Location
|
||||
dotnet tool install Cake.Tool --global --version 0.35.0
|
||||
dotnet cake ./build/build.cake --bootstrap
|
||||
dotnet cake ./build/build.cake $cakeArguments
|
||||
exit $LASTEXITCODE
|
29
build.sh
29
build.sh
@ -1,18 +1,5 @@
|
||||
#!/usr/bin/env bash
|
||||
|
||||
##########################################################################
|
||||
# This is a customized Cake bootstrapper script for Shell.
|
||||
##########################################################################
|
||||
|
||||
echo "Preparing to run build script..."
|
||||
|
||||
cd build
|
||||
SCRIPT_DIR=$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )
|
||||
TOOLS_DIR=$SCRIPT_DIR/tools
|
||||
CAKE_BINARY_PATH=$TOOLS_DIR/"cake.coreclr"
|
||||
|
||||
SCRIPT="build.cake"
|
||||
CAKE_CSPROJ=$SCRIPT_DIR/"cakebuild.csproj"
|
||||
echo "Installing Cake.Tool..."
|
||||
dotnet tool install Cake.Tool --global --version 0.35.0
|
||||
|
||||
# Parse arguments.
|
||||
CAKE_ARGUMENTS=()
|
||||
@ -25,14 +12,6 @@ for i in "$@"; do
|
||||
shift
|
||||
done
|
||||
|
||||
# Install the required tools locally.
|
||||
echo "Restoring cake tools..."
|
||||
dotnet restore $CAKE_CSPROJ --packages $TOOLS_DIR > /dev/null 2>&1
|
||||
|
||||
# Search for the CakeBuild binary.
|
||||
CAKE_BINARY=$(find $CAKE_BINARY_PATH -name "Cake.dll")
|
||||
|
||||
# Start Cake
|
||||
echo "Running build script..."
|
||||
|
||||
dotnet "$CAKE_BINARY" $SCRIPT "${CAKE_ARGUMENTS[@]}"
|
||||
dotnet cake ./build/build.cake --bootstrap
|
||||
dotnet cake ./build/build.cake "${CAKE_ARGUMENTS[@]}"
|
@ -1,5 +1,5 @@
|
||||
#addin "nuget:?package=CodeFileSanity&version=0.0.21"
|
||||
#addin "nuget:?package=JetBrains.ReSharper.CommandLineTools&version=2019.1.1"
|
||||
#addin "nuget:?package=CodeFileSanity&version=0.0.33"
|
||||
#addin "nuget:?package=JetBrains.ReSharper.CommandLineTools&version=2019.2.1"
|
||||
#tool "nuget:?package=NVika.MSBuild&version=1.0.1"
|
||||
var nVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First();
|
||||
|
||||
|
@ -1,11 +0,0 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<PackAsTool>true</PackAsTool>
|
||||
<TargetFrameworks>netcoreapp2.0</TargetFrameworks>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Cake" Version="0.34.1" />
|
||||
<PackageReference Include="Cake.CoreCLR" Version="0.34.1" />
|
||||
</ItemGroup>
|
||||
</Project>
|
@ -61,7 +61,7 @@
|
||||
<Reference Include="Java.Interop" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.913.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.930.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1010.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.1011.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
@ -1,7 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="..\osu.Game.props" />
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>netcoreapp2.2</TargetFramework>
|
||||
<TargetFramework>netcoreapp3.0</TargetFramework>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
|
@ -7,7 +7,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Catch.Tests.dll"
|
||||
"${workspaceRoot}/bin/Debug/netcoreapp3.0/osu.Game.Rulesets.Catch.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
@ -20,7 +20,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Release/netcoreapp2.2/osu.Game.Rulesets.Catch.Tests.dll"
|
||||
"${workspaceRoot}/bin/Release/netcoreapp3.0/osu.Game.Rulesets.Catch.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
|
@ -9,7 +9,7 @@
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>netcoreapp2.2</TargetFramework>
|
||||
<TargetFramework>netcoreapp3.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
|
||||
|
@ -7,7 +7,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Mania.Tests.dll"
|
||||
"${workspaceRoot}/bin/Debug/netcoreapp3.0/osu.Game.Rulesets.Mania.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
@ -20,7 +20,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Release/netcoreapp2.2/osu.Game.Rulesets.Mania.Tests.dll"
|
||||
"${workspaceRoot}/bin/Release/netcoreapp3.0/osu.Game.Rulesets.Mania.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
|
@ -9,7 +9,7 @@
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>netcoreapp2.2</TargetFramework>
|
||||
<TargetFramework>netcoreapp3.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
|
||||
|
@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
|
||||
public Vector2 ScreenSpaceDragPosition { get; private set; }
|
||||
public Vector2 DragPosition { get; private set; }
|
||||
|
||||
protected new DrawableManiaHitObject HitObject => (DrawableManiaHitObject)base.HitObject;
|
||||
public new DrawableManiaHitObject HitObject => (DrawableManiaHitObject)base.HitObject;
|
||||
|
||||
protected IClock EditorClock { get; private set; }
|
||||
|
||||
|
@ -3,9 +3,7 @@
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Mania.Edit.Blueprints;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.UI;
|
||||
@ -31,13 +29,16 @@ namespace osu.Game.Rulesets.Mania.Edit
|
||||
editorClock = clock;
|
||||
}
|
||||
|
||||
public override void HandleDrag(SelectionBlueprint blueprint, DragEvent dragEvent)
|
||||
public override void HandleMovement(MoveSelectionEvent moveEvent)
|
||||
{
|
||||
adjustOrigins((ManiaSelectionBlueprint)blueprint);
|
||||
performDragMovement(dragEvent);
|
||||
performColumnMovement(dragEvent);
|
||||
var maniaBlueprint = (ManiaSelectionBlueprint)moveEvent.Blueprint;
|
||||
int lastColumn = maniaBlueprint.HitObject.HitObject.Column;
|
||||
|
||||
base.HandleDrag(blueprint, dragEvent);
|
||||
adjustOrigins(maniaBlueprint);
|
||||
performDragMovement(moveEvent);
|
||||
performColumnMovement(lastColumn, moveEvent);
|
||||
|
||||
base.HandleMovement(moveEvent);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -62,7 +63,7 @@ namespace osu.Game.Rulesets.Mania.Edit
|
||||
b.HitObject.Y += movementDelta;
|
||||
}
|
||||
|
||||
private void performDragMovement(DragEvent dragEvent)
|
||||
private void performDragMovement(MoveSelectionEvent moveEvent)
|
||||
{
|
||||
foreach (var b in SelectedBlueprints)
|
||||
{
|
||||
@ -72,7 +73,7 @@ namespace osu.Game.Rulesets.Mania.Edit
|
||||
|
||||
// Using the hitobject position is required since AdjustPosition can be invoked multiple times per frame
|
||||
// without the position having been updated by the parenting ScrollingHitObjectContainer
|
||||
hitObject.Y += dragEvent.Delta.Y;
|
||||
hitObject.Y += moveEvent.InstantDelta.Y;
|
||||
|
||||
float targetPosition;
|
||||
|
||||
@ -94,14 +95,13 @@ namespace osu.Game.Rulesets.Mania.Edit
|
||||
}
|
||||
}
|
||||
|
||||
private void performColumnMovement(DragEvent dragEvent)
|
||||
private void performColumnMovement(int lastColumn, MoveSelectionEvent moveEvent)
|
||||
{
|
||||
var lastColumn = composer.ColumnAt(dragEvent.ScreenSpaceLastMousePosition);
|
||||
var currentColumn = composer.ColumnAt(dragEvent.ScreenSpaceMousePosition);
|
||||
if (lastColumn == null || currentColumn == null)
|
||||
var currentColumn = composer.ColumnAt(moveEvent.ScreenSpacePosition);
|
||||
if (currentColumn == null)
|
||||
return;
|
||||
|
||||
int columnDelta = currentColumn.Index - lastColumn.Index;
|
||||
int columnDelta = currentColumn.Index - lastColumn;
|
||||
if (columnDelta == 0)
|
||||
return;
|
||||
|
||||
|
@ -7,7 +7,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Osu.Tests.dll"
|
||||
"${workspaceRoot}/bin/Debug/netcoreapp3.0/osu.Game.Rulesets.Osu.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
@ -20,7 +20,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Release/netcoreapp2.2/osu.Game.Rulesets.Osu.Tests.dll"
|
||||
"${workspaceRoot}/bin/Release/netcoreapp3.0/osu.Game.Rulesets.Osu.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
|
@ -9,7 +9,7 @@
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>netcoreapp2.2</TargetFramework>
|
||||
<TargetFramework>netcoreapp3.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
|
||||
|
@ -2,8 +2,6 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Screens.Edit.Compose.Components;
|
||||
|
||||
@ -11,7 +9,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
{
|
||||
public class OsuSelectionHandler : SelectionHandler
|
||||
{
|
||||
public override void HandleDrag(SelectionBlueprint blueprint, DragEvent dragEvent)
|
||||
public override void HandleMovement(MoveSelectionEvent moveEvent)
|
||||
{
|
||||
foreach (var h in SelectedHitObjects.OfType<OsuHitObject>())
|
||||
{
|
||||
@ -21,10 +19,10 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
continue;
|
||||
}
|
||||
|
||||
h.Position += dragEvent.Delta;
|
||||
h.Position += moveEvent.InstantDelta;
|
||||
}
|
||||
|
||||
base.HandleDrag(blueprint, dragEvent);
|
||||
base.HandleMovement(moveEvent);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -7,7 +7,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Taiko.Tests.dll"
|
||||
"${workspaceRoot}/bin/Debug/netcoreapp3.0/osu.Game.Rulesets.Taiko.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
@ -20,7 +20,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Release/netcoreapp2.2/osu.Game.Rulesets.Taiko.Tests.dll"
|
||||
"${workspaceRoot}/bin/Release/netcoreapp3.0/osu.Game.Rulesets.Taiko.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
|
@ -9,7 +9,7 @@
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>netcoreapp2.2</TargetFramework>
|
||||
<TargetFramework>netcoreapp3.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
|
||||
|
@ -29,7 +29,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
public async Task TestImportWhenClosed()
|
||||
{
|
||||
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportWhenClosed"))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportWhenClosed)))
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -46,7 +46,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
public async Task TestImportThenDelete()
|
||||
{
|
||||
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportThenDelete"))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportThenDelete)))
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -67,7 +67,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
public async Task TestImportThenImport()
|
||||
{
|
||||
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportThenImport"))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportThenImport)))
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -94,7 +94,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
public async Task TestImportCorruptThenImport()
|
||||
{
|
||||
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportThenImport"))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportCorruptThenImport)))
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -136,7 +136,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
public async Task TestRollbackOnFailure()
|
||||
{
|
||||
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestRollbackOnFailure"))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestRollbackOnFailure)))
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -213,7 +213,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
public async Task TestImportThenImportDifferentHash()
|
||||
{
|
||||
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportThenImportDifferentHash"))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportThenImportDifferentHash)))
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -244,7 +244,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
public async Task TestImportThenDeleteThenImport()
|
||||
{
|
||||
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportThenDeleteThenImport"))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportThenDeleteThenImport)))
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -272,7 +272,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
public async Task TestImportThenDeleteThenImportWithOnlineIDMismatch(bool set)
|
||||
{
|
||||
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost($"TestImportThenDeleteThenImport-{set}"))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost($"{nameof(TestImportThenDeleteThenImportWithOnlineIDMismatch)}-{set}"))
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -306,7 +306,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
public async Task TestImportWithDuplicateBeatmapIDs()
|
||||
{
|
||||
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportWithDuplicateBeatmapID"))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportWithDuplicateBeatmapIDs)))
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -392,7 +392,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
[Test]
|
||||
public async Task TestImportWhenFileOpen()
|
||||
{
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportWhenFileOpen"))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportWhenFileOpen)))
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -414,7 +414,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
[Test]
|
||||
public async Task TestImportNestedStructure()
|
||||
{
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportNestedStructure"))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportNestedStructure)))
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -456,9 +456,63 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
}
|
||||
}
|
||||
|
||||
public static async Task<BeatmapSetInfo> LoadOszIntoOsu(OsuGameBase osu, string path = null)
|
||||
[Test]
|
||||
public async Task TestImportWithIgnoredDirectoryInArchive()
|
||||
{
|
||||
var temp = path ?? TestResources.GetTestBeatmapForImport();
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportWithIgnoredDirectoryInArchive)))
|
||||
{
|
||||
try
|
||||
{
|
||||
var osu = loadOsu(host);
|
||||
|
||||
var temp = TestResources.GetTestBeatmapForImport();
|
||||
|
||||
string extractedFolder = $"{temp}_extracted";
|
||||
string dataFolder = Path.Combine(extractedFolder, "actual_data");
|
||||
string resourceForkFolder = Path.Combine(extractedFolder, "__MACOSX");
|
||||
string resourceForkFilePath = Path.Combine(resourceForkFolder, ".extracted");
|
||||
|
||||
Directory.CreateDirectory(dataFolder);
|
||||
Directory.CreateDirectory(resourceForkFolder);
|
||||
|
||||
using (var resourceForkFile = File.CreateText(resourceForkFilePath))
|
||||
{
|
||||
resourceForkFile.WriteLine("adding content so that it's not empty");
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
using (var zip = ZipArchive.Open(temp))
|
||||
zip.WriteToDirectory(dataFolder);
|
||||
|
||||
using (var zip = ZipArchive.Create())
|
||||
{
|
||||
zip.AddAllFromDirectory(extractedFolder);
|
||||
zip.SaveTo(temp, new ZipWriterOptions(CompressionType.Deflate));
|
||||
}
|
||||
|
||||
var imported = await osu.Dependencies.Get<BeatmapManager>().Import(temp);
|
||||
|
||||
ensureLoaded(osu);
|
||||
|
||||
Assert.IsFalse(imported.Files.Any(f => f.Filename.Contains("__MACOSX")), "Files contain resource fork folder, which should be ignored");
|
||||
Assert.IsFalse(imported.Files.Any(f => f.Filename.Contains("actual_data")), "Files contain common subfolder");
|
||||
}
|
||||
finally
|
||||
{
|
||||
Directory.Delete(extractedFolder, true);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
host.Exit();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static async Task<BeatmapSetInfo> LoadOszIntoOsu(OsuGameBase osu, string path = null, bool virtualTrack = false)
|
||||
{
|
||||
var temp = path ?? TestResources.GetTestBeatmapForImport(virtualTrack);
|
||||
|
||||
var manager = osu.Dependencies.Get<BeatmapManager>();
|
||||
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using NUnit.Framework;
|
||||
@ -14,9 +15,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
[Test]
|
||||
public void TestReadLineByLine()
|
||||
{
|
||||
const string contents = @"line 1
|
||||
line 2
|
||||
line 3";
|
||||
const string contents = "line 1\rline 2\nline 3";
|
||||
|
||||
using (var stream = new MemoryStream(Encoding.UTF8.GetBytes(contents)))
|
||||
using (var bufferedReader = new LineBufferedReader(stream))
|
||||
@ -31,9 +30,7 @@ line 3";
|
||||
[Test]
|
||||
public void TestPeekLineOnce()
|
||||
{
|
||||
const string contents = @"line 1
|
||||
peek this
|
||||
line 3";
|
||||
const string contents = "line 1\r\npeek this\nline 3";
|
||||
|
||||
using (var stream = new MemoryStream(Encoding.UTF8.GetBytes(contents)))
|
||||
using (var bufferedReader = new LineBufferedReader(stream))
|
||||
@ -49,9 +46,7 @@ line 3";
|
||||
[Test]
|
||||
public void TestPeekLineMultipleTimes()
|
||||
{
|
||||
const string contents = @"peek this once
|
||||
line 2
|
||||
peek this a lot";
|
||||
const string contents = "peek this once\nline 2\rpeek this a lot";
|
||||
|
||||
using (var stream = new MemoryStream(Encoding.UTF8.GetBytes(contents)))
|
||||
using (var bufferedReader = new LineBufferedReader(stream))
|
||||
@ -70,8 +65,7 @@ peek this a lot";
|
||||
[Test]
|
||||
public void TestPeekLineAtEndOfStream()
|
||||
{
|
||||
const string contents = @"first line
|
||||
second line";
|
||||
const string contents = "first line\r\nsecond line";
|
||||
|
||||
using (var stream = new MemoryStream(Encoding.UTF8.GetBytes(contents)))
|
||||
using (var bufferedReader = new LineBufferedReader(stream))
|
||||
@ -100,8 +94,7 @@ second line";
|
||||
[Test]
|
||||
public void TestReadToEndNoPeeks()
|
||||
{
|
||||
const string contents = @"first line
|
||||
second line";
|
||||
const string contents = "first line\r\nsecond line";
|
||||
|
||||
using (var stream = new MemoryStream(Encoding.UTF8.GetBytes(contents)))
|
||||
using (var bufferedReader = new LineBufferedReader(stream))
|
||||
@ -113,20 +106,19 @@ second line";
|
||||
[Test]
|
||||
public void TestReadToEndAfterReadsAndPeeks()
|
||||
{
|
||||
const string contents = @"this line is gone
|
||||
this one shouldn't be
|
||||
these ones
|
||||
definitely not";
|
||||
const string contents = "this line is gone\rthis one shouldn't be\r\nthese ones\ndefinitely not";
|
||||
|
||||
using (var stream = new MemoryStream(Encoding.UTF8.GetBytes(contents)))
|
||||
using (var bufferedReader = new LineBufferedReader(stream))
|
||||
{
|
||||
Assert.AreEqual("this line is gone", bufferedReader.ReadLine());
|
||||
Assert.AreEqual("this one shouldn't be", bufferedReader.PeekLine());
|
||||
const string ending = @"this one shouldn't be
|
||||
these ones
|
||||
definitely not";
|
||||
Assert.AreEqual(ending, bufferedReader.ReadToEnd());
|
||||
|
||||
var endingLines = bufferedReader.ReadToEnd().Split(new[] { '\r', '\n' }, StringSplitOptions.RemoveEmptyEntries);
|
||||
Assert.AreEqual(3, endingLines.Length);
|
||||
Assert.AreEqual("this one shouldn't be", endingLines[0]);
|
||||
Assert.AreEqual("these ones", endingLines[1]);
|
||||
Assert.AreEqual("definitely not", endingLines[2]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -11,13 +11,13 @@ namespace osu.Game.Tests.Resources
|
||||
{
|
||||
public static Stream OpenResource(string name) => new DllResourceStore("osu.Game.Tests.dll").GetStream($"Resources/{name}");
|
||||
|
||||
public static Stream GetTestBeatmapStream() => new DllResourceStore("osu.Game.Resources.dll").GetStream("Beatmaps/241526 Soleily - Renatus.osz");
|
||||
public static Stream GetTestBeatmapStream(bool virtualTrack = false) => new DllResourceStore("osu.Game.Resources.dll").GetStream($"Beatmaps/241526 Soleily - Renatus{(virtualTrack ? "_virtual" : "")}.osz");
|
||||
|
||||
public static string GetTestBeatmapForImport()
|
||||
public static string GetTestBeatmapForImport(bool virtualTrack = false)
|
||||
{
|
||||
var temp = Path.GetTempFileName() + ".osz";
|
||||
|
||||
using (var stream = GetTestBeatmapStream())
|
||||
using (var stream = GetTestBeatmapStream(virtualTrack))
|
||||
using (var newFile = File.Create(temp))
|
||||
stream.CopyTo(newFile);
|
||||
|
||||
|
@ -5,12 +5,15 @@ using System;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.API;
|
||||
@ -18,7 +21,9 @@ using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Game.Screens;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Select;
|
||||
using osu.Game.Tests.Beatmaps.IO;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osuTK.Input;
|
||||
@ -31,11 +36,11 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
private const float click_padding = 25;
|
||||
|
||||
private GameHost host;
|
||||
private TestOsuGame osuGame;
|
||||
private TestOsuGame game;
|
||||
|
||||
private Vector2 backButtonPosition => osuGame.ToScreenSpace(new Vector2(click_padding, osuGame.LayoutRectangle.Bottom - click_padding));
|
||||
private Vector2 backButtonPosition => game.ToScreenSpace(new Vector2(click_padding, game.LayoutRectangle.Bottom - click_padding));
|
||||
|
||||
private Vector2 optionsButtonPosition => osuGame.ToScreenSpace(new Vector2(click_padding, click_padding));
|
||||
private Vector2 optionsButtonPosition => game.ToScreenSpace(new Vector2(click_padding, click_padding));
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host)
|
||||
@ -54,23 +59,23 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
{
|
||||
AddStep("Create new game instance", () =>
|
||||
{
|
||||
if (osuGame != null)
|
||||
if (game != null)
|
||||
{
|
||||
Remove(osuGame);
|
||||
osuGame.Dispose();
|
||||
Remove(game);
|
||||
game.Dispose();
|
||||
}
|
||||
|
||||
osuGame = new TestOsuGame(LocalStorage, API);
|
||||
osuGame.SetHost(host);
|
||||
game = new TestOsuGame(LocalStorage, API);
|
||||
game.SetHost(host);
|
||||
|
||||
// todo: this can be removed once we can run audio trakcs without a device present
|
||||
// see https://github.com/ppy/osu/issues/1302
|
||||
osuGame.LocalConfig.Set(OsuSetting.IntroSequence, IntroSequence.Circles);
|
||||
game.LocalConfig.Set(OsuSetting.IntroSequence, IntroSequence.Circles);
|
||||
|
||||
Add(osuGame);
|
||||
Add(game);
|
||||
});
|
||||
AddUntilStep("Wait for load", () => osuGame.IsLoaded);
|
||||
AddUntilStep("Wait for intro", () => osuGame.ScreenStack.CurrentScreen is IntroScreen);
|
||||
AddUntilStep("Wait for load", () => game.IsLoaded);
|
||||
AddUntilStep("Wait for intro", () => game.ScreenStack.CurrentScreen is IntroScreen);
|
||||
confirmAtMainMenu();
|
||||
}
|
||||
|
||||
@ -82,11 +87,43 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
pushAndConfirm(() => songSelect = new TestSongSelect());
|
||||
AddStep("Show mods overlay", () => songSelect.ModSelectOverlay.Show());
|
||||
AddAssert("Overlay was shown", () => songSelect.ModSelectOverlay.State.Value == Visibility.Visible);
|
||||
AddStep("Press escape", () => pressAndRelease(Key.Escape));
|
||||
pushEscape();
|
||||
AddAssert("Overlay was hidden", () => songSelect.ModSelectOverlay.State.Value == Visibility.Hidden);
|
||||
exitViaEscapeAndConfirm();
|
||||
}
|
||||
|
||||
[TestCase(true)]
|
||||
[TestCase(false)]
|
||||
public void TestSongContinuesAfterExitPlayer(bool withUserPause)
|
||||
{
|
||||
Player player = null;
|
||||
|
||||
WorkingBeatmap beatmap() => game.Beatmap.Value;
|
||||
Track track() => beatmap().Track;
|
||||
|
||||
pushAndConfirm(() => new TestSongSelect());
|
||||
|
||||
AddStep("import beatmap", () => ImportBeatmapTest.LoadOszIntoOsu(game, virtualTrack: true).Wait());
|
||||
|
||||
AddUntilStep("wait for selected", () => !game.Beatmap.IsDefault);
|
||||
|
||||
if (withUserPause)
|
||||
AddStep("pause", () => game.Dependencies.Get<MusicController>().Stop());
|
||||
|
||||
AddStep("press enter", () => pressAndRelease(Key.Enter));
|
||||
|
||||
AddUntilStep("wait for player", () => (player = game.ScreenStack.CurrentScreen as Player) != null);
|
||||
AddUntilStep("wait for fail", () => player.HasFailed);
|
||||
|
||||
AddUntilStep("wait for track stop", () => !track().IsRunning);
|
||||
AddAssert("Ensure time before preview point", () => track().CurrentTime < beatmap().Metadata.PreviewTime);
|
||||
|
||||
pushEscape();
|
||||
|
||||
AddUntilStep("wait for track playing", () => track().IsRunning);
|
||||
AddAssert("Ensure time wasn't reset to preview point", () => track().CurrentTime < beatmap().Metadata.PreviewTime);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestExitSongSelectWithClick()
|
||||
{
|
||||
@ -98,7 +135,7 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
AddStep("Move mouse to backButton", () => InputManager.MoveMouseTo(backButtonPosition));
|
||||
|
||||
// BackButton handles hover using its child button, so this checks whether or not any of BackButton's children are hovered.
|
||||
AddUntilStep("Back button is hovered", () => InputManager.HoveredDrawables.Any(d => d.Parent == osuGame.BackButton));
|
||||
AddUntilStep("Back button is hovered", () => InputManager.HoveredDrawables.Any(d => d.Parent == game.BackButton));
|
||||
|
||||
AddStep("Click back button", () => InputManager.Click(MouseButton.Left));
|
||||
AddUntilStep("Overlay was hidden", () => songSelect.ModSelectOverlay.State.Value == Visibility.Hidden);
|
||||
@ -122,25 +159,28 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
[Test]
|
||||
public void TestOpenOptionsAndExitWithEscape()
|
||||
{
|
||||
AddUntilStep("Wait for options to load", () => osuGame.Settings.IsLoaded);
|
||||
AddUntilStep("Wait for options to load", () => game.Settings.IsLoaded);
|
||||
AddStep("Enter menu", () => pressAndRelease(Key.Enter));
|
||||
AddStep("Move mouse to options overlay", () => InputManager.MoveMouseTo(optionsButtonPosition));
|
||||
AddStep("Click options overlay", () => InputManager.Click(MouseButton.Left));
|
||||
AddAssert("Options overlay was opened", () => osuGame.Settings.State.Value == Visibility.Visible);
|
||||
AddAssert("Options overlay was opened", () => game.Settings.State.Value == Visibility.Visible);
|
||||
AddStep("Hide options overlay using escape", () => pressAndRelease(Key.Escape));
|
||||
AddAssert("Options overlay was closed", () => osuGame.Settings.State.Value == Visibility.Hidden);
|
||||
AddAssert("Options overlay was closed", () => game.Settings.State.Value == Visibility.Hidden);
|
||||
}
|
||||
|
||||
private void pushAndConfirm(Func<Screen> newScreen)
|
||||
{
|
||||
Screen screen = null;
|
||||
AddStep("Push new screen", () => osuGame.ScreenStack.Push(screen = newScreen()));
|
||||
AddUntilStep("Wait for new screen", () => osuGame.ScreenStack.CurrentScreen == screen && screen.IsLoaded);
|
||||
AddStep("Push new screen", () => game.ScreenStack.Push(screen = newScreen()));
|
||||
AddUntilStep("Wait for new screen", () => game.ScreenStack.CurrentScreen == screen && screen.IsLoaded);
|
||||
}
|
||||
|
||||
private void pushEscape() =>
|
||||
AddStep("Press escape", () => pressAndRelease(Key.Escape));
|
||||
|
||||
private void exitViaEscapeAndConfirm()
|
||||
{
|
||||
AddStep("Press escape", () => pressAndRelease(Key.Escape));
|
||||
pushEscape();
|
||||
confirmAtMainMenu();
|
||||
}
|
||||
|
||||
@ -151,7 +191,7 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
confirmAtMainMenu();
|
||||
}
|
||||
|
||||
private void confirmAtMainMenu() => AddUntilStep("Wait for main menu", () => osuGame.ScreenStack.CurrentScreen is MainMenu menu && menu.IsLoaded);
|
||||
private void confirmAtMainMenu() => AddUntilStep("Wait for main menu", () => game.ScreenStack.CurrentScreen is MainMenu menu && menu.IsLoaded);
|
||||
|
||||
private void pressAndRelease(Key key)
|
||||
{
|
||||
@ -169,6 +209,8 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
|
||||
public new OsuConfigManager LocalConfig => base.LocalConfig;
|
||||
|
||||
public new Bindable<WorkingBeatmap> Beatmap => base.Beatmap;
|
||||
|
||||
protected override Loader CreateLoader() => new TestLoader();
|
||||
|
||||
public TestOsuGame(Storage storage, IAPIProvider api)
|
||||
|
@ -10,7 +10,7 @@
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>netcoreapp2.2</TargetFramework>
|
||||
<TargetFramework>netcoreapp3.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
|
||||
|
@ -11,7 +11,7 @@
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>netcoreapp2.2</TargetFramework>
|
||||
<TargetFramework>netcoreapp3.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
|
||||
|
@ -1,15 +1,30 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using SharpCompress.Archives.Zip;
|
||||
using SharpCompress.Common;
|
||||
|
||||
namespace osu.Game.IO.Archives
|
||||
{
|
||||
public sealed class ZipArchiveReader : ArchiveReader
|
||||
{
|
||||
/// <summary>
|
||||
/// List of substrings that indicate a file should be ignored during the import process
|
||||
/// (usually due to representing no useful data and being autogenerated by the OS).
|
||||
/// </summary>
|
||||
private static readonly string[] filename_ignore_list =
|
||||
{
|
||||
// Mac-specific
|
||||
"__MACOSX",
|
||||
".DS_Store",
|
||||
// Windows-specific
|
||||
"Thumbs.db"
|
||||
};
|
||||
|
||||
private readonly Stream archiveStream;
|
||||
private readonly ZipArchive archive;
|
||||
|
||||
@ -43,7 +58,9 @@ namespace osu.Game.IO.Archives
|
||||
archiveStream.Dispose();
|
||||
}
|
||||
|
||||
public override IEnumerable<string> Filenames => archive.Entries.Select(e => e.Key).ToArray();
|
||||
private static bool canBeIgnored(IEntry entry) => filename_ignore_list.Any(ignoredName => entry.Key.IndexOf(ignoredName, StringComparison.OrdinalIgnoreCase) >= 0);
|
||||
|
||||
public override IEnumerable<string> Filenames => archive.Entries.Where(e => !canBeIgnored(e)).Select(e => e.Key).ToArray();
|
||||
|
||||
public override Stream GetUnderlyingStream() => archiveStream;
|
||||
}
|
||||
|
@ -1,12 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class GetUsersRequest : APIRequest<List<APIUser>>
|
||||
public class GetUsersRequest : APIRequest<GetUsersResponse>
|
||||
{
|
||||
protected override string Target => @"rankings/osu/performance";
|
||||
}
|
||||
|
15
osu.Game/Online/API/Requests/GetUsersResponse.cs
Normal file
15
osu.Game/Online/API/Requests/GetUsersResponse.cs
Normal file
@ -0,0 +1,15 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class GetUsersResponse : ResponseWithCursor
|
||||
{
|
||||
[JsonProperty("ranking")]
|
||||
public List<APIUser> Users;
|
||||
}
|
||||
}
|
16
osu.Game/Online/API/Requests/ResponseWithCursor.cs
Normal file
16
osu.Game/Online/API/Requests/ResponseWithCursor.cs
Normal file
@ -0,0 +1,16 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public abstract class ResponseWithCursor
|
||||
{
|
||||
/// <summary>
|
||||
/// A collection of parameters which should be passed to the search endpoint to fetch the next page.
|
||||
/// </summary>
|
||||
[JsonProperty("cursor")]
|
||||
public dynamic CursorJson;
|
||||
}
|
||||
}
|
@ -2,19 +2,12 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class SearchBeatmapSetsResponse
|
||||
public class SearchBeatmapSetsResponse : ResponseWithCursor
|
||||
{
|
||||
public IEnumerable<APIBeatmapSet> BeatmapSets;
|
||||
|
||||
/// <summary>
|
||||
/// A collection of parameters which should be passed to the search endpoint to fetch the next page.
|
||||
/// </summary>
|
||||
[JsonProperty("cursor")]
|
||||
public dynamic CursorJson;
|
||||
}
|
||||
}
|
||||
|
@ -98,20 +98,13 @@ namespace osu.Game.Overlays
|
||||
/// <summary>
|
||||
/// Start playing the current track (if not already playing).
|
||||
/// </summary>
|
||||
public void Play()
|
||||
{
|
||||
if (!IsPlaying)
|
||||
TogglePause();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Toggle pause / play.
|
||||
/// </summary>
|
||||
/// <returns>Whether the operation was successful.</returns>
|
||||
public bool TogglePause()
|
||||
public bool Play(bool restart = false)
|
||||
{
|
||||
var track = current?.Track;
|
||||
|
||||
IsUserPaused = false;
|
||||
|
||||
if (track == null)
|
||||
{
|
||||
if (beatmap.Disabled)
|
||||
@ -121,16 +114,38 @@ namespace osu.Game.Overlays
|
||||
return true;
|
||||
}
|
||||
|
||||
if (track.IsRunning)
|
||||
if (restart)
|
||||
track.Restart();
|
||||
else if (!IsPlaying)
|
||||
track.Start();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Stop playing the current track and pause at the current position.
|
||||
/// </summary>
|
||||
public void Stop()
|
||||
{
|
||||
var track = current?.Track;
|
||||
|
||||
IsUserPaused = true;
|
||||
if (track?.IsRunning == true)
|
||||
track.Stop();
|
||||
}
|
||||
else
|
||||
|
||||
/// <summary>
|
||||
/// Toggle pause / play.
|
||||
/// </summary>
|
||||
/// <returns>Whether the operation was successful.</returns>
|
||||
public bool TogglePause()
|
||||
{
|
||||
track.Start();
|
||||
IsUserPaused = false;
|
||||
}
|
||||
var track = current?.Track;
|
||||
|
||||
if (track?.IsRunning == true)
|
||||
Stop();
|
||||
else
|
||||
Play();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -118,7 +118,7 @@ namespace osu.Game.Overlays
|
||||
|
||||
default:
|
||||
var userRequest = new GetUsersRequest(); // TODO filter arguments!
|
||||
userRequest.Success += response => updateUsers(response.Select(r => r.User));
|
||||
userRequest.Success += res => updateUsers(res.Users.Select(r => r.User));
|
||||
API.Queue(getUsersRequest = userRequest);
|
||||
break;
|
||||
}
|
||||
|
@ -45,6 +45,11 @@ namespace osu.Game.Rulesets.Edit
|
||||
/// </summary>
|
||||
public readonly DrawableHitObject HitObject;
|
||||
|
||||
/// <summary>
|
||||
/// The screen-space position of <see cref="HitObject"/> prior to handling a movement event.
|
||||
/// </summary>
|
||||
internal Vector2 ScreenSpaceMovementStartPosition { get; private set; }
|
||||
|
||||
protected override bool ShouldBeAlive => (HitObject.IsAlive && HitObject.IsPresent) || State == SelectionState.Selected;
|
||||
public override bool HandlePositionalInput => ShouldBeAlive;
|
||||
public override bool RemoveWhenNotAlive => false;
|
||||
@ -131,7 +136,11 @@ namespace osu.Game.Rulesets.Edit
|
||||
return base.OnClick(e);
|
||||
}
|
||||
|
||||
protected override bool OnDragStart(DragStartEvent e) => true;
|
||||
protected override bool OnDragStart(DragStartEvent e)
|
||||
{
|
||||
ScreenSpaceMovementStartPosition = HitObject.ToScreenSpace(HitObject.OriginPosition);
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override bool OnDrag(DragEvent e)
|
||||
{
|
||||
|
@ -216,7 +216,12 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
|
||||
private void onSelectionRequested(SelectionBlueprint blueprint, InputState state) => selectionHandler.HandleSelectionRequested(blueprint, state);
|
||||
|
||||
private void onDragRequested(SelectionBlueprint blueprint, DragEvent dragEvent) => selectionHandler.HandleDrag(blueprint, dragEvent);
|
||||
private void onDragRequested(SelectionBlueprint blueprint, DragEvent dragEvent)
|
||||
{
|
||||
var movePosition = blueprint.ScreenSpaceMovementStartPosition + dragEvent.ScreenSpaceMousePosition - dragEvent.ScreenSpaceMouseDownPosition;
|
||||
|
||||
selectionHandler.HandleMovement(new MoveSelectionEvent(blueprint, blueprint.ScreenSpaceMovementStartPosition, movePosition));
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
|
@ -0,0 +1,46 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Compose.Components
|
||||
{
|
||||
/// <summary>
|
||||
/// An event which occurs when a <see cref="SelectionBlueprint"/> is moved.
|
||||
/// </summary>
|
||||
public class MoveSelectionEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// The <see cref="SelectionBlueprint"/> that triggered this <see cref="MoveSelectionEvent"/>.
|
||||
/// </summary>
|
||||
public readonly SelectionBlueprint Blueprint;
|
||||
|
||||
/// <summary>
|
||||
/// The starting screen-space position of the hitobject.
|
||||
/// </summary>
|
||||
public readonly Vector2 ScreenSpaceStartPosition;
|
||||
|
||||
/// <summary>
|
||||
/// The expected screen-space position of the hitobject at the current cursor position.
|
||||
/// </summary>
|
||||
public readonly Vector2 ScreenSpacePosition;
|
||||
|
||||
/// <summary>
|
||||
/// The distance between <see cref="ScreenSpacePosition"/> and the hitobject's current position, in the coordinate-space of the hitobject's parent.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This does not use <see cref="ScreenSpaceStartPosition"/> and does not represent the cumulative movement distance.
|
||||
/// </remarks>
|
||||
public readonly Vector2 InstantDelta;
|
||||
|
||||
public MoveSelectionEvent(SelectionBlueprint blueprint, Vector2 screenSpaceStartPosition, Vector2 screenSpacePosition)
|
||||
{
|
||||
Blueprint = blueprint;
|
||||
ScreenSpaceStartPosition = screenSpaceStartPosition;
|
||||
ScreenSpacePosition = screenSpacePosition;
|
||||
|
||||
InstantDelta = Blueprint.HitObject.Parent.ToLocalSpace(ScreenSpacePosition) - Blueprint.HitObject.Position;
|
||||
}
|
||||
}
|
||||
}
|
@ -65,11 +65,10 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
#region User Input Handling
|
||||
|
||||
/// <summary>
|
||||
/// Handles the selected <see cref="DrawableHitObject"/>s being dragged.
|
||||
/// Handles the selected <see cref="DrawableHitObject"/>s being moved.
|
||||
/// </summary>
|
||||
/// <param name="blueprint">The <see cref="SelectionBlueprint"/> that received the drag event.</param>
|
||||
/// <param name="dragEvent">The drag event.</param>
|
||||
public virtual void HandleDrag(SelectionBlueprint blueprint, DragEvent dragEvent)
|
||||
/// <param name="moveEvent">The move event.</param>
|
||||
public virtual void HandleMovement(MoveSelectionEvent moveEvent)
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -2,87 +2,42 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.IO.Archives;
|
||||
|
||||
namespace osu.Game.Screens.Menu
|
||||
{
|
||||
public class IntroCircles : IntroScreen
|
||||
{
|
||||
private const string menu_music_beatmap_hash = "3c8b1fcc9434dbb29e2fb613d3b9eada9d7bb6c125ceb32396c3b53437280c83";
|
||||
protected override string BeatmapHash => "3c8b1fcc9434dbb29e2fb613d3b9eada9d7bb6c125ceb32396c3b53437280c83";
|
||||
|
||||
private SampleChannel welcome;
|
||||
|
||||
private Bindable<bool> menuMusic;
|
||||
|
||||
private Track track;
|
||||
|
||||
private WorkingBeatmap introBeatmap;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game, ISampleStore samples)
|
||||
{
|
||||
menuMusic = config.GetBindable<bool>(OsuSetting.MenuMusic);
|
||||
|
||||
BeatmapSetInfo setInfo = null;
|
||||
|
||||
if (!menuMusic.Value)
|
||||
{
|
||||
var sets = beatmaps.GetAllUsableBeatmapSets();
|
||||
if (sets.Count > 0)
|
||||
setInfo = beatmaps.QueryBeatmapSet(s => s.ID == sets[RNG.Next(0, sets.Count - 1)].ID);
|
||||
}
|
||||
|
||||
if (setInfo == null)
|
||||
{
|
||||
setInfo = beatmaps.QueryBeatmapSet(b => b.Hash == menu_music_beatmap_hash);
|
||||
|
||||
if (setInfo == null)
|
||||
{
|
||||
// we need to import the default menu background beatmap
|
||||
setInfo = beatmaps.Import(new ZipArchiveReader(game.Resources.GetStream(@"Tracks/circles.osz"), "circles.osz")).Result;
|
||||
|
||||
setInfo.Protected = true;
|
||||
beatmaps.Update(setInfo);
|
||||
}
|
||||
}
|
||||
|
||||
introBeatmap = beatmaps.GetWorkingBeatmap(setInfo.Beatmaps[0]);
|
||||
track = introBeatmap.Track;
|
||||
|
||||
if (config.Get<bool>(OsuSetting.MenuVoice))
|
||||
welcome = samples.Get(@"welcome");
|
||||
}
|
||||
protected override string BeatmapFile => "circles.osz";
|
||||
|
||||
private const double delay_step_one = 2300;
|
||||
private const double delay_step_two = 600;
|
||||
|
||||
private SampleChannel welcome;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
if (MenuVoice.Value)
|
||||
welcome = audio.Samples.Get(@"welcome");
|
||||
}
|
||||
|
||||
protected override void LogoArriving(OsuLogo logo, bool resuming)
|
||||
{
|
||||
base.LogoArriving(logo, resuming);
|
||||
|
||||
if (!resuming)
|
||||
{
|
||||
Beatmap.Value = introBeatmap;
|
||||
introBeatmap = null;
|
||||
|
||||
welcome?.Play();
|
||||
|
||||
Scheduler.AddDelayed(delegate
|
||||
{
|
||||
// Only start the current track if it is the menu music. A beatmap's track is started when entering the Main Menu.
|
||||
if (menuMusic.Value)
|
||||
{
|
||||
track.Restart();
|
||||
track = null;
|
||||
}
|
||||
StartTrack();
|
||||
|
||||
PrepareMenuLoad();
|
||||
|
||||
@ -97,8 +52,6 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
public override void OnSuspending(IScreen next)
|
||||
{
|
||||
track = null;
|
||||
|
||||
this.FadeOut(300);
|
||||
base.OnSuspending(next);
|
||||
}
|
||||
|
@ -4,12 +4,16 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.IO.Archives;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -17,51 +21,90 @@ namespace osu.Game.Screens.Menu
|
||||
{
|
||||
public abstract class IntroScreen : StartupScreen
|
||||
{
|
||||
private readonly BindableDouble exitingVolumeFade = new BindableDouble(1);
|
||||
|
||||
public const int EXIT_DELAY = 3000;
|
||||
|
||||
[Resolved]
|
||||
private AudioManager audio { get; set; }
|
||||
|
||||
private SampleChannel seeya;
|
||||
|
||||
private Bindable<bool> menuVoice;
|
||||
|
||||
private LeasedBindable<WorkingBeatmap> beatmap;
|
||||
|
||||
public new Bindable<WorkingBeatmap> Beatmap => beatmap;
|
||||
|
||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBlack();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game)
|
||||
{
|
||||
// prevent user from changing beatmap while the intro is still runnning.
|
||||
beatmap = base.Beatmap.BeginLease(false);
|
||||
|
||||
menuVoice = config.GetBindable<bool>(OsuSetting.MenuVoice);
|
||||
seeya = audio.Samples.Get(@"seeya");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether we have loaded the menu previously.
|
||||
/// </summary>
|
||||
public bool DidLoadMenu { get; private set; }
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
/// <summary>
|
||||
/// A hash used to find the associated beatmap if already imported.
|
||||
/// </summary>
|
||||
protected abstract string BeatmapHash { get; }
|
||||
|
||||
/// <summary>
|
||||
/// A source file to use as an import source if the intro beatmap is not yet present.
|
||||
/// Should be within the "Tracks" namespace of game resources.
|
||||
/// </summary>
|
||||
protected abstract string BeatmapFile { get; }
|
||||
|
||||
protected IBindable<bool> MenuVoice { get; private set; }
|
||||
|
||||
protected IBindable<bool> MenuMusic { get; private set; }
|
||||
|
||||
private WorkingBeatmap introBeatmap;
|
||||
|
||||
protected Track Track { get; private set; }
|
||||
|
||||
private readonly BindableDouble exitingVolumeFade = new BindableDouble(1);
|
||||
|
||||
private const int exit_delay = 3000;
|
||||
|
||||
private SampleChannel seeya;
|
||||
|
||||
private LeasedBindable<WorkingBeatmap> beatmap;
|
||||
|
||||
private MainMenu mainMenu;
|
||||
|
||||
[Resolved]
|
||||
private AudioManager audio { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config, SkinManager skinManager, BeatmapManager beatmaps, Framework.Game game)
|
||||
{
|
||||
//cancel exiting if we haven't loaded the menu yet.
|
||||
return !DidLoadMenu;
|
||||
// prevent user from changing beatmap while the intro is still runnning.
|
||||
beatmap = Beatmap.BeginLease(false);
|
||||
|
||||
MenuVoice = config.GetBindable<bool>(OsuSetting.MenuVoice);
|
||||
MenuMusic = config.GetBindable<bool>(OsuSetting.MenuMusic);
|
||||
|
||||
seeya = audio.Samples.Get(@"seeya");
|
||||
|
||||
BeatmapSetInfo setInfo = null;
|
||||
|
||||
if (!MenuMusic.Value)
|
||||
{
|
||||
var sets = beatmaps.GetAllUsableBeatmapSets();
|
||||
if (sets.Count > 0)
|
||||
setInfo = beatmaps.QueryBeatmapSet(s => s.ID == sets[RNG.Next(0, sets.Count - 1)].ID);
|
||||
}
|
||||
|
||||
if (setInfo == null)
|
||||
{
|
||||
setInfo = beatmaps.QueryBeatmapSet(b => b.Hash == BeatmapHash);
|
||||
|
||||
if (setInfo == null)
|
||||
{
|
||||
// we need to import the default menu background beatmap
|
||||
setInfo = beatmaps.Import(new ZipArchiveReader(game.Resources.GetStream($"Tracks/{BeatmapFile}"), BeatmapFile)).Result;
|
||||
|
||||
setInfo.Protected = true;
|
||||
beatmaps.Update(setInfo);
|
||||
}
|
||||
}
|
||||
|
||||
introBeatmap = beatmaps.GetWorkingBeatmap(setInfo.Beatmaps[0]);
|
||||
Track = introBeatmap.Track;
|
||||
}
|
||||
|
||||
public override bool OnExiting(IScreen next) => !DidLoadMenu;
|
||||
|
||||
public override void OnResuming(IScreen last)
|
||||
{
|
||||
this.FadeIn(300);
|
||||
|
||||
double fadeOutTime = EXIT_DELAY;
|
||||
double fadeOutTime = exit_delay;
|
||||
//we also handle the exit transition.
|
||||
if (menuVoice.Value)
|
||||
if (MenuVoice.Value)
|
||||
seeya.Play();
|
||||
else
|
||||
fadeOutTime = 500;
|
||||
@ -75,6 +118,21 @@ namespace osu.Game.Screens.Menu
|
||||
base.OnResuming(last);
|
||||
}
|
||||
|
||||
public override void OnSuspending(IScreen next)
|
||||
{
|
||||
base.OnSuspending(next);
|
||||
Track = null;
|
||||
}
|
||||
|
||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBlack();
|
||||
|
||||
protected void StartTrack()
|
||||
{
|
||||
// Only start the current track if it is the menu music. A beatmap's track is started when entering the Main Menu.
|
||||
if (MenuMusic.Value)
|
||||
Track.Restart();
|
||||
}
|
||||
|
||||
protected override void LogoArriving(OsuLogo logo, bool resuming)
|
||||
{
|
||||
base.LogoArriving(logo, resuming);
|
||||
@ -85,6 +143,9 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
if (!resuming)
|
||||
{
|
||||
beatmap.Value = introBeatmap;
|
||||
introBeatmap = null;
|
||||
|
||||
logo.MoveTo(new Vector2(0.5f));
|
||||
logo.ScaleTo(Vector2.One);
|
||||
logo.Hide();
|
||||
@ -92,7 +153,7 @@ namespace osu.Game.Screens.Menu
|
||||
else
|
||||
{
|
||||
const int quick_appear = 350;
|
||||
int initialMovementTime = logo.Alpha > 0.2f ? quick_appear : 0;
|
||||
var initialMovementTime = logo.Alpha > 0.2f ? quick_appear : 0;
|
||||
|
||||
logo.MoveTo(new Vector2(0.5f), initialMovementTime, Easing.OutQuint);
|
||||
|
||||
@ -100,17 +161,12 @@ namespace osu.Game.Screens.Menu
|
||||
.ScaleTo(1, initialMovementTime, Easing.OutQuint)
|
||||
.FadeIn(quick_appear, Easing.OutQuint)
|
||||
.Then()
|
||||
.RotateTo(20, EXIT_DELAY * 1.5f)
|
||||
.FadeOut(EXIT_DELAY);
|
||||
.RotateTo(20, exit_delay * 1.5f)
|
||||
.FadeOut(exit_delay);
|
||||
}
|
||||
}
|
||||
|
||||
private MainMenu mainMenu;
|
||||
|
||||
protected void PrepareMenuLoad()
|
||||
{
|
||||
LoadComponentAsync(mainMenu = new MainMenu());
|
||||
}
|
||||
protected void PrepareMenuLoad() => LoadComponentAsync(mainMenu = new MainMenu());
|
||||
|
||||
protected void LoadMenu()
|
||||
{
|
||||
|
@ -7,8 +7,6 @@ using System.IO;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -17,12 +15,9 @@ using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Graphics.Video;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.IO.Archives;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
using osuTK;
|
||||
@ -32,9 +27,9 @@ namespace osu.Game.Screens.Menu
|
||||
{
|
||||
public class IntroTriangles : IntroScreen
|
||||
{
|
||||
private const string menu_music_beatmap_hash = "a1556d0801b3a6b175dda32ef546f0ec812b400499f575c44fccbe9c67f9b1e5";
|
||||
protected override string BeatmapHash => "a1556d0801b3a6b175dda32ef546f0ec812b400499f575c44fccbe9c67f9b1e5";
|
||||
|
||||
private SampleChannel welcome;
|
||||
protected override string BeatmapFile => "triangles.osz";
|
||||
|
||||
protected override BackgroundScreen CreateBackground() => background = new BackgroundScreenDefault(false)
|
||||
{
|
||||
@ -44,47 +39,14 @@ namespace osu.Game.Screens.Menu
|
||||
[Resolved]
|
||||
private AudioManager audio { get; set; }
|
||||
|
||||
private Bindable<bool> menuMusic;
|
||||
private Track track;
|
||||
private WorkingBeatmap introBeatmap;
|
||||
|
||||
private BackgroundScreenDefault background;
|
||||
|
||||
private SampleChannel welcome;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game)
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
menuMusic = config.GetBindable<bool>(OsuSetting.MenuMusic);
|
||||
|
||||
BeatmapSetInfo setInfo = null;
|
||||
|
||||
if (!menuMusic.Value)
|
||||
{
|
||||
var sets = beatmaps.GetAllUsableBeatmapSets();
|
||||
if (sets.Count > 0)
|
||||
setInfo = beatmaps.QueryBeatmapSet(s => s.ID == sets[RNG.Next(0, sets.Count - 1)].ID);
|
||||
}
|
||||
|
||||
if (setInfo == null)
|
||||
{
|
||||
setInfo = beatmaps.QueryBeatmapSet(b => b.Hash == menu_music_beatmap_hash);
|
||||
|
||||
if (setInfo == null)
|
||||
{
|
||||
// we need to import the default menu background beatmap
|
||||
setInfo = beatmaps.Import(new ZipArchiveReader(game.Resources.GetStream(@"Tracks/triangles.osz"), "triangles.osz")).Result;
|
||||
|
||||
setInfo.Protected = true;
|
||||
beatmaps.Update(setInfo);
|
||||
}
|
||||
}
|
||||
|
||||
introBeatmap = beatmaps.GetWorkingBeatmap(setInfo.Beatmaps[0]);
|
||||
|
||||
track = introBeatmap.Track;
|
||||
track.Reset();
|
||||
|
||||
if (config.Get<bool>(OsuSetting.MenuVoice) && !menuMusic.Value)
|
||||
// triangles has welcome sound included in the track. only play this if the user doesn't want menu music.
|
||||
if (MenuVoice.Value && !MenuMusic.Value)
|
||||
welcome = audio.Samples.Get(@"welcome");
|
||||
}
|
||||
|
||||
@ -96,24 +58,19 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
if (!resuming)
|
||||
{
|
||||
Beatmap.Value = introBeatmap;
|
||||
introBeatmap = null;
|
||||
|
||||
PrepareMenuLoad();
|
||||
|
||||
LoadComponentAsync(new TrianglesIntroSequence(logo, background)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Clock = new FramedClock(menuMusic.Value ? track : null),
|
||||
Clock = new FramedClock(MenuMusic.Value ? Track : null),
|
||||
LoadMenu = LoadMenu
|
||||
}, t =>
|
||||
{
|
||||
AddInternal(t);
|
||||
welcome?.Play();
|
||||
|
||||
// Only start the current track if it is the menu music. A beatmap's track is started when entering the Main Menu.
|
||||
if (menuMusic.Value)
|
||||
track.Start();
|
||||
StartTrack();
|
||||
});
|
||||
}
|
||||
}
|
||||
@ -124,12 +81,6 @@ namespace osu.Game.Screens.Menu
|
||||
background.FadeOut(100);
|
||||
}
|
||||
|
||||
public override void OnSuspending(IScreen next)
|
||||
{
|
||||
track = null;
|
||||
base.OnSuspending(next);
|
||||
}
|
||||
|
||||
private class TrianglesIntroSequence : CompositeDrawable
|
||||
{
|
||||
private readonly OsuLogo logo;
|
||||
|
@ -66,11 +66,7 @@ namespace osu.Game.Screens.Select
|
||||
/// </summary>
|
||||
protected readonly Container FooterPanels;
|
||||
|
||||
protected override BackgroundScreen CreateBackground()
|
||||
{
|
||||
var background = new BackgroundScreenBeatmap();
|
||||
return background;
|
||||
}
|
||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap();
|
||||
|
||||
protected readonly BeatmapCarousel Carousel;
|
||||
private readonly BeatmapInfoWedge beatmapInfoWedge;
|
||||
@ -490,7 +486,9 @@ namespace osu.Game.Screens.Select
|
||||
if (Beatmap != null && !Beatmap.Value.BeatmapSetInfo.DeletePending)
|
||||
{
|
||||
UpdateBeatmap(Beatmap.Value);
|
||||
ensurePlayingSelected();
|
||||
|
||||
// restart playback on returning to song select, regardless.
|
||||
music?.Play();
|
||||
}
|
||||
|
||||
base.OnResuming(last);
|
||||
@ -596,7 +594,7 @@ namespace osu.Game.Screens.Select
|
||||
track.RestartPoint = Beatmap.Value.Metadata.PreviewTime;
|
||||
|
||||
if (!track.IsRunning && (music?.IsUserPaused != true || isNewTrack))
|
||||
track.Restart();
|
||||
music?.Play(true);
|
||||
|
||||
lastTrack.SetTarget(track);
|
||||
}
|
||||
|
@ -25,8 +25,8 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.913.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.930.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1010.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.1011.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.24.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
@ -117,13 +117,13 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.1" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.913.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.930.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.930.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1010.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.1011.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.1011.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.24.0" />
|
||||
<PackageReference Include="NUnit" Version="3.11.0" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
<PackageReference Include="System.ComponentModel.Annotations" Version="4.6.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.NativeLibs" Version="2019.813.0" ExcludeAssets="all" />
|
||||
<PackageReference Include="ppy.osu.Framework.NativeLibs" Version="2019.1010.0" ExcludeAssets="all" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
Loading…
Reference in New Issue
Block a user