mirror of
https://github.com/ppy/osu.git
synced 2025-01-13 16:32:54 +08:00
Merge branch 'master' into fetch-private-chat-history
This commit is contained in:
commit
7f72f59307
@ -5,6 +5,6 @@
|
||||
"version": "3.1.100"
|
||||
},
|
||||
"msbuild-sdks": {
|
||||
"Microsoft.Build.Traversal": "2.0.34"
|
||||
"Microsoft.Build.Traversal": "2.0.48"
|
||||
}
|
||||
}
|
@ -1,11 +1,10 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using NUnit.Framework;
|
||||
@ -15,7 +14,6 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Formats;
|
||||
using osu.Game.IO;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Tests.Resources;
|
||||
@ -730,23 +728,17 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
await osu.Dependencies.Get<BeatmapManager>().Import(temp);
|
||||
|
||||
BeatmapSetInfo setToUpdate = manager.GetAllUsableBeatmapSets()[0];
|
||||
|
||||
var beatmapInfo = setToUpdate.Beatmaps.First(b => b.RulesetID == 0);
|
||||
Beatmap beatmapToUpdate = (Beatmap)manager.GetWorkingBeatmap(setToUpdate.Beatmaps.First(b => b.RulesetID == 0)).Beatmap;
|
||||
BeatmapSetFileInfo fileToUpdate = setToUpdate.Files.First(f => beatmapToUpdate.BeatmapInfo.Path.Contains(f.Filename));
|
||||
|
||||
using (var stream = new MemoryStream())
|
||||
{
|
||||
using (var writer = new StreamWriter(stream, Encoding.UTF8, 1024, true))
|
||||
{
|
||||
beatmapToUpdate.HitObjects.Clear();
|
||||
beatmapToUpdate.HitObjects.Add(new HitCircle { StartTime = 5000 });
|
||||
string oldMd5Hash = beatmapToUpdate.BeatmapInfo.MD5Hash;
|
||||
|
||||
new LegacyBeatmapEncoder(beatmapToUpdate).Encode(writer);
|
||||
}
|
||||
beatmapToUpdate.HitObjects.Clear();
|
||||
beatmapToUpdate.HitObjects.Add(new HitCircle { StartTime = 5000 });
|
||||
|
||||
stream.Seek(0, SeekOrigin.Begin);
|
||||
|
||||
manager.UpdateFile(setToUpdate, fileToUpdate, stream);
|
||||
}
|
||||
manager.Save(beatmapInfo, beatmapToUpdate);
|
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|
||||
// Check that the old file reference has been removed
|
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Assert.That(manager.QueryBeatmapSet(s => s.ID == setToUpdate.ID).Files.All(f => f.ID != fileToUpdate.ID));
|
||||
@ -755,6 +747,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
Beatmap updatedBeatmap = (Beatmap)manager.GetWorkingBeatmap(manager.QueryBeatmap(b => b.ID == beatmapToUpdate.BeatmapInfo.ID)).Beatmap;
|
||||
Assert.That(updatedBeatmap.HitObjects.Count, Is.EqualTo(1));
|
||||
Assert.That(updatedBeatmap.HitObjects[0].StartTime, Is.EqualTo(5000));
|
||||
Assert.That(updatedBeatmap.BeatmapInfo.MD5Hash, Is.Not.EqualTo(oldMd5Hash));
|
||||
}
|
||||
finally
|
||||
{
|
||||
|
@ -4,12 +4,18 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens.Multi;
|
||||
@ -23,6 +29,18 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
private TestPlaylist playlist;
|
||||
|
||||
private BeatmapManager manager;
|
||||
private RulesetStore rulesets;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
|
||||
|
||||
manager.Import(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo.BeatmapSet).Wait();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestNonEditableNonSelectable()
|
||||
{
|
||||
@ -182,6 +200,28 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDownloadButtonHiddenInitiallyWhenBeatmapExists()
|
||||
{
|
||||
createPlaylist(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo);
|
||||
|
||||
AddAssert("download button hidden", () => !playlist.ChildrenOfType<BeatmapDownloadTrackingComposite>().Single().IsPresent);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDownloadButtonVisibleInitiallyWhenBeatmapDoesNotExist()
|
||||
{
|
||||
var byOnlineId = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo;
|
||||
byOnlineId.BeatmapSet.OnlineBeatmapSetID = 1337; // Some random ID that does not exist locally.
|
||||
|
||||
var byChecksum = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo;
|
||||
byChecksum.MD5Hash = "1337"; // Some random checksum that does not exist locally.
|
||||
|
||||
createPlaylist(byOnlineId, byChecksum);
|
||||
|
||||
AddAssert("download buttons shown", () => playlist.ChildrenOfType<BeatmapDownloadTrackingComposite>().All(d => d.IsPresent));
|
||||
}
|
||||
|
||||
private void moveToItem(int index, Vector2? offset = null)
|
||||
=> AddStep($"move mouse to item {index}", () => InputManager.MoveMouseTo(playlist.ChildrenOfType<OsuRearrangeableListItem<PlaylistItem>>().ElementAt(index), offset));
|
||||
|
||||
@ -235,6 +275,39 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddUntilStep("wait for items to load", () => playlist.ItemMap.Values.All(i => i.IsLoaded));
|
||||
}
|
||||
|
||||
private void createPlaylist(params BeatmapInfo[] beatmaps)
|
||||
{
|
||||
AddStep("create playlist", () =>
|
||||
{
|
||||
Child = playlist = new TestPlaylist(false, false)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(500, 300)
|
||||
};
|
||||
|
||||
int index = 0;
|
||||
|
||||
foreach (var b in beatmaps)
|
||||
{
|
||||
playlist.Items.Add(new PlaylistItem
|
||||
{
|
||||
ID = index++,
|
||||
Beatmap = { Value = b },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo },
|
||||
RequiredMods =
|
||||
{
|
||||
new OsuModHardRock(),
|
||||
new OsuModDoubleTime(),
|
||||
new OsuModAutoplay()
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
AddUntilStep("wait for items to load", () => playlist.ItemMap.Values.All(i => i.IsLoaded));
|
||||
}
|
||||
|
||||
private class TestPlaylist : DrawableRoomPlaylist
|
||||
{
|
||||
public new IReadOnlyDictionary<PlaylistItem, RearrangeableListItem<PlaylistItem>> ItemMap => base.ItemMap;
|
||||
|
@ -141,6 +141,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
}
|
||||
|
||||
public readonly BindableList<Room> Rooms = new BindableList<Room>();
|
||||
|
||||
public Bindable<bool> InitialRoomsReceived { get; } = new Bindable<bool>(true);
|
||||
|
||||
IBindableList<Room> IRoomManager.Rooms => Rooms;
|
||||
|
||||
public void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null) => Rooms.Add(room);
|
||||
|
@ -133,6 +133,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
remove { }
|
||||
}
|
||||
|
||||
public Bindable<bool> InitialRoomsReceived { get; } = new Bindable<bool>(true);
|
||||
|
||||
public IBindableList<Room> Rooms { get; } = null;
|
||||
|
||||
public void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null)
|
||||
|
@ -5,7 +5,9 @@ using System;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
@ -29,14 +31,20 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[Cached(typeof(IRoomManager))]
|
||||
private readonly TestRoomManager roomManager = new TestRoomManager();
|
||||
|
||||
[Resolved]
|
||||
private BeatmapManager beatmaps { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; }
|
||||
private BeatmapManager manager;
|
||||
private RulesetStore rulesets;
|
||||
|
||||
private TestMatchSubScreen match;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
|
||||
|
||||
manager.Import(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo.BeatmapSet).Wait();
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
{
|
||||
@ -75,10 +83,49 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddAssert("first playlist item selected", () => match.SelectedItem.Value == Room.Playlist[0]);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBeatmapUpdatedOnReImport()
|
||||
{
|
||||
BeatmapSetInfo importedSet = null;
|
||||
|
||||
AddStep("import altered beatmap", () =>
|
||||
{
|
||||
var beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo);
|
||||
beatmap.BeatmapInfo.BaseDifficulty.CircleSize = 1;
|
||||
|
||||
importedSet = manager.Import(beatmap.BeatmapInfo.BeatmapSet).Result;
|
||||
});
|
||||
|
||||
AddStep("load room", () =>
|
||||
{
|
||||
Room.Name.Value = "my awesome room";
|
||||
Room.Host.Value = new User { Id = 2, Username = "peppy" };
|
||||
Room.Playlist.Add(new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = importedSet.Beatmaps[0] },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo }
|
||||
});
|
||||
});
|
||||
|
||||
AddStep("create room", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(match.ChildrenOfType<MatchSettingsOverlay.CreateRoomButton>().Single());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddAssert("match has altered beatmap", () => match.Beatmap.Value.Beatmap.BeatmapInfo.BaseDifficulty.CircleSize == 1);
|
||||
|
||||
AddStep("re-import original beatmap", () => manager.Import(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo.BeatmapSet).Wait());
|
||||
|
||||
AddAssert("match has original beatmap", () => match.Beatmap.Value.Beatmap.BeatmapInfo.BaseDifficulty.CircleSize != 1);
|
||||
}
|
||||
|
||||
private class TestMatchSubScreen : MatchSubScreen
|
||||
{
|
||||
public new Bindable<PlaylistItem> SelectedItem => base.SelectedItem;
|
||||
|
||||
public new Bindable<WorkingBeatmap> Beatmap => base.Beatmap;
|
||||
|
||||
public TestMatchSubScreen(Room room)
|
||||
: base(room)
|
||||
{
|
||||
@ -93,6 +140,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
remove => throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public Bindable<bool> InitialRoomsReceived { get; } = new Bindable<bool>(true);
|
||||
|
||||
public IBindableList<Room> Rooms { get; } = new BindableList<Room>();
|
||||
|
||||
public void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null)
|
||||
|
@ -79,6 +79,8 @@ namespace osu.Game.Beatmaps
|
||||
beatmaps = (BeatmapStore)ModelStore;
|
||||
beatmaps.BeatmapHidden += b => beatmapHidden.Value = new WeakReference<BeatmapInfo>(b);
|
||||
beatmaps.BeatmapRestored += b => beatmapRestored.Value = new WeakReference<BeatmapInfo>(b);
|
||||
beatmaps.ItemRemoved += removeWorkingCache;
|
||||
beatmaps.ItemUpdated += removeWorkingCache;
|
||||
|
||||
onlineLookupQueue = new BeatmapOnlineLookupQueue(api, storage);
|
||||
}
|
||||
@ -203,12 +205,17 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
stream.Seek(0, SeekOrigin.Begin);
|
||||
|
||||
UpdateFile(setInfo, setInfo.Files.Single(f => string.Equals(f.Filename, info.Path, StringComparison.OrdinalIgnoreCase)), stream);
|
||||
using (ContextFactory.GetForWrite())
|
||||
{
|
||||
var beatmapInfo = setInfo.Beatmaps.Single(b => b.ID == info.ID);
|
||||
beatmapInfo.MD5Hash = stream.ComputeMD5Hash();
|
||||
|
||||
stream.Seek(0, SeekOrigin.Begin);
|
||||
UpdateFile(setInfo, setInfo.Files.Single(f => string.Equals(f.Filename, info.Path, StringComparison.OrdinalIgnoreCase)), stream);
|
||||
}
|
||||
}
|
||||
|
||||
var working = workingCache.FirstOrDefault(w => w.BeatmapInfo?.ID == info.ID);
|
||||
if (working != null)
|
||||
workingCache.Remove(working);
|
||||
removeWorkingCache(info);
|
||||
}
|
||||
|
||||
private readonly WeakList<WorkingBeatmap> workingCache = new WeakList<WorkingBeatmap>();
|
||||
@ -410,6 +417,24 @@ namespace osu.Game.Beatmaps
|
||||
return endTime - startTime;
|
||||
}
|
||||
|
||||
private void removeWorkingCache(BeatmapSetInfo info)
|
||||
{
|
||||
if (info.Beatmaps == null) return;
|
||||
|
||||
foreach (var b in info.Beatmaps)
|
||||
removeWorkingCache(b);
|
||||
}
|
||||
|
||||
private void removeWorkingCache(BeatmapInfo info)
|
||||
{
|
||||
lock (workingCache)
|
||||
{
|
||||
var working = workingCache.FirstOrDefault(w => w.BeatmapInfo?.ID == info.ID);
|
||||
if (working != null)
|
||||
workingCache.Remove(working);
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
onlineLookupQueue?.Dispose();
|
||||
|
@ -42,7 +42,7 @@ namespace osu.Game.Beatmaps
|
||||
}
|
||||
}
|
||||
|
||||
private string getPathForFile(string filename) => BeatmapSetInfo.Files.FirstOrDefault(f => string.Equals(f.Filename, filename, StringComparison.OrdinalIgnoreCase))?.FileInfo.StoragePath;
|
||||
private string getPathForFile(string filename) => BeatmapSetInfo.Files.SingleOrDefault(f => string.Equals(f.Filename, filename, StringComparison.OrdinalIgnoreCase))?.FileInfo.StoragePath;
|
||||
|
||||
private TextureStore textureStore;
|
||||
|
||||
|
@ -429,7 +429,6 @@ namespace osu.Game.Database
|
||||
using (ContextFactory.GetForWrite())
|
||||
{
|
||||
item.Hash = computeHash(item);
|
||||
|
||||
ModelStore.Update(item);
|
||||
}
|
||||
}
|
||||
|
23
osu.Game/Online/API/APIPlaylistBeatmap.cs
Normal file
23
osu.Game/Online/API/APIPlaylistBeatmap.cs
Normal file
@ -0,0 +1,23 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Rulesets;
|
||||
|
||||
namespace osu.Game.Online.API
|
||||
{
|
||||
public class APIPlaylistBeatmap : APIBeatmap
|
||||
{
|
||||
[JsonProperty("checksum")]
|
||||
public string Checksum { get; set; }
|
||||
|
||||
public override BeatmapInfo ToBeatmap(RulesetStore rulesets)
|
||||
{
|
||||
var b = base.ToBeatmap(rulesets);
|
||||
b.MD5Hash = Checksum;
|
||||
return b;
|
||||
}
|
||||
}
|
||||
}
|
@ -64,7 +64,7 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
[JsonProperty(@"max_combo")]
|
||||
private int? maxCombo { get; set; }
|
||||
|
||||
public BeatmapInfo ToBeatmap(RulesetStore rulesets)
|
||||
public virtual BeatmapInfo ToBeatmap(RulesetStore rulesets)
|
||||
{
|
||||
var set = BeatmapSet?.ToBeatmapSet(rulesets);
|
||||
|
||||
|
@ -7,7 +7,6 @@ using Newtonsoft.Json;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
@ -37,7 +36,7 @@ namespace osu.Game.Online.Multiplayer
|
||||
public readonly BindableList<Mod> RequiredMods = new BindableList<Mod>();
|
||||
|
||||
[JsonProperty("beatmap")]
|
||||
private APIBeatmap apiBeatmap { get; set; }
|
||||
private APIPlaylistBeatmap apiBeatmap { get; set; }
|
||||
|
||||
private APIMod[] allowedModsBacking;
|
||||
|
||||
|
@ -41,9 +41,9 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
protected IBindable<bool> MenuMusic { get; private set; }
|
||||
|
||||
private WorkingBeatmap introBeatmap;
|
||||
private WorkingBeatmap initialBeatmap;
|
||||
|
||||
protected Track Track { get; private set; }
|
||||
protected Track Track => initialBeatmap?.Track;
|
||||
|
||||
private readonly BindableDouble exitingVolumeFade = new BindableDouble(1);
|
||||
|
||||
@ -58,6 +58,11 @@ namespace osu.Game.Screens.Menu
|
||||
[Resolved]
|
||||
private AudioManager audio { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Whether the <see cref="Track"/> is provided by osu! resources, rather than a user beatmap.
|
||||
/// </summary>
|
||||
protected bool UsingThemedIntro { get; private set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config, SkinManager skinManager, BeatmapManager beatmaps, Framework.Game game)
|
||||
{
|
||||
@ -71,29 +76,45 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
BeatmapSetInfo setInfo = null;
|
||||
|
||||
// if the user has requested not to play theme music, we should attempt to find a random beatmap from their collection.
|
||||
if (!MenuMusic.Value)
|
||||
{
|
||||
var sets = beatmaps.GetAllUsableBeatmapSets(IncludedDetails.Minimal);
|
||||
|
||||
if (sets.Count > 0)
|
||||
setInfo = beatmaps.QueryBeatmapSet(s => s.ID == sets[RNG.Next(0, sets.Count - 1)].ID);
|
||||
}
|
||||
|
||||
if (setInfo == null)
|
||||
{
|
||||
setInfo = beatmaps.QueryBeatmapSet(b => b.Hash == BeatmapHash);
|
||||
|
||||
if (setInfo == null)
|
||||
{
|
||||
// we need to import the default menu background beatmap
|
||||
setInfo = beatmaps.Import(new ZipArchiveReader(game.Resources.GetStream($"Tracks/{BeatmapFile}"), BeatmapFile)).Result;
|
||||
|
||||
setInfo.Protected = true;
|
||||
beatmaps.Update(setInfo);
|
||||
setInfo = beatmaps.QueryBeatmapSet(s => s.ID == sets[RNG.Next(0, sets.Count - 1)].ID);
|
||||
initialBeatmap = beatmaps.GetWorkingBeatmap(setInfo.Beatmaps[0]);
|
||||
}
|
||||
}
|
||||
|
||||
introBeatmap = beatmaps.GetWorkingBeatmap(setInfo.Beatmaps[0]);
|
||||
Track = introBeatmap.Track;
|
||||
// we generally want a song to be playing on startup, so use the intro music even if a user has specified not to if no other track is available.
|
||||
if (setInfo == null)
|
||||
{
|
||||
if (!loadThemedIntro())
|
||||
{
|
||||
// if we detect that the theme track or beatmap is unavailable this is either first startup or things are in a bad state.
|
||||
// this could happen if a user has nuked their files store. for now, reimport to repair this.
|
||||
var import = beatmaps.Import(new ZipArchiveReader(game.Resources.GetStream($"Tracks/{BeatmapFile}"), BeatmapFile)).Result;
|
||||
import.Protected = true;
|
||||
beatmaps.Update(import);
|
||||
|
||||
loadThemedIntro();
|
||||
}
|
||||
}
|
||||
|
||||
bool loadThemedIntro()
|
||||
{
|
||||
setInfo = beatmaps.QueryBeatmapSet(b => b.Hash == BeatmapHash);
|
||||
|
||||
if (setInfo != null)
|
||||
{
|
||||
initialBeatmap = beatmaps.GetWorkingBeatmap(setInfo.Beatmaps[0]);
|
||||
UsingThemedIntro = !(Track is TrackVirtual);
|
||||
}
|
||||
|
||||
return UsingThemedIntro;
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnResuming(IScreen last)
|
||||
@ -119,7 +140,7 @@ namespace osu.Game.Screens.Menu
|
||||
public override void OnSuspending(IScreen next)
|
||||
{
|
||||
base.OnSuspending(next);
|
||||
Track = null;
|
||||
initialBeatmap = null;
|
||||
}
|
||||
|
||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBlack();
|
||||
@ -127,7 +148,7 @@ namespace osu.Game.Screens.Menu
|
||||
protected void StartTrack()
|
||||
{
|
||||
// Only start the current track if it is the menu music. A beatmap's track is started when entering the Main Menu.
|
||||
if (MenuMusic.Value)
|
||||
if (UsingThemedIntro)
|
||||
Track.Restart();
|
||||
}
|
||||
|
||||
@ -141,8 +162,7 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
if (!resuming)
|
||||
{
|
||||
beatmap.Value = introBeatmap;
|
||||
introBeatmap = null;
|
||||
beatmap.Value = initialBeatmap;
|
||||
|
||||
logo.MoveTo(new Vector2(0.5f));
|
||||
logo.ScaleTo(Vector2.One);
|
||||
|
@ -46,7 +46,7 @@ namespace osu.Game.Screens.Menu
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
if (MenuVoice.Value && !MenuMusic.Value)
|
||||
if (MenuVoice.Value && !UsingThemedIntro)
|
||||
welcome = audio.Samples.Get(@"welcome");
|
||||
}
|
||||
|
||||
@ -61,7 +61,7 @@ namespace osu.Game.Screens.Menu
|
||||
LoadComponentAsync(new TrianglesIntroSequence(logo, background)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Clock = new FramedClock(MenuMusic.Value ? Track : null),
|
||||
Clock = new FramedClock(UsingThemedIntro ? Track : null),
|
||||
LoadMenu = LoadMenu
|
||||
}, t =>
|
||||
{
|
||||
|
@ -188,7 +188,7 @@ namespace osu.Game.Screens.Multi
|
||||
X = -18,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new PlaylistDownloadButton(item.Beatmap.Value.BeatmapSet)
|
||||
new PlaylistDownloadButton(item)
|
||||
{
|
||||
Size = new Vector2(50, 30)
|
||||
},
|
||||
@ -212,9 +212,15 @@ namespace osu.Game.Screens.Multi
|
||||
|
||||
private class PlaylistDownloadButton : BeatmapPanelDownloadButton
|
||||
{
|
||||
public PlaylistDownloadButton(BeatmapSetInfo beatmapSet)
|
||||
: base(beatmapSet)
|
||||
private readonly PlaylistItem playlistItem;
|
||||
|
||||
[Resolved]
|
||||
private BeatmapManager beatmapManager { get; set; }
|
||||
|
||||
public PlaylistDownloadButton(PlaylistItem playlistItem)
|
||||
: base(playlistItem.Beatmap.Value.BeatmapSet)
|
||||
{
|
||||
this.playlistItem = playlistItem;
|
||||
Alpha = 0;
|
||||
}
|
||||
|
||||
@ -223,11 +229,26 @@ namespace osu.Game.Screens.Multi
|
||||
base.LoadComplete();
|
||||
|
||||
State.BindValueChanged(stateChanged, true);
|
||||
FinishTransforms(true);
|
||||
}
|
||||
|
||||
private void stateChanged(ValueChangedEvent<DownloadState> state)
|
||||
{
|
||||
this.FadeTo(state.NewValue == DownloadState.LocallyAvailable ? 0 : 1, 500);
|
||||
switch (state.NewValue)
|
||||
{
|
||||
case DownloadState.LocallyAvailable:
|
||||
// Perform a local query of the beatmap by beatmap checksum, and reset the state if not matching.
|
||||
if (beatmapManager.QueryBeatmap(b => b.MD5Hash == playlistItem.Beatmap.Value.MD5Hash) == null)
|
||||
State.Value = DownloadState.NotDownloaded;
|
||||
else
|
||||
this.FadeTo(0, 500);
|
||||
|
||||
break;
|
||||
|
||||
default:
|
||||
this.FadeTo(1, 500);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -14,6 +14,11 @@ namespace osu.Game.Screens.Multi
|
||||
/// </summary>
|
||||
event Action RoomsUpdated;
|
||||
|
||||
/// <summary>
|
||||
/// Whether an initial listing of rooms has been received.
|
||||
/// </summary>
|
||||
Bindable<bool> InitialRoomsReceived { get; }
|
||||
|
||||
/// <summary>
|
||||
/// All the active <see cref="Room"/>s.
|
||||
/// </summary>
|
||||
|
@ -22,12 +22,16 @@ namespace osu.Game.Screens.Multi.Lounge
|
||||
|
||||
protected readonly FilterControl Filter;
|
||||
|
||||
private readonly Bindable<bool> initialRoomsReceived = new Bindable<bool>();
|
||||
|
||||
private readonly Container content;
|
||||
private readonly LoadingLayer loadingLayer;
|
||||
|
||||
[Resolved]
|
||||
private Bindable<Room> selectedRoom { get; set; }
|
||||
|
||||
private bool joiningRoom;
|
||||
|
||||
public LoungeSubScreen()
|
||||
{
|
||||
SearchContainer searchContainer;
|
||||
@ -73,6 +77,14 @@ namespace osu.Game.Screens.Multi.Lounge
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
initialRoomsReceived.BindTo(RoomManager.InitialRoomsReceived);
|
||||
initialRoomsReceived.BindValueChanged(onInitialRoomsReceivedChanged, true);
|
||||
}
|
||||
|
||||
protected override void UpdateAfterChildren()
|
||||
{
|
||||
base.UpdateAfterChildren();
|
||||
@ -126,12 +138,29 @@ namespace osu.Game.Screens.Multi.Lounge
|
||||
|
||||
private void joinRequested(Room room)
|
||||
{
|
||||
loadingLayer.Show();
|
||||
joiningRoom = true;
|
||||
updateLoadingLayer();
|
||||
|
||||
RoomManager?.JoinRoom(room, r =>
|
||||
{
|
||||
Open(room);
|
||||
joiningRoom = false;
|
||||
updateLoadingLayer();
|
||||
}, _ =>
|
||||
{
|
||||
joiningRoom = false;
|
||||
updateLoadingLayer();
|
||||
});
|
||||
}
|
||||
|
||||
private void onInitialRoomsReceivedChanged(ValueChangedEvent<bool> received) => updateLoadingLayer();
|
||||
|
||||
private void updateLoadingLayer()
|
||||
{
|
||||
if (joiningRoom || !initialRoomsReceived.Value)
|
||||
loadingLayer.Show();
|
||||
else
|
||||
loadingLayer.Hide();
|
||||
}, _ => loadingLayer.Hide());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -433,7 +433,7 @@ namespace osu.Game.Screens.Multi.Match.Components
|
||||
}
|
||||
}
|
||||
|
||||
private class CreateRoomButton : TriangleButton
|
||||
public class CreateRoomButton : TriangleButton
|
||||
{
|
||||
public CreateRoomButton()
|
||||
{
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Linq.Expressions;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Beatmaps;
|
||||
@ -52,24 +53,14 @@ namespace osu.Game.Screens.Multi.Match.Components
|
||||
|
||||
private void updateSelectedItem(PlaylistItem item)
|
||||
{
|
||||
hasBeatmap = false;
|
||||
|
||||
int? beatmapId = SelectedItem.Value?.Beatmap.Value?.OnlineBeatmapID;
|
||||
if (beatmapId == null)
|
||||
return;
|
||||
|
||||
hasBeatmap = beatmaps.QueryBeatmap(b => b.OnlineBeatmapID == beatmapId) != null;
|
||||
hasBeatmap = findBeatmap(expr => beatmaps.QueryBeatmap(expr));
|
||||
}
|
||||
|
||||
private void beatmapUpdated(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakSet)
|
||||
{
|
||||
if (weakSet.NewValue.TryGetTarget(out var set))
|
||||
{
|
||||
int? beatmapId = SelectedItem.Value?.Beatmap.Value?.OnlineBeatmapID;
|
||||
if (beatmapId == null)
|
||||
return;
|
||||
|
||||
if (set.Beatmaps.Any(b => b.OnlineBeatmapID == beatmapId))
|
||||
if (findBeatmap(expr => set.Beatmaps.AsQueryable().FirstOrDefault(expr)))
|
||||
Schedule(() => hasBeatmap = true);
|
||||
}
|
||||
}
|
||||
@ -78,15 +69,22 @@ namespace osu.Game.Screens.Multi.Match.Components
|
||||
{
|
||||
if (weakSet.NewValue.TryGetTarget(out var set))
|
||||
{
|
||||
int? beatmapId = SelectedItem.Value?.Beatmap.Value?.OnlineBeatmapID;
|
||||
if (beatmapId == null)
|
||||
return;
|
||||
|
||||
if (set.Beatmaps.Any(b => b.OnlineBeatmapID == beatmapId))
|
||||
if (findBeatmap(expr => set.Beatmaps.AsQueryable().FirstOrDefault(expr)))
|
||||
Schedule(() => hasBeatmap = false);
|
||||
}
|
||||
}
|
||||
|
||||
private bool findBeatmap(Func<Expression<Func<BeatmapInfo, bool>>, BeatmapInfo> expression)
|
||||
{
|
||||
int? beatmapId = SelectedItem.Value?.Beatmap.Value?.OnlineBeatmapID;
|
||||
string checksum = SelectedItem.Value?.Beatmap.Value?.MD5Hash;
|
||||
|
||||
if (beatmapId == null || checksum == null)
|
||||
return false;
|
||||
|
||||
return expression(b => b.OnlineBeatmapID == beatmapId && b.MD5Hash == checksum) != null;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
@ -207,6 +207,8 @@ namespace osu.Game.Screens.Multi.Match
|
||||
Ruleset.Value = item.Ruleset.Value;
|
||||
}
|
||||
|
||||
private void beatmapUpdated(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakSet) => Schedule(updateWorkingBeatmap);
|
||||
|
||||
private void updateWorkingBeatmap()
|
||||
{
|
||||
var beatmap = SelectedItem.Value?.Beatmap.Value;
|
||||
@ -217,17 +219,6 @@ namespace osu.Game.Screens.Multi.Match
|
||||
Beatmap.Value = beatmapManager.GetWorkingBeatmap(localBeatmap);
|
||||
}
|
||||
|
||||
private void beatmapUpdated(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakSet)
|
||||
{
|
||||
Schedule(() =>
|
||||
{
|
||||
if (Beatmap.Value != beatmapManager.DefaultBeatmap)
|
||||
return;
|
||||
|
||||
updateWorkingBeatmap();
|
||||
});
|
||||
}
|
||||
|
||||
private void onStart()
|
||||
{
|
||||
switch (type.Value)
|
||||
|
@ -25,6 +25,9 @@ namespace osu.Game.Screens.Multi
|
||||
public event Action RoomsUpdated;
|
||||
|
||||
private readonly BindableList<Room> rooms = new BindableList<Room>();
|
||||
|
||||
public Bindable<bool> InitialRoomsReceived { get; } = new Bindable<bool>();
|
||||
|
||||
public IBindableList<Room> Rooms => rooms;
|
||||
|
||||
public double TimeBetweenListingPolls
|
||||
@ -62,7 +65,11 @@ namespace osu.Game.Screens.Multi
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
listingPollingComponent = new ListingPollingComponent { RoomsReceived = onListingReceived },
|
||||
listingPollingComponent = new ListingPollingComponent
|
||||
{
|
||||
InitialRoomsReceived = { BindTarget = InitialRoomsReceived },
|
||||
RoomsReceived = onListingReceived
|
||||
},
|
||||
selectionPollingComponent = new SelectionPollingComponent { RoomReceived = onSelectedRoomReceived }
|
||||
};
|
||||
}
|
||||
@ -262,6 +269,8 @@ namespace osu.Game.Screens.Multi
|
||||
{
|
||||
public Action<List<Room>> RoomsReceived;
|
||||
|
||||
public readonly Bindable<bool> InitialRoomsReceived = new Bindable<bool>();
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
@ -273,6 +282,8 @@ namespace osu.Game.Screens.Multi
|
||||
{
|
||||
currentFilter.BindValueChanged(_ =>
|
||||
{
|
||||
InitialRoomsReceived.Value = false;
|
||||
|
||||
if (IsLoaded)
|
||||
PollImmediately();
|
||||
});
|
||||
@ -292,6 +303,7 @@ namespace osu.Game.Screens.Multi
|
||||
|
||||
pollReq.Success += result =>
|
||||
{
|
||||
InitialRoomsReceived.Value = true;
|
||||
RoomsReceived?.Invoke(result);
|
||||
tcs.SetResult(true);
|
||||
};
|
||||
|
@ -1,9 +1,11 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.IO;
|
||||
using osu.Game.Rulesets;
|
||||
@ -43,10 +45,25 @@ namespace osu.Game.Tests.Beatmaps
|
||||
private static Beatmap createTestBeatmap()
|
||||
{
|
||||
using (var stream = new MemoryStream(Encoding.UTF8.GetBytes(test_beatmap_data)))
|
||||
using (var reader = new LineBufferedReader(stream))
|
||||
return Decoder.GetDecoder<Beatmap>(reader).Decode(reader);
|
||||
{
|
||||
using (var reader = new LineBufferedReader(stream))
|
||||
{
|
||||
var b = Decoder.GetDecoder<Beatmap>(reader).Decode(reader);
|
||||
|
||||
b.BeatmapInfo.MD5Hash = test_beatmap_hash.Value.md5;
|
||||
b.BeatmapInfo.Hash = test_beatmap_hash.Value.sha2;
|
||||
|
||||
return b;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static readonly Lazy<(string md5, string sha2)> test_beatmap_hash = new Lazy<(string md5, string sha2)>(() =>
|
||||
{
|
||||
using (var stream = new MemoryStream(Encoding.UTF8.GetBytes(test_beatmap_data)))
|
||||
return (stream.ComputeMD5Hash(), stream.ComputeSHA2Hash());
|
||||
});
|
||||
|
||||
private const string test_beatmap_data = @"osu file format v14
|
||||
|
||||
[General]
|
||||
|
@ -20,13 +20,13 @@
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Dapper" Version="2.0.35" />
|
||||
<PackageReference Include="DiffPlex" Version="1.6.3" />
|
||||
<PackageReference Include="Humanizer" Version="2.8.11" />
|
||||
<PackageReference Include="Humanizer" Version="2.8.26" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2020.601.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.602.0" />
|
||||
<PackageReference Include="Sentry" Version="2.1.1" />
|
||||
<PackageReference Include="Sentry" Version="2.1.3" />
|
||||
<PackageReference Include="SharpCompress" Version="0.25.1" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="System.ComponentModel.Annotations" Version="4.7.0" />
|
||||
|
@ -76,7 +76,7 @@
|
||||
<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
|
||||
<ItemGroup Label="Transitive Dependencies">
|
||||
<PackageReference Include="DiffPlex" Version="1.6.3" />
|
||||
<PackageReference Include="Humanizer" Version="2.8.11" />
|
||||
<PackageReference Include="Humanizer" Version="2.8.26" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||
|
Loading…
Reference in New Issue
Block a user