diff --git a/osu.Game/Tests/Visual/EditorSavingTestScene.cs b/osu.Game/Tests/Visual/EditorSavingTestScene.cs
index 72b5d076a5..cc39ead1de 100644
--- a/osu.Game/Tests/Visual/EditorSavingTestScene.cs
+++ b/osu.Game/Tests/Visual/EditorSavingTestScene.cs
@@ -16,7 +16,7 @@ namespace osu.Game.Tests.Visual
///
/// Tests the general expected flow of creating a new beatmap, saving it, then loading it back from song select.
///
- public class EditorSavingTestScene : OsuGameTestScene
+ public abstract class EditorSavingTestScene : OsuGameTestScene
{
protected Editor Editor => Game.ChildrenOfType().FirstOrDefault();