diff --git a/osu.Game/Tests/Visual/EditorSavingTestScene.cs b/osu.Game/Tests/Visual/EditorSavingTestScene.cs index 72b5d076a5..cc39ead1de 100644 --- a/osu.Game/Tests/Visual/EditorSavingTestScene.cs +++ b/osu.Game/Tests/Visual/EditorSavingTestScene.cs @@ -16,7 +16,7 @@ namespace osu.Game.Tests.Visual /// /// Tests the general expected flow of creating a new beatmap, saving it, then loading it back from song select. /// - public class EditorSavingTestScene : OsuGameTestScene + public abstract class EditorSavingTestScene : OsuGameTestScene { protected Editor Editor => Game.ChildrenOfType().FirstOrDefault();