From 7f2d14416a16d7b849e7c9be682bd4f84493c024 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 7 Sep 2019 14:44:44 +0900 Subject: [PATCH] Reset DrawableHitObject lifetimes on state change --- osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs index db87d4b4f2..e3390c8cf0 100644 --- a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs +++ b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs @@ -153,6 +153,9 @@ namespace osu.Game.Rulesets.Objects.Drawables if (UseTransformStateManagement) { + lifetimeStart = null; + LifetimeEnd = double.MaxValue; + double transformTime = HitObject.StartTime - InitialLifetimeOffset; base.ApplyTransformsAt(transformTime, true);