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Fix spectator crashing when converting mania replay frames
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parent
d2d0896298
commit
7f24518004
@ -9,6 +9,8 @@ using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.Spectator;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Replays.Types;
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using osu.Game.Scoring;
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using osu.Game.Screens.Ranking;
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@ -43,6 +45,36 @@ namespace osu.Game.Screens.Play
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});
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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spectatorClient.OnNewFrames += userSentFrames;
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}
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private void userSentFrames(int userId, FrameDataBundle bundle)
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{
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if (userId != score.ScoreInfo.User.Id)
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return;
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if (!LoadedBeatmapSuccessfully)
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return;
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if (!this.IsCurrentScreen())
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return;
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foreach (var frame in bundle.Frames)
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{
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IConvertibleReplayFrame convertibleFrame = GameplayRuleset.CreateConvertibleReplayFrame();
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convertibleFrame.FromLegacy(frame, GameplayBeatmap.PlayableBeatmap);
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var convertedFrame = (ReplayFrame)convertibleFrame;
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convertedFrame.Time = frame.Time;
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score.Replay.Frames.Add(convertedFrame);
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}
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}
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protected override ResultsScreen CreateResults(ScoreInfo score)
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{
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return new SpectatorResultsScreen(score);
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@ -67,6 +99,8 @@ namespace osu.Game.Screens.Play
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public override bool OnExiting(IScreen next)
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{
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spectatorClient.OnUserBeganPlaying -= userBeganPlaying;
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spectatorClient.OnNewFrames -= userSentFrames;
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return base.OnExiting(next);
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}
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@ -85,7 +119,10 @@ namespace osu.Game.Screens.Play
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base.Dispose(isDisposing);
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if (spectatorClient != null)
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{
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spectatorClient.OnUserBeganPlaying -= userBeganPlaying;
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spectatorClient.OnNewFrames -= userSentFrames;
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}
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}
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}
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}
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@ -15,8 +15,6 @@ using osu.Game.Database;
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using osu.Game.Online.Spectator;
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using osu.Game.Replays;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Replays.Types;
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using osu.Game.Scoring;
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using osu.Game.Users;
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@ -71,8 +69,6 @@ namespace osu.Game.Screens.Spectate
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playingUserStates.BindTo(spectatorClient.PlayingUserStates);
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playingUserStates.BindCollectionChanged(onPlayingUserStatesChanged, true);
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spectatorClient.OnNewFrames += userSentFrames;
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managerUpdated = beatmaps.ItemUpdated.GetBoundCopy();
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managerUpdated.BindValueChanged(beatmapUpdated);
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@ -197,29 +193,6 @@ namespace osu.Game.Screens.Spectate
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Schedule(() => StartGameplay(userId, gameplayState));
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}
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private void userSentFrames(int userId, FrameDataBundle bundle)
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{
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if (!userMap.ContainsKey(userId))
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return;
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if (!gameplayStates.TryGetValue(userId, out var gameplayState))
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return;
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// The ruleset instance should be guaranteed to be in sync with the score via ScoreLock.
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Debug.Assert(gameplayState.Ruleset != null && gameplayState.Ruleset.RulesetInfo.Equals(gameplayState.Score.ScoreInfo.Ruleset));
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foreach (var frame in bundle.Frames)
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{
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IConvertibleReplayFrame convertibleFrame = gameplayState.Ruleset.CreateConvertibleReplayFrame();
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convertibleFrame.FromLegacy(frame, gameplayState.Beatmap.Beatmap);
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var convertedFrame = (ReplayFrame)convertibleFrame;
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convertedFrame.Time = frame.Time;
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gameplayState.Score.Replay.Frames.Add(convertedFrame);
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}
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}
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/// <summary>
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/// Invoked when a spectated user's state has changed.
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/// </summary>
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@ -260,8 +233,6 @@ namespace osu.Game.Screens.Spectate
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if (spectatorClient != null)
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{
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spectatorClient.OnNewFrames -= userSentFrames;
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foreach (var (userId, _) in userMap)
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spectatorClient.StopWatchingUser(userId);
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}
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