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Fix oversight in timekeeping

This commit is contained in:
Dean Herbert 2024-07-30 21:58:54 +09:00
parent 25747fdeb3
commit 7f22ade90d
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@ -88,13 +88,13 @@ namespace osu.Game.Overlays.Chat
{ {
base.Update(); base.Update();
int? lastMinutes = null; long? lastMinutes = null;
for (int i = 0; i < ChatLineFlow.Count; i++) for (int i = 0; i < ChatLineFlow.Count; i++)
{ {
if (ChatLineFlow[i] is ChatLine chatline) if (ChatLineFlow[i] is ChatLine chatline)
{ {
int minutes = chatline.Message.Timestamp.TotalOffsetMinutes; long minutes = chatline.Message.Timestamp.ToUnixTimeSeconds() / 60;
chatline.AlternatingBackground = i % 2 == 0; chatline.AlternatingBackground = i % 2 == 0;
chatline.RequiresTimestamp = minutes != lastMinutes; chatline.RequiresTimestamp = minutes != lastMinutes;