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Made the Chat testcase include a beatmapsetoverlay so links can be clicked from in there. Also had to implement private DI to make it work
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@ -2,7 +2,9 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.ComponentModel;
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using System.ComponentModel;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Online.API;
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using osu.Game.Overlays;
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using osu.Game.Overlays;
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namespace osu.Game.Tests.Visual
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namespace osu.Game.Tests.Visual
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@ -10,12 +12,26 @@ namespace osu.Game.Tests.Visual
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[Description("Testing chat api and overlay")]
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[Description("Testing chat api and overlay")]
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internal class TestCaseChatDisplay : OsuTestCase
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internal class TestCaseChatDisplay : OsuTestCase
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{
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{
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private BeatmapSetOverlay beatmapSetOverlay;
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private DependencyContainer dependencies;
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protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent) => dependencies = new DependencyContainer(parent);
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public TestCaseChatDisplay()
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public TestCaseChatDisplay()
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{
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{
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Add(new ChatOverlay
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Add(new ChatOverlay
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{
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{
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State = Visibility.Visible
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State = Visibility.Visible
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});
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});
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Add(beatmapSetOverlay = new BeatmapSetOverlay());
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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dependencies.Cache(beatmapSetOverlay);
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}
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}
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}
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}
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}
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}
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