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Fix testcases

This commit is contained in:
smoogipoo 2018-05-07 13:28:01 +09:00
parent ad2c2a5fe6
commit 7ee8228a37
2 changed files with 4 additions and 3 deletions

View File

@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.Mania.Tests
protected override string ResourceAssembly => "osu.Game.Rulesets.Mania";
[NonParallelizable]
[TestCase("basic", false)]
[TestCase("basic")]
public new void Test(string name)
{
base.Test(name);

View File

@ -37,7 +37,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
private Container playfieldContainer;
[BackgroundDependencyLoader]
private void load(RulesetStore rulesets)
private void load()
{
AddStep("Hit!", () => addHitJudgement(false));
AddStep("Kiai hit", () => addHitJudgement(true));
@ -73,6 +73,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
Title = @"Sample Beatmap",
AuthorString = @"peppy",
},
Ruleset = new TaikoRuleset().RulesetInfo
},
ControlPointInfo = controlPointInfo
});
@ -86,7 +87,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
RelativeSizeAxes = Axes.X,
Height = 768,
Clock = new FramedClock(rateAdjustClock),
Children = new[] { rulesetContainer = new TaikoRulesetContainer(rulesets.GetRuleset(1).CreateInstance(), beatmap) }
Children = new[] { rulesetContainer = new TaikoRulesetContainer(new TaikoRuleset(), beatmap) }
});
}