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Add back local bool (required due to action limitations)
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@ -140,6 +140,8 @@ namespace osu.Game.Screens.Menu
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Beatmap.ValueChanged += beatmap_ValueChanged;
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}
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private bool loginDisplayed = false;
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protected override void LogoArriving(OsuLogo logo, bool resuming)
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{
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base.LogoArriving(logo, resuming);
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@ -160,11 +162,18 @@ namespace osu.Game.Screens.Menu
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}
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else if (!api.IsLoggedIn)
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{
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logo.Action += () =>
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logo.Action += displayLogin;
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}
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bool displayLogin()
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{
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if (!loginDisplayed)
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{
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Scheduler.AddDelayed(() => login?.Show(), 500);
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return true;
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};
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loginDisplayed = true;
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}
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return true;
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}
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}
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