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mirror of https://github.com/ppy/osu.git synced 2024-12-15 02:42:54 +08:00

Merge remote-tracking branch 'upstream/master' into difficulty-icon-tooltip

This commit is contained in:
Dean Herbert 2019-08-15 11:54:59 +09:00
commit 7e74953784
559 changed files with 15186 additions and 5925 deletions

1
.gitignore vendored
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@ -198,6 +198,7 @@ ClientBin/
*.publishsettings *.publishsettings
node_modules/ node_modules/
orleans.codegen.cs orleans.codegen.cs
Resource.designer.cs
# Since there are multiple workflows, uncomment next line to ignore bower_components # Since there are multiple workflows, uncomment next line to ignore bower_components
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)

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.gitmodules vendored
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@ -1,2 +0,0 @@
language: csharp
solution: osu.sln

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<p align="center">
<img width="500px" src="assets/lazer.png">
</p>
# osu! # osu!
[![Build status](https://ci.appveyor.com/api/projects/status/u2p01nx7l6og8buh?svg=true)](https://ci.appveyor.com/project/peppy/osu) [![CodeFactor](https://www.codefactor.io/repository/github/ppy/osu/badge)](https://www.codefactor.io/repository/github/ppy/osu) [![dev chat](https://discordapp.com/api/guilds/188630481301012481/widget.png?style=shield)](https://discord.gg/ppy) [![Build status](https://ci.appveyor.com/api/projects/status/u2p01nx7l6og8buh?svg=true)](https://ci.appveyor.com/project/peppy/osu) [![CodeFactor](https://www.codefactor.io/repository/github/ppy/osu/badge)](https://www.codefactor.io/repository/github/ppy/osu) [![dev chat](https://discordapp.com/api/guilds/188630481301012481/widget.png?style=shield)](https://discord.gg/ppy)
@ -15,15 +19,14 @@ Detailed changelogs are published on the [official osu! site](https://osu.ppy.sh
## Requirements ## Requirements
- A desktop platform with the [.NET Core SDK 2.2](https://www.microsoft.com/net/learn/get-started) or higher installed. - A desktop platform with the [.NET Core SDK 2.2](https://www.microsoft.com/net/learn/get-started) or higher installed.
- When running on linux, please have a system-wide ffmpeg installation available to support video decoding.
- When running on Windows 7 or 8.1, **[additional prerequisites](https://docs.microsoft.com/en-us/dotnet/core/windows-prerequisites?tabs=netcore2x)** may be required to correctly run .NET Core applications if your operating system is not up-to-date with the latest service packs.
- When working with the codebase, we recommend using an IDE with intellisense and syntax highlighting, such as [Visual Studio 2017+](https://visualstudio.microsoft.com/vs/), [Jetbrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/). - When working with the codebase, we recommend using an IDE with intellisense and syntax highlighting, such as [Visual Studio 2017+](https://visualstudio.microsoft.com/vs/), [Jetbrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/).
- Note that there are **[additional requirements for Windows 7 and Windows 8.1](https://docs.microsoft.com/en-us/dotnet/core/windows-prerequisites?tabs=netcore2x)** which you may need to manually install if your operating system is not up-to-date.
## Running osu! ## Running osu!
### Releases ### Releases
![](https://puu.sh/DCmvA/f6a74f5fbb.png)
If you are not interested in developing the game, you can still consume our [binary releases](https://github.com/ppy/osu/releases). If you are not interested in developing the game, you can still consume our [binary releases](https://github.com/ppy/osu/releases).
**Latest build:** **Latest build:**
@ -32,7 +35,7 @@ If you are not interested in developing the game, you can still consume our [bin
| ------------- | ------------- | | ------------- | ------------- |
- **Linux** users are recommended to self-compile until we have official deployment in place. - **Linux** users are recommended to self-compile until we have official deployment in place.
- **iOS** users can join the [TestFlight beta program](https://t.co/PasE1zrHhw) (note that due to high demand this is regularly full). - **iOS** users can join the [TestFlight beta program](https://testflight.apple.com/join/2tLcjWlF) (note that due to high demand this is regularly full).
- **Android** users can self-compile, and expect a public beta soon. - **Android** users can self-compile, and expect a public beta soon.
If your platform is not listed above, there is still a chance you can manually build it by following the instructions below. If your platform is not listed above, there is still a chance you can manually build it by following the instructions below.
@ -72,7 +75,7 @@ If the build fails, try to restore nuget packages with `dotnet restore`.
On Linux, the environment variable `LD_LIBRARY_PATH` must point to the build directory, located at `osu.Desktop/bin/Debug/$NETCORE_VERSION`. On Linux, the environment variable `LD_LIBRARY_PATH` must point to the build directory, located at `osu.Desktop/bin/Debug/$NETCORE_VERSION`.
`$NETCORE_VERSION` is the version of .NET Core SDK. You can have it with `grep TargetFramework osu.Desktop/osu.Desktop.csproj | sed -r 's/.*>(.*)<\/.*/\1/'`. `$NETCORE_VERSION` is the version of the targeted .NET Core SDK. You can check it by running `grep TargetFramework osu.Desktop/osu.Desktop.csproj | sed -r 's/.*>(.*)<\/.*/\1/'`.
For example, you can run osu! with the following command: For example, you can run osu! with the following command:
@ -92,11 +95,13 @@ Code analysis can be run with `powershell ./build.ps1` or `build.sh`. This is cu
We welcome all contributions, but keep in mind that we already have a lot of the UI designed. If you wish to work on something with the intention on having it included in the official distribution, please open an issue for discussion and we will give you what you need from a design perspective to proceed. If you want to make *changes* to the design, we recommend you open an issue with your intentions before spending too much time, to ensure no effort is wasted. We welcome all contributions, but keep in mind that we already have a lot of the UI designed. If you wish to work on something with the intention on having it included in the official distribution, please open an issue for discussion and we will give you what you need from a design perspective to proceed. If you want to make *changes* to the design, we recommend you open an issue with your intentions before spending too much time, to ensure no effort is wasted.
Please make sure you are familiar with the [development and testing](https://github.com/ppy/osu-framework/wiki/Development-and-Testing) procedure we have set up. New component development, and where possible, bug fixing and debugging existing components **should always be done under VisualTests**. If you're unsure of what you can help with, check out the [list of open issues](https://github.com/ppy/osu/issues) (especially those with the ["good first issue"](https://github.com/ppy/osu/issues?q=is%3Aissue+is%3Aopen+sort%3Aupdated-desc+label%3A%22good+first+issue%22) label).
Contributions can be made via pull requests to this repository. We hope to credit and reward larger contributions via a [bounty system](https://www.bountysource.com/teams/ppy). If you're unsure of what you can help with, check out the [list of open issues](https://github.com/ppy/osu/issues). Before starting, please make sure you are familiar with the [development and testing](https://github.com/ppy/osu-framework/wiki/Development-and-Testing) procedure we have set up. New component development, and where possible, bug fixing and debugging existing components **should always be done under VisualTests**.
Note that while we already have certain standards in place, nothing is set in stone. If you have an issue with the way code is structured; with any libraries we are using; with any processes involved with contributing, *please* bring it up. I welcome all feedback so we can make contributing to this project as pain-free as possible. Note that while we already have certain standards in place, nothing is set in stone. If you have an issue with the way code is structured; with any libraries we are using; with any processes involved with contributing, *please* bring it up. We welcome all feedback so we can make contributing to this project as pain-free as possible.
For those interested, we love to reward quality contributions via [bounties](https://docs.google.com/spreadsheets/d/1jNXfj_S3Pb5PErA-czDdC9DUu4IgUbe1Lt8E7CYUJuE/view?&rm=minimal#gid=523803337), paid out via paypal or osu! supporter tags. Don't hesitate to [request a bounty](https://docs.google.com/forms/d/e/1FAIpQLSet_8iFAgPMG526pBZ2Kic6HSh7XPM3fE8xPcnWNkMzINDdYg/viewform) for your work on this project.
## Licence ## Licence

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<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=D9A367C9_002D4C1A_002D489F_002D9B05_002DA0CEA2B53B58/@EntryIndexedValue">ExplicitlyExcluded</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/AnalysisEnabled/@EntryValue">SOLUTION</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ArrangeAccessorOwnerBody/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ArrangeModifiersOrder/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ArrangeRedundantParentheses/@EntryIndexedValue"></s:String>
<s:Boolean x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ArrangeRedundantParentheses/@EntryIndexRemoved">True</s:Boolean>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ArrangeTypeMemberModifiers/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ArrangeTypeModifiers/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AssignedValueIsNeverUsed/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AssignNullToNotNullAttribute/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AutoPropertyCanBeMadeGetOnly_002EGlobal/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AutoPropertyCanBeMadeGetOnly_002ELocal/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=CanBeReplacedWithTryCastAndCheckForNull/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=CheckForReferenceEqualityInstead_002E1/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=CheckForReferenceEqualityInstead_002E2/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ClassNeverInstantiated_002EGlobal/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ClassNeverInstantiated_002ELocal/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ClassWithVirtualMembersNeverInherited_002EGlobal/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=CollectionNeverQueried_002EGlobal/@EntryIndexedValue">SUGGESTION</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=CollectionNeverQueried_002ELocal/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=CommentTypo/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=CompareOfFloatsByEqualityOperator/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertClosureToMethodGroup/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertIfDoToWhile/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertIfStatementToConditionalTernaryExpression/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertIfStatementToNullCoalescingExpression/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertIfToOrExpression/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertNullableToShortForm/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertPropertyToExpressionBody/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToAutoProperty/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToConstant_002ELocal/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToLambdaExpression/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToLocalFunction/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToStaticClass/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=DoubleNegationOperator/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=EmptyGeneralCatchClause/@EntryIndexedValue">DO_NOT_SHOW</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=EventNeverSubscribedTo_002EGlobal/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=EventNeverSubscribedTo_002ELocal/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=FieldCanBeMadeReadOnly_002EGlobal/@EntryIndexedValue">DO_NOT_SHOW</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=FieldCanBeMadeReadOnly_002ELocal/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ForCanBeConvertedToForeach/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=IdentifierTypo/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ImpureMethodCallOnReadonlyValueField/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=InconsistentNaming/@EntryIndexedValue">ERROR</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=InheritdocConsiderUsage/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=InlineOutVariableDeclaration/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=InvertIf/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=InvokeAsExtensionMethod/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=JoinDeclarationAndInitializer/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=JoinNullCheckWithUsage/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MemberCanBeMadeStatic_002ELocal/@EntryIndexedValue">DO_NOT_SHOW</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MemberCanBePrivate_002EGlobal/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MemberCanBePrivate_002ELocal/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MemberCanBeProtected_002EGlobal/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeCastWithTypeCheck/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeConditionalExpression/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeSequentialChecks/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MethodSupportsCancellation/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MoreSpecificForeachVariableTypeAvailable/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=NestedStringInterpolation/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=NotAccessedField_002EGlobal/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ParameterHidesMember/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ParameterOnlyUsedForPreconditionCheck_002EGlobal/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ParameterOnlyUsedForPreconditionCheck_002ELocal/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=PossibleMultipleEnumeration/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=PrivateVariableCanBeMadeReadonly/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=PublicConstructorInAbstractClass/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantArrayCreationExpression/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantAttributeParentheses/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantAttributeUsageProperty/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantCaseLabel/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantCommaInAttributeList/@EntryIndexedValue">DO_NOT_SHOW</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantCommaInEnumDeclaration/@EntryIndexedValue">DO_NOT_SHOW</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantCommaInInitializer/@EntryIndexedValue">DO_NOT_SHOW</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantEmptyObjectCreationArgumentList/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantExplicitParamsArrayCreation/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantImmediateDelegateInvocation/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantLambdaSignatureParentheses/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantUsingDirective/@EntryIndexedValue">ERROR</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantStringInterpolation/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantVerbatimPrefix/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantVerbatimStringPrefix/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RemoveRedundantOrStatement_002EFalse/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RemoveRedundantOrStatement_002ETrue/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RemoveToList_002E1/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RemoveToList_002E2/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithFirstOrDefault_002E1/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithFirstOrDefault_002E2/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithFirstOrDefault_002E3/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithFirstOrDefault_002E4/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithLastOrDefault_002E1/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithLastOrDefault_002E2/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithLastOrDefault_002E3/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithLastOrDefault_002E4/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002E1/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002E2/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002E3/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002EAny_002E1/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002EAny_002E2/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002ECount_002E1/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002ECount_002E2/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002EFirst_002E1/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002EFirst_002E2/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002EFirstOrDefault_002E1/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002EFirstOrDefault_002E2/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002ELast_002E1/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002ELast_002E2/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002ELastOrDefault_002E1/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002ELastOrDefault_002E2/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002ELongCount/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002ESingle_002E1/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002ESingle_002E2/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002ESingleOrDefault_002E1/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002ESingleOrDefault_002E2/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002EWhere/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSimpleAssignment_002EFalse/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSimpleAssignment_002ETrue/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleAssignment_002EFalse/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleAssignment_002ETrue/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleCallToAny/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleCallToCount/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleCallToFirst/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleCallToFirstOrDefault/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleCallToLast/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleCallToLastOrDefault/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleCallToSingle/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleCallToSingleOrDefault/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleOrDefault_002E1/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleOrDefault_002E2/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleOrDefault_002E3/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleOrDefault_002E4/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=StringLiteralTypo/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=SuggestVarOrType_005FBuiltInTypes/@EntryIndexedValue">DO_NOT_SHOW</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=SuggestVarOrType_005FSimpleTypes/@EntryIndexedValue">DO_NOT_SHOW</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=SwitchStatementMissingSomeCases/@EntryIndexedValue">DO_NOT_SHOW</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=TooWideLocalVariableScope/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=TryCastAlwaysSucceeds/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UnassignedField_002EGlobal/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UnnecessaryWhitespace/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UnusedAutoPropertyAccessor_002EGlobal/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UnusedMemberHierarchy_002EGlobal/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UnusedMemberInSuper_002EGlobal/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UnusedMember_002EGlobal/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UnusedMember_002ELocal/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UnusedMethodReturnValue_002EGlobal/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UnusedMethodReturnValue_002ELocal/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UnusedParameter_002EGlobal/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseCollectionCountProperty/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseFormatSpecifierInFormatString/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseFormatSpecifierInInterpolation/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseNameofExpression/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseNullPropagation/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseObjectOrCollectionInitializer/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UsePatternMatching/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseStringInterpolation/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=VariableCanBeMadeConst/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=VirtualMemberCallInConstructor/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=VirtualMemberNeverOverridden_002EGlobal/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=VirtualMemberNeverOverridden_002ELocal/@EntryIndexedValue">WARNING</s:String>
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<s:String x:Key="/Default/CodeStyle/FileHeader/FileHeaderText/@EntryValue">Copyright (c) ppy Pty Ltd &lt;contact@ppy.sh&gt;. Licensed under the MIT Licence.&#xD;
See the LICENCE file in the repository root for full licence text.&#xD;
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<s:String x:Key="/Default/CodeStyle/Naming/JavaScriptNaming/UserRules/=JS_005FCLASS/@EntryIndexedValue">&lt;Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /&gt;</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/JavaScriptNaming/UserRules/=JS_005FPARAMETER/@EntryIndexedValue">&lt;Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /&gt;</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/JavaScriptNaming/UserRules/=TS_005FTYPE_005FPARAMETER/@EntryIndexedValue">&lt;Policy Inspect="True" Prefix="T" Suffix="" Style="AaBb" /&gt;</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/WebNaming/UserRules/=ASP_005FFIELD/@EntryIndexedValue">&lt;Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /&gt;</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/WebNaming/UserRules/=ASP_005FHTML_005FCONTROL/@EntryIndexedValue">&lt;Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /&gt;</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/WebNaming/UserRules/=ASP_005FTAG_005FNAME/@EntryIndexedValue">&lt;Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /&gt;</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/WebNaming/UserRules/=ASP_005FTAG_005FPREFIX/@EntryIndexedValue">&lt;Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /&gt;</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/XamlNaming/UserRules/=NAMESPACE_005FALIAS/@EntryIndexedValue">&lt;Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /&gt;</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/XamlNaming/UserRules/=XAML_005FRESOURCE/@EntryIndexedValue">&lt;Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /&gt;</s:String>
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ECSharpAttributeForSingleLineMethodUpgrade/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ECSharpKeepExistingMigration/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ECSharpRenamePlacementToArrangementMigration/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ESettingsUpgrade_002ECSharpPlaceAttributeOnSameLineMigration/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ESettingsUpgrade_002EMigrateBlankLinesAroundFieldToBlankLinesAroundProperty/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ESettingsUpgrade_002EMigrateThisQualifierSettings/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=28A2A5FC43E07C488A4BC7430879479E/@KeyIndexDefined">True</s:Boolean>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=28A2A5FC43E07C488A4BC7430879479E/Applicability/=Live/@EntryIndexedValue">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=28A2A5FC43E07C488A4BC7430879479E/Description/@EntryValue">o!f Object Initializer: Anchor&amp;Origin</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=28A2A5FC43E07C488A4BC7430879479E/Field/=anchor/@KeyIndexDefined">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=28A2A5FC43E07C488A4BC7430879479E/Field/=anchor/Expression/@EntryValue">constant("Centre")</s:String>
<s:Int64 x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=28A2A5FC43E07C488A4BC7430879479E/Field/=anchor/Order/@EntryValue">0</s:Int64>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=28A2A5FC43E07C488A4BC7430879479E/Reformat/@EntryValue">True</s:Boolean>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=28A2A5FC43E07C488A4BC7430879479E/Scope/=C3001E7C0DA78E4487072B7E050D86C5/@KeyIndexDefined">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=28A2A5FC43E07C488A4BC7430879479E/Scope/=C3001E7C0DA78E4487072B7E050D86C5/CustomProperties/=minimumLanguageVersion/@EntryIndexedValue">2.0</s:String>
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<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=28A2A5FC43E07C488A4BC7430879479E/Shortcut/@EntryValue">ofao</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=28A2A5FC43E07C488A4BC7430879479E/ShortenQualifiedReferences/@EntryValue">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=28A2A5FC43E07C488A4BC7430879479E/Text/@EntryValue">Anchor = Anchor.$anchor$,
Origin = Anchor.$anchor$,</s:String>
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<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=2A3ECBA387AF6D468F6ABDA35DED325A/Description/@EntryValue">o!f InternalChildren = []</s:String>
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<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=2A3ECBA387AF6D468F6ABDA35DED325A/Scope/=C3001E7C0DA78E4487072B7E050D86C5/@KeyIndexDefined">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=2A3ECBA387AF6D468F6ABDA35DED325A/Scope/=C3001E7C0DA78E4487072B7E050D86C5/CustomProperties/=minimumLanguageVersion/@EntryIndexedValue">2.0</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=2A3ECBA387AF6D468F6ABDA35DED325A/Scope/=C3001E7C0DA78E4487072B7E050D86C5/Type/@EntryValue">InCSharpFile</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=2A3ECBA387AF6D468F6ABDA35DED325A/Shortcut/@EntryValue">ofic</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=2A3ECBA387AF6D468F6ABDA35DED325A/ShortenQualifiedReferences/@EntryValue">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=2A3ECBA387AF6D468F6ABDA35DED325A/Text/@EntryValue">InternalChildren = new Drawable[]
{
$END$
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<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=62B70E4DCA5E284A9E383E16C13789C1/Description/@EntryValue">o!f new GridContainer { .. }</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=62B70E4DCA5E284A9E383E16C13789C1/Reformat/@EntryValue">True</s:Boolean>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=62B70E4DCA5E284A9E383E16C13789C1/Scope/=C3001E7C0DA78E4487072B7E050D86C5/@KeyIndexDefined">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=62B70E4DCA5E284A9E383E16C13789C1/Scope/=C3001E7C0DA78E4487072B7E050D86C5/CustomProperties/=minimumLanguageVersion/@EntryIndexedValue">2.0</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=62B70E4DCA5E284A9E383E16C13789C1/Scope/=C3001E7C0DA78E4487072B7E050D86C5/Type/@EntryValue">InCSharpFile</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=62B70E4DCA5E284A9E383E16C13789C1/Shortcut/@EntryValue">ofgc</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=62B70E4DCA5E284A9E383E16C13789C1/ShortenQualifiedReferences/@EntryValue">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=62B70E4DCA5E284A9E383E16C13789C1/Text/@EntryValue">new GridContainer
{
RelativeSizeAxes = Axes.Both,
Content = new[]
{
new Drawable[] { $END$ },
new Drawable[] { }
}
};</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=72BD3C3DCA42C84DA1E71F1D05A903C4/@KeyIndexDefined">True</s:Boolean>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=72BD3C3DCA42C84DA1E71F1D05A903C4/Applicability/=Live/@EntryIndexedValue">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=72BD3C3DCA42C84DA1E71F1D05A903C4/Description/@EntryValue">o!f new FillFlowContainer { .. }</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=72BD3C3DCA42C84DA1E71F1D05A903C4/Reformat/@EntryValue">True</s:Boolean>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=72BD3C3DCA42C84DA1E71F1D05A903C4/Scope/=C3001E7C0DA78E4487072B7E050D86C5/@KeyIndexDefined">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=72BD3C3DCA42C84DA1E71F1D05A903C4/Scope/=C3001E7C0DA78E4487072B7E050D86C5/CustomProperties/=minimumLanguageVersion/@EntryIndexedValue">2.0</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=72BD3C3DCA42C84DA1E71F1D05A903C4/Scope/=C3001E7C0DA78E4487072B7E050D86C5/Type/@EntryValue">InCSharpFile</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=72BD3C3DCA42C84DA1E71F1D05A903C4/Shortcut/@EntryValue">offf</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=72BD3C3DCA42C84DA1E71F1D05A903C4/ShortenQualifiedReferences/@EntryValue">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=72BD3C3DCA42C84DA1E71F1D05A903C4/Text/@EntryValue">new FillFlowContainer
{
RelativeSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
$END$
}
},</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=750A3C67E083484FAEEA0ED2382181CC/@KeyIndexDefined">True</s:Boolean>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=750A3C67E083484FAEEA0ED2382181CC/Applicability/=Live/@EntryIndexedValue">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=750A3C67E083484FAEEA0ED2382181CC/Description/@EntryValue">o!f new Container { .. }</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=750A3C67E083484FAEEA0ED2382181CC/Reformat/@EntryValue">True</s:Boolean>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=750A3C67E083484FAEEA0ED2382181CC/Scope/=C3001E7C0DA78E4487072B7E050D86C5/@KeyIndexDefined">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=750A3C67E083484FAEEA0ED2382181CC/Scope/=C3001E7C0DA78E4487072B7E050D86C5/CustomProperties/=minimumLanguageVersion/@EntryIndexedValue">2.0</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=750A3C67E083484FAEEA0ED2382181CC/Scope/=C3001E7C0DA78E4487072B7E050D86C5/Type/@EntryValue">InCSharpFile</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=750A3C67E083484FAEEA0ED2382181CC/Shortcut/@EntryValue">ofcont</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=750A3C67E083484FAEEA0ED2382181CC/ShortenQualifiedReferences/@EntryValue">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=750A3C67E083484FAEEA0ED2382181CC/Text/@EntryValue">new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
$END$
}
},</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=78D9C2B1742FD449BD69CD18437E0C07/@KeyIndexDefined">True</s:Boolean>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=78D9C2B1742FD449BD69CD18437E0C07/Applicability/=Live/@EntryIndexedValue">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=78D9C2B1742FD449BD69CD18437E0C07/Description/@EntryValue">o!f BackgroundDependencyLoader load()</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=78D9C2B1742FD449BD69CD18437E0C07/Reformat/@EntryValue">True</s:Boolean>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=78D9C2B1742FD449BD69CD18437E0C07/Scope/=C3001E7C0DA78E4487072B7E050D86C5/@KeyIndexDefined">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=78D9C2B1742FD449BD69CD18437E0C07/Scope/=C3001E7C0DA78E4487072B7E050D86C5/CustomProperties/=minimumLanguageVersion/@EntryIndexedValue">2.0</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=78D9C2B1742FD449BD69CD18437E0C07/Scope/=C3001E7C0DA78E4487072B7E050D86C5/Type/@EntryValue">InCSharpFile</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=78D9C2B1742FD449BD69CD18437E0C07/Shortcut/@EntryValue">ofbdl</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=78D9C2B1742FD449BD69CD18437E0C07/ShortenQualifiedReferences/@EntryValue">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=78D9C2B1742FD449BD69CD18437E0C07/Text/@EntryValue">[BackgroundDependencyLoader]
private void load()
{
$END$
}</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=CC879477D8841A4CBD724C2DCD249435/@KeyIndexDefined">True</s:Boolean>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=CC879477D8841A4CBD724C2DCD249435/Applicability/=Live/@EntryIndexedValue">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=CC879477D8841A4CBD724C2DCD249435/Description/@EntryValue">o!f new Box { .. }</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=CC879477D8841A4CBD724C2DCD249435/Reformat/@EntryValue">True</s:Boolean>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=CC879477D8841A4CBD724C2DCD249435/Scope/=C3001E7C0DA78E4487072B7E050D86C5/@KeyIndexDefined">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=CC879477D8841A4CBD724C2DCD249435/Scope/=C3001E7C0DA78E4487072B7E050D86C5/CustomProperties/=minimumLanguageVersion/@EntryIndexedValue">2.0</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=CC879477D8841A4CBD724C2DCD249435/Scope/=C3001E7C0DA78E4487072B7E050D86C5/Type/@EntryValue">InCSharpFile</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=CC879477D8841A4CBD724C2DCD249435/Shortcut/@EntryValue">ofbox</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=CC879477D8841A4CBD724C2DCD249435/ShortenQualifiedReferences/@EntryValue">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=CC879477D8841A4CBD724C2DCD249435/Text/@EntryValue">new Box
{
Colour = Color4.Black,
RelativeSizeAxes = Axes.Both,
},</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=F5B3CB743153774F99FB9FCA0FC744EE/@KeyIndexDefined">True</s:Boolean>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=F5B3CB743153774F99FB9FCA0FC744EE/Applicability/=Live/@EntryIndexedValue">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=F5B3CB743153774F99FB9FCA0FC744EE/Description/@EntryValue">o!f Children = []</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=F5B3CB743153774F99FB9FCA0FC744EE/Reformat/@EntryValue">True</s:Boolean>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=F5B3CB743153774F99FB9FCA0FC744EE/Scope/=C3001E7C0DA78E4487072B7E050D86C5/@KeyIndexDefined">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=F5B3CB743153774F99FB9FCA0FC744EE/Scope/=C3001E7C0DA78E4487072B7E050D86C5/CustomProperties/=minimumLanguageVersion/@EntryIndexedValue">2.0</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=F5B3CB743153774F99FB9FCA0FC744EE/Scope/=C3001E7C0DA78E4487072B7E050D86C5/Type/@EntryValue">InCSharpFile</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=F5B3CB743153774F99FB9FCA0FC744EE/Shortcut/@EntryValue">ofc</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=F5B3CB743153774F99FB9FCA0FC744EE/ShortenQualifiedReferences/@EntryValue">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=F5B3CB743153774F99FB9FCA0FC744EE/Text/@EntryValue">Children = new Drawable[]
{
$END$
};</s:String>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Beatmap/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=beatmaps/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=beatmap_0027s/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=bindable/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Catmull/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Drawables/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=gameplay/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=hitobjects/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=keymods/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Kiai/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Leaderboard/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Leaderboards/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Playfield/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=resampler/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=ruleset/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=rulesets/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Taiko/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Unranked/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>

View File

@ -0,0 +1,25 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using Android.App;
using Android.Content.PM;
using Android.OS;
using Android.Views;
using osu.Framework.Android;
namespace osu.Android
{
[Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.FullSensor, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize, HardwareAccelerated = true)]
public class OsuGameActivity : AndroidGameActivity
{
protected override Framework.Game CreateGame() => new OsuGameAndroid();
protected override void OnCreate(Bundle savedInstanceState)
{
base.OnCreate(savedInstanceState);
Window.AddFlags(WindowManagerFlags.Fullscreen);
Window.AddFlags(WindowManagerFlags.KeepScreenOn);
}
}
}

View File

@ -0,0 +1,14 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using Android.App;
using osu.Game;
namespace osu.Android
{
public class OsuGameAndroid : OsuGame
{
public override Version AssemblyVersion => new Version(Application.Context.ApplicationContext.PackageManager.GetPackageInfo(Application.Context.ApplicationContext.PackageName, 0).VersionName);
}
}

View File

@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" package="sh.ppy.osulazer" android:installLocation="auto" android:versionName="0.1.0">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.WAKE_LOCK" />
<uses-permission android:name="android.permission.READ_FRAME_BUFFER" />
<uses-permission android:name="android.permission.INTERNET" />
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!" android:icon="@drawable/lazer" />
</manifest>

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@ -0,0 +1,55 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\osu.Android.props" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{D1D5F9A8-B40B-40E6-B02F-482D03346D3D}</ProjectGuid>
<ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<TemplateGuid>{122416d6-6b49-4ee2-a1e8-b825f31c79fe}</TemplateGuid>
<RootNamespace>osu.Android</RootNamespace>
<AssemblyName>osu.Android</AssemblyName>
<AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
<AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<MandroidI18n>cjk;mideast;other;rare;west</MandroidI18n>
<AndroidDexTool>d8</AndroidDexTool>
<AndroidLinkTool>r8</AndroidLinkTool>
</PropertyGroup>
<ItemGroup>
<Compile Include="OsuGameActivity.cs" />
<Compile Include="OsuGameAndroid.cs" />
</ItemGroup>
<ItemGroup>
<None Include="Properties\AndroidManifest.xml" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj">
<Project>{58f6c80c-1253-4a0e-a465-b8c85ebeadf3}</Project>
<Name>osu.Game.Rulesets.Catch</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj">
<Project>{48f4582b-7687-4621-9cbe-5c24197cb536}</Project>
<Name>osu.Game.Rulesets.Mania</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj">
<Project>{c92a607b-1fdd-4954-9f92-03ff547d9080}</Project>
<Name>osu.Game.Rulesets.Osu</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj">
<Project>{f167e17a-7de6-4af5-b920-a5112296c695}</Project>
<Name>osu.Game.Rulesets.Taiko</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
<Project>{2a66dd92-adb1-4994-89e2-c94e04acda0d}</Project>
<Name>osu.Game</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<AndroidResource Include="Resources\drawable\lazer.png" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.CSharp.targets" />
</Project>

View File

@ -1,4 +1,4 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using System;
@ -38,9 +38,9 @@ namespace osu.Desktop
if (Host is DesktopGameHost desktopHost) if (Host is DesktopGameHost desktopHost)
return new StableStorage(desktopHost); return new StableStorage(desktopHost);
} }
catch (Exception e) catch (Exception)
{ {
Logger.Error(e, "Error while searching for stable install"); Logger.Log("Could not find a stable install", LoggingTarget.Runtime, LogLevel.Important);
} }
return null; return null;
@ -52,11 +52,7 @@ namespace osu.Desktop
if (!noVersionOverlay) if (!noVersionOverlay)
{ {
LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, v => LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, Add);
{
Add(v);
v.Show();
});
if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows) if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows)
Add(new SquirrelUpdateManager()); Add(new SquirrelUpdateManager());
@ -71,7 +67,7 @@ namespace osu.Desktop
switch (newScreen) switch (newScreen)
{ {
case Intro _: case IntroScreen _:
case MainMenu _: case MainMenu _:
versionManager?.Show(); versionManager?.Show();
break; break;

View File

@ -113,13 +113,14 @@ namespace osu.Desktop.Overlays
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours, ChangelogOverlay changelog) private void load(OsuColour colours, ChangelogOverlay changelog, NotificationOverlay notificationOverlay)
{ {
Icon = FontAwesome.Solid.CheckSquare; Icon = FontAwesome.Solid.CheckSquare;
IconBackgound.Colour = colours.BlueDark; IconBackgound.Colour = colours.BlueDark;
Activated = delegate Activated = delegate
{ {
notificationOverlay.Hide();
changelog.ShowBuild(OsuGameBase.CLIENT_STREAM_NAME, version); changelog.ShowBuild(OsuGameBase.CLIENT_STREAM_NAME, version);
return true; return true;
}; };

View File

@ -29,29 +29,36 @@ namespace osu.Desktop
if (!host.IsPrimaryInstance) if (!host.IsPrimaryInstance)
{ {
var importer = new ArchiveImportIPCChannel(host); if (args.Length > 0 && args[0].Contains('.')) // easy way to check for a file import in args
// Restore the cwd so relative paths given at the command line work correctly
Directory.SetCurrentDirectory(cwd);
foreach (var file in args)
{ {
Console.WriteLine(@"Importing {0}", file); var importer = new ArchiveImportIPCChannel(host);
if (!importer.ImportAsync(Path.GetFullPath(file)).Wait(3000)) // Restore the cwd so relative paths given at the command line work correctly
throw new TimeoutException(@"IPC took too long to send"); Directory.SetCurrentDirectory(cwd);
foreach (var file in args)
{
Console.WriteLine(@"Importing {0}", file);
if (!importer.ImportAsync(Path.GetFullPath(file)).Wait(3000))
throw new TimeoutException(@"IPC took too long to send");
}
return 0;
} }
// we want to allow multiple instances to be started when in debug.
if (!DebugUtils.IsDebugBuild)
return 0;
} }
else
{
switch (args.FirstOrDefault() ?? string.Empty)
{
default:
host.Run(new OsuGameDesktop(args));
break;
case "--tournament": switch (args.FirstOrDefault() ?? string.Empty)
host.Run(new TournamentGame()); {
break; default:
} host.Run(new OsuGameDesktop(args));
break;
case "--tournament":
host.Run(new TournamentGame());
break;
} }
return 0; return 0;

View File

@ -1,4 +1,4 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using System;
@ -25,11 +25,9 @@ namespace osu.Desktop.Updater
private UpdateManager updateManager; private UpdateManager updateManager;
private NotificationOverlay notificationOverlay; private NotificationOverlay notificationOverlay;
public void PrepareUpdate() public Task PrepareUpdateAsync() => UpdateManager.RestartAppWhenExited();
{
// Squirrel returns execution to us after the update process is started, so it's safe to use Wait() here private static readonly Logger logger = Logger.GetLogger("updater");
UpdateManager.RestartAppWhenExited().Wait();
}
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(NotificationOverlay notification, OsuGameBase game) private void load(NotificationOverlay notification, OsuGameBase game)
@ -46,7 +44,7 @@ namespace osu.Desktop.Updater
private async void checkForUpdateAsync(bool useDeltaPatching = true, UpdateProgressNotification notification = null) private async void checkForUpdateAsync(bool useDeltaPatching = true, UpdateProgressNotification notification = null)
{ {
//should we schedule a retry on completion of this check? //should we schedule a retry on completion of this check?
bool scheduleRetry = true; bool scheduleRecheck = true;
try try
{ {
@ -81,15 +79,16 @@ namespace osu.Desktop.Updater
{ {
if (useDeltaPatching) if (useDeltaPatching)
{ {
Logger.Error(e, @"delta patching failed!"); logger.Add(@"delta patching failed; will attempt full download!");
//could fail if deltas are unavailable for full update path (https://github.com/Squirrel/Squirrel.Windows/issues/959) //could fail if deltas are unavailable for full update path (https://github.com/Squirrel/Squirrel.Windows/issues/959)
//try again without deltas. //try again without deltas.
checkForUpdateAsync(false, notification); checkForUpdateAsync(false, notification);
scheduleRetry = false; scheduleRecheck = false;
} }
else else
{ {
notification.State = ProgressNotificationState.Cancelled;
Logger.Error(e, @"update failed!"); Logger.Error(e, @"update failed!");
} }
} }
@ -100,11 +99,8 @@ namespace osu.Desktop.Updater
} }
finally finally
{ {
if (scheduleRetry) if (scheduleRecheck)
{ {
if (notification != null)
notification.State = ProgressNotificationState.Cancelled;
//check again in 30 minutes. //check again in 30 minutes.
Scheduler.AddDelayed(() => checkForUpdateAsync(), 60000 * 30); Scheduler.AddDelayed(() => checkForUpdateAsync(), 60000 * 30);
} }
@ -134,8 +130,8 @@ namespace osu.Desktop.Updater
Text = @"Update ready to install. Click to restart!", Text = @"Update ready to install. Click to restart!",
Activated = () => Activated = () =>
{ {
updateManager.PrepareUpdate(); updateManager.PrepareUpdateAsync()
game.GracefullyExit(); .ContinueWith(_ => updateManager.Schedule(() => game.GracefullyExit()));
return true; return true;
} }
}; };
@ -169,16 +165,11 @@ namespace osu.Desktop.Updater
{ {
public LogLevel Level { get; set; } = LogLevel.Info; public LogLevel Level { get; set; } = LogLevel.Info;
private Logger logger;
public void Write(string message, LogLevel logLevel) public void Write(string message, LogLevel logLevel)
{ {
if (logLevel < Level) if (logLevel < Level)
return; return;
if (logger == null)
logger = Logger.GetLogger("updater");
logger.Add(message); logger.Add(message);
} }

BIN
osu.Desktop/lazer.ico Normal file → Executable file

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@ -28,8 +28,8 @@
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="System.IO.Packaging" Version="4.5.0" /> <PackageReference Include="System.IO.Packaging" Version="4.5.0" />
<PackageReference Include="ppy.squirrel.windows" Version="1.9.0.4" /> <PackageReference Include="ppy.squirrel.windows" Version="1.9.0.4" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.4" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.4" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.6" />
</ItemGroup> </ItemGroup>
<ItemGroup Label="Resources"> <ItemGroup Label="Resources">
<EmbeddedResource Include="lazer.ico" /> <EmbeddedResource Include="lazer.ico" />

View File

@ -0,0 +1,16 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using Android.App;
using Android.Content.PM;
using osu.Framework.Android;
using osu.Game.Tests;
namespace osu.Game.Rulesets.Catch.Tests.Android
{
[Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.SensorLandscape, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize)]
public class MainActivity : AndroidGameActivity
{
protected override Framework.Game CreateGame() => new OsuTestBrowser();
}
}

View File

@ -0,0 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Catch.Tests.Android" android:installLocation="auto">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!catch Test" />
</manifest>

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@ -0,0 +1,39 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\osu.Android.props" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{C5379ECB-3A94-4D2F-AC3B-2615AC23EB0D}</ProjectGuid>
<ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<TemplateGuid>{122416d6-6b49-4ee2-a1e8-b825f31c79fe}</TemplateGuid>
<RootNamespace>osu.Game.Rulesets.Catch.Tests</RootNamespace>
<AssemblyName>osu.Game.Rulesets.Catch.Tests.Android</AssemblyName>
<AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
<AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
</PropertyGroup>
<ItemGroup>
<Compile Include="MainActivity.cs" />
</ItemGroup>
<ItemGroup>
<None Include="Properties\AndroidManifest.xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="..\osu.Game.Rulesets.Catch.Tests\*.cs">
<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
</Compile>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj">
<Project>{58f6c80c-1253-4a0e-a465-b8c85ebeadf3}</Project>
<Name>osu.Game.Rulesets.Catch</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
<Project>{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}</Project>
<Name>osu.Game</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.CSharp.targets" />
</Project>

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@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Catch.Tests.iOS
{ {
public static void Main(string[] args) public static void Main(string[] args)
{ {
UIApplication.Main(args, null, "AppDelegate"); UIApplication.Main(args, "GameUIApplication", "AppDelegate");
} }
} }
} }

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@ -13,14 +13,6 @@
<ItemGroup> <ItemGroup>
<None Include="Info.plist" /> <None Include="Info.plist" />
<None Include="Entitlements.plist" /> <None Include="Entitlements.plist" />
<None Include="..\osu.iOS\libbass.a">
<Link>libbass.a</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="..\osu.iOS\libbass_fx.a">
<Link>libbass_fx.a</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<LinkDescription Include="..\osu.iOS\Linker.xml"> <LinkDescription Include="..\osu.iOS\Linker.xml">
<Link>Linker.xml</Link> <Link>Linker.xml</Link>
</LinkDescription> </LinkDescription>

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@ -6,6 +6,7 @@ using System.Collections.Generic;
using Newtonsoft.Json; using Newtonsoft.Json;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.MathUtils; using osu.Framework.MathUtils;
using osu.Game.Rulesets.Catch.Mods;
using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
@ -22,10 +23,10 @@ namespace osu.Game.Rulesets.Catch.Tests
[TestCase("spinner")] [TestCase("spinner")]
[TestCase("spinner-and-circles")] [TestCase("spinner-and-circles")]
[TestCase("slider")] [TestCase("slider")]
public new void Test(string name) [TestCase("hardrock-stream", new[] { typeof(CatchModHardRock) })]
{ [TestCase("hardrock-repeat-slider", new[] { typeof(CatchModHardRock) })]
base.Test(name); [TestCase("hardrock-spinner", new[] { typeof(CatchModHardRock) })]
} public new void Test(string name, params Type[] mods) => base.Test(name, mods);
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject) protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
{ {

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@ -0,0 +1,105 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Tests.Visual;
using System;
using System.Collections.Generic;
using osu.Game.Skinning;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osuTK.Graphics;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics.Textures;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class TestSceneCatcher : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(CatcherSprite),
};
private readonly Container container;
public TestSceneCatcher()
{
Child = container = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
};
}
[BackgroundDependencyLoader]
private void load()
{
AddStep("show default catcher implementation", () => { container.Child = new CatcherSprite(); });
AddStep("show custom catcher implementation", () =>
{
container.Child = new CatchCustomSkinSourceContainer
{
Child = new CatcherSprite()
};
});
}
private class CatcherCustomSkin : Container
{
public CatcherCustomSkin()
{
RelativeSizeAxes = Axes.Both;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Blue
},
new SpriteText
{
Text = "custom"
}
};
}
}
[Cached(typeof(ISkinSource))]
private class CatchCustomSkinSourceContainer : Container, ISkinSource
{
public event Action SourceChanged
{
add { }
remove { }
}
public Drawable GetDrawableComponent(string componentName)
{
switch (componentName)
{
case "Play/Catch/fruit-catcher-idle":
return new CatcherCustomSkin();
}
return null;
}
public SampleChannel GetSample(string sampleName) =>
throw new NotImplementedException();
public Texture GetTexture(string componentName) =>
throw new NotImplementedException();
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration =>
throw new NotImplementedException();
}
}
}

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@ -0,0 +1,160 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawable;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Tests.Visual;
using osuTK;
namespace osu.Game.Rulesets.Catch.Tests
{
public class TestSceneDrawableHitObjects : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(CatcherArea.Catcher),
typeof(DrawableCatchRuleset),
typeof(DrawableFruit),
typeof(DrawableJuiceStream),
typeof(DrawableBanana)
};
private DrawableCatchRuleset drawableRuleset;
private double playfieldTime => drawableRuleset.Playfield.Time.Current;
[BackgroundDependencyLoader]
private void load()
{
var controlPointInfo = new ControlPointInfo();
controlPointInfo.TimingPoints.Add(new TimingControlPoint());
WorkingBeatmap beatmap = CreateWorkingBeatmap(new Beatmap
{
HitObjects = new List<HitObject> { new Fruit() },
BeatmapInfo = new BeatmapInfo
{
BaseDifficulty = new BeatmapDifficulty(),
Metadata = new BeatmapMetadata
{
Artist = @"Unknown",
Title = @"You're breathtaking",
AuthorString = @"Everyone",
},
Ruleset = new CatchRuleset().RulesetInfo
},
ControlPointInfo = controlPointInfo
});
Add(new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Children = new[]
{
drawableRuleset = new DrawableCatchRuleset(new CatchRuleset(), beatmap, Array.Empty<Mod>())
}
});
AddStep("miss fruits", () => spawnFruits());
AddStep("hit fruits", () => spawnFruits(true));
AddStep("miss juicestream", () => spawnJuiceStream());
AddStep("hit juicestream", () => spawnJuiceStream(true));
AddStep("miss bananas", () => spawnBananas());
AddStep("hit bananas", () => spawnBananas(true));
}
private void spawnFruits(bool hit = false)
{
for (int i = 1; i <= 4; i++)
{
var fruit = new Fruit
{
X = getXCoords(hit),
LastInCombo = i % 4 == 0,
StartTime = playfieldTime + 800 + (200 * i)
};
fruit.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
addToPlayfield(new DrawableFruit(fruit));
}
}
private void spawnJuiceStream(bool hit = false)
{
var xCoords = getXCoords(hit);
var juice = new JuiceStream
{
X = xCoords,
StartTime = playfieldTime + 1000,
Path = new SliderPath(PathType.Linear, new[]
{
Vector2.Zero,
new Vector2(0, 200)
})
};
juice.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
if (juice.NestedHitObjects.Last() is CatchHitObject tail)
tail.LastInCombo = true; // usually the (Catch)BeatmapProcessor would do this for us when necessary
addToPlayfield(new DrawableJuiceStream(juice, drawableRuleset.CreateDrawableRepresentation));
}
private void spawnBananas(bool hit = false)
{
for (int i = 1; i <= 4; i++)
{
var banana = new Banana
{
X = getXCoords(hit),
LastInCombo = i % 4 == 0,
StartTime = playfieldTime + 800 + (200 * i)
};
banana.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
addToPlayfield(new DrawableBanana(banana));
}
}
private float getXCoords(bool hit)
{
const float x_offset = 0.2f;
float xCoords = drawableRuleset.Playfield.Width / 2;
if (drawableRuleset.Playfield is CatchPlayfield catchPlayfield)
catchPlayfield.CatcherArea.MovableCatcher.X = xCoords - x_offset;
if (hit)
xCoords -= x_offset;
else
xCoords += x_offset;
return xCoords;
}
private void addToPlayfield(DrawableCatchHitObject drawable)
{
foreach (var mod in Mods.Value.OfType<IApplicableToDrawableHitObjects>())
mod.ApplyToDrawableHitObjects(new[] { drawable });
drawableRuleset.Playfield.Add(drawable);
}
}
}

View File

@ -0,0 +1,20 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Game.Rulesets.Catch.Mods;
namespace osu.Game.Rulesets.Catch.Tests
{
public class TestSceneDrawableHitObjectsHidden : TestSceneDrawableHitObjects
{
public override IReadOnlyList<Type> RequiredTypes => base.RequiredTypes.Concat(new[] { typeof(CatchModHidden) }).ToList();
public TestSceneDrawableHitObjectsHidden()
{
Mods.Value = new[] { new CatchModHidden() };
}
}
}

View File

@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Tests.Visual; using osu.Game.Tests.Visual;
@ -17,8 +16,8 @@ namespace osu.Game.Rulesets.Catch.Tests
{ {
} }
[BackgroundDependencyLoader] [Test]
private void load() public void TestHyperDash()
{ {
AddAssert("First note is hyperdash", () => Beatmap.Value.Beatmap.HitObjects[0] is Fruit f && f.HyperDash); AddAssert("First note is hyperdash", () => Beatmap.Value.Beatmap.HitObjects[0] is Fruit f && f.HyperDash);
} }

View File

@ -2,9 +2,9 @@
<Import Project="..\osu.TestProject.props" /> <Import Project="..\osu.TestProject.props" />
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" /> <PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.1.0" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
<PackageReference Include="NUnit" Version="3.12.0" /> <PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" /> <PackageReference Include="NUnit3TestAdapter" Version="3.14.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" /> <PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Project"> <PropertyGroup Label="Project">

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@ -10,6 +10,7 @@ using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Objects.Types;
using osuTK; using osuTK;
using osu.Game.Rulesets.Catch.MathUtils; using osu.Game.Rulesets.Catch.MathUtils;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Catch.Beatmaps namespace osu.Game.Rulesets.Catch.Beatmaps
{ {
@ -26,7 +27,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
{ {
base.PostProcess(); base.PostProcess();
applyPositionOffsets(); ApplyPositionOffsets(Beatmap);
initialiseHyperDash((List<CatchHitObject>)Beatmap.HitObjects); initialiseHyperDash((List<CatchHitObject>)Beatmap.HitObjects);
@ -40,19 +41,29 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
} }
} }
private void applyPositionOffsets() public static void ApplyPositionOffsets(IBeatmap beatmap, params Mod[] mods)
{ {
var rng = new FastRandom(RNG_SEED); var rng = new FastRandom(RNG_SEED);
// todo: HardRock displacement should be applied here
foreach (var obj in Beatmap.HitObjects) bool shouldApplyHardRockOffset = mods.Any(m => m is ModHardRock);
float? lastPosition = null;
double lastStartTime = 0;
foreach (var obj in beatmap.HitObjects.OfType<CatchHitObject>())
{ {
obj.XOffset = 0;
switch (obj) switch (obj)
{ {
case Fruit fruit:
if (shouldApplyHardRockOffset)
applyHardRockOffset(fruit, ref lastPosition, ref lastStartTime, rng);
break;
case BananaShower bananaShower: case BananaShower bananaShower:
foreach (var banana in bananaShower.NestedHitObjects.OfType<Banana>()) foreach (var banana in bananaShower.NestedHitObjects.OfType<Banana>())
{ {
banana.X = (float)rng.NextDouble(); banana.XOffset = (float)rng.NextDouble();
rng.Next(); // osu!stable retrieved a random banana type rng.Next(); // osu!stable retrieved a random banana type
rng.Next(); // osu!stable retrieved a random banana rotation rng.Next(); // osu!stable retrieved a random banana rotation
rng.Next(); // osu!stable retrieved a random banana colour rng.Next(); // osu!stable retrieved a random banana colour
@ -63,12 +74,13 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
case JuiceStream juiceStream: case JuiceStream juiceStream:
foreach (var nested in juiceStream.NestedHitObjects) foreach (var nested in juiceStream.NestedHitObjects)
{ {
var hitObject = (CatchHitObject)nested; var catchObject = (CatchHitObject)nested;
if (hitObject is TinyDroplet) catchObject.XOffset = 0;
hitObject.X += rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH;
else if (hitObject is Droplet) if (catchObject is TinyDroplet)
catchObject.XOffset = MathHelper.Clamp(rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH, -catchObject.X, 1 - catchObject.X);
else if (catchObject is Droplet)
rng.Next(); // osu!stable retrieved a random droplet rotation rng.Next(); // osu!stable retrieved a random droplet rotation
hitObject.X = MathHelper.Clamp(hitObject.X, 0, 1);
} }
break; break;
@ -76,6 +88,105 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
} }
} }
private static void applyHardRockOffset(CatchHitObject hitObject, ref float? lastPosition, ref double lastStartTime, FastRandom rng)
{
if (hitObject is JuiceStream stream)
{
lastPosition = stream.EndX;
lastStartTime = stream.EndTime;
return;
}
if (!(hitObject is Fruit))
return;
float offsetPosition = hitObject.X;
double startTime = hitObject.StartTime;
if (lastPosition == null)
{
lastPosition = offsetPosition;
lastStartTime = startTime;
return;
}
float positionDiff = offsetPosition - lastPosition.Value;
double timeDiff = startTime - lastStartTime;
if (timeDiff > 1000)
{
lastPosition = offsetPosition;
lastStartTime = startTime;
return;
}
if (positionDiff == 0)
{
applyRandomOffset(ref offsetPosition, timeDiff / 4d, rng);
hitObject.XOffset = offsetPosition - hitObject.X;
return;
}
if (Math.Abs(positionDiff * CatchPlayfield.BASE_WIDTH) < timeDiff / 3d)
applyOffset(ref offsetPosition, positionDiff);
hitObject.XOffset = offsetPosition - hitObject.X;
lastPosition = offsetPosition;
lastStartTime = startTime;
}
/// <summary>
/// Applies a random offset in a random direction to a position, ensuring that the final position remains within the boundary of the playfield.
/// </summary>
/// <param name="position">The position which the offset should be applied to.</param>
/// <param name="maxOffset">The maximum offset, cannot exceed 20px.</param>
/// <param name="rng">The random number generator.</param>
private static void applyRandomOffset(ref float position, double maxOffset, FastRandom rng)
{
bool right = rng.NextBool();
float rand = Math.Min(20, (float)rng.Next(0, Math.Max(0, maxOffset))) / CatchPlayfield.BASE_WIDTH;
if (right)
{
// Clamp to the right bound
if (position + rand <= 1)
position += rand;
else
position -= rand;
}
else
{
// Clamp to the left bound
if (position - rand >= 0)
position -= rand;
else
position += rand;
}
}
/// <summary>
/// Applies an offset to a position, ensuring that the final position remains within the boundary of the playfield.
/// </summary>
/// <param name="position">The position which the offset should be applied to.</param>
/// <param name="amount">The amount to offset by.</param>
private static void applyOffset(ref float position, float amount)
{
if (amount > 0)
{
// Clamp to the right bound
if (position + amount < 1)
position += amount;
}
else
{
// Clamp to the left bound
if (position + amount > 0)
position += amount;
}
}
private void initialiseHyperDash(List<CatchHitObject> objects) private void initialiseHyperDash(List<CatchHitObject> objects)
{ {
List<CatchHitObject> objectWithDroplets = new List<CatchHitObject>(); List<CatchHitObject> objectWithDroplets = new List<CatchHitObject>();

View File

@ -11,7 +11,6 @@ using System.Collections.Generic;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Bindings; using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Replays; using osu.Game.Rulesets.Catch.Replays;
using osu.Game.Rulesets.Replays.Types; using osu.Game.Rulesets.Replays.Types;
using osu.Game.Beatmaps.Legacy; using osu.Game.Beatmaps.Legacy;
@ -108,7 +107,7 @@ namespace osu.Game.Rulesets.Catch
case ModType.Fun: case ModType.Fun:
return new Mod[] return new Mod[]
{ {
new MultiMod(new ModWindUp<CatchHitObject>(), new ModWindDown<CatchHitObject>()) new MultiMod(new ModWindUp(), new ModWindDown())
}; };
default: default:

View File

@ -61,6 +61,14 @@ namespace osu.Game.Rulesets.Catch.MathUtils
/// <returns>The random value.</returns> /// <returns>The random value.</returns>
public int Next(int lowerBound, int upperBound) => (int)(lowerBound + NextDouble() * (upperBound - lowerBound)); public int Next(int lowerBound, int upperBound) => (int)(lowerBound + NextDouble() * (upperBound - lowerBound));
/// <summary>
/// Generates a random integer value within the range [<paramref name="lowerBound"/>, <paramref name="upperBound"/>).
/// </summary>
/// <param name="lowerBound">The lower bound of the range.</param>
/// <param name="upperBound">The upper bound of the range.</param>
/// <returns>The random value.</returns>
public int Next(double lowerBound, double upperBound) => (int)(lowerBound + NextDouble() * (upperBound - lowerBound));
/// <summary> /// <summary>
/// Generates a random double value within the range [0, 1). /// Generates a random double value within the range [0, 1).
/// </summary> /// </summary>

View File

@ -1,121 +1,17 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.MathUtils;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using System; using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Catch.Beatmaps;
namespace osu.Game.Rulesets.Catch.Mods namespace osu.Game.Rulesets.Catch.Mods
{ {
public class CatchModHardRock : ModHardRock, IApplicableToHitObject public class CatchModHardRock : ModHardRock, IApplicableToBeatmap
{ {
public override double ScoreMultiplier => 1.12; public override double ScoreMultiplier => 1.12;
public override bool Ranked => true; public override bool Ranked => true;
private float? lastPosition; public void ApplyToBeatmap(IBeatmap beatmap) => CatchBeatmapProcessor.ApplyPositionOffsets(beatmap, this);
private double lastStartTime;
public void ApplyToHitObject(HitObject hitObject)
{
if (hitObject is JuiceStream stream)
{
lastPosition = stream.EndX;
lastStartTime = stream.EndTime;
return;
}
if (!(hitObject is Fruit))
return;
var catchObject = (CatchHitObject)hitObject;
float position = catchObject.X;
double startTime = hitObject.StartTime;
if (lastPosition == null)
{
lastPosition = position;
lastStartTime = startTime;
return;
}
float positionDiff = position - lastPosition.Value;
double timeDiff = startTime - lastStartTime;
if (timeDiff > 1000)
{
lastPosition = position;
lastStartTime = startTime;
return;
}
if (positionDiff == 0)
{
applyRandomOffset(ref position, timeDiff / 4d);
catchObject.X = position;
return;
}
if (Math.Abs(positionDiff * CatchPlayfield.BASE_WIDTH) < timeDiff / 3d)
applyOffset(ref position, positionDiff);
catchObject.X = position;
lastPosition = position;
lastStartTime = startTime;
}
/// <summary>
/// Applies a random offset in a random direction to a position, ensuring that the final position remains within the boundary of the playfield.
/// </summary>
/// <param name="position">The position which the offset should be applied to.</param>
/// <param name="maxOffset">The maximum offset, cannot exceed 20px.</param>
private void applyRandomOffset(ref float position, double maxOffset)
{
bool right = RNG.NextBool();
float rand = Math.Min(20, (float)RNG.NextDouble(0, Math.Max(0, maxOffset))) / CatchPlayfield.BASE_WIDTH;
if (right)
{
// Clamp to the right bound
if (position + rand <= 1)
position += rand;
else
position -= rand;
}
else
{
// Clamp to the left bound
if (position - rand >= 0)
position -= rand;
else
position += rand;
}
}
/// <summary>
/// Applies an offset to a position, ensuring that the final position remains within the boundary of the playfield.
/// </summary>
/// <param name="position">The position which the offset should be applied to.</param>
/// <param name="amount">The amount to offset by.</param>
private void applyOffset(ref float position, float amount)
{
if (amount > 0)
{
// Clamp to the right bound
if (position + amount < 1)
position += amount;
}
else
{
// Clamp to the left bound
if (position + amount > 0)
position += amount;
}
}
} }
} }

View File

@ -1,7 +1,11 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Linq;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Catch.Objects.Drawable;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Catch.Mods namespace osu.Game.Rulesets.Catch.Mods
{ {
@ -9,5 +13,36 @@ namespace osu.Game.Rulesets.Catch.Mods
{ {
public override string Description => @"Play with fading fruits."; public override string Description => @"Play with fading fruits.";
public override double ScoreMultiplier => 1.06; public override double ScoreMultiplier => 1.06;
private const double fade_out_offset_multiplier = 0.6;
private const double fade_out_duration_multiplier = 0.44;
protected override void ApplyHiddenState(DrawableHitObject drawable, ArmedState state)
{
if (!(drawable is DrawableCatchHitObject catchDrawable))
return;
if (catchDrawable.NestedHitObjects.Any())
{
foreach (var nestedDrawable in catchDrawable.NestedHitObjects)
{
if (nestedDrawable is DrawableCatchHitObject nestedCatchDrawable)
fadeOutHitObject(nestedCatchDrawable);
}
}
else
fadeOutHitObject(catchDrawable);
}
private void fadeOutHitObject(DrawableCatchHitObject drawable)
{
var hitObject = drawable.HitObject;
var offset = hitObject.TimePreempt * fade_out_offset_multiplier;
var duration = offset - hitObject.TimePreempt * fade_out_duration_multiplier;
using (drawable.BeginAbsoluteSequence(hitObject.StartTime - offset, true))
drawable.FadeOut(duration);
}
} }
} }

View File

@ -3,6 +3,7 @@
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints; using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Catch.Beatmaps;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Objects.Types;
@ -12,7 +13,20 @@ namespace osu.Game.Rulesets.Catch.Objects
{ {
public const double OBJECT_RADIUS = 44; public const double OBJECT_RADIUS = 44;
public float X { get; set; } private float x;
public float X
{
get => x + XOffset;
set => x = value;
}
/// <summary>
/// A random offset applied to <see cref="X"/>, set by the <see cref="CatchBeatmapProcessor"/>.
/// </summary>
internal float XOffset { get; set; }
public double TimePreempt = 1000;
public int IndexInBeatmap { get; set; } public int IndexInBeatmap { get; set; }
@ -54,6 +68,8 @@ namespace osu.Game.Rulesets.Catch.Objects
{ {
base.ApplyDefaultsToSelf(controlPointInfo, difficulty); base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
TimePreempt = (float)BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1800, 1200, 450);
Scale = 1.0f - 0.7f * (difficulty.CircleSize - 5) / 5; Scale = 1.0f - 0.7f * (difficulty.CircleSize - 5) / 5;
} }

View File

@ -3,12 +3,10 @@
using System; using System;
using osuTK; using osuTK;
using osuTK.Graphics;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Catch.Objects.Drawable namespace osu.Game.Rulesets.Catch.Objects.Drawable
{ {
@ -60,19 +58,12 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
ApplyResult(r => r.Type = CheckPosition.Invoke(HitObject) ? HitResult.Perfect : HitResult.Miss); ApplyResult(r => r.Type = CheckPosition.Invoke(HitObject) ? HitResult.Perfect : HitResult.Miss);
} }
protected override void SkinChanged(ISkinSource skin, bool allowFallback) protected override bool UseTransformStateManagement => false;
{
base.SkinChanged(skin, allowFallback);
if (HitObject is IHasComboInformation combo)
AccentColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.ComboColours.Count > 0 ? s.ComboColours[combo.ComboIndex % s.ComboColours.Count] : (Color4?)null) ?? Color4.White;
}
private const float preempt = 1000;
protected override void UpdateState(ArmedState state) protected override void UpdateState(ArmedState state)
{ {
using (BeginAbsoluteSequence(HitObject.StartTime - preempt)) // TODO: update to use new state management.
using (BeginAbsoluteSequence(HitObject.StartTime - HitObject.TimePreempt))
this.FadeIn(200); this.FadeIn(200);
var endTime = (HitObject as IHasEndTime)?.EndTime ?? HitObject.StartTime; var endTime = (HitObject as IHasEndTime)?.EndTime ?? HitObject.StartTime;

View File

@ -5,7 +5,6 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces; using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
using osuTK; using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Objects.Drawable namespace osu.Game.Rulesets.Catch.Objects.Drawable
{ {
@ -27,16 +26,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
private void load() private void load()
{ {
AddInternal(pulp = new Pulp { Size = Size }); AddInternal(pulp = new Pulp { Size = Size });
}
public override Color4 AccentColour AccentColour.BindValueChanged(colour => { pulp.AccentColour = colour.NewValue; }, true);
{
get => base.AccentColour;
set
{
base.AccentColour = value;
pulp.AccentColour = AccentColour;
}
} }
} }
} }

View File

@ -41,7 +41,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
private void load() private void load()
{ {
// todo: this should come from the skin. // todo: this should come from the skin.
AccentColour = colourForRepresentation(HitObject.VisualRepresentation); AccentColour.Value = colourForRepresentation(HitObject.VisualRepresentation);
AddRangeInternal(new[] AddRangeInternal(new[]
{ {
@ -53,7 +53,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
Hollow = !HitObject.HyperDash, Hollow = !HitObject.HyperDash,
Type = EdgeEffectType.Glow, Type = EdgeEffectType.Glow,
Radius = 4 * radius_adjust, Radius = 4 * radius_adjust,
Colour = HitObject.HyperDash ? Color4.Red : AccentColour.Darken(1).Opacity(0.6f) Colour = HitObject.HyperDash ? Color4.Red : AccentColour.Value.Darken(1).Opacity(0.6f)
}, },
Size = new Vector2(Height), Size = new Vector2(Height),
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
@ -65,7 +65,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
new Box new Box
{ {
AlwaysPresent = true, AlwaysPresent = true,
Colour = AccentColour, Colour = AccentColour.Value,
Alpha = 0, Alpha = 0,
RelativeSizeAxes = Axes.Both RelativeSizeAxes = Axes.Both
} }
@ -115,32 +115,32 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
{ {
new Pulp new Pulp
{ {
AccentColour = AccentColour, AccentColour = AccentColour.Value,
Size = new Vector2(small_pulp), Size = new Vector2(small_pulp),
Y = -0.34f, Y = -0.34f,
}, },
new Pulp new Pulp
{ {
AccentColour = AccentColour, AccentColour = AccentColour.Value,
Size = new Vector2(large_pulp_4), Size = new Vector2(large_pulp_4),
Position = positionAt(0, distance_from_centre_4), Position = positionAt(0, distance_from_centre_4),
}, },
new Pulp new Pulp
{ {
AccentColour = AccentColour, AccentColour = AccentColour.Value,
Size = new Vector2(large_pulp_4), Size = new Vector2(large_pulp_4),
Position = positionAt(90, distance_from_centre_4), Position = positionAt(90, distance_from_centre_4),
}, },
new Pulp new Pulp
{ {
AccentColour = AccentColour, AccentColour = AccentColour.Value,
Size = new Vector2(large_pulp_4), Size = new Vector2(large_pulp_4),
Position = positionAt(180, distance_from_centre_4), Position = positionAt(180, distance_from_centre_4),
}, },
new Pulp new Pulp
{ {
Size = new Vector2(large_pulp_4), Size = new Vector2(large_pulp_4),
AccentColour = AccentColour, AccentColour = AccentColour.Value,
Position = positionAt(270, distance_from_centre_4), Position = positionAt(270, distance_from_centre_4),
}, },
} }
@ -154,32 +154,32 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
{ {
new Pulp new Pulp
{ {
AccentColour = AccentColour, AccentColour = AccentColour.Value,
Size = new Vector2(small_pulp), Size = new Vector2(small_pulp),
Y = -0.3f, Y = -0.3f,
}, },
new Pulp new Pulp
{ {
AccentColour = AccentColour, AccentColour = AccentColour.Value,
Size = new Vector2(large_pulp_4), Size = new Vector2(large_pulp_4),
Position = positionAt(45, distance_from_centre_4), Position = positionAt(45, distance_from_centre_4),
}, },
new Pulp new Pulp
{ {
AccentColour = AccentColour, AccentColour = AccentColour.Value,
Size = new Vector2(large_pulp_4), Size = new Vector2(large_pulp_4),
Position = positionAt(135, distance_from_centre_4), Position = positionAt(135, distance_from_centre_4),
}, },
new Pulp new Pulp
{ {
AccentColour = AccentColour, AccentColour = AccentColour.Value,
Size = new Vector2(large_pulp_4), Size = new Vector2(large_pulp_4),
Position = positionAt(225, distance_from_centre_4), Position = positionAt(225, distance_from_centre_4),
}, },
new Pulp new Pulp
{ {
Size = new Vector2(large_pulp_4), Size = new Vector2(large_pulp_4),
AccentColour = AccentColour, AccentColour = AccentColour.Value,
Position = positionAt(315, distance_from_centre_4), Position = positionAt(315, distance_from_centre_4),
}, },
} }
@ -193,26 +193,26 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
{ {
new Pulp new Pulp
{ {
AccentColour = AccentColour, AccentColour = AccentColour.Value,
Size = new Vector2(small_pulp), Size = new Vector2(small_pulp),
Y = -0.33f, Y = -0.33f,
}, },
new Pulp new Pulp
{ {
AccentColour = AccentColour, AccentColour = AccentColour.Value,
Size = new Vector2(large_pulp_3), Size = new Vector2(large_pulp_3),
Position = positionAt(60, distance_from_centre_3), Position = positionAt(60, distance_from_centre_3),
}, },
new Pulp new Pulp
{ {
AccentColour = AccentColour, AccentColour = AccentColour.Value,
Size = new Vector2(large_pulp_3), Size = new Vector2(large_pulp_3),
Position = positionAt(180, distance_from_centre_3), Position = positionAt(180, distance_from_centre_3),
}, },
new Pulp new Pulp
{ {
Size = new Vector2(large_pulp_3), Size = new Vector2(large_pulp_3),
AccentColour = AccentColour, AccentColour = AccentColour.Value,
Position = positionAt(300, distance_from_centre_3), Position = positionAt(300, distance_from_centre_3),
}, },
} }
@ -226,26 +226,26 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
{ {
new Pulp new Pulp
{ {
AccentColour = AccentColour, AccentColour = AccentColour.Value,
Size = new Vector2(small_pulp), Size = new Vector2(small_pulp),
Y = -0.25f, Y = -0.25f,
}, },
new Pulp new Pulp
{ {
AccentColour = AccentColour, AccentColour = AccentColour.Value,
Size = new Vector2(large_pulp_3), Size = new Vector2(large_pulp_3),
Position = positionAt(0, distance_from_centre_3), Position = positionAt(0, distance_from_centre_3),
}, },
new Pulp new Pulp
{ {
AccentColour = AccentColour, AccentColour = AccentColour.Value,
Size = new Vector2(large_pulp_3), Size = new Vector2(large_pulp_3),
Position = positionAt(120, distance_from_centre_3), Position = positionAt(120, distance_from_centre_3),
}, },
new Pulp new Pulp
{ {
Size = new Vector2(large_pulp_3), Size = new Vector2(large_pulp_3),
AccentColour = AccentColour, AccentColour = AccentColour.Value,
Position = positionAt(240, distance_from_centre_3), Position = positionAt(240, distance_from_centre_3),
}, },
} }
@ -259,13 +259,13 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
{ {
new Pulp new Pulp
{ {
AccentColour = AccentColour, AccentColour = AccentColour.Value,
Size = new Vector2(small_pulp), Size = new Vector2(small_pulp),
Y = -0.3f Y = -0.3f
}, },
new Pulp new Pulp
{ {
AccentColour = AccentColour, AccentColour = AccentColour.Value,
Size = new Vector2(large_pulp_4 * 0.8f, large_pulp_4 * 2.5f), Size = new Vector2(large_pulp_4 * 0.8f, large_pulp_4 * 2.5f),
Y = 0.05f, Y = 0.05f,
}, },

View File

@ -46,7 +46,7 @@ namespace osu.Game.Rulesets.Catch.Objects
{ {
base.CreateNestedHitObjects(); base.CreateNestedHitObjects();
var tickSamples = Samples.Select(s => new SampleInfo var tickSamples = Samples.Select(s => new HitSampleInfo
{ {
Bank = s.Bank, Bank = s.Bank,
Name = @"slidertick", Name = @"slidertick",
@ -126,7 +126,7 @@ namespace osu.Game.Rulesets.Catch.Objects
public double Distance => Path.Distance; public double Distance => Path.Distance;
public List<List<SampleInfo>> NodeSamples { get; set; } = new List<List<SampleInfo>>(); public List<List<HitSampleInfo>> NodeSamples { get; set; } = new List<List<HitSampleInfo>>();
public double? LegacyLastTickOffset { get; set; } public double? LegacyLastTickOffset { get; set; }
} }

View File

@ -10,3 +10,4 @@ using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Catch.Tests")] [assembly: InternalsVisibleTo("osu.Game.Rulesets.Catch.Tests")]
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Catch.Tests.Dynamic")] [assembly: InternalsVisibleTo("osu.Game.Rulesets.Catch.Tests.Dynamic")]
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Catch.Tests.iOS")] [assembly: InternalsVisibleTo("osu.Game.Rulesets.Catch.Tests.iOS")]
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Catch.Tests.Android")]

View File

@ -0,0 +1,150 @@
{
"Mappings": [{
"StartTime": 369,
"Objects": [{
"StartTime": 369,
"Position": 177
},
{
"StartTime": 450,
"Position": 216.539276
},
{
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"Position": 256.5667
},
{
"StartTime": 614,
"Position": 296.594116
},
{
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"Position": 336.621521
},
{
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"Position": 376.99762
},
{
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"Position": 337.318878
},
{
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"Position": 297.291443
},
{
"StartTime": 1024,
"Position": 257.264038
},
{
"StartTime": 1106,
"Position": 217.2366
},
{
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"Position": 177
},
{
"StartTime": 1270,
"Position": 216.818192
},
{
"StartTime": 1352,
"Position": 256.8456
},
{
"StartTime": 1434,
"Position": 296.873047
},
{
"StartTime": 1516,
"Position": 336.900452
},
{
"StartTime": 1598,
"Position": 376.99762
},
{
"StartTime": 1680,
"Position": 337.039948
},
{
"StartTime": 1762,
"Position": 297.0125
},
{
"StartTime": 1844,
"Position": 256.9851
},
{
"StartTime": 1926,
"Position": 216.957672
},
{
"StartTime": 2008,
"Position": 177
},
{
"StartTime": 2090,
"Position": 217.097137
},
{
"StartTime": 2172,
"Position": 257.124573
},
{
"StartTime": 2254,
"Position": 297.152
},
{
"StartTime": 2336,
"Position": 337.179443
},
{
"StartTime": 2418,
"Position": 376.99762
},
{
"StartTime": 2500,
"Position": 336.760956
},
{
"StartTime": 2582,
"Position": 296.733643
},
{
"StartTime": 2664,
"Position": 256.7062
},
{
"StartTime": 2746,
"Position": 216.678772
},
{
"StartTime": 2828,
"Position": 177
},
{
"StartTime": 2909,
"Position": 216.887909
},
{
"StartTime": 2991,
"Position": 256.915344
},
{
"StartTime": 3073,
"Position": 296.942749
},
{
"StartTime": 3155,
"Position": 336.970184
},
{
"StartTime": 3237,
"Position": 376.99762
}
]
}]
}

View File

@ -0,0 +1,18 @@
osu file format v14
[General]
StackLeniency: 0.4
Mode: 0
[Difficulty]
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:1.6
SliderTickRate:4
[TimingPoints]
369,327.868852459016,4,2,2,32,1,0
[HitObjects]
177,191,369,6,0,L|382:192,7,200

View File

@ -0,0 +1,74 @@
{
"Mappings": [{
"StartTime": 369,
"Objects": [{
"StartTime": 369,
"Position": 65
},
{
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"Position": 482
},
{
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},
{
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},
{
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"Position": 145
},
{
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},
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},
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},
{
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},
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},
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},
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},
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},
{
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},
{
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"Position": 135
},
{
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"Position": 360
},
{
"StartTime": 1680,
"Position": 123
}
]
}]
}

View File

@ -0,0 +1,18 @@
osu file format v14
[General]
StackLeniency: 0.4
Mode: 0
[Difficulty]
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:1.6
SliderTickRate:4
[TimingPoints]
369,327.868852459016,4,2,2,32,1,0
[HitObjects]
256,192,369,12,0,1680,0:0:0:0:

View File

@ -0,0 +1,234 @@
{
"Mappings": [{
"StartTime": 369,
"Objects": [{
"StartTime": 369,
"Position": 258
}]
},
{
"StartTime": 450,
"Objects": [{
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}]
},
{
"StartTime": 532,
"Objects": [{
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"Position": 241
}]
},
{
"StartTime": 614,
"Objects": [{
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"Position": 238
}]
},
{
"StartTime": 696,
"Objects": [{
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"Position": 238
}]
},
{
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"Objects": [{
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"Position": 278
}]
},
{
"StartTime": 860,
"Objects": [{
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"Position": 238
}]
},
{
"StartTime": 942,
"Objects": [{
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"Position": 278
}]
},
{
"StartTime": 1024,
"Objects": [{
"StartTime": 1024,
"Position": 238
}]
},
{
"StartTime": 1106,
"Objects": [{
"StartTime": 1106,
"Position": 278
}]
},
{
"StartTime": 1188,
"Objects": [{
"StartTime": 1188,
"Position": 278
}]
},
{
"StartTime": 1270,
"Objects": [{
"StartTime": 1270,
"Position": 278
}]
},
{
"StartTime": 1352,
"Objects": [{
"StartTime": 1352,
"Position": 238
}]
},
{
"StartTime": 1434,
"Objects": [{
"StartTime": 1434,
"Position": 258
}]
},
{
"StartTime": 1516,
"Objects": [{
"StartTime": 1516,
"Position": 253
}]
},
{
"StartTime": 1598,
"Objects": [{
"StartTime": 1598,
"Position": 238
}]
},
{
"StartTime": 1680,
"Objects": [{
"StartTime": 1680,
"Position": 260
}]
},
{
"StartTime": 1762,
"Objects": [{
"StartTime": 1762,
"Position": 238
}]
},
{
"StartTime": 1844,
"Objects": [{
"StartTime": 1844,
"Position": 278
}]
},
{
"StartTime": 1926,
"Objects": [{
"StartTime": 1926,
"Position": 278
}]
},
{
"StartTime": 2008,
"Objects": [{
"StartTime": 2008,
"Position": 238
}]
},
{
"StartTime": 2090,
"Objects": [{
"StartTime": 2090,
"Position": 238
}]
},
{
"StartTime": 2172,
"Objects": [{
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"Position": 243
}]
},
{
"StartTime": 2254,
"Objects": [{
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"Position": 278
}]
},
{
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"Objects": [{
"StartTime": 2336,
"Position": 278
}]
},
{
"StartTime": 2418,
"Objects": [{
"StartTime": 2418,
"Position": 238
}]
},
{
"StartTime": 2500,
"Objects": [{
"StartTime": 2500,
"Position": 258
}]
},
{
"StartTime": 2582,
"Objects": [{
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"Position": 256
}]
},
{
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"Objects": [{
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"Position": 242
}]
},
{
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"Objects": [{
"StartTime": 2746,
"Position": 238
}]
},
{
"StartTime": 2828,
"Objects": [{
"StartTime": 2828,
"Position": 238
}]
},
{
"StartTime": 2909,
"Objects": [{
"StartTime": 2909,
"Position": 271
}]
},
{
"StartTime": 2991,
"Objects": [{
"StartTime": 2991,
"Position": 254
}]
}
]
}

View File

@ -0,0 +1,50 @@
osu file format v14
[General]
StackLeniency: 0.4
Mode: 0
[Difficulty]
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:1.6
SliderTickRate:1
[TimingPoints]
369,327.868852459016,4,2,2,32,1,0
[HitObjects]
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258,189,450,1,0,0:0:0:0:
258,189,532,1,0,0:0:0:0:
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258,189,696,1,0,0:0:0:0:
258,189,778,1,0,0:0:0:0:
258,189,860,1,0,0:0:0:0:
258,189,942,1,0,0:0:0:0:
258,189,1024,1,0,0:0:0:0:
258,189,1106,1,0,0:0:0:0:
258,189,1188,1,0,0:0:0:0:
258,189,1270,1,0,0:0:0:0:
258,189,1352,1,0,0:0:0:0:
258,189,1434,1,0,0:0:0:0:
258,189,1516,1,0,0:0:0:0:
258,189,1598,1,0,0:0:0:0:
258,189,1680,1,0,0:0:0:0:
258,189,1762,1,0,0:0:0:0:
258,189,1844,1,0,0:0:0:0:
258,189,1926,1,0,0:0:0:0:
258,189,2008,1,0,0:0:0:0:
258,189,2090,1,0,0:0:0:0:
258,189,2172,1,0,0:0:0:0:
258,189,2254,1,0,0:0:0:0:
258,189,2336,1,0,0:0:0:0:
258,189,2418,1,0,0:0:0:0:
258,189,2500,1,0,0:0:0:0:
258,189,2582,1,0,0:0:0:0:
258,189,2664,1,0,0:0:0:0:
258,189,2746,1,0,0:0:0:0:
258,189,2828,1,0,0:0:0:0:
258,189,2909,1,0,0:0:0:0:
258,189,2991,1,0,0:0:0:0:

View File

@ -6,8 +6,6 @@ using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input.Bindings; using osu.Framework.Input.Bindings;
using osu.Framework.MathUtils; using osu.Framework.MathUtils;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
@ -141,7 +139,7 @@ namespace osu.Game.Rulesets.Catch.UI
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()
{ {
Children = new Drawable[] Children = new[]
{ {
caughtFruit = new Container<DrawableHitObject> caughtFruit = new Container<DrawableHitObject>
{ {
@ -212,7 +210,7 @@ namespace osu.Game.Rulesets.Catch.UI
Scheduler.AddDelayed(beginTrail, HyperDashing ? 25 : 50); Scheduler.AddDelayed(beginTrail, HyperDashing ? 25 : 50);
} }
private Sprite createCatcherSprite() => new CatcherSprite(); private Drawable createCatcherSprite() => new CatcherSprite();
/// <summary> /// <summary>
/// Add a caught fruit to the catcher's stack. /// Add a caught fruit to the catcher's stack.
@ -444,23 +442,6 @@ namespace osu.Game.Rulesets.Catch.UI
fruit.Expire(); fruit.Expire();
} }
private class CatcherSprite : Sprite
{
public CatcherSprite()
{
Size = new Vector2(CATCHER_SIZE);
// Sets the origin roughly to the centre of the catcher's plate to allow for correct scaling.
OriginPosition = new Vector2(-0.02f, 0.06f) * CATCHER_SIZE;
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
Texture = textures.Get(@"Play/Catch/fruit-catcher-idle");
}
}
} }
} }
} }

View File

@ -0,0 +1,33 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Catch.UI
{
public class CatcherSprite : CompositeDrawable
{
public CatcherSprite()
{
Size = new Vector2(CatcherArea.CATCHER_SIZE);
// Sets the origin roughly to the centre of the catcher's plate to allow for correct scaling.
OriginPosition = new Vector2(-0.02f, 0.06f) * CatcherArea.CATCHER_SIZE;
}
[BackgroundDependencyLoader]
private void load()
{
InternalChild = new SkinnableSprite(@"Play/Catch/fruit-catcher-idle")
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
};
}
}
}

View File

@ -0,0 +1,16 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using Android.App;
using Android.Content.PM;
using osu.Framework.Android;
using osu.Game.Tests;
namespace osu.Game.Rulesets.Mania.Tests.Android
{
[Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.SensorLandscape, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize)]
public class MainActivity : AndroidGameActivity
{
protected override Framework.Game CreateGame() => new OsuTestBrowser();
}
}

View File

@ -0,0 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Mania.Tests.Android" android:installLocation="auto">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!mania Test" />
</manifest>

View File

@ -0,0 +1,39 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\osu.Android.props" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{531F1092-DB27-445D-AA33-2A77C7187C99}</ProjectGuid>
<ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<TemplateGuid>{122416d6-6b49-4ee2-a1e8-b825f31c79fe}</TemplateGuid>
<RootNamespace>osu.Game.Rulesets.Mania.Tests</RootNamespace>
<AssemblyName>osu.Game.Rulesets.Mania.Tests.Android</AssemblyName>
<AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
<AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
</PropertyGroup>
<ItemGroup>
<Compile Include="MainActivity.cs" />
</ItemGroup>
<ItemGroup>
<None Include="Properties\AndroidManifest.xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="..\osu.Game.Rulesets.Mania.Tests\*.cs">
<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
</Compile>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj">
<Project>{48f4582b-7687-4621-9cbe-5c24197cb536}</Project>
<Name>osu.Game.Rulesets.Mania</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
<Project>{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}</Project>
<Name>osu.Game</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.CSharp.targets" />
</Project>

View File

@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Mania.Tests.iOS
{ {
public static void Main(string[] args) public static void Main(string[] args)
{ {
UIApplication.Main(args, null, "AppDelegate"); UIApplication.Main(args, "GameUIApplication", "AppDelegate");
} }
} }
} }

View File

@ -13,14 +13,6 @@
<ItemGroup> <ItemGroup>
<None Include="Info.plist" /> <None Include="Info.plist" />
<None Include="Entitlements.plist" /> <None Include="Entitlements.plist" />
<None Include="..\osu.iOS\libbass.a">
<Link>libbass.a</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="..\osu.iOS\libbass_fx.a">
<Link>libbass_fx.a</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<LinkDescription Include="..\osu.iOS\Linker.xml"> <LinkDescription Include="..\osu.iOS\Linker.xml">
<Link>Linker.xml</Link> <Link>Linker.xml</Link>
</LinkDescription> </LinkDescription>

View File

@ -20,10 +20,7 @@ namespace osu.Game.Rulesets.Mania.Tests
protected override string ResourceAssembly => "osu.Game.Rulesets.Mania"; protected override string ResourceAssembly => "osu.Game.Rulesets.Mania";
[TestCase("basic")] [TestCase("basic")]
public new void Test(string name) public void Test(string name) => base.Test(name);
{
base.Test(name);
}
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject) protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
{ {
@ -35,11 +32,37 @@ namespace osu.Game.Rulesets.Mania.Tests
}; };
} }
protected override ManiaConvertMapping CreateConvertMapping() => new ManiaConvertMapping(Converter); private readonly Dictionary<HitObject, RngSnapshot> rngSnapshots = new Dictionary<HitObject, RngSnapshot>();
protected override void OnConversionGenerated(HitObject original, IEnumerable<HitObject> result, IBeatmapConverter beatmapConverter)
{
base.OnConversionGenerated(original, result, beatmapConverter);
rngSnapshots[original] = new RngSnapshot(beatmapConverter);
}
protected override ManiaConvertMapping CreateConvertMapping(HitObject source) => new ManiaConvertMapping(rngSnapshots[source]);
protected override Ruleset CreateRuleset() => new ManiaRuleset(); protected override Ruleset CreateRuleset() => new ManiaRuleset();
} }
public class RngSnapshot
{
public readonly uint RandomW;
public readonly uint RandomX;
public readonly uint RandomY;
public readonly uint RandomZ;
public RngSnapshot(IBeatmapConverter converter)
{
var maniaConverter = (ManiaBeatmapConverter)converter;
RandomW = maniaConverter.Random.W;
RandomX = maniaConverter.Random.X;
RandomY = maniaConverter.Random.Y;
RandomZ = maniaConverter.Random.Z;
}
}
public class ManiaConvertMapping : ConvertMapping<ConvertValue>, IEquatable<ManiaConvertMapping> public class ManiaConvertMapping : ConvertMapping<ConvertValue>, IEquatable<ManiaConvertMapping>
{ {
public uint RandomW; public uint RandomW;
@ -51,13 +74,12 @@ namespace osu.Game.Rulesets.Mania.Tests
{ {
} }
public ManiaConvertMapping(IBeatmapConverter converter) public ManiaConvertMapping(RngSnapshot snapshot)
{ {
var maniaConverter = (ManiaBeatmapConverter)converter; RandomW = snapshot.RandomW;
RandomW = maniaConverter.Random.W; RandomX = snapshot.RandomX;
RandomX = maniaConverter.Random.X; RandomY = snapshot.RandomY;
RandomY = maniaConverter.Random.Y; RandomZ = snapshot.RandomZ;
RandomZ = maniaConverter.Random.Z;
} }
public bool Equals(ManiaConvertMapping other) => other != null && RandomW == other.RandomW && RandomX == other.RandomX && RandomY == other.RandomY && RandomZ == other.RandomZ; public bool Equals(ManiaConvertMapping other) => other != null && RandomW == other.RandomW && RandomX == other.RandomX && RandomY == other.RandomY && RandomZ == other.RandomZ;

View File

@ -36,7 +36,7 @@ namespace osu.Game.Rulesets.Mania.Tests
Child = drawableObject = new DrawableHoldNote(holdNote) Child = drawableObject = new DrawableHoldNote(holdNote)
{ {
Height = 300, Height = 300,
AccentColour = OsuColour.Gray(0.3f) AccentColour = { Value = OsuColour.Gray(0.3f) }
} }
}; };
} }

View File

@ -70,7 +70,7 @@ namespace osu.Game.Rulesets.Mania.Tests
AutoSizeAxes = Axes.Both, AutoSizeAxes = Axes.Both,
Child = new NoteContainer(direction, $"note {identifier}, scrolling {direction.ToString().ToLowerInvariant()}") Child = new NoteContainer(direction, $"note {identifier}, scrolling {direction.ToString().ToLowerInvariant()}")
{ {
Child = hitObject = new DrawableNote(note) { AccentColour = Color4.OrangeRed } Child = hitObject = new DrawableNote(note) { AccentColour = { Value = Color4.OrangeRed } }
} }
}; };
} }
@ -88,7 +88,7 @@ namespace osu.Game.Rulesets.Mania.Tests
Child = hitObject = new DrawableHoldNote(note) Child = hitObject = new DrawableHoldNote(note)
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
AccentColour = Color4.OrangeRed, AccentColour = { Value = Color4.OrangeRed },
} }
} }
}; };

View File

@ -2,9 +2,9 @@
<Import Project="..\osu.TestProject.props" /> <Import Project="..\osu.TestProject.props" />
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" /> <PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.1.0" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
<PackageReference Include="NUnit" Version="3.12.0" /> <PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" /> <PackageReference Include="NUnit3TestAdapter" Version="3.14.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" /> <PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Project"> <PropertyGroup Label="Project">

View File

@ -255,7 +255,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
/// </summary> /// </summary>
/// <param name="time">The time to retrieve the sample info list from.</param> /// <param name="time">The time to retrieve the sample info list from.</param>
/// <returns></returns> /// <returns></returns>
private List<SampleInfo> sampleInfoListAt(double time) private List<HitSampleInfo> sampleInfoListAt(double time)
{ {
var curveData = HitObject as IHasCurve; var curveData = HitObject as IHasCurve;

View File

@ -364,7 +364,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
break; break;
} }
bool isDoubleSample(SampleInfo sample) => sample.Name == SampleInfo.HIT_CLAP || sample.Name == SampleInfo.HIT_FINISH; bool isDoubleSample(HitSampleInfo sample) => sample.Name == HitSampleInfo.HIT_CLAP || sample.Name == HitSampleInfo.HIT_FINISH;
bool canGenerateTwoNotes = !convertType.HasFlag(PatternType.LowProbability); bool canGenerateTwoNotes = !convertType.HasFlag(PatternType.LowProbability);
canGenerateTwoNotes &= HitObject.Samples.Any(isDoubleSample) || sampleInfoListAt(HitObject.StartTime).Any(isDoubleSample); canGenerateTwoNotes &= HitObject.Samples.Any(isDoubleSample) || sampleInfoListAt(HitObject.StartTime).Any(isDoubleSample);
@ -443,7 +443,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
noteCount = 0; noteCount = 0;
noteCount = Math.Min(TotalColumns - 1, noteCount); noteCount = Math.Min(TotalColumns - 1, noteCount);
bool ignoreHead = !sampleInfoListAt(startTime).Any(s => s.Name == SampleInfo.HIT_WHISTLE || s.Name == SampleInfo.HIT_FINISH || s.Name == SampleInfo.HIT_CLAP); bool ignoreHead = !sampleInfoListAt(startTime).Any(s => s.Name == HitSampleInfo.HIT_WHISTLE || s.Name == HitSampleInfo.HIT_FINISH || s.Name == HitSampleInfo.HIT_CLAP);
var rowPattern = new Pattern(); var rowPattern = new Pattern();
@ -472,7 +472,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
/// </summary> /// </summary>
/// <param name="time">The time to retrieve the sample info list from.</param> /// <param name="time">The time to retrieve the sample info list from.</param>
/// <returns></returns> /// <returns></returns>
private List<SampleInfo> sampleInfoListAt(double time) private List<HitSampleInfo> sampleInfoListAt(double time)
{ {
var curveData = HitObject as IHasCurve; var curveData = HitObject as IHasCurve;

View File

@ -35,7 +35,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
switch (TotalColumns) switch (TotalColumns)
{ {
case 8 when HitObject.Samples.Any(s => s.Name == SampleInfo.HIT_FINISH) && endTime - HitObject.StartTime < 1000: case 8 when HitObject.Samples.Any(s => s.Name == HitSampleInfo.HIT_FINISH) && endTime - HitObject.StartTime < 1000:
addToPattern(pattern, 0, generateHold); addToPattern(pattern, 0, generateHold);
break; break;
@ -72,9 +72,9 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
}; };
if (hold.Head.Samples == null) if (hold.Head.Samples == null)
hold.Head.Samples = new List<SampleInfo>(); hold.Head.Samples = new List<HitSampleInfo>();
hold.Head.Samples.Add(new SampleInfo { Name = SampleInfo.HIT_NORMAL }); hold.Head.Samples.Add(new HitSampleInfo { Name = HitSampleInfo.HIT_NORMAL });
hold.Tail.Samples = HitObject.Samples; hold.Tail.Samples = HitObject.Samples;

View File

@ -79,9 +79,9 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
if (!convertType.HasFlag(PatternType.KeepSingle)) if (!convertType.HasFlag(PatternType.KeepSingle))
{ {
if (HitObject.Samples.Any(s => s.Name == SampleInfo.HIT_FINISH) && TotalColumns != 8) if (HitObject.Samples.Any(s => s.Name == HitSampleInfo.HIT_FINISH) && TotalColumns != 8)
convertType |= PatternType.Mirror; convertType |= PatternType.Mirror;
else if (HitObject.Samples.Any(s => s.Name == SampleInfo.HIT_CLAP)) else if (HitObject.Samples.Any(s => s.Name == HitSampleInfo.HIT_CLAP))
convertType |= PatternType.Gathered; convertType |= PatternType.Gathered;
} }
} }
@ -263,7 +263,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
/// <summary> /// <summary>
/// Whether this hit object can generate a note in the special column. /// Whether this hit object can generate a note in the special column.
/// </summary> /// </summary>
private bool hasSpecialColumn => HitObject.Samples.Any(s => s.Name == SampleInfo.HIT_CLAP) && HitObject.Samples.Any(s => s.Name == SampleInfo.HIT_FINISH); private bool hasSpecialColumn => HitObject.Samples.Any(s => s.Name == HitSampleInfo.HIT_CLAP) && HitObject.Samples.Any(s => s.Name == HitSampleInfo.HIT_FINISH);
/// <summary> /// <summary>
/// Generates a random pattern. /// Generates a random pattern.
@ -364,7 +364,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
break; break;
} }
if (HitObject.Samples.Any(s => s.Name == SampleInfo.HIT_CLAP)) if (HitObject.Samples.Any(s => s.Name == HitSampleInfo.HIT_CLAP))
p2 = 1; p2 = 1;
return GetRandomNoteCount(p2, p3, p4, p5); return GetRandomNoteCount(p2, p3, p4, p5);

View File

@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
/// <summary> /// <summary>
/// Keep the same as last row. /// Keep the same as last row.
/// </summary> /// </summary>
ForceStack = 1 << 0, ForceStack = 1,
/// <summary> /// <summary>
/// Keep different from last row. /// Keep different from last row.

View File

@ -13,7 +13,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Bindings; using osu.Framework.Input.Bindings;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Replays; using osu.Game.Rulesets.Mania.Replays;
using osu.Game.Rulesets.Replays.Types; using osu.Game.Rulesets.Replays.Types;
using osu.Game.Beatmaps.Legacy; using osu.Game.Beatmaps.Legacy;
@ -154,7 +153,7 @@ namespace osu.Game.Rulesets.Mania
case ModType.Fun: case ModType.Fun:
return new Mod[] return new Mod[]
{ {
new MultiMod(new ModWindUp<ManiaHitObject>(), new ModWindDown<ManiaHitObject>()) new MultiMod(new ModWindUp(), new ModWindDown())
}; };
default: default:

View File

@ -10,7 +10,7 @@ using osu.Game.Rulesets.Mania.Beatmaps;
namespace osu.Game.Rulesets.Mania.Mods namespace osu.Game.Rulesets.Mania.Mods
{ {
public class ManiaModMirror : Mod, IApplicableToBeatmap<ManiaHitObject> public class ManiaModMirror : Mod, IApplicableToBeatmap
{ {
public override string Name => "Mirror"; public override string Name => "Mirror";
public override string Acronym => "MR"; public override string Acronym => "MR";
@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Mania.Mods
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
public override bool Ranked => true; public override bool Ranked => true;
public void ApplyToBeatmap(Beatmap<ManiaHitObject> beatmap) public void ApplyToBeatmap(IBeatmap beatmap)
{ {
var availableColumns = ((ManiaBeatmap)beatmap).TotalColumns; var availableColumns = ((ManiaBeatmap)beatmap).TotalColumns;

View File

@ -13,7 +13,7 @@ using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Mania.Mods namespace osu.Game.Rulesets.Mania.Mods
{ {
public class ManiaModRandom : Mod, IApplicableToBeatmap<ManiaHitObject> public class ManiaModRandom : Mod, IApplicableToBeatmap
{ {
public override string Name => "Random"; public override string Name => "Random";
public override string Acronym => "RD"; public override string Acronym => "RD";
@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Mania.Mods
public override string Description => @"Shuffle around the keys!"; public override string Description => @"Shuffle around the keys!";
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
public void ApplyToBeatmap(Beatmap<ManiaHitObject> beatmap) public void ApplyToBeatmap(IBeatmap beatmap)
{ {
var availableColumns = ((ManiaBeatmap)beatmap).TotalColumns; var availableColumns = ((ManiaBeatmap)beatmap).TotalColumns;
var shuffledColumns = Enumerable.Range(0, availableColumns).OrderBy(item => RNG.Next()).ToList(); var shuffledColumns = Enumerable.Range(0, availableColumns).OrderBy(item => RNG.Next()).ToList();

View File

@ -6,7 +6,6 @@ using osu.Framework.Bindables;
using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces; using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
using osuTK.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Bindings; using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
@ -36,11 +35,10 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
/// </summary> /// </summary>
private bool hasBroken; private bool hasBroken;
private readonly Container<DrawableHoldNoteTick> tickContainer;
public DrawableHoldNote(HoldNote hitObject) public DrawableHoldNote(HoldNote hitObject)
: base(hitObject) : base(hitObject)
{ {
Container<DrawableHoldNoteTick> tickContainer;
RelativeSizeAxes = Axes.X; RelativeSizeAxes = Axes.X;
AddRangeInternal(new Drawable[] AddRangeInternal(new Drawable[]
@ -74,6 +72,14 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
AddNested(Head); AddNested(Head);
AddNested(Tail); AddNested(Tail);
AccentColour.BindValueChanged(colour =>
{
bodyPiece.AccentColour = colour.NewValue;
Head.AccentColour.Value = colour.NewValue;
Tail.AccentColour.Value = colour.NewValue;
tickContainer.ForEach(t => t.AccentColour.Value = colour.NewValue);
}, true);
} }
protected override void OnDirectionChanged(ValueChangedEvent<ScrollingDirection> e) protected override void OnDirectionChanged(ValueChangedEvent<ScrollingDirection> e)
@ -83,20 +89,6 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
bodyPiece.Anchor = bodyPiece.Origin = e.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft; bodyPiece.Anchor = bodyPiece.Origin = e.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
} }
public override Color4 AccentColour
{
get => base.AccentColour;
set
{
base.AccentColour = value;
bodyPiece.AccentColour = value;
Head.AccentColour = value;
Tail.AccentColour = value;
tickContainer.ForEach(t => t.AccentColour = value);
}
}
protected override void CheckForResult(bool userTriggered, double timeOffset) protected override void CheckForResult(bool userTriggered, double timeOffset)
{ {
if (Tail.AllJudged) if (Tail.AllJudged)

View File

@ -3,7 +3,6 @@
using System; using System;
using osuTK; using osuTK;
using osuTK.Graphics;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
@ -23,11 +22,11 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
/// </summary> /// </summary>
public Func<double?> HoldStartTime; public Func<double?> HoldStartTime;
private readonly Container glowContainer;
public DrawableHoldNoteTick(HoldNoteTick hitObject) public DrawableHoldNoteTick(HoldNoteTick hitObject)
: base(hitObject) : base(hitObject)
{ {
Container glowContainer;
Anchor = Anchor.TopCentre; Anchor = Anchor.TopCentre;
Origin = Anchor.TopCentre; Origin = Anchor.TopCentre;
@ -53,23 +52,17 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
} }
} }
}); });
}
public override Color4 AccentColour AccentColour.BindValueChanged(colour =>
{
get => base.AccentColour;
set
{ {
base.AccentColour = value;
glowContainer.EdgeEffect = new EdgeEffectParameters glowContainer.EdgeEffect = new EdgeEffectParameters
{ {
Type = EdgeEffectType.Glow, Type = EdgeEffectType.Glow,
Radius = 2f, Radius = 2f,
Roundness = 15f, Roundness = 15f,
Colour = value.Opacity(0.3f) Colour = colour.NewValue.Opacity(0.3f)
}; };
} }, true);
} }
protected override void CheckForResult(bool userTriggered, double timeOffset) protected override void CheckForResult(bool userTriggered, double timeOffset)

View File

@ -58,8 +58,11 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
HitObject = hitObject; HitObject = hitObject;
} }
protected override bool UseTransformStateManagement => false;
protected override void UpdateState(ArmedState state) protected override void UpdateState(ArmedState state)
{ {
// TODO: update to use new state management.
switch (state) switch (state)
{ {
case ArmedState.Miss: case ArmedState.Miss:

View File

@ -3,7 +3,6 @@
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osuTK.Graphics;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Effects;
using osu.Framework.Input.Bindings; using osu.Framework.Input.Bindings;
@ -30,6 +29,18 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
Masking = true; Masking = true;
AddInternal(headPiece = new NotePiece()); AddInternal(headPiece = new NotePiece());
AccentColour.BindValueChanged(colour =>
{
headPiece.AccentColour = colour.NewValue;
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = colour.NewValue.Lighten(1f).Opacity(0.6f),
Radius = 10,
};
}, true);
} }
protected override void OnDirectionChanged(ValueChangedEvent<ScrollingDirection> e) protected override void OnDirectionChanged(ValueChangedEvent<ScrollingDirection> e)
@ -39,23 +50,6 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
headPiece.Anchor = headPiece.Origin = e.NewValue == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre; headPiece.Anchor = headPiece.Origin = e.NewValue == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
} }
public override Color4 AccentColour
{
get => base.AccentColour;
set
{
base.AccentColour = value;
headPiece.AccentColour = AccentColour;
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = AccentColour.Lighten(1f).Opacity(0.6f),
Radius = 10,
};
}
}
protected override void CheckForResult(bool userTriggered, double timeOffset) protected override void CheckForResult(bool userTriggered, double timeOffset)
{ {
if (!userTriggered) if (!userTriggered)

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@ -100,7 +100,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
} }
} }
private Cached subtractionCache = new Cached(); private readonly Cached subtractionCache = new Cached();
public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true) public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
{ {

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@ -10,3 +10,4 @@ using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Mania.Tests")] [assembly: InternalsVisibleTo("osu.Game.Rulesets.Mania.Tests")]
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Mania.Tests.Dynamic")] [assembly: InternalsVisibleTo("osu.Game.Rulesets.Mania.Tests.Dynamic")]
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Mania.Tests.iOS")] [assembly: InternalsVisibleTo("osu.Game.Rulesets.Mania.Tests.iOS")]
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Mania.Tests.Android")]

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@ -143,7 +143,7 @@ namespace osu.Game.Rulesets.Mania.UI
/// <param name="hitObject">The DrawableHitObject to add.</param> /// <param name="hitObject">The DrawableHitObject to add.</param>
public override void Add(DrawableHitObject hitObject) public override void Add(DrawableHitObject hitObject)
{ {
hitObject.AccentColour = AccentColour; hitObject.AccentColour.Value = AccentColour;
hitObject.OnNewResult += OnNewResult; hitObject.OnNewResult += OnNewResult;
HitObjectContainer.Add(hitObject); HitObjectContainer.Add(hitObject);

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@ -44,7 +44,7 @@ namespace osu.Game.Rulesets.Mania.UI
EdgeEffect = new EdgeEffectParameters EdgeEffect = new EdgeEffectParameters
{ {
Type = EdgeEffectType.Glow, Type = EdgeEffectType.Glow,
Colour = Interpolation.ValueAt(0.1f, judgedObject.AccentColour, Color4.White, 0, 1), Colour = Interpolation.ValueAt(0.1f, judgedObject.AccentColour.Value, Color4.White, 0, 1),
Radius = 100, Radius = 100,
}, },
Child = new Box Child = new Box

View File

@ -0,0 +1,16 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using Android.App;
using Android.Content.PM;
using osu.Framework.Android;
using osu.Game.Tests;
namespace osu.Game.Rulesets.Osu.Tests.Android
{
[Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.SensorLandscape, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize)]
public class MainActivity : AndroidGameActivity
{
protected override Framework.Game CreateGame() => new OsuTestBrowser();
}
}

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@ -0,0 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Osu.Tests.Android" android:installLocation="auto">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!standard Test" />
</manifest>

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@ -0,0 +1,39 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\osu.Android.props" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{90CAB706-39CB-4B93-9629-3218A6FF8E9B}</ProjectGuid>
<ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<TemplateGuid>{122416d6-6b49-4ee2-a1e8-b825f31c79fe}</TemplateGuid>
<RootNamespace>osu.Game.Rulesets.Osu.Tests</RootNamespace>
<AssemblyName>osu.Game.Rulesets.Osu.Tests.Android</AssemblyName>
<AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
<AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
</PropertyGroup>
<ItemGroup>
<Compile Include="MainActivity.cs" />
</ItemGroup>
<ItemGroup>
<None Include="Properties\AndroidManifest.xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="..\osu.Game.Rulesets.Osu.Tests\*.cs">
<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
</Compile>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj">
<Project>{c92a607b-1fdd-4954-9f92-03ff547d9080}</Project>
<Name>osu.Game.Rulesets.Osu</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
<Project>{2a66dd92-adb1-4994-89e2-c94e04acda0d}</Project>
<Name>osu.Game</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.CSharp.targets" />
</Project>

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@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Osu.Tests.iOS
{ {
public static void Main(string[] args) public static void Main(string[] args)
{ {
UIApplication.Main(args, null, "AppDelegate"); UIApplication.Main(args, "GameUIApplication", "AppDelegate");
} }
} }
} }

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@ -13,14 +13,6 @@
<ItemGroup> <ItemGroup>
<None Include="Info.plist" /> <None Include="Info.plist" />
<None Include="Entitlements.plist" /> <None Include="Entitlements.plist" />
<None Include="..\osu.iOS\libbass.a">
<Link>libbass.a</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="..\osu.iOS\libbass_fx.a">
<Link>libbass_fx.a</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<LinkDescription Include="..\osu.iOS\Linker.xml"> <LinkDescription Include="..\osu.iOS\Linker.xml">
<Link>Linker.xml</Link> <Link>Linker.xml</Link>
</LinkDescription> </LinkDescription>

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@ -8,7 +8,6 @@ using osu.Framework.MathUtils;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Tests.Beatmaps; using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Osu.Tests namespace osu.Game.Rulesets.Osu.Tests
@ -21,10 +20,10 @@ namespace osu.Game.Rulesets.Osu.Tests
[TestCase("basic")] [TestCase("basic")]
[TestCase("colinear-perfect-curve")] [TestCase("colinear-perfect-curve")]
[TestCase("slider-ticks")] [TestCase("slider-ticks")]
public new void Test(string name) [TestCase("repeat-slider")]
{ [TestCase("uneven-repeat-slider")]
base.Test(name); [TestCase("old-stacking")]
} public void Test(string name) => base.Test(name);
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject) protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
{ {
@ -32,22 +31,22 @@ namespace osu.Game.Rulesets.Osu.Tests
{ {
case Slider slider: case Slider slider:
foreach (var nested in slider.NestedHitObjects) foreach (var nested in slider.NestedHitObjects)
yield return createConvertValue(nested); yield return createConvertValue((OsuHitObject)nested);
break; break;
default: default:
yield return createConvertValue(hitObject); yield return createConvertValue((OsuHitObject)hitObject);
break; break;
} }
ConvertValue createConvertValue(HitObject obj) => new ConvertValue ConvertValue createConvertValue(OsuHitObject obj) => new ConvertValue
{ {
StartTime = obj.StartTime, StartTime = obj.StartTime,
EndTime = (obj as IHasEndTime)?.EndTime ?? obj.StartTime, EndTime = (obj as IHasEndTime)?.EndTime ?? obj.StartTime,
X = (obj as IHasPosition)?.X ?? OsuPlayfield.BASE_SIZE.X / 2, X = obj.StackedPosition.X,
Y = (obj as IHasPosition)?.Y ?? OsuPlayfield.BASE_SIZE.Y / 2, Y = obj.StackedPosition.Y
}; };
} }

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@ -15,6 +15,7 @@ namespace osu.Game.Rulesets.Osu.Tests
protected override string ResourceAssembly => "osu.Game.Rulesets.Osu"; protected override string ResourceAssembly => "osu.Game.Rulesets.Osu";
[TestCase(6.931145117263422, "diffcalc-test")] [TestCase(6.931145117263422, "diffcalc-test")]
[TestCase(1.0736587013228804d, "zero-length-sliders")]
public void Test(double expected, string name) public void Test(double expected, string name)
=> base.Test(expected, name); => base.Test(expected, name);

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@ -0,0 +1,66 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.IO;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.IO.Stores;
using osu.Game.Skinning;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Osu.Tests
{
public abstract class SkinnableTestScene : OsuGridTestScene
{
private Skin metricsSkin;
private Skin defaultSkin;
private Skin specialSkin;
protected SkinnableTestScene()
: base(2, 2)
{
}
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
var skins = new SkinManager(LocalStorage, ContextFactory, null, audio);
metricsSkin = getSkinFromResources(skins, "metrics_skin");
defaultSkin = getSkinFromResources(skins, "default_skin");
specialSkin = getSkinFromResources(skins, "special_skin");
}
public void SetContents(Func<Drawable> creationFunction)
{
Cell(0).Child = new LocalSkinOverrideContainer(null) { RelativeSizeAxes = Axes.Both }.WithChild(creationFunction());
Cell(1).Child = new LocalSkinOverrideContainer(metricsSkin) { RelativeSizeAxes = Axes.Both }.WithChild(creationFunction());
Cell(2).Child = new LocalSkinOverrideContainer(defaultSkin) { RelativeSizeAxes = Axes.Both }.WithChild(creationFunction());
Cell(3).Child = new LocalSkinOverrideContainer(specialSkin) { RelativeSizeAxes = Axes.Both }.WithChild(creationFunction());
}
private static Skin getSkinFromResources(SkinManager skins, string name)
{
using (var storage = new DllResourceStore("osu.Game.Rulesets.Osu.Tests.dll"))
{
var tempName = Path.GetTempFileName();
File.Delete(tempName);
Directory.CreateDirectory(tempName);
var files = storage.GetAvailableResources().Where(f => f.StartsWith($"Resources/{name}"));
foreach (var file in files)
using (var stream = storage.GetStream(file))
using (var newFile = File.Create(Path.Combine(tempName, Path.GetFileName(file))))
stream.CopyTo(newFile);
return skins.GetSkin(skins.Import(tempName).Result);
}
}
}
}

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@ -7,7 +7,6 @@ using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints; using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Tests.Visual;
using osuTK; using osuTK;
using System.Collections.Generic; using System.Collections.Generic;
using System; using System;
@ -19,37 +18,32 @@ using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Osu.Tests namespace osu.Game.Rulesets.Osu.Tests
{ {
[TestFixture] [TestFixture]
public class TestSceneHitCircle : OsuTestScene public class TestSceneHitCircle : SkinnableTestScene
{ {
public override IReadOnlyList<Type> RequiredTypes => new[] public override IReadOnlyList<Type> RequiredTypes => new[]
{ {
typeof(DrawableHitCircle) typeof(DrawableHitCircle)
}; };
private readonly Container content;
protected override Container<Drawable> Content => content;
private int depthIndex; private int depthIndex;
public TestSceneHitCircle() public TestSceneHitCircle()
{ {
base.Content.Add(content = new OsuInputManager(new RulesetInfo { ID = 0 })); AddStep("Miss Big Single", () => SetContents(() => testSingle(2)));
AddStep("Miss Medium Single", () => SetContents(() => testSingle(5)));
AddStep("Miss Big Single", () => testSingle(2)); AddStep("Miss Small Single", () => SetContents(() => testSingle(7)));
AddStep("Miss Medium Single", () => testSingle(5)); AddStep("Hit Big Single", () => SetContents(() => testSingle(2, true)));
AddStep("Miss Small Single", () => testSingle(7)); AddStep("Hit Medium Single", () => SetContents(() => testSingle(5, true)));
AddStep("Hit Big Single", () => testSingle(2, true)); AddStep("Hit Small Single", () => SetContents(() => testSingle(7, true)));
AddStep("Hit Medium Single", () => testSingle(5, true)); AddStep("Miss Big Stream", () => SetContents(() => testStream(2)));
AddStep("Hit Small Single", () => testSingle(7, true)); AddStep("Miss Medium Stream", () => SetContents(() => testStream(5)));
AddStep("Miss Big Stream", () => testStream(2)); AddStep("Miss Small Stream", () => SetContents(() => testStream(7)));
AddStep("Miss Medium Stream", () => testStream(5)); AddStep("Hit Big Stream", () => SetContents(() => testStream(2, true)));
AddStep("Miss Small Stream", () => testStream(7)); AddStep("Hit Medium Stream", () => SetContents(() => testStream(5, true)));
AddStep("Hit Big Stream", () => testStream(2, true)); AddStep("Hit Small Stream", () => SetContents(() => testStream(7, true)));
AddStep("Hit Medium Stream", () => testStream(5, true));
AddStep("Hit Small Stream", () => testStream(7, true));
} }
private void testSingle(float circleSize, bool auto = false, double timeOffset = 0, Vector2? positionOffset = null) private Drawable testSingle(float circleSize, bool auto = false, double timeOffset = 0, Vector2? positionOffset = null)
{ {
positionOffset = positionOffset ?? Vector2.Zero; positionOffset = positionOffset ?? Vector2.Zero;
@ -61,27 +55,33 @@ namespace osu.Game.Rulesets.Osu.Tests
circle.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = circleSize }); circle.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = circleSize });
var drawable = new TestDrawableHitCircle(circle, auto) var drawable = CreateDrawableHitCircle(circle, auto);
{
Anchor = Anchor.Centre,
Depth = depthIndex++
};
foreach (var mod in Mods.Value.OfType<IApplicableToDrawableHitObjects>()) foreach (var mod in Mods.Value.OfType<IApplicableToDrawableHitObjects>())
mod.ApplyToDrawableHitObjects(new[] { drawable }); mod.ApplyToDrawableHitObjects(new[] { drawable });
Add(drawable); return drawable;
} }
private void testStream(float circleSize, bool auto = false) protected virtual TestDrawableHitCircle CreateDrawableHitCircle(HitCircle circle, bool auto) => new TestDrawableHitCircle(circle, auto)
{ {
Anchor = Anchor.Centre,
Depth = depthIndex++
};
private Drawable testStream(float circleSize, bool auto = false)
{
var container = new Container { RelativeSizeAxes = Axes.Both };
Vector2 pos = new Vector2(-250, 0); Vector2 pos = new Vector2(-250, 0);
for (int i = 0; i <= 1000; i += 100) for (int i = 0; i <= 1000; i += 100)
{ {
testSingle(circleSize, auto, i, pos); container.Add(testSingle(circleSize, auto, i, pos));
pos.X += 50; pos.X += 50;
} }
return container;
} }
protected class TestDrawableHitCircle : DrawableHitCircle protected class TestDrawableHitCircle : DrawableHitCircle

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@ -1,23 +1,22 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.MathUtils; using osu.Framework.MathUtils;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Osu.Tests namespace osu.Game.Rulesets.Osu.Tests
{ {
public class TestSceneShaking : TestSceneHitCircle public class TestSceneShaking : TestSceneHitCircle
{ {
public override void Add(Drawable drawable) protected override TestDrawableHitCircle CreateDrawableHitCircle(HitCircle circle, bool auto)
{ {
base.Add(drawable); var drawableHitObject = base.CreateDrawableHitCircle(circle, auto);
if (drawable is TestDrawableHitCircle hitObject) Scheduler.AddDelayed(() => drawableHitObject.TriggerJudgement(),
{ drawableHitObject.HitObject.StartTime - (drawableHitObject.HitObject.HitWindows.HalfWindowFor(HitResult.Miss) + RNG.Next(0, 300)) - Time.Current);
Scheduler.AddDelayed(() => hitObject.TriggerJudgement(),
hitObject.HitObject.StartTime - (hitObject.HitObject.HitWindows.HalfWindowFor(HitResult.Miss) + RNG.Next(0, 300)) - Time.Current); return drawableHitObject;
}
} }
} }
} }

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@ -248,9 +248,9 @@ namespace osu.Game.Rulesets.Osu.Tests
private void createCatmull(int repeats = 0) private void createCatmull(int repeats = 0)
{ {
var repeatSamples = new List<List<SampleInfo>>(); var repeatSamples = new List<List<HitSampleInfo>>();
for (int i = 0; i < repeats; i++) for (int i = 0; i < repeats; i++)
repeatSamples.Add(new List<SampleInfo>()); repeatSamples.Add(new List<HitSampleInfo>());
var slider = new Slider var slider = new Slider
{ {
@ -270,11 +270,11 @@ namespace osu.Game.Rulesets.Osu.Tests
addSlider(slider, 3, 1); addSlider(slider, 3, 1);
} }
private List<List<SampleInfo>> createEmptySamples(int repeats) private List<List<HitSampleInfo>> createEmptySamples(int repeats)
{ {
var repeatSamples = new List<List<SampleInfo>>(); var repeatSamples = new List<List<HitSampleInfo>>();
for (int i = 0; i < repeats; i++) for (int i = 0; i < repeats; i++)
repeatSamples.Add(new List<SampleInfo>()); repeatSamples.Add(new List<HitSampleInfo>());
return repeatSamples; return repeatSamples;
} }

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@ -2,9 +2,9 @@
<Import Project="..\osu.TestProject.props" /> <Import Project="..\osu.TestProject.props" />
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" /> <PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.1.0" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
<PackageReference Include="NUnit" Version="3.12.0" /> <PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" /> <PackageReference Include="NUnit3TestAdapter" Version="3.14.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" /> <PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Project"> <PropertyGroup Label="Project">

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@ -6,6 +6,7 @@ using osu.Framework.Graphics;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects;
using osuTK;
namespace osu.Game.Rulesets.Osu.Beatmaps namespace osu.Game.Rulesets.Osu.Beatmaps
{ {
@ -208,17 +209,22 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
if (beatmap.HitObjects[j].StartTime - stackThreshold > startTime) if (beatmap.HitObjects[j].StartTime - stackThreshold > startTime)
break; break;
// The start position of the hitobject, or the position at the end of the path if the hitobject is a slider
Vector2 position2 = currHitObject is Slider currSlider
? currSlider.Position + currSlider.Path.PositionAt(1)
: currHitObject.Position;
if (Vector2Extensions.Distance(beatmap.HitObjects[j].Position, currHitObject.Position) < stack_distance) if (Vector2Extensions.Distance(beatmap.HitObjects[j].Position, currHitObject.Position) < stack_distance)
{ {
currHitObject.StackHeight++; currHitObject.StackHeight++;
startTime = (beatmap.HitObjects[j] as IHasEndTime)?.EndTime ?? beatmap.HitObjects[i].StartTime; startTime = (beatmap.HitObjects[j] as IHasEndTime)?.EndTime ?? beatmap.HitObjects[j].StartTime;
} }
else if (Vector2Extensions.Distance(beatmap.HitObjects[j].Position, currHitObject.EndPosition) < stack_distance) else if (Vector2Extensions.Distance(beatmap.HitObjects[j].Position, position2) < stack_distance)
{ {
//Case for sliders - bump notes down and right, rather than up and left. //Case for sliders - bump notes down and right, rather than up and left.
sliderStack++; sliderStack++;
beatmap.HitObjects[j].StackHeight -= sliderStack; beatmap.HitObjects[j].StackHeight -= sliderStack;
startTime = (beatmap.HitObjects[j] as IHasEndTime)?.EndTime ?? beatmap.HitObjects[i].StartTime; startTime = (beatmap.HitObjects[j] as IHasEndTime)?.EndTime ?? beatmap.HitObjects[j].StartTime;
} }
} }
} }

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@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components
this.hitCircle = hitCircle; this.hitCircle = hitCircle;
Origin = Anchor.Centre; Origin = Anchor.Centre;
Size = new Vector2((float)OsuHitObject.OBJECT_RADIUS * 2); Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Scale = new Vector2(hitCircle.Scale); Scale = new Vector2(hitCircle.Scale);
CornerRadius = Size.X / 2; CornerRadius = Size.X / 2;

View File

@ -24,7 +24,6 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
InternalChild = body = new ManualSliderBody InternalChild = body = new ManualSliderBody
{ {
AccentColour = Color4.Transparent, AccentColour = Color4.Transparent,
PathRadius = slider.Scale * 64
}; };
} }
@ -34,7 +33,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
body.BorderColour = colours.Yellow; body.BorderColour = colours.Yellow;
PositionBindable.BindValueChanged(_ => updatePosition(), true); PositionBindable.BindValueChanged(_ => updatePosition(), true);
ScaleBindable.BindValueChanged(scale => body.PathRadius = scale.NewValue * 64, true); ScaleBindable.BindValueChanged(scale => body.PathRadius = scale.NewValue * OsuHitObject.OBJECT_RADIUS, true);
} }
private void updatePosition() => Position = slider.StackedPosition; private void updatePosition() => Position = slider.StackedPosition;

View File

@ -2,13 +2,19 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.StateChanges;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Replays;
using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Osu.Mods namespace osu.Game.Rulesets.Osu.Mods
{ {
public class OsuModAutopilot : Mod public class OsuModAutopilot : Mod, IApplicableFailOverride, IUpdatableByPlayfield, IApplicableToDrawableRuleset<OsuHitObject>
{ {
public override string Name => "Autopilot"; public override string Name => "Autopilot";
public override string Acronym => "AP"; public override string Acronym => "AP";
@ -17,5 +23,40 @@ namespace osu.Game.Rulesets.Osu.Mods
public override string Description => @"Automatic cursor movement - just follow the rhythm."; public override string Description => @"Automatic cursor movement - just follow the rhythm.";
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
public override Type[] IncompatibleMods => new[] { typeof(OsuModSpunOut), typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModNoFail), typeof(ModAutoplay) }; public override Type[] IncompatibleMods => new[] { typeof(OsuModSpunOut), typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModNoFail), typeof(ModAutoplay) };
public bool AllowFail => false;
private OsuInputManager inputManager;
private List<OsuReplayFrame> replayFrames;
private int currentFrame;
public void Update(Playfield playfield)
{
if (currentFrame == replayFrames.Count - 1) return;
double time = playfield.Time.Current;
// Very naive implementation of autopilot based on proximity to replay frames.
// TODO: this needs to be based on user interactions to better match stable (pausing until judgement is registered).
if (Math.Abs(replayFrames[currentFrame + 1].Time - time) <= Math.Abs(replayFrames[currentFrame].Time - time))
{
currentFrame++;
new MousePositionAbsoluteInput { Position = playfield.ToScreenSpace(replayFrames[currentFrame].Position) }.Apply(inputManager.CurrentState, inputManager);
}
// TODO: Implement the functionality to automatically spin spinners
}
public void ApplyToDrawableRuleset(DrawableRuleset<OsuHitObject> drawableRuleset)
{
// Grab the input manager to disable the user's cursor, and for future use
inputManager = (OsuInputManager)drawableRuleset.KeyBindingInputManager;
inputManager.AllowUserCursorMovement = false;
// Generate the replay frames the cursor should follow
replayFrames = new OsuAutoGenerator(drawableRuleset.Beatmap).Generate().Frames.Cast<OsuReplayFrame>().ToList();
}
} }
} }

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