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Merge pull request #885 from DrabWeb/multiplayer-room-inspector
Multiplayer room inspector
This commit is contained in:
commit
7e5b920c92
@ -38,12 +38,26 @@ namespace osu.Desktop.VisualTests.Tests
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first.Room.Name.Value = @"Great Room Right Here";
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first.Room.Host.Value = new User { Username = @"Naeferith", Id = 9492835, Country = new Country { FlagName = @"FR" } };
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first.Room.Status.Value = new RoomStatusOpen();
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first.Room.Beatmap.Value = new BeatmapMetadata { Title = @"Seiryu", Artist = @"Critical Crystal" };
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first.Room.Beatmap.Value = new BeatmapInfo
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{
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Metadata = new BeatmapMetadata
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{
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Title = @"Seiryu",
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Artist = @"Critical Crystal",
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},
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};
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second.Room.Name.Value = @"Relax It's The Weekend";
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second.Room.Host.Value = new User { Username = @"peppy", Id = 2, Country = new Country { FlagName = @"AU" } };
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second.Room.Status.Value = new RoomStatusPlaying();
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second.Room.Beatmap.Value = new BeatmapMetadata { Title = @"ZAQ", Artist = @"Serendipity" };
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second.Room.Beatmap.Value = new BeatmapInfo
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{
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Metadata = new BeatmapMetadata
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{
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Title = @"Serendipity",
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Artist = @"ZAQ",
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},
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};
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AddStep(@"change state", () =>
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{
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131
osu.Desktop.VisualTests/Tests/TestCaseRoomInspector.cs
Normal file
131
osu.Desktop.VisualTests/Tests/TestCaseRoomInspector.cs
Normal file
@ -0,0 +1,131 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Testing;
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using osu.Framework.Graphics;
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using osu.Game.Screens.Multiplayer;
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using osu.Game.Database;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Users;
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using osu.Framework.Allocation;
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namespace osu.Desktop.VisualTests.Tests
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{
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internal class TestCaseRoomInspector : TestCase
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{
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public override string Description => @"from the multiplayer lobby";
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private RulesetDatabase rulesets;
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public override void Reset()
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{
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base.Reset();
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var room = new Room
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{
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Name = { Value = @"My Awesome Room" },
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Host = { Value = new User { Username = @"flyte", Id = 3103765, Country = new Country { FlagName = @"JP" } } },
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Status = { Value = new RoomStatusOpen() },
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Type = { Value = new GameTypeTeamVersus() },
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Beatmap =
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{
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Value = new BeatmapInfo
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{
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StarDifficulty = 3.7,
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Ruleset = rulesets.GetRuleset(3),
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Metadata = new BeatmapMetadata
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{
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Title = @"Platina",
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Artist = @"Maaya Sakamoto",
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Author = @"uwutm8",
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},
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OnlineInfo = new BeatmapOnlineInfo
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{
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Covers = new[] { @"https://assets.ppy.sh//beatmaps/560573/covers/cover.jpg?1492722343" },
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},
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}
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},
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MaxParticipants = { Value = 200 },
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Participants =
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{
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Value = new[]
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{
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new User { Username = @"flyte", Id = 3103765, GlobalRank = 1425 },
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new User { Username = @"Cookiezi", Id = 124493, GlobalRank = 5466 },
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new User { Username = @"Angelsim", Id = 1777162, GlobalRank = 2873 },
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new User { Username = @"Rafis", Id = 2558286, GlobalRank = 4687 },
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new User { Username = @"hvick225", Id = 50265, GlobalRank = 3258 },
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new User { Username = @"peppy", Id = 2, GlobalRank = 6251 }
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}
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}
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};
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RoomInspector inspector;
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Add(inspector = new RoomInspector
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Room = room,
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});
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AddStep(@"change title", () => room.Name.Value = @"A Better Room Than The Above");
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AddStep(@"change host", () => room.Host.Value = new User { Username = @"DrabWeb", Id = 6946022, Country = new Country { FlagName = @"CA" } });
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AddStep(@"change status", () => room.Status.Value = new RoomStatusPlaying());
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AddStep(@"change type", () => room.Type.Value = new GameTypeTag());
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AddStep(@"change beatmap", () => room.Beatmap.Value = null);
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AddStep(@"change max participants", () => room.MaxParticipants.Value = null);
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AddStep(@"change participants", () => room.Participants.Value = new[]
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{
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new User { Username = @"filsdelama", Id = 2831793, GlobalRank = 8542 },
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new User { Username = @"_index", Id = 652457, GlobalRank = 15024 }
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});
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AddStep(@"change room", () =>
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{
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var newRoom = new Room
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{
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Name = { Value = @"My New, Better Than Ever Room" },
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Host = { Value = new User { Username = @"Angelsim", Id = 1777162, Country = new Country { FlagName = @"KR" } } },
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Status = { Value = new RoomStatusOpen() },
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Type = { Value = new GameTypeTagTeam() },
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Beatmap =
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{
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Value = new BeatmapInfo
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{
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StarDifficulty = 7.07,
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Ruleset = rulesets.GetRuleset(0),
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Metadata = new BeatmapMetadata
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{
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Title = @"xi",
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Artist = @"FREEDOM DIVE",
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Author = @"Nakagawa-Kanon",
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},
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OnlineInfo = new BeatmapOnlineInfo
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{
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Covers = new[] { @"https://assets.ppy.sh//beatmaps/39804/covers/cover.jpg?1456506845" },
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},
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}
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},
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MaxParticipants = { Value = 10 },
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Participants =
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{
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Value = new[]
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{
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new User { Username = @"Angelsim", Id = 1777162, GlobalRank = 4 },
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new User { Username = @"HappyStick", Id = 256802, GlobalRank = 752 },
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new User { Username = @"-Konpaku-", Id = 2258797, GlobalRank = 571 }
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}
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}
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};
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inspector.Room = newRoom;
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});
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}
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[BackgroundDependencyLoader]
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private void load(RulesetDatabase rulesets)
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{
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this.rulesets = rulesets;
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}
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}
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}
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@ -230,6 +230,7 @@
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<Compile Include="Tests\TestCaseDirect.cs" />
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<Compile Include="Tests\TestCaseSocial.cs" />
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<Compile Include="Tests\TestCaseBreadcrumbs.cs" />
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<Compile Include="Tests\TestCaseRoomInspector.cs" />
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</ItemGroup>
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<ItemGroup />
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<ItemGroup />
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127
osu.Game/Online/Multiplayer/GameType.cs
Normal file
127
osu.Game/Online/Multiplayer/GameType.cs
Normal file
@ -0,0 +1,127 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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namespace osu.Game.Online.Multiplayer
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{
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public abstract class GameType
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{
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public abstract string Name { get; }
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public abstract Drawable GetIcon(OsuColour colours, float size);
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}
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public class GameTypeTag : GameType
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{
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public override string Name => "Tag";
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public override Drawable GetIcon(OsuColour colours, float size)
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{
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return new TextAwesome
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Icon = FontAwesome.fa_refresh,
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TextSize = size,
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Colour = colours.Blue,
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Shadow = false,
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UseFullGlyphHeight = false,
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};
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}
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}
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public class GameTypeVersus : GameType
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{
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public override string Name => "Versus";
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public override Drawable GetIcon(OsuColour colours, float size)
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{
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return new VersusRow(colours.Blue, colours.Blue, size * 0.6f)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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};
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}
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}
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public class GameTypeTagTeam : GameType
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{
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public override string Name => "Tag Team";
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public override Drawable GetIcon(OsuColour colours, float size)
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{
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return new VersusRow(colours.Blue, colours.Blue, size * 0.6f)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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};
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}
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}
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public class GameTypeTeamVersus : GameType
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{
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public override string Name => "Team Versus";
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public override Drawable GetIcon(OsuColour colours, float size)
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{
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return new FillFlowContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(2f),
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Children = new[]
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{
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new VersusRow(colours.Blue, colours.Pink, size * 0.5f),
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new VersusRow(colours.Blue, colours.Pink, size * 0.5f),
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},
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};
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}
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}
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internal class VersusRow : FillFlowContainer
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{
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public VersusRow(Color4 first, Color4 second, float size)
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{
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var triangleSize = new Vector2(size);
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AutoSizeAxes = Axes.Both;
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Spacing = new Vector2(2f, 0f);
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Children = new[]
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{
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new Container
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{
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Size = triangleSize,
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Colour = first,
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Children = new[]
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{
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new EquilateralTriangle
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{
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Origin = Anchor.BottomLeft,
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RelativeSizeAxes = Axes.Both,
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Rotation = 90,
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EdgeSmoothness = new Vector2(1f),
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},
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},
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},
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new Container
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{
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Size = triangleSize,
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Colour = second,
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Children = new[]
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{
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new EquilateralTriangle
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{
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Anchor = Anchor.BottomLeft,
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RelativeSizeAxes = Axes.Both,
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Rotation = -90,
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EdgeSmoothness = new Vector2(1f),
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},
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},
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},
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};
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}
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}
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}
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@ -12,6 +12,9 @@ namespace osu.Game.Online.Multiplayer
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public Bindable<string> Name = new Bindable<string>();
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public Bindable<User> Host = new Bindable<User>();
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public Bindable<RoomStatus> Status = new Bindable<RoomStatus>();
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public Bindable<BeatmapMetadata> Beatmap = new Bindable<BeatmapMetadata>();
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public Bindable<GameType> Type = new Bindable<GameType>();
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public Bindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
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public Bindable<int?> MaxParticipants = new Bindable<int?>();
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public Bindable<User[]> Participants = new Bindable<User[]>();
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}
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}
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|
41
osu.Game/Screens/Multiplayer/DrawableGameType.cs
Normal file
41
osu.Game/Screens/Multiplayer/DrawableGameType.cs
Normal file
@ -0,0 +1,41 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Online.Multiplayer;
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namespace osu.Game.Screens.Multiplayer
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{
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public class DrawableGameType : CircularContainer, IHasTooltip
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{
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private readonly GameType type;
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public string TooltipText => type.Name;
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public DrawableGameType(GameType type)
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{
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this.type = type;
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Masking = true;
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Children = new[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColour.FromHex(@"545454"),
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},
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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Add(type.GetIcon(colours, Height / 2));
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}
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}
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}
|
@ -227,13 +227,13 @@ namespace osu.Game.Screens.Multiplayer
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d.FadeColour(value.GetAppropriateColour(colours), 100);
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}
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private void displayBeatmap(BeatmapMetadata value)
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private void displayBeatmap(BeatmapInfo value)
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{
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if (value != null)
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{
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beatmapTitle.Current = localisation.GetUnicodePreference(value.TitleUnicode, value.Title);
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beatmapTitle.Current = localisation.GetUnicodePreference(value.Metadata.TitleUnicode, value.Metadata.Title);
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beatmapDash.Text = @" - ";
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beatmapArtist.Current = localisation.GetUnicodePreference(value.ArtistUnicode, value.Artist);
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beatmapArtist.Current = localisation.GetUnicodePreference(value.Metadata.ArtistUnicode, value.Metadata.Artist);
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}
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else
|
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{
|
||||
|
530
osu.Game/Screens/Multiplayer/RoomInspector.cs
Normal file
530
osu.Game/Screens/Multiplayer/RoomInspector.cs
Normal file
@ -0,0 +1,530 @@
|
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Linq;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Screens.Multiplayer
|
||||
{
|
||||
public class RoomInspector : Container
|
||||
{
|
||||
private readonly MarginPadding contentPadding = new MarginPadding { Horizontal = 20, Vertical = 10 };
|
||||
private const float transition_duration = 100;
|
||||
private const float ruleset_height = 30;
|
||||
|
||||
private readonly Box statusStrip;
|
||||
private readonly Container coverContainer, rulesetContainer, gameTypeContainer, flagContainer;
|
||||
private readonly FillFlowContainer topFlow, levelRangeContainer, participantsFlow;
|
||||
private readonly OsuSpriteText participants, participantsSlash, maxParticipants, name, status, beatmapTitle, beatmapDash, beatmapArtist, beatmapAuthor, host, levelRangeLower, levelRangeHigher;
|
||||
private readonly ScrollContainer participantsScroll;
|
||||
|
||||
private readonly Bindable<string> nameBind = new Bindable<string>();
|
||||
private readonly Bindable<User> hostBind = new Bindable<User>();
|
||||
private readonly Bindable<RoomStatus> statusBind = new Bindable<RoomStatus>();
|
||||
private readonly Bindable<GameType> typeBind = new Bindable<GameType>();
|
||||
private readonly Bindable<BeatmapInfo> beatmapBind = new Bindable<BeatmapInfo>();
|
||||
private readonly Bindable<int?> maxParticipantsBind = new Bindable<int?>();
|
||||
private readonly Bindable<User[]> participantsBind = new Bindable<User[]>();
|
||||
|
||||
private OsuColour colours;
|
||||
private LocalisationEngine localisation;
|
||||
private TextureStore textures;
|
||||
|
||||
private Room room;
|
||||
|
||||
public Room Room
|
||||
{
|
||||
get { return room; }
|
||||
set
|
||||
{
|
||||
if (value == room) return;
|
||||
room = value;
|
||||
|
||||
nameBind.BindTo(Room.Name);
|
||||
hostBind.BindTo(Room.Host);
|
||||
statusBind.BindTo(Room.Status);
|
||||
typeBind.BindTo(Room.Type);
|
||||
beatmapBind.BindTo(Room.Beatmap);
|
||||
maxParticipantsBind.BindTo(Room.MaxParticipants);
|
||||
participantsBind.BindTo(Room.Participants);
|
||||
}
|
||||
}
|
||||
|
||||
public RoomInspector()
|
||||
{
|
||||
Width = 520;
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.FromHex(@"343138"),
|
||||
},
|
||||
topFlow = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 200,
|
||||
Masking = true,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
},
|
||||
coverContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
},
|
||||
},
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ColourInfo = ColourInfo.GradientVertical(Color4.Black.Opacity(0.5f), Color4.Black.Opacity(0)),
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding(20),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
LayoutDuration = transition_duration,
|
||||
Children = new[]
|
||||
{
|
||||
participants = new OsuSpriteText
|
||||
{
|
||||
TextSize = 30,
|
||||
Font = @"Exo2.0-Bold"
|
||||
},
|
||||
participantsSlash = new OsuSpriteText
|
||||
{
|
||||
Text = @"/",
|
||||
TextSize = 30,
|
||||
Font = @"Exo2.0-Light"
|
||||
},
|
||||
maxParticipants = new OsuSpriteText
|
||||
{
|
||||
TextSize = 30,
|
||||
Font = @"Exo2.0-Light"
|
||||
},
|
||||
},
|
||||
},
|
||||
name = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
TextSize = 30,
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
statusStrip = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 5,
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.FromHex(@"28242d"),
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Padding = contentPadding,
|
||||
Spacing = new Vector2(0f, 5f),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
status = new OsuSpriteText
|
||||
{
|
||||
TextSize = 14,
|
||||
Font = @"Exo2.0-Bold",
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.X,
|
||||
Height = ruleset_height,
|
||||
Direction = FillDirection.Horizontal,
|
||||
LayoutDuration = transition_duration,
|
||||
Spacing = new Vector2(5f, 0f),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
rulesetContainer = new Container
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
},
|
||||
gameTypeContainer = new Container
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
},
|
||||
new Container
|
||||
{
|
||||
AutoSizeAxes = Axes.X,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Margin = new MarginPadding { Left = 5 },
|
||||
Children = new[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Children = new[]
|
||||
{
|
||||
beatmapTitle = new OsuSpriteText
|
||||
{
|
||||
Font = @"Exo2.0-BoldItalic",
|
||||
},
|
||||
beatmapDash = new OsuSpriteText
|
||||
{
|
||||
Font = @"Exo2.0-BoldItalic",
|
||||
},
|
||||
beatmapArtist = new OsuSpriteText
|
||||
{
|
||||
Font = @"Exo2.0-RegularItalic",
|
||||
},
|
||||
},
|
||||
},
|
||||
beatmapAuthor = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
TextSize = 14,
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = contentPadding,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.X,
|
||||
Height = 15f,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(5f, 0f),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
flagContainer = new Container
|
||||
{
|
||||
Width = 22f,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
},
|
||||
new Container //todo: team banners
|
||||
{
|
||||
Width = 38f,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
CornerRadius = 2f,
|
||||
Masking = true,
|
||||
Children = new[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.FromHex(@"ad387e"),
|
||||
},
|
||||
},
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = "hosted by",
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
TextSize = 14,
|
||||
},
|
||||
host = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
TextSize = 14,
|
||||
Font = @"Exo2.0-BoldItalic",
|
||||
},
|
||||
},
|
||||
},
|
||||
levelRangeContainer = new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Children = new[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = "Rank Range ",
|
||||
TextSize = 14,
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = "#",
|
||||
TextSize = 14,
|
||||
},
|
||||
levelRangeLower = new OsuSpriteText
|
||||
{
|
||||
TextSize = 14,
|
||||
Font = @"Exo2.0-Bold",
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = " - ",
|
||||
TextSize = 14,
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = "#",
|
||||
TextSize = 14,
|
||||
},
|
||||
levelRangeHigher = new OsuSpriteText
|
||||
{
|
||||
Text = "6251",
|
||||
TextSize = 14,
|
||||
Font = @"Exo2.0-Bold",
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
participantsScroll = new ScrollContainer
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Padding = new MarginPadding { Top = contentPadding.Top, Left = 38, Right = 37 },
|
||||
Children = new[]
|
||||
{
|
||||
participantsFlow = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
LayoutDuration = transition_duration,
|
||||
Spacing = new Vector2(5f),
|
||||
},
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
nameBind.ValueChanged += displayName;
|
||||
hostBind.ValueChanged += displayUser;
|
||||
maxParticipantsBind.ValueChanged += displayMaxParticipants;
|
||||
participantsBind.ValueChanged += displayParticipants;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, LocalisationEngine localisation, TextureStore textures)
|
||||
{
|
||||
this.localisation = localisation;
|
||||
this.colours = colours;
|
||||
this.textures = textures;
|
||||
|
||||
beatmapAuthor.Colour = levelRangeContainer.Colour = colours.Gray9;
|
||||
host.Colour = colours.Blue;
|
||||
|
||||
//binded here instead of ctor because dependencies are needed
|
||||
statusBind.ValueChanged += displayStatus;
|
||||
typeBind.ValueChanged += displayGameType;
|
||||
beatmapBind.ValueChanged += displayBeatmap;
|
||||
|
||||
statusBind.TriggerChange();
|
||||
typeBind.TriggerChange();
|
||||
beatmapBind.TriggerChange();
|
||||
}
|
||||
|
||||
protected override void UpdateAfterChildren()
|
||||
{
|
||||
base.UpdateAfterChildren();
|
||||
|
||||
participantsScroll.Height = DrawHeight - topFlow.DrawHeight;
|
||||
}
|
||||
|
||||
private void displayName(string value)
|
||||
{
|
||||
name.Text = value;
|
||||
}
|
||||
|
||||
private void displayUser(User value)
|
||||
{
|
||||
host.Text = value.Username;
|
||||
flagContainer.Children = new[]
|
||||
{
|
||||
new DrawableFlag(value.Country?.FlagName ?? @"__")
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
private void displayStatus(RoomStatus value)
|
||||
{
|
||||
status.Text = value.Message;
|
||||
|
||||
foreach (Drawable d in new Drawable[] { statusStrip, status })
|
||||
d.FadeColour(value.GetAppropriateColour(colours), transition_duration);
|
||||
}
|
||||
|
||||
private void displayGameType(GameType value)
|
||||
{
|
||||
gameTypeContainer.Children = new[]
|
||||
{
|
||||
new DrawableGameType(value)
|
||||
{
|
||||
Size = new Vector2(ruleset_height),
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
private void displayBeatmap(BeatmapInfo value)
|
||||
{
|
||||
if (value != null)
|
||||
{
|
||||
coverContainer.FadeIn(transition_duration);
|
||||
coverContainer.Children = new[]
|
||||
{
|
||||
new AsyncLoadWrapper(new BeatmapBackgroundSprite(new OnlineWorkingBeatmap(value, textures, null))
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
FillMode = FillMode.Fill,
|
||||
OnLoadComplete = d => d.FadeInFromZero(400, EasingTypes.Out),
|
||||
}) { RelativeSizeAxes = Axes.Both }
|
||||
};
|
||||
|
||||
rulesetContainer.FadeIn(transition_duration);
|
||||
rulesetContainer.Children = new[]
|
||||
{
|
||||
new DifficultyIcon(value)
|
||||
{
|
||||
Size = new Vector2(ruleset_height),
|
||||
}
|
||||
};
|
||||
|
||||
beatmapTitle.Current = localisation.GetUnicodePreference(value.Metadata.TitleUnicode, value.Metadata.Title);
|
||||
beatmapDash.Text = @" - ";
|
||||
beatmapArtist.Current = localisation.GetUnicodePreference(value.Metadata.ArtistUnicode, value.Metadata.Artist);
|
||||
beatmapAuthor.Text = $"mapped by {value.Metadata.Author}";
|
||||
}
|
||||
else
|
||||
{
|
||||
coverContainer.FadeOut(transition_duration);
|
||||
rulesetContainer.FadeOut(transition_duration);
|
||||
|
||||
beatmapTitle.Current = null;
|
||||
beatmapArtist.Current = null;
|
||||
|
||||
beatmapTitle.Text = "Changing map";
|
||||
beatmapDash.Text = beatmapArtist.Text = beatmapAuthor.Text = string.Empty;
|
||||
}
|
||||
}
|
||||
|
||||
private void displayMaxParticipants(int? value)
|
||||
{
|
||||
if (value == null)
|
||||
{
|
||||
participantsSlash.FadeOut(transition_duration);
|
||||
maxParticipants.FadeOut(transition_duration);
|
||||
}
|
||||
else
|
||||
{
|
||||
participantsSlash.FadeIn(transition_duration);
|
||||
maxParticipants.FadeIn(transition_duration);
|
||||
maxParticipants.Text = value.ToString();
|
||||
}
|
||||
}
|
||||
|
||||
private void displayParticipants(User[] value)
|
||||
{
|
||||
participants.Text = value.Length.ToString();
|
||||
|
||||
var ranks = value.Select(u => u.GlobalRank);
|
||||
levelRangeLower.Text = ranks.Min().ToString();
|
||||
levelRangeHigher.Text = ranks.Max().ToString();
|
||||
|
||||
participantsFlow.Children = value.Select(u => new UserTile(u));
|
||||
}
|
||||
|
||||
private class UserTile : Container, IHasTooltip
|
||||
{
|
||||
private readonly User user;
|
||||
|
||||
public string TooltipText => user.Username;
|
||||
|
||||
public UserTile(User user)
|
||||
{
|
||||
this.user = user;
|
||||
Size = new Vector2(70f);
|
||||
CornerRadius = 5f;
|
||||
Masking = true;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.FromHex(@"27252d"),
|
||||
},
|
||||
new UpdateableAvatar
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
User = user,
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -22,6 +22,10 @@ namespace osu.Game.Users
|
||||
|
||||
public Bindable<UserStatus> Status = new Bindable<UserStatus>();
|
||||
|
||||
public int GlobalRank;
|
||||
|
||||
public int CountryRank;
|
||||
|
||||
//public Team Team;
|
||||
|
||||
[JsonProperty(@"profile_colour")]
|
||||
|
@ -487,6 +487,9 @@
|
||||
<Compile Include="Overlays\SearchableList\SlimEnumDropdown.cs" />
|
||||
<Compile Include="Overlays\SearchableList\DisplayStyleControl.cs" />
|
||||
<Compile Include="Graphics\UserInterface\BreadcrumbControl.cs" />
|
||||
<Compile Include="Screens\Multiplayer\RoomInspector.cs" />
|
||||
<Compile Include="Online\Multiplayer\GameType.cs" />
|
||||
<Compile Include="Screens\Multiplayer\DrawableGameType.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
|
||||
|
Loading…
Reference in New Issue
Block a user