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Add "Reset position" menu item in skin editor
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@ -6,6 +6,7 @@ using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.EnumExtensions;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Graphics.UserInterface;
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@ -199,6 +200,12 @@ namespace osu.Game.Skinning.Editor
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Items = createAnchorItems((d, o) => ((Drawable)d).Origin == o, applyOrigins).ToArray()
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};
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yield return new OsuMenuItem("Reset position", MenuItemType.Standard, () =>
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{
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foreach (var blueprint in SelectedBlueprints)
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((Drawable)blueprint.Item).Position = Vector2.Zero;
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});
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foreach (var item in base.GetContextMenuItemsForSelection(selection))
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yield return item;
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