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mirror of https://github.com/ppy/osu.git synced 2025-01-12 18:23:04 +08:00

Split out reverse arrow implementations to allow better animation

This commit is contained in:
Dean Herbert 2023-10-02 17:41:08 +09:00
parent 09c9baadec
commit 7dd9951c44
4 changed files with 63 additions and 24 deletions

View File

@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
public SkinnableDrawable CirclePiece { get; private set; }
public ReverseArrowPiece Arrow { get; private set; }
public SkinnableDrawable Arrow { get; private set; }
private Drawable scaleContainer;
@ -65,7 +65,11 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
Arrow = new ReverseArrowPiece(),
Arrow = new SkinnableDrawable(new OsuSkinComponentLookup(OsuSkinComponents.ReverseArrow), _ => new DefaultReverseArrow())
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
}
});

View File

@ -2,12 +2,16 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Audio.Track;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics.Containers;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects;
using osuTK;
@ -15,14 +19,19 @@ using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Skinning.Argon
{
public partial class ArgonReverseArrow : CompositeDrawable
public partial class ArgonReverseArrow : BeatSyncedContainer
{
[Resolved]
private DrawableHitObject drawableRepeat { get; set; } = null!;
private Bindable<Color4> accentColour = null!;
private SpriteIcon icon = null!;
private Container main = null!;
[BackgroundDependencyLoader]
private void load(DrawableHitObject hitObject)
private void load(TextureStore textures, DrawableHitObject hitObject)
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
@ -30,6 +39,13 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon
Size = OsuHitObject.OBJECT_DIMENSIONS;
InternalChildren = new Drawable[]
{
main = new Container
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Children = new Drawable[]
{
new Circle
{
@ -45,10 +61,18 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
}
},
};
accentColour = hitObject.AccentColour.GetBoundCopy();
accentColour.BindValueChanged(accent => icon.Colour = accent.NewValue.Darken(4), true);
}
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, ChannelAmplitudes amplitudes)
{
if (!drawableRepeat.Judged)
main.ScaleTo(1.3f).ScaleTo(1f, timingPoint.BeatLength, Easing.Out);
}
}
}

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@ -9,17 +9,16 @@ using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics.Containers;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Osu.Skinning.Default
{
public partial class ReverseArrowPiece : BeatSyncedContainer
public partial class DefaultReverseArrow : BeatSyncedContainer
{
[Resolved]
private DrawableHitObject drawableRepeat { get; set; } = null!;
public ReverseArrowPiece()
public DefaultReverseArrow()
{
Divisor = 2;
MinimumBeatLength = 200;
@ -29,14 +28,12 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
Size = OsuHitObject.OBJECT_DIMENSIONS;
Child = new SkinnableDrawable(new OsuSkinComponentLookup(OsuSkinComponents.ReverseArrow), _ => new SpriteIcon
Child = new SpriteIcon
{
RelativeSizeAxes = Axes.Both,
Blending = BlendingParameters.Additive,
Icon = FontAwesome.Solid.ChevronRight,
Size = new Vector2(0.35f)
})
{
Size = new Vector2(0.35f),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
};
@ -44,7 +41,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, ChannelAmplitudes amplitudes)
{
if (!drawableRepeat.IsHit)
if (!drawableRepeat.Judged)
Child.ScaleTo(1.3f).ScaleTo(1f, timingPoint.BeatLength, Easing.Out);
}
}

View File

@ -3,9 +3,11 @@
using System.Diagnostics;
using osu.Framework.Allocation;
using osu.Framework.Audio.Track;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics.Containers;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
@ -14,8 +16,11 @@ using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Skinning.Legacy
{
public partial class LegacyReverseArrow : CompositeDrawable
public partial class LegacyReverseArrow : BeatSyncedContainer
{
[Resolved]
private DrawableHitObject drawableRepeat { get; set; } = null!;
[Resolved(canBeNull: true)]
private DrawableHitObject? drawableHitObject { get; set; }
@ -30,6 +35,9 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
[BackgroundDependencyLoader]
private void load(ISkinSource skinSource)
{
Divisor = 2;
MinimumBeatLength = 200;
AutoSizeAxes = Axes.Both;
string lookupName = new OsuSkinComponentLookup(OsuSkinComponents.ReverseArrow).LookupName;
@ -59,6 +67,12 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
}
}
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, ChannelAmplitudes amplitudes)
{
if (!drawableRepeat.Judged)
Child.ScaleTo(1.3f).ScaleTo(1f, timingPoint.BeatLength, Easing.Out);
}
private void onHitObjectApplied(DrawableHitObject drawableObject)
{
Debug.Assert(proxy.Parent == null);