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Fixing the GetTotalDuration in PlaylistExtesions
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@ -1,11 +1,13 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using Humanizer;
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using Humanizer;
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using Humanizer.Localisation;
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using Humanizer.Localisation;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Game.Rulesets.Mods;
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namespace osu.Game.Online.Rooms
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namespace osu.Game.Online.Rooms
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{
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{
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@ -39,6 +41,17 @@ namespace osu.Game.Online.Rooms
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}
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}
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public static string GetTotalDuration(this BindableList<PlaylistItem> playlist) =>
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public static string GetTotalDuration(this BindableList<PlaylistItem> playlist) =>
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playlist.Select(p => p.Beatmap.Length).Sum().Milliseconds().Humanize(minUnit: TimeUnit.Second, maxUnit: TimeUnit.Hour, precision: 2);
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playlist.Select(p =>
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{
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var ruleset = p.Beatmap.Ruleset.CreateInstance();
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double rate = 1;
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if (p.RequiredMods.Count() > 0)
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{
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List<Mod> mods = p.RequiredMods.Select(mod => mod.ToMod(ruleset)).ToList();
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foreach (var mod in mods.OfType<IApplicableToRate>())
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rate = mod.ApplyToRate(0, rate);
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}
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return p.Beatmap.Length / rate;
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}).Sum().Milliseconds().Humanize(minUnit: TimeUnit.Second, maxUnit: TimeUnit.Hour, precision: 2);
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}
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}
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}
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}
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