mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 09:07:25 +08:00
Fix fallback logic not considering case where ruleset is not available
Occurs only in tests.
This commit is contained in:
parent
159a7af556
commit
7db8bdfb7c
@ -117,7 +117,7 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
// the null coalesce here is only present to make unit tests work (ruleset dlls aren't copied correctly for testing at the moment)
|
||||
Icon = rulesets.GetRuleset((ruleset ?? beatmapInfo.Ruleset).OnlineID)?.CreateInstance()?.CreateIcon() ?? new SpriteIcon { Icon = FontAwesome.Regular.QuestionCircle }
|
||||
Icon = getRulesetIcon()
|
||||
},
|
||||
};
|
||||
|
||||
@ -129,6 +129,16 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
difficultyBindable.BindValueChanged(difficulty => background.Colour = colours.ForStarDifficulty(difficulty.NewValue.Stars));
|
||||
}
|
||||
|
||||
private Drawable getRulesetIcon()
|
||||
{
|
||||
int? onlineID = (ruleset ?? beatmapInfo.Ruleset)?.OnlineID;
|
||||
|
||||
if (onlineID >= 0 && rulesets.GetRuleset(onlineID.Value)?.CreateInstance() is Ruleset rulesetInstance)
|
||||
return rulesetInstance.CreateIcon();
|
||||
|
||||
return new SpriteIcon { Icon = FontAwesome.Regular.QuestionCircle };
|
||||
}
|
||||
|
||||
ITooltip<DifficultyIconTooltipContent> IHasCustomTooltip<DifficultyIconTooltipContent>.GetCustomTooltip() => new DifficultyIconTooltip();
|
||||
|
||||
DifficultyIconTooltipContent IHasCustomTooltip<DifficultyIconTooltipContent>.TooltipContent => shouldShowTooltip ? new DifficultyIconTooltipContent(beatmapInfo, difficultyBindable) : null;
|
||||
|
Loading…
Reference in New Issue
Block a user