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Use correct fonts and colours in ChannelListingItem
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commit
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@ -31,20 +31,18 @@ namespace osu.Game.Overlays.NewChat
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private readonly Channel channel;
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private const float TEXT_SIZE = 18;
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private const float ICON_SIZE = 14;
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private Colour4 selectedColour;
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private Colour4 normalColour;
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private Box hoverBox = null!;
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private SpriteIcon checkbox = null!;
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private OsuSpriteText channelText = null!;
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private OsuSpriteText topicText = null!;
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private IBindable<bool> channelJoined = null!;
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[Resolved]
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private OverlayColourProvider colourProvider { get; set; } = null!;
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private const float text_size = 18;
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private const float icon_size = 14;
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public ChannelListingItem(Channel channel)
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{
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this.channel = channel;
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@ -87,31 +85,30 @@ namespace osu.Game.Overlays.NewChat
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Origin = Anchor.CentreLeft,
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Margin = new MarginPadding { Left = 15 },
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Icon = FontAwesome.Solid.Check,
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Size = new Vector2(ICON_SIZE),
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Size = new Vector2(icon_size),
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},
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channelText = new OsuSpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Text = $"# {channel.Name.Substring(1)}",
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Font = OsuFont.Torus.With(size: TEXT_SIZE, weight: FontWeight.Medium),
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Text = channel.Name,
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Font = OsuFont.Torus.With(size: text_size, weight: FontWeight.SemiBold),
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Margin = new MarginPadding { Bottom = 2 },
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},
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new OsuSpriteText
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topicText = new OsuSpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Text = channel.Topic,
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Font = OsuFont.Torus.With(size: TEXT_SIZE),
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Font = OsuFont.Torus.With(size: text_size),
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Margin = new MarginPadding { Bottom = 2 },
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Colour = Colour4.White,
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},
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new SpriteIcon
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Icon = FontAwesome.Solid.User,
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Size = new Vector2(ICON_SIZE),
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Size = new Vector2(icon_size),
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Margin = new MarginPadding { Right = 5 },
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Colour = colourProvider.Light3,
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},
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@ -120,7 +117,7 @@ namespace osu.Game.Overlays.NewChat
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Text = "0",
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Font = OsuFont.Numeric.With(size: TEXT_SIZE, weight: FontWeight.Medium),
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Font = OsuFont.Torus.With(size: text_size),
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Margin = new MarginPadding { Bottom = 2 },
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Colour = colourProvider.Light3,
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},
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@ -134,27 +131,23 @@ namespace osu.Game.Overlays.NewChat
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{
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base.LoadComplete();
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// Set colours
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normalColour = colourProvider.Light3;
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selectedColour = Colour4.White;
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// Set handlers for state display
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channelJoined = channel.Joined.GetBoundCopy();
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channelJoined.BindValueChanged(change =>
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{
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if (change.NewValue)
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{
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checkbox.Show();
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channelText.Colour = selectedColour;
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channelText.Colour = Colour4.White;
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topicText.Colour = Colour4.White;
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}
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else
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{
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checkbox.Hide();
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channelText.Colour = normalColour;
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channelText.Colour = colourProvider.Light3;
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topicText.Colour = colourProvider.Content2;
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}
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}, true);
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// Set action on click
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Action = () => (channelJoined.Value ? OnRequestLeave : OnRequestJoin)?.Invoke(channel);
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}
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