mirror of
https://github.com/ppy/osu.git
synced 2025-01-12 17:43:05 +08:00
Merge pull request #18290 from jai-x/new-chat-remove-selector-item
Use dummy channel to show selector and remove `ChannelListSelector`
This commit is contained in:
commit
7d93778355
@ -13,6 +13,7 @@ using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.Chat;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Chat.ChannelList;
|
||||
using osu.Game.Overlays.Chat.Listing;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
@ -118,35 +119,37 @@ namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
AddStep("Unread Selected", () =>
|
||||
{
|
||||
if (selected.Value != null)
|
||||
if (validItem)
|
||||
channelList.GetItem(selected.Value).Unread.Value = true;
|
||||
});
|
||||
|
||||
AddStep("Read Selected", () =>
|
||||
{
|
||||
if (selected.Value != null)
|
||||
if (validItem)
|
||||
channelList.GetItem(selected.Value).Unread.Value = false;
|
||||
});
|
||||
|
||||
AddStep("Add Mention Selected", () =>
|
||||
{
|
||||
if (selected.Value != null)
|
||||
if (validItem)
|
||||
channelList.GetItem(selected.Value).Mentions.Value++;
|
||||
});
|
||||
|
||||
AddStep("Add 98 Mentions Selected", () =>
|
||||
{
|
||||
if (selected.Value != null)
|
||||
if (validItem)
|
||||
channelList.GetItem(selected.Value).Mentions.Value += 98;
|
||||
});
|
||||
|
||||
AddStep("Clear Mentions Selected", () =>
|
||||
{
|
||||
if (selected.Value != null)
|
||||
if (validItem)
|
||||
channelList.GetItem(selected.Value).Mentions.Value = 0;
|
||||
});
|
||||
}
|
||||
|
||||
private bool validItem => selected.Value != null && !(selected.Value is ChannelListing.ChannelListingChannel);
|
||||
|
||||
private Channel createRandomPublicChannel()
|
||||
{
|
||||
int id = RNG.Next(0, 10000);
|
||||
|
@ -376,7 +376,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
AddAssert("TextBox is focused", () => InputManager.FocusedDrawable == chatOverlayTextBox);
|
||||
AddStep("Click drawable channel", () => clickDrawable(currentDrawableChannel));
|
||||
AddAssert("TextBox is focused", () => InputManager.FocusedDrawable == chatOverlayTextBox);
|
||||
AddStep("Click selector", () => clickDrawable(chatOverlay.ChildrenOfType<ChannelListSelector>().Single()));
|
||||
AddStep("Click selector", () => clickDrawable(channelSelectorButton));
|
||||
AddAssert("TextBox is focused", () => InputManager.FocusedDrawable == chatOverlayTextBox);
|
||||
AddStep("Click listing", () => clickDrawable(chatOverlay.ChildrenOfType<ChannelListing>().Single()));
|
||||
AddAssert("TextBox is focused", () => InputManager.FocusedDrawable == chatOverlayTextBox);
|
||||
@ -397,6 +397,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
chatOverlay.SlowLoading = true;
|
||||
});
|
||||
AddStep("Join channel 1", () => channelManager.JoinChannel(testChannel1));
|
||||
AddStep("Select channel 1", () => clickDrawable(getChannelListItem(testChannel1)));
|
||||
AddAssert("Channel 1 loading", () => !channelIsVisible && chatOverlay.GetSlowLoadingChannel(testChannel1).LoadState == LoadState.Loading);
|
||||
|
||||
AddStep("Join channel 2", () => channelManager.JoinChannel(testChannel2));
|
||||
@ -437,6 +438,9 @@ namespace osu.Game.Tests.Visual.Online
|
||||
private ChatOverlayTopBar chatOverlayTopBar =>
|
||||
chatOverlay.ChildrenOfType<ChatOverlayTopBar>().Single();
|
||||
|
||||
private ChannelListItem channelSelectorButton =>
|
||||
chatOverlay.ChildrenOfType<ChannelListItem>().Single(item => item.Channel is ChannelListing.ChannelListingChannel);
|
||||
|
||||
private void clickDrawable(Drawable d)
|
||||
{
|
||||
InputManager.MoveMouseTo(d);
|
||||
|
@ -14,6 +14,7 @@ using osu.Game.Input;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays.Chat.Listing;
|
||||
using osu.Game.Overlays.Chat.Tabs;
|
||||
|
||||
namespace osu.Game.Online.Chat
|
||||
@ -133,7 +134,9 @@ namespace osu.Game.Online.Chat
|
||||
|
||||
private void currentChannelChanged(ValueChangedEvent<Channel> e)
|
||||
{
|
||||
if (!(e.NewValue is ChannelSelectorTabItem.ChannelSelectorTabChannel))
|
||||
bool isSelectorChannel = e.NewValue is ChannelSelectorTabItem.ChannelSelectorTabChannel || e.NewValue is ChannelListing.ChannelListingChannel;
|
||||
|
||||
if (!isSelectorChannel)
|
||||
JoinChannel(e.NewValue);
|
||||
}
|
||||
|
||||
@ -420,11 +423,10 @@ namespace osu.Game.Online.Chat
|
||||
/// Joins a channel if it has not already been joined. Must be called from the update thread.
|
||||
/// </summary>
|
||||
/// <param name="channel">The channel to join.</param>
|
||||
/// <param name="setCurrent">Set the channel to join as the current channel if the current channel is null.</param>
|
||||
/// <returns>The joined channel. Note that this may not match the parameter channel as it is a backed object.</returns>
|
||||
public Channel JoinChannel(Channel channel, bool setCurrent = true) => joinChannel(channel, true, setCurrent);
|
||||
public Channel JoinChannel(Channel channel) => joinChannel(channel, true);
|
||||
|
||||
private Channel joinChannel(Channel channel, bool fetchInitialMessages = false, bool setCurrent = true)
|
||||
private Channel joinChannel(Channel channel, bool fetchInitialMessages = false)
|
||||
{
|
||||
if (channel == null) return null;
|
||||
|
||||
@ -440,7 +442,7 @@ namespace osu.Game.Online.Chat
|
||||
case ChannelType.Multiplayer:
|
||||
// join is implicit. happens when you join a multiplayer game.
|
||||
// this will probably change in the future.
|
||||
joinChannel(channel, fetchInitialMessages, setCurrent);
|
||||
joinChannel(channel, fetchInitialMessages);
|
||||
return channel;
|
||||
|
||||
case ChannelType.PM:
|
||||
@ -461,7 +463,7 @@ namespace osu.Game.Online.Chat
|
||||
|
||||
default:
|
||||
var req = new JoinChannelRequest(channel);
|
||||
req.Success += () => joinChannel(channel, fetchInitialMessages, setCurrent);
|
||||
req.Success += () => joinChannel(channel, fetchInitialMessages);
|
||||
req.Failure += ex => LeaveChannel(channel);
|
||||
api.Queue(req);
|
||||
return channel;
|
||||
@ -473,7 +475,6 @@ namespace osu.Game.Online.Chat
|
||||
this.fetchInitialMessages(channel);
|
||||
}
|
||||
|
||||
if (setCurrent)
|
||||
CurrentChannel.Value ??= channel;
|
||||
|
||||
return channel;
|
||||
|
@ -13,18 +13,22 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.Chat;
|
||||
using osu.Game.Overlays.Chat.Listing;
|
||||
|
||||
namespace osu.Game.Overlays.Chat.ChannelList
|
||||
{
|
||||
public class ChannelList : Container
|
||||
{
|
||||
public Action<Channel?>? OnRequestSelect;
|
||||
public Action<Channel>? OnRequestSelect;
|
||||
public Action<Channel>? OnRequestLeave;
|
||||
|
||||
public readonly ChannelListing.ChannelListingChannel ChannelListingChannel = new ChannelListing.ChannelListingChannel();
|
||||
|
||||
private readonly Dictionary<Channel, ChannelListItem> channelMap = new Dictionary<Channel, ChannelListItem>();
|
||||
|
||||
private ChannelListItemFlow publicChannelFlow = null!;
|
||||
private ChannelListItemFlow privateChannelFlow = null!;
|
||||
private ChannelListItem selector = null!;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
@ -50,16 +54,17 @@ namespace osu.Game.Overlays.Chat.ChannelList
|
||||
Children = new Drawable[]
|
||||
{
|
||||
publicChannelFlow = new ChannelListItemFlow("CHANNELS"),
|
||||
new ChannelListSelector
|
||||
selector = new ChannelListItem(ChannelListingChannel)
|
||||
{
|
||||
Margin = new MarginPadding { Bottom = 10 },
|
||||
Action = () => OnRequestSelect?.Invoke(null),
|
||||
},
|
||||
privateChannelFlow = new ChannelListItemFlow("DIRECT MESSAGES"),
|
||||
},
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
selector.OnRequestSelect += chan => OnRequestSelect?.Invoke(chan);
|
||||
}
|
||||
|
||||
public void AddChannel(Channel channel)
|
||||
|
@ -15,6 +15,7 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.Chat;
|
||||
using osu.Game.Overlays.Chat.Listing;
|
||||
using osu.Game.Users.Drawables;
|
||||
using osuTK;
|
||||
|
||||
@ -34,7 +35,7 @@ namespace osu.Game.Overlays.Chat.ChannelList
|
||||
private Box hoverBox = null!;
|
||||
private Box selectBox = null!;
|
||||
private OsuSpriteText text = null!;
|
||||
private ChannelListItemCloseButton close = null!;
|
||||
private ChannelListItemCloseButton? close;
|
||||
|
||||
[Resolved]
|
||||
private Bindable<Channel> selectedChannel { get; set; } = null!;
|
||||
@ -83,7 +84,7 @@ namespace osu.Game.Overlays.Chat.ChannelList
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new[]
|
||||
new Drawable?[]
|
||||
{
|
||||
createIcon(),
|
||||
text = new OsuSpriteText
|
||||
@ -97,20 +98,8 @@ namespace osu.Game.Overlays.Chat.ChannelList
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Truncate = true,
|
||||
},
|
||||
new ChannelListItemMentionPill
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Margin = new MarginPadding { Right = 3 },
|
||||
Mentions = { BindTarget = Mentions },
|
||||
},
|
||||
close = new ChannelListItemCloseButton
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Margin = new MarginPadding { Right = 3 },
|
||||
Action = () => OnRequestLeave?.Invoke(Channel),
|
||||
}
|
||||
createMentionPill(),
|
||||
close = createCloseButton(),
|
||||
}
|
||||
},
|
||||
},
|
||||
@ -131,21 +120,23 @@ namespace osu.Game.Overlays.Chat.ChannelList
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
hoverBox.FadeIn(300, Easing.OutQuint);
|
||||
close.FadeIn(300, Easing.OutQuint);
|
||||
close?.FadeIn(300, Easing.OutQuint);
|
||||
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
hoverBox.FadeOut(200, Easing.OutQuint);
|
||||
close.FadeOut(200, Easing.OutQuint);
|
||||
close?.FadeOut(200, Easing.OutQuint);
|
||||
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
private Drawable createIcon()
|
||||
private UpdateableAvatar? createIcon()
|
||||
{
|
||||
if (Channel.Type != ChannelType.PM)
|
||||
return Drawable.Empty();
|
||||
return null;
|
||||
|
||||
return new UpdateableAvatar(Channel.Users.First(), isInteractive: false)
|
||||
{
|
||||
@ -158,6 +149,34 @@ namespace osu.Game.Overlays.Chat.ChannelList
|
||||
};
|
||||
}
|
||||
|
||||
private ChannelListItemMentionPill? createMentionPill()
|
||||
{
|
||||
if (isSelector)
|
||||
return null;
|
||||
|
||||
return new ChannelListItemMentionPill
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Margin = new MarginPadding { Right = 3 },
|
||||
Mentions = { BindTarget = Mentions },
|
||||
};
|
||||
}
|
||||
|
||||
private ChannelListItemCloseButton? createCloseButton()
|
||||
{
|
||||
if (isSelector)
|
||||
return null;
|
||||
|
||||
return new ChannelListItemCloseButton
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Margin = new MarginPadding { Right = 3 },
|
||||
Action = () => OnRequestLeave?.Invoke(Channel),
|
||||
};
|
||||
}
|
||||
|
||||
private void updateState()
|
||||
{
|
||||
bool selected = selectedChannel.Value == Channel;
|
||||
@ -172,5 +191,7 @@ namespace osu.Game.Overlays.Chat.ChannelList
|
||||
else
|
||||
text.FadeColour(colourProvider.Light3, 200, Easing.OutQuint);
|
||||
}
|
||||
|
||||
private bool isSelector => Channel is ChannelListing.ChannelListingChannel;
|
||||
}
|
||||
}
|
||||
|
@ -1,103 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable enable
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.Chat;
|
||||
|
||||
namespace osu.Game.Overlays.Chat.ChannelList
|
||||
{
|
||||
public class ChannelListSelector : OsuClickableContainer
|
||||
{
|
||||
private Box hoverBox = null!;
|
||||
private Box selectBox = null!;
|
||||
private OsuSpriteText text = null!;
|
||||
|
||||
[Resolved]
|
||||
private Bindable<Channel> currentChannel { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private OverlayColourProvider colourProvider { get; set; } = null!;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
Height = 30;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
hoverBox = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colourProvider.Background3,
|
||||
Alpha = 0f,
|
||||
},
|
||||
selectBox = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colourProvider.Background4,
|
||||
Alpha = 0f,
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Left = 18, Right = 10 },
|
||||
Child = text = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Text = "Add more channels",
|
||||
Font = OsuFont.Torus.With(size: 17, weight: FontWeight.SemiBold),
|
||||
Colour = colourProvider.Light3,
|
||||
Margin = new MarginPadding { Bottom = 2 },
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Truncate = true,
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
currentChannel.BindValueChanged(channel =>
|
||||
{
|
||||
// This logic should be handled by the chat overlay rather than this component.
|
||||
// Selected state should be moved to an abstract class and shared with ChannelListItem.
|
||||
if (channel.NewValue == null)
|
||||
{
|
||||
text.FadeColour(colourProvider.Content1, 300, Easing.OutQuint);
|
||||
selectBox.FadeIn(300, Easing.OutQuint);
|
||||
}
|
||||
else
|
||||
{
|
||||
text.FadeColour(colourProvider.Light3, 200, Easing.OutQuint);
|
||||
selectBox.FadeOut(200, Easing.OutQuint);
|
||||
}
|
||||
}, true);
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
hoverBox.FadeIn(300, Easing.OutQuint);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
hoverBox.FadeOut(200, Easing.OutQuint);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
}
|
||||
}
|
@ -75,5 +75,14 @@ namespace osu.Game.Overlays.Chat.Listing
|
||||
protected override void PopIn() => this.FadeIn();
|
||||
|
||||
protected override void PopOut() => this.FadeOut();
|
||||
|
||||
public class ChannelListingChannel : Channel
|
||||
{
|
||||
public ChannelListingChannel()
|
||||
{
|
||||
Name = "Add more channels";
|
||||
Type = ChannelType.System;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -65,6 +65,9 @@ namespace osu.Game.Overlays
|
||||
[Cached]
|
||||
private readonly Bindable<Channel> currentChannel = new Bindable<Channel>();
|
||||
|
||||
private readonly IBindableList<Channel> availableChannels = new BindableList<Channel>();
|
||||
private readonly IBindableList<Channel> joinedChannels = new BindableList<Channel>();
|
||||
|
||||
public ChatOverlayV2()
|
||||
{
|
||||
Height = default_chat_height;
|
||||
@ -150,14 +153,18 @@ namespace osu.Game.Overlays
|
||||
chatHeight.BindValueChanged(height => { Height = height.NewValue; }, true);
|
||||
|
||||
currentChannel.BindTo(channelManager.CurrentChannel);
|
||||
channelManager.CurrentChannel.BindValueChanged(currentChannelChanged, true);
|
||||
channelManager.JoinedChannels.BindCollectionChanged(joinedChannelsChanged, true);
|
||||
channelManager.AvailableChannels.BindCollectionChanged(availableChannelsChanged, true);
|
||||
currentChannel.BindValueChanged(currentChannelChanged, true);
|
||||
|
||||
joinedChannels.BindTo(channelManager.JoinedChannels);
|
||||
joinedChannels.BindCollectionChanged(joinedChannelsChanged, true);
|
||||
|
||||
availableChannels.BindTo(channelManager.AvailableChannels);
|
||||
availableChannels.BindCollectionChanged(availableChannelsChanged, true);
|
||||
|
||||
channelList.OnRequestSelect += channel => channelManager.CurrentChannel.Value = channel;
|
||||
channelList.OnRequestLeave += channel => channelManager.LeaveChannel(channel);
|
||||
|
||||
channelListing.OnRequestJoin += channel => channelManager.JoinChannel(channel, false);
|
||||
channelListing.OnRequestJoin += channel => channelManager.JoinChannel(channel);
|
||||
channelListing.OnRequestLeave += channel => channelManager.LeaveChannel(channel);
|
||||
|
||||
textBar.OnSearchTermsChanged += searchTerms => channelListing.SearchTerm = searchTerms;
|
||||
@ -176,7 +183,7 @@ namespace osu.Game.Overlays
|
||||
if (currentChannel.Value?.Id != channel.Id)
|
||||
{
|
||||
if (!channel.Joined.Value)
|
||||
channel = channelManager.JoinChannel(channel, false);
|
||||
channel = channelManager.JoinChannel(channel);
|
||||
|
||||
channelManager.CurrentChannel.Value = channel;
|
||||
}
|
||||
@ -240,9 +247,15 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
Channel? newChannel = channel.NewValue;
|
||||
|
||||
// null channel denotes that we should be showing the listing.
|
||||
if (newChannel == null)
|
||||
{
|
||||
// null channel denotes that we should be showing the listing.
|
||||
currentChannel.Value = channelList.ChannelListingChannel;
|
||||
return;
|
||||
}
|
||||
|
||||
if (newChannel is ChannelListing.ChannelListingChannel)
|
||||
{
|
||||
currentChannelContainer.Clear(false);
|
||||
channelListing.Show();
|
||||
textBar.ShowSearch.Value = true;
|
||||
@ -290,9 +303,9 @@ namespace osu.Game.Overlays
|
||||
switch (args.Action)
|
||||
{
|
||||
case NotifyCollectionChangedAction.Add:
|
||||
IEnumerable<Channel> joinedChannels = filterChannels(args.NewItems);
|
||||
IEnumerable<Channel> newChannels = filterChannels(args.NewItems);
|
||||
|
||||
foreach (var channel in joinedChannels)
|
||||
foreach (var channel in newChannels)
|
||||
channelList.AddChannel(channel);
|
||||
|
||||
break;
|
||||
|
Loading…
Reference in New Issue
Block a user