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Order usings, use inline out variable declaration.
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@ -3,11 +3,11 @@
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using NUnit.Framework;
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Testing.Input;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Screens.Multi.Screens.Match.Settings;
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using osu.Game.Screens.Multi.Screens.Match.Settings;
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using OpenTK.Input;
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using OpenTK.Input;
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using osu.Framework.Testing.Input;
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namespace osu.Game.Tests.Visual
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namespace osu.Game.Tests.Visual
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{
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{
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@ -86,8 +86,7 @@ namespace osu.Game.Tests.Visual
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{
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{
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get
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get
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{
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{
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int max;
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if (int.TryParse(MaxParticipantsField.Text, out int max))
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if (int.TryParse(MaxParticipantsField.Text, out max))
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return max;
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return max;
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return null;
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return null;
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@ -6,12 +6,12 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.States;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Screens.Multi.Components;
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using osu.Game.Screens.Multi.Components;
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using OpenTK;
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using OpenTK;
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using OpenTK.Graphics;
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using OpenTK.Graphics;
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using osu.Framework.Input.States;
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namespace osu.Game.Screens.Multi.Screens.Match.Settings
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namespace osu.Game.Screens.Multi.Screens.Match.Settings
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{
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{
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@ -6,11 +6,11 @@ using osu.Framework.Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.States;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.Multiplayer;
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using OpenTK;
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using OpenTK;
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using osu.Framework.Input.States;
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using OpenTK.Graphics;
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using OpenTK.Graphics;
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namespace osu.Game.Screens.Multi.Screens.Match.Settings
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namespace osu.Game.Screens.Multi.Screens.Match.Settings
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@ -184,8 +184,7 @@ namespace osu.Game.Screens.Multi.Screens.Match.Settings
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room.Availability.Value = AvailabilityPicker.Current.Value;
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room.Availability.Value = AvailabilityPicker.Current.Value;
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room.Type.Value = TypePicker.Current.Value;
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room.Type.Value = TypePicker.Current.Value;
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int max;
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if (int.TryParse(MaxParticipantsField.Text, out int max))
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if (int.TryParse(MaxParticipantsField.Text, out max))
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room.MaxParticipants.Value = max;
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room.MaxParticipants.Value = max;
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else
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else
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room.MaxParticipants.Value = null;
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room.MaxParticipants.Value = null;
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