mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 00:43:21 +08:00
Merge branch 'master' into add-thai-font
This commit is contained in:
commit
7d4043e096
@ -51,7 +51,7 @@
|
|||||||
<Reference Include="Java.Interop" />
|
<Reference Include="Java.Interop" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.714.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.715.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.714.1" />
|
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.714.1" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
||||||
|
56
osu.Game.Rulesets.Catch.Tests/TestSceneCatchModHidden.cs
Normal file
56
osu.Game.Rulesets.Catch.Tests/TestSceneCatchModHidden.cs
Normal file
@ -0,0 +1,56 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Testing;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Configuration;
|
||||||
|
using osu.Game.Rulesets.Catch.Mods;
|
||||||
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
|
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||||
|
using osu.Game.Rulesets.Catch.UI;
|
||||||
|
using osu.Game.Rulesets.Objects;
|
||||||
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
|
using osu.Game.Tests.Visual;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.Tests
|
||||||
|
{
|
||||||
|
public class TestSceneCatchModHidden : ModTestScene
|
||||||
|
{
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
LocalConfig.Set(OsuSetting.IncreaseFirstObjectVisibility, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestJuiceStream()
|
||||||
|
{
|
||||||
|
CreateModTest(new ModTestData
|
||||||
|
{
|
||||||
|
Beatmap = new Beatmap
|
||||||
|
{
|
||||||
|
HitObjects = new List<HitObject>
|
||||||
|
{
|
||||||
|
new JuiceStream
|
||||||
|
{
|
||||||
|
StartTime = 1000,
|
||||||
|
Path = new SliderPath(PathType.Linear, new[] { Vector2.Zero, new Vector2(0, -192) }),
|
||||||
|
X = CatchPlayfield.WIDTH / 2
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
Mod = new CatchModHidden(),
|
||||||
|
PassCondition = () => Player.Results.Count > 0
|
||||||
|
&& Player.ChildrenOfType<DrawableJuiceStream>().Single().Alpha > 0
|
||||||
|
&& Player.ChildrenOfType<DrawableFruit>().Last().Alpha > 0
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override Ruleset CreatePlayerRuleset() => new CatchRuleset();
|
||||||
|
}
|
||||||
|
}
|
@ -11,6 +11,7 @@ using osu.Game.Rulesets.Scoring;
|
|||||||
using osu.Game.Screens.Play;
|
using osu.Game.Screens.Play;
|
||||||
using osu.Game.Screens.Play.Break;
|
using osu.Game.Screens.Play.Break;
|
||||||
using osu.Game.Screens.Ranking;
|
using osu.Game.Screens.Ranking;
|
||||||
|
using osuTK.Input;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual.Gameplay
|
namespace osu.Game.Tests.Visual.Gameplay
|
||||||
{
|
{
|
||||||
@ -35,6 +36,18 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
AddStep("rewind", () => Player.GameplayClockContainer.Seek(-80000));
|
AddStep("rewind", () => Player.GameplayClockContainer.Seek(-80000));
|
||||||
AddUntilStep("key counter reset", () => Player.HUDOverlay.KeyCounter.Children.All(kc => kc.CountPresses == 0));
|
AddUntilStep("key counter reset", () => Player.HUDOverlay.KeyCounter.Children.All(kc => kc.CountPresses == 0));
|
||||||
|
|
||||||
|
double? time = null;
|
||||||
|
|
||||||
|
AddStep("store time", () => time = Player.GameplayClockContainer.GameplayClock.CurrentTime);
|
||||||
|
|
||||||
|
// test seek via keyboard
|
||||||
|
AddStep("seek with right arrow key", () => press(Key.Right));
|
||||||
|
AddAssert("time seeked forward", () => Player.GameplayClockContainer.GameplayClock.CurrentTime > time + 2000);
|
||||||
|
|
||||||
|
AddStep("store time", () => time = Player.GameplayClockContainer.GameplayClock.CurrentTime);
|
||||||
|
AddStep("seek with left arrow key", () => press(Key.Left));
|
||||||
|
AddAssert("time seeked backward", () => Player.GameplayClockContainer.GameplayClock.CurrentTime < time);
|
||||||
|
|
||||||
seekToBreak(0);
|
seekToBreak(0);
|
||||||
seekToBreak(1);
|
seekToBreak(1);
|
||||||
|
|
||||||
@ -54,5 +67,11 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
|
|
||||||
BreakPeriod destBreak() => Beatmap.Value.Beatmap.Breaks.ElementAt(breakIndex);
|
BreakPeriod destBreak() => Beatmap.Value.Beatmap.Breaks.ElementAt(breakIndex);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void press(Key key)
|
||||||
|
{
|
||||||
|
InputManager.PressKey(key);
|
||||||
|
InputManager.ReleaseKey(key);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -15,6 +15,7 @@ using osu.Game.Rulesets.Catch;
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
|
using osu.Game.Overlays.Rankings;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual.Online
|
namespace osu.Game.Tests.Visual.Online
|
||||||
{
|
{
|
||||||
@ -105,7 +106,7 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
{
|
{
|
||||||
onLoadStarted();
|
onLoadStarted();
|
||||||
|
|
||||||
request = new GetSpotlightRankingsRequest(ruleset, spotlight);
|
request = new GetSpotlightRankingsRequest(ruleset, spotlight, RankingsSortCriteria.All);
|
||||||
((GetSpotlightRankingsRequest)request).Success += rankings => Schedule(() =>
|
((GetSpotlightRankingsRequest)request).Success += rankings => Schedule(() =>
|
||||||
{
|
{
|
||||||
var table = new ScoresTable(1, rankings.Users);
|
var table = new ScoresTable(1, rankings.Users);
|
||||||
|
@ -0,0 +1,67 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Game.Overlays.Comments.Buttons;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osuTK;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using System.Linq;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Testing;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.UserInterface
|
||||||
|
{
|
||||||
|
public class TestSceneCommentRepliesButton : OsuTestScene
|
||||||
|
{
|
||||||
|
[Cached]
|
||||||
|
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||||
|
|
||||||
|
private readonly TestButton button;
|
||||||
|
|
||||||
|
public TestSceneCommentRepliesButton()
|
||||||
|
{
|
||||||
|
Child = new FillFlowContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Spacing = new Vector2(0, 10),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
button = new TestButton(),
|
||||||
|
new LoadRepliesButton
|
||||||
|
{
|
||||||
|
Action = () => { }
|
||||||
|
},
|
||||||
|
new ShowRepliesButton(1),
|
||||||
|
new ShowRepliesButton(2)
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestArrowDirection()
|
||||||
|
{
|
||||||
|
AddStep("Set upwards", () => button.SetIconDirection(true));
|
||||||
|
AddAssert("Icon facing upwards", () => button.Icon.Scale.Y == -1);
|
||||||
|
AddStep("Set downwards", () => button.SetIconDirection(false));
|
||||||
|
AddAssert("Icon facing downwards", () => button.Icon.Scale.Y == 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
private class TestButton : CommentRepliesButton
|
||||||
|
{
|
||||||
|
public SpriteIcon Icon => this.ChildrenOfType<SpriteIcon>().First();
|
||||||
|
|
||||||
|
public TestButton()
|
||||||
|
{
|
||||||
|
Text = "sample text";
|
||||||
|
}
|
||||||
|
|
||||||
|
public new void SetIconDirection(bool upwards) => base.SetIconDirection(upwards);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
46
osu.Game.Tests/Visual/UserInterface/TestSceneHueAnimation.cs
Normal file
46
osu.Game.Tests/Visual/UserInterface/TestSceneHueAnimation.cs
Normal file
@ -0,0 +1,46 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Textures;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.UserInterface
|
||||||
|
{
|
||||||
|
[TestFixture]
|
||||||
|
public class TestSceneHueAnimation : OsuTestScene
|
||||||
|
{
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(LargeTextureStore textures)
|
||||||
|
{
|
||||||
|
HueAnimation anim2;
|
||||||
|
|
||||||
|
Add(anim2 = new HueAnimation
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
FillMode = FillMode.Fit,
|
||||||
|
Texture = textures.Get("Intro/Triangles/logo-highlight"),
|
||||||
|
Colour = Colour4.White,
|
||||||
|
});
|
||||||
|
|
||||||
|
HueAnimation anim;
|
||||||
|
|
||||||
|
Add(anim = new HueAnimation
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
FillMode = FillMode.Fit,
|
||||||
|
Texture = textures.Get("Intro/Triangles/logo-background"),
|
||||||
|
Colour = OsuColour.Gray(0.6f),
|
||||||
|
});
|
||||||
|
|
||||||
|
AddSliderStep("Progress", 0f, 1f, 0f, newValue =>
|
||||||
|
{
|
||||||
|
anim2.AnimationProgress = newValue;
|
||||||
|
anim.AnimationProgress = newValue;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
69
osu.Game/Graphics/Sprites/HueAnimation.cs
Normal file
69
osu.Game/Graphics/Sprites/HueAnimation.cs
Normal file
@ -0,0 +1,69 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.OpenGL.Vertices;
|
||||||
|
using osu.Framework.Graphics.Shaders;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Graphics.Textures;
|
||||||
|
|
||||||
|
namespace osu.Game.Graphics.Sprites
|
||||||
|
{
|
||||||
|
public class HueAnimation : Sprite
|
||||||
|
{
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(ShaderManager shaders, TextureStore textures)
|
||||||
|
{
|
||||||
|
TextureShader = shaders.Load(VertexShaderDescriptor.TEXTURE_2, @"HueAnimation");
|
||||||
|
RoundedTextureShader = shaders.Load(VertexShaderDescriptor.TEXTURE_2, @"HueAnimation"); // Masking isn't supported for now
|
||||||
|
}
|
||||||
|
|
||||||
|
private float animationProgress;
|
||||||
|
|
||||||
|
public float AnimationProgress
|
||||||
|
{
|
||||||
|
get => animationProgress;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (animationProgress == value) return;
|
||||||
|
|
||||||
|
animationProgress = value;
|
||||||
|
Invalidate(Invalidation.DrawInfo);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override bool IsPresent => true;
|
||||||
|
|
||||||
|
protected override DrawNode CreateDrawNode() => new HueAnimationDrawNode(this);
|
||||||
|
|
||||||
|
private class HueAnimationDrawNode : SpriteDrawNode
|
||||||
|
{
|
||||||
|
private HueAnimation source => (HueAnimation)Source;
|
||||||
|
|
||||||
|
private float progress;
|
||||||
|
|
||||||
|
public HueAnimationDrawNode(HueAnimation source)
|
||||||
|
: base(source)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void ApplyState()
|
||||||
|
{
|
||||||
|
base.ApplyState();
|
||||||
|
|
||||||
|
progress = source.animationProgress;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Blit(Action<TexturedVertex2D> vertexAction)
|
||||||
|
{
|
||||||
|
Shader.GetUniform<float>("progress").UpdateValue(ref progress);
|
||||||
|
|
||||||
|
base.Blit(vertexAction);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool CanDrawOpaqueInterior => false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -2,6 +2,7 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using osu.Framework.IO.Network;
|
using osu.Framework.IO.Network;
|
||||||
|
using osu.Game.Overlays.Rankings;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
|
|
||||||
namespace osu.Game.Online.API.Requests
|
namespace osu.Game.Online.API.Requests
|
||||||
@ -9,11 +10,13 @@ namespace osu.Game.Online.API.Requests
|
|||||||
public class GetSpotlightRankingsRequest : GetRankingsRequest<GetSpotlightRankingsResponse>
|
public class GetSpotlightRankingsRequest : GetRankingsRequest<GetSpotlightRankingsResponse>
|
||||||
{
|
{
|
||||||
private readonly int spotlight;
|
private readonly int spotlight;
|
||||||
|
private readonly RankingsSortCriteria sort;
|
||||||
|
|
||||||
public GetSpotlightRankingsRequest(RulesetInfo ruleset, int spotlight)
|
public GetSpotlightRankingsRequest(RulesetInfo ruleset, int spotlight, RankingsSortCriteria sort)
|
||||||
: base(ruleset, 1)
|
: base(ruleset, 1)
|
||||||
{
|
{
|
||||||
this.spotlight = spotlight;
|
this.spotlight = spotlight;
|
||||||
|
this.sort = sort;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override WebRequest CreateWebRequest()
|
protected override WebRequest CreateWebRequest()
|
||||||
@ -21,6 +24,7 @@ namespace osu.Game.Online.API.Requests
|
|||||||
var req = base.CreateWebRequest();
|
var req = base.CreateWebRequest();
|
||||||
|
|
||||||
req.AddParameter("spotlight", spotlight.ToString());
|
req.AddParameter("spotlight", spotlight.ToString());
|
||||||
|
req.AddParameter("filter", sort.ToString().ToLower());
|
||||||
|
|
||||||
return req;
|
return req;
|
||||||
}
|
}
|
||||||
|
@ -573,7 +573,9 @@ namespace osu.Game
|
|||||||
Origin = Anchor.BottomLeft,
|
Origin = Anchor.BottomLeft,
|
||||||
Action = () =>
|
Action = () =>
|
||||||
{
|
{
|
||||||
if ((ScreenStack.CurrentScreen as IOsuScreen)?.AllowBackButton == true)
|
var currentScreen = ScreenStack.CurrentScreen as IOsuScreen;
|
||||||
|
|
||||||
|
if (currentScreen?.AllowBackButton == true && !currentScreen.OnBackButton())
|
||||||
ScreenStack.Exit();
|
ScreenStack.Exit();
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
117
osu.Game/Overlays/Comments/Buttons/CommentRepliesButton.cs
Normal file
117
osu.Game/Overlays/Comments/Buttons/CommentRepliesButton.cs
Normal file
@ -0,0 +1,117 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Input.Events;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Comments.Buttons
|
||||||
|
{
|
||||||
|
public abstract class CommentRepliesButton : CompositeDrawable
|
||||||
|
{
|
||||||
|
protected string Text
|
||||||
|
{
|
||||||
|
get => text.Text;
|
||||||
|
set => text.Text = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private OverlayColourProvider colourProvider { get; set; }
|
||||||
|
|
||||||
|
private readonly SpriteIcon icon;
|
||||||
|
private readonly Box background;
|
||||||
|
private readonly OsuSpriteText text;
|
||||||
|
|
||||||
|
protected CommentRepliesButton()
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both;
|
||||||
|
Margin = new MarginPadding
|
||||||
|
{
|
||||||
|
Vertical = 2
|
||||||
|
};
|
||||||
|
InternalChildren = new Drawable[]
|
||||||
|
{
|
||||||
|
new CircularContainer
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Masking = true,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
background = new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both
|
||||||
|
},
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Margin = new MarginPadding
|
||||||
|
{
|
||||||
|
Vertical = 5,
|
||||||
|
Horizontal = 10,
|
||||||
|
},
|
||||||
|
Child = new FillFlowContainer
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
Spacing = new Vector2(15, 0),
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
text = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
AlwaysPresent = true,
|
||||||
|
Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold)
|
||||||
|
},
|
||||||
|
icon = new SpriteIcon
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
Size = new Vector2(7.5f),
|
||||||
|
Icon = FontAwesome.Solid.ChevronDown
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
new HoverClickSounds(),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
background.Colour = colourProvider.Background2;
|
||||||
|
icon.Colour = colourProvider.Foreground1;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void SetIconDirection(bool upwards) => icon.ScaleTo(new Vector2(1, upwards ? -1 : 1));
|
||||||
|
|
||||||
|
public void ToggleTextVisibility(bool visible) => text.FadeTo(visible ? 1 : 0, 200, Easing.OutQuint);
|
||||||
|
|
||||||
|
protected override bool OnHover(HoverEvent e)
|
||||||
|
{
|
||||||
|
base.OnHover(e);
|
||||||
|
background.FadeColour(colourProvider.Background1, 200, Easing.OutQuint);
|
||||||
|
icon.FadeColour(colourProvider.Light1, 200, Easing.OutQuint);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnHoverLost(HoverLostEvent e)
|
||||||
|
{
|
||||||
|
base.OnHoverLost(e);
|
||||||
|
background.FadeColour(colourProvider.Background2, 200, Easing.OutQuint);
|
||||||
|
icon.FadeColour(colourProvider.Foreground1, 200, Easing.OutQuint);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
32
osu.Game/Overlays/Comments/Buttons/LoadRepliesButton.cs
Normal file
32
osu.Game/Overlays/Comments/Buttons/LoadRepliesButton.cs
Normal file
@ -0,0 +1,32 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Comments.Buttons
|
||||||
|
{
|
||||||
|
public class LoadRepliesButton : LoadingButton
|
||||||
|
{
|
||||||
|
private ButtonContent content;
|
||||||
|
|
||||||
|
public LoadRepliesButton()
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override Drawable CreateContent() => content = new ButtonContent();
|
||||||
|
|
||||||
|
protected override void OnLoadStarted() => content.ToggleTextVisibility(false);
|
||||||
|
|
||||||
|
protected override void OnLoadFinished() => content.ToggleTextVisibility(true);
|
||||||
|
|
||||||
|
private class ButtonContent : CommentRepliesButton
|
||||||
|
{
|
||||||
|
public ButtonContent()
|
||||||
|
{
|
||||||
|
Text = "load replies";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
31
osu.Game/Overlays/Comments/Buttons/ShowRepliesButton.cs
Normal file
31
osu.Game/Overlays/Comments/Buttons/ShowRepliesButton.cs
Normal file
@ -0,0 +1,31 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using Humanizer;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Input.Events;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Comments.Buttons
|
||||||
|
{
|
||||||
|
public class ShowRepliesButton : CommentRepliesButton
|
||||||
|
{
|
||||||
|
public readonly BindableBool Expanded = new BindableBool(true);
|
||||||
|
|
||||||
|
public ShowRepliesButton(int count)
|
||||||
|
{
|
||||||
|
Text = "reply".ToQuantity(count);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
Expanded.BindValueChanged(expanded => SetIconDirection(expanded.NewValue), true);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnClick(ClickEvent e)
|
||||||
|
{
|
||||||
|
Expanded.Toggle();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -16,12 +16,12 @@ using System.Linq;
|
|||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Online.Chat;
|
using osu.Game.Online.Chat;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osuTK.Graphics;
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System;
|
using System;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||||
using System.Collections.Specialized;
|
using System.Collections.Specialized;
|
||||||
|
using osu.Game.Overlays.Comments.Buttons;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Comments
|
namespace osu.Game.Overlays.Comments
|
||||||
{
|
{
|
||||||
@ -46,9 +46,9 @@ namespace osu.Game.Overlays.Comments
|
|||||||
|
|
||||||
private FillFlowContainer childCommentsVisibilityContainer;
|
private FillFlowContainer childCommentsVisibilityContainer;
|
||||||
private FillFlowContainer childCommentsContainer;
|
private FillFlowContainer childCommentsContainer;
|
||||||
private LoadMoreCommentsButton loadMoreCommentsButton;
|
private LoadRepliesButton loadRepliesButton;
|
||||||
private ShowMoreButton showMoreButton;
|
private ShowMoreButton showMoreButton;
|
||||||
private RepliesButton repliesButton;
|
private ShowRepliesButton showRepliesButton;
|
||||||
private ChevronButton chevronButton;
|
private ChevronButton chevronButton;
|
||||||
private DeletedCommentsCounter deletedCommentsCounter;
|
private DeletedCommentsCounter deletedCommentsCounter;
|
||||||
|
|
||||||
@ -81,7 +81,7 @@ namespace osu.Game.Overlays.Comments
|
|||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
Padding = new MarginPadding(margin) { Left = margin + 5 },
|
Padding = new MarginPadding(margin) { Left = margin + 5, Top = Comment.IsTopLevel ? 10 : 0 },
|
||||||
Child = content = new GridContainer
|
Child = content = new GridContainer
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
@ -163,26 +163,34 @@ namespace osu.Game.Overlays.Comments
|
|||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
Padding = new MarginPadding { Right = 40 }
|
Padding = new MarginPadding { Right = 40 }
|
||||||
},
|
},
|
||||||
info = new FillFlowContainer
|
new FillFlowContainer
|
||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
Direction = FillDirection.Horizontal,
|
Direction = FillDirection.Vertical,
|
||||||
Spacing = new Vector2(10, 0),
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new OsuSpriteText
|
info = new FillFlowContainer
|
||||||
{
|
{
|
||||||
Anchor = Anchor.CentreLeft,
|
AutoSizeAxes = Axes.Both,
|
||||||
Origin = Anchor.CentreLeft,
|
Direction = FillDirection.Horizontal,
|
||||||
Font = OsuFont.GetFont(size: 12),
|
Spacing = new Vector2(10, 0),
|
||||||
Colour = OsuColour.Gray(0.7f),
|
Children = new Drawable[]
|
||||||
Text = HumanizerUtils.Humanize(Comment.CreatedAt)
|
{
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
Font = OsuFont.GetFont(size: 12),
|
||||||
|
Colour = OsuColour.Gray(0.7f),
|
||||||
|
Text = HumanizerUtils.Humanize(Comment.CreatedAt)
|
||||||
|
},
|
||||||
|
}
|
||||||
},
|
},
|
||||||
repliesButton = new RepliesButton(Comment.RepliesCount)
|
showRepliesButton = new ShowRepliesButton(Comment.RepliesCount)
|
||||||
{
|
{
|
||||||
Expanded = { BindTarget = childrenExpanded }
|
Expanded = { BindTarget = childrenExpanded }
|
||||||
},
|
},
|
||||||
loadMoreCommentsButton = new LoadMoreCommentsButton
|
loadRepliesButton = new LoadRepliesButton
|
||||||
{
|
{
|
||||||
Action = () => RepliesRequested(this, ++currentPage)
|
Action = () => RepliesRequested(this, ++currentPage)
|
||||||
}
|
}
|
||||||
@ -339,14 +347,14 @@ namespace osu.Game.Overlays.Comments
|
|||||||
var loadedReplesCount = loadedReplies.Count;
|
var loadedReplesCount = loadedReplies.Count;
|
||||||
var hasUnloadedReplies = loadedReplesCount != Comment.RepliesCount;
|
var hasUnloadedReplies = loadedReplesCount != Comment.RepliesCount;
|
||||||
|
|
||||||
loadMoreCommentsButton.FadeTo(hasUnloadedReplies && loadedReplesCount == 0 ? 1 : 0);
|
loadRepliesButton.FadeTo(hasUnloadedReplies && loadedReplesCount == 0 ? 1 : 0);
|
||||||
showMoreButton.FadeTo(hasUnloadedReplies && loadedReplesCount > 0 ? 1 : 0);
|
showMoreButton.FadeTo(hasUnloadedReplies && loadedReplesCount > 0 ? 1 : 0);
|
||||||
repliesButton.FadeTo(loadedReplesCount != 0 ? 1 : 0);
|
showRepliesButton.FadeTo(loadedReplesCount != 0 ? 1 : 0);
|
||||||
|
|
||||||
if (Comment.IsTopLevel)
|
if (Comment.IsTopLevel)
|
||||||
chevronButton.FadeTo(loadedReplesCount != 0 ? 1 : 0);
|
chevronButton.FadeTo(loadedReplesCount != 0 ? 1 : 0);
|
||||||
|
|
||||||
showMoreButton.IsLoading = loadMoreCommentsButton.IsLoading = false;
|
showMoreButton.IsLoading = loadRepliesButton.IsLoading = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
private class ChevronButton : ShowChildrenButton
|
private class ChevronButton : ShowChildrenButton
|
||||||
@ -367,38 +375,6 @@ namespace osu.Game.Overlays.Comments
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private class RepliesButton : ShowChildrenButton
|
|
||||||
{
|
|
||||||
private readonly SpriteText text;
|
|
||||||
private readonly int count;
|
|
||||||
|
|
||||||
public RepliesButton(int count)
|
|
||||||
{
|
|
||||||
this.count = count;
|
|
||||||
|
|
||||||
Child = text = new OsuSpriteText
|
|
||||||
{
|
|
||||||
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnExpandedChanged(ValueChangedEvent<bool> expanded)
|
|
||||||
{
|
|
||||||
text.Text = $@"{(expanded.NewValue ? "[-]" : "[+]")} replies ({count})";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private class LoadMoreCommentsButton : GetCommentRepliesButton
|
|
||||||
{
|
|
||||||
public LoadMoreCommentsButton()
|
|
||||||
{
|
|
||||||
IdleColour = OsuColour.Gray(0.7f);
|
|
||||||
HoverColour = Color4.White;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override string GetText() => @"[+] load replies";
|
|
||||||
}
|
|
||||||
|
|
||||||
private class ShowMoreButton : GetCommentRepliesButton
|
private class ShowMoreButton : GetCommentRepliesButton
|
||||||
{
|
{
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
|
@ -19,6 +19,7 @@ using osu.Game.Graphics.Backgrounds;
|
|||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Game.Input.Bindings;
|
||||||
using osu.Game.Overlays.Mods.Sections;
|
using osu.Game.Overlays.Mods.Sections;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Screens;
|
using osu.Game.Screens;
|
||||||
@ -403,6 +404,8 @@ namespace osu.Game.Overlays.Mods
|
|||||||
return base.OnKeyDown(e);
|
return base.OnKeyDown(e);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override bool OnPressed(GlobalAction action) => false; // handled by back button
|
||||||
|
|
||||||
private void availableModsChanged(ValueChangedEvent<Dictionary<ModType, IReadOnlyList<Mod>>> mods)
|
private void availableModsChanged(ValueChangedEvent<Dictionary<ModType, IReadOnlyList<Mod>>> mods)
|
||||||
{
|
{
|
||||||
if (mods.NewValue == null) return;
|
if (mods.NewValue == null) return;
|
||||||
|
@ -22,10 +22,8 @@ namespace osu.Game.Overlays.Rankings
|
|||||||
{
|
{
|
||||||
private const int duration = 300;
|
private const int duration = 300;
|
||||||
|
|
||||||
private readonly Box background;
|
|
||||||
private readonly SpotlightsDropdown dropdown;
|
|
||||||
|
|
||||||
private readonly BindableWithCurrent<APISpotlight> current = new BindableWithCurrent<APISpotlight>();
|
private readonly BindableWithCurrent<APISpotlight> current = new BindableWithCurrent<APISpotlight>();
|
||||||
|
public readonly Bindable<RankingsSortCriteria> Sort = new Bindable<RankingsSortCriteria>();
|
||||||
|
|
||||||
public Bindable<APISpotlight> Current
|
public Bindable<APISpotlight> Current
|
||||||
{
|
{
|
||||||
@ -41,19 +39,22 @@ namespace osu.Game.Overlays.Rankings
|
|||||||
|
|
||||||
protected override bool StartHidden => true;
|
protected override bool StartHidden => true;
|
||||||
|
|
||||||
|
private readonly Box background;
|
||||||
|
private readonly Container content;
|
||||||
|
private readonly SpotlightsDropdown dropdown;
|
||||||
private readonly InfoColumn startDateColumn;
|
private readonly InfoColumn startDateColumn;
|
||||||
private readonly InfoColumn endDateColumn;
|
private readonly InfoColumn endDateColumn;
|
||||||
private readonly InfoColumn mapCountColumn;
|
private readonly InfoColumn mapCountColumn;
|
||||||
private readonly InfoColumn participantsColumn;
|
private readonly InfoColumn participantsColumn;
|
||||||
private readonly Container content;
|
|
||||||
|
|
||||||
public SpotlightSelector()
|
public SpotlightSelector()
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
Height = 100;
|
AutoSizeAxes = Axes.Y;
|
||||||
Add(content = new Container
|
Add(content = new Container
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
background = new Box
|
background = new Box
|
||||||
@ -62,31 +63,55 @@ namespace osu.Game.Overlays.Rankings
|
|||||||
},
|
},
|
||||||
new Container
|
new Container
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.X,
|
||||||
Padding = new MarginPadding { Horizontal = UserProfileOverlay.CONTENT_X_MARGIN, Vertical = 10 },
|
AutoSizeAxes = Axes.Y,
|
||||||
Children = new Drawable[]
|
Padding = new MarginPadding { Horizontal = UserProfileOverlay.CONTENT_X_MARGIN },
|
||||||
|
Child = new FillFlowContainer
|
||||||
{
|
{
|
||||||
dropdown = new SpotlightsDropdown
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
Anchor = Anchor.TopCentre,
|
new Container
|
||||||
Origin = Anchor.TopCentre,
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Current = Current,
|
|
||||||
Depth = -float.MaxValue
|
|
||||||
},
|
|
||||||
new FillFlowContainer
|
|
||||||
{
|
|
||||||
Anchor = Anchor.BottomRight,
|
|
||||||
Origin = Anchor.BottomRight,
|
|
||||||
AutoSizeAxes = Axes.Both,
|
|
||||||
Direction = FillDirection.Horizontal,
|
|
||||||
Spacing = new Vector2(15, 0),
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
{
|
||||||
startDateColumn = new InfoColumn(@"Start Date"),
|
Margin = new MarginPadding { Vertical = 20 },
|
||||||
endDateColumn = new InfoColumn(@"End Date"),
|
RelativeSizeAxes = Axes.X,
|
||||||
mapCountColumn = new InfoColumn(@"Map Count"),
|
Height = 40,
|
||||||
participantsColumn = new InfoColumn(@"Participants")
|
Depth = -float.MaxValue,
|
||||||
|
Child = dropdown = new SpotlightsDropdown
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Current = Current
|
||||||
|
}
|
||||||
|
},
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new FillFlowContainer
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
Spacing = new Vector2(10, 0),
|
||||||
|
Margin = new MarginPadding { Bottom = 5 },
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
startDateColumn = new InfoColumn(@"Start Date"),
|
||||||
|
endDateColumn = new InfoColumn(@"End Date"),
|
||||||
|
mapCountColumn = new InfoColumn(@"Map Count"),
|
||||||
|
participantsColumn = new InfoColumn(@"Participants")
|
||||||
|
}
|
||||||
|
},
|
||||||
|
new RankingsSortTabControl
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreRight,
|
||||||
|
Origin = Anchor.CentreRight,
|
||||||
|
Current = Sort
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -128,12 +153,13 @@ namespace osu.Game.Overlays.Rankings
|
|||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Both;
|
AutoSizeAxes = Axes.Both;
|
||||||
Direction = FillDirection.Vertical;
|
Direction = FillDirection.Vertical;
|
||||||
|
Margin = new MarginPadding { Vertical = 10 };
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new OsuSpriteText
|
new OsuSpriteText
|
||||||
{
|
{
|
||||||
Text = name,
|
Text = name,
|
||||||
Font = OsuFont.GetFont(size: 10),
|
Font = OsuFont.GetFont(size: 10, weight: FontWeight.Regular),
|
||||||
},
|
},
|
||||||
new Container
|
new Container
|
||||||
{
|
{
|
||||||
@ -143,7 +169,7 @@ namespace osu.Game.Overlays.Rankings
|
|||||||
{
|
{
|
||||||
Anchor = Anchor.BottomLeft,
|
Anchor = Anchor.BottomLeft,
|
||||||
Origin = Anchor.BottomLeft,
|
Origin = Anchor.BottomLeft,
|
||||||
Font = OsuFont.GetFont(size: 18, weight: FontWeight.Light),
|
Font = OsuFont.GetFont(size: 20, weight: FontWeight.Light),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
@ -24,6 +24,7 @@ namespace osu.Game.Overlays.Rankings
|
|||||||
public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
|
public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
|
||||||
|
|
||||||
private readonly Bindable<APISpotlight> selectedSpotlight = new Bindable<APISpotlight>();
|
private readonly Bindable<APISpotlight> selectedSpotlight = new Bindable<APISpotlight>();
|
||||||
|
private readonly Bindable<RankingsSortCriteria> sort = new Bindable<RankingsSortCriteria>();
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private IAPIProvider api { get; set; }
|
private IAPIProvider api { get; set; }
|
||||||
@ -72,6 +73,8 @@ namespace osu.Game.Overlays.Rankings
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
sort.BindTo(selector.Sort);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
@ -80,7 +83,8 @@ namespace osu.Game.Overlays.Rankings
|
|||||||
|
|
||||||
selector.Show();
|
selector.Show();
|
||||||
|
|
||||||
selectedSpotlight.BindValueChanged(onSpotlightChanged);
|
selectedSpotlight.BindValueChanged(_ => onSpotlightChanged());
|
||||||
|
sort.BindValueChanged(_ => onSpotlightChanged());
|
||||||
Ruleset.BindValueChanged(onRulesetChanged);
|
Ruleset.BindValueChanged(onRulesetChanged);
|
||||||
|
|
||||||
getSpotlights();
|
getSpotlights();
|
||||||
@ -101,14 +105,14 @@ namespace osu.Game.Overlays.Rankings
|
|||||||
selectedSpotlight.TriggerChange();
|
selectedSpotlight.TriggerChange();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void onSpotlightChanged(ValueChangedEvent<APISpotlight> spotlight)
|
private void onSpotlightChanged()
|
||||||
{
|
{
|
||||||
loading.Show();
|
loading.Show();
|
||||||
|
|
||||||
cancellationToken?.Cancel();
|
cancellationToken?.Cancel();
|
||||||
getRankingsRequest?.Cancel();
|
getRankingsRequest?.Cancel();
|
||||||
|
|
||||||
getRankingsRequest = new GetSpotlightRankingsRequest(Ruleset.Value, spotlight.NewValue.Id);
|
getRankingsRequest = new GetSpotlightRankingsRequest(Ruleset.Value, selectedSpotlight.Value.Id, sort.Value);
|
||||||
getRankingsRequest.Success += onSuccess;
|
getRankingsRequest.Success += onSuccess;
|
||||||
api.Queue(getRankingsRequest);
|
api.Queue(getRankingsRequest);
|
||||||
}
|
}
|
||||||
|
@ -147,8 +147,9 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
|||||||
samplesBindable = HitObject.SamplesBindable.GetBoundCopy();
|
samplesBindable = HitObject.SamplesBindable.GetBoundCopy();
|
||||||
samplesBindable.CollectionChanged += (_, __) => loadSamples();
|
samplesBindable.CollectionChanged += (_, __) => loadSamples();
|
||||||
|
|
||||||
updateState(ArmedState.Idle, true);
|
|
||||||
apply(HitObject);
|
apply(HitObject);
|
||||||
|
|
||||||
|
updateState(ArmedState.Idle, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void loadSamples()
|
private void loadSamples()
|
||||||
|
@ -56,5 +56,14 @@ namespace osu.Game.Screens
|
|||||||
/// Whether mod rate adjustments are allowed to be applied.
|
/// Whether mod rate adjustments are allowed to be applied.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
bool AllowRateAdjustments { get; }
|
bool AllowRateAdjustments { get; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Invoked when the back button has been pressed to close any overlays before exiting this <see cref="IOsuScreen"/>.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>
|
||||||
|
/// Return <c>true</c> to block this <see cref="IOsuScreen"/> from being exited after closing an overlay.
|
||||||
|
/// Return <c>false</c> if this <see cref="IOsuScreen"/> should continue exiting.
|
||||||
|
/// </remarks>
|
||||||
|
bool OnBackButton();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -3,7 +3,6 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.IO;
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio;
|
using osu.Framework.Audio;
|
||||||
using osu.Framework.Audio.Sample;
|
using osu.Framework.Audio.Sample;
|
||||||
@ -12,7 +11,6 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Graphics.Textures;
|
using osu.Framework.Graphics.Textures;
|
||||||
using osu.Framework.Graphics.Video;
|
|
||||||
using osu.Framework.Utils;
|
using osu.Framework.Utils;
|
||||||
using osu.Framework.Timing;
|
using osu.Framework.Timing;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
@ -88,7 +86,7 @@ namespace osu.Game.Screens.Menu
|
|||||||
private RulesetFlow rulesets;
|
private RulesetFlow rulesets;
|
||||||
private Container rulesetsScale;
|
private Container rulesetsScale;
|
||||||
private Container logoContainerSecondary;
|
private Container logoContainerSecondary;
|
||||||
private Drawable lazerLogo;
|
private LazerLogo lazerLogo;
|
||||||
|
|
||||||
private GlitchingTriangles triangles;
|
private GlitchingTriangles triangles;
|
||||||
|
|
||||||
@ -139,10 +137,10 @@ namespace osu.Game.Screens.Menu
|
|||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Child = lazerLogo = new LazerLogo(textures.GetStream("Menu/logo-triangles.mp4"))
|
Child = lazerLogo = new LazerLogo
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
@ -218,6 +216,9 @@ namespace osu.Game.Screens.Menu
|
|||||||
|
|
||||||
// matching flyte curve y = 0.25x^2 + (max(0, x - 0.7) / 0.3) ^ 5
|
// matching flyte curve y = 0.25x^2 + (max(0, x - 0.7) / 0.3) ^ 5
|
||||||
lazerLogo.FadeIn().ScaleTo(scale_start).Then().Delay(logo_scale_duration * 0.7f).ScaleTo(scale_start - scale_adjust, logo_scale_duration * 0.3f, Easing.InQuint);
|
lazerLogo.FadeIn().ScaleTo(scale_start).Then().Delay(logo_scale_duration * 0.7f).ScaleTo(scale_start - scale_adjust, logo_scale_duration * 0.3f, Easing.InQuint);
|
||||||
|
|
||||||
|
lazerLogo.TransformTo(nameof(LazerLogo.Progress), 1f, logo_scale_duration);
|
||||||
|
|
||||||
logoContainerSecondary.ScaleTo(scale_start).Then().ScaleTo(scale_start - scale_adjust * 0.25f, logo_scale_duration, Easing.InQuad);
|
logoContainerSecondary.ScaleTo(scale_start).Then().ScaleTo(scale_start - scale_adjust * 0.25f, logo_scale_duration, Easing.InQuad);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -259,20 +260,40 @@ namespace osu.Game.Screens.Menu
|
|||||||
|
|
||||||
private class LazerLogo : CompositeDrawable
|
private class LazerLogo : CompositeDrawable
|
||||||
{
|
{
|
||||||
private readonly Stream videoStream;
|
private HueAnimation highlight, background;
|
||||||
|
|
||||||
public LazerLogo(Stream videoStream)
|
public float Progress
|
||||||
|
{
|
||||||
|
get => background.AnimationProgress;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
background.AnimationProgress = value;
|
||||||
|
highlight.AnimationProgress = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public LazerLogo()
|
||||||
{
|
{
|
||||||
this.videoStream = videoStream;
|
|
||||||
Size = new Vector2(960);
|
Size = new Vector2(960);
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load(TextureStore textures)
|
||||||
{
|
{
|
||||||
InternalChild = new Video(videoStream)
|
InternalChildren = new Drawable[]
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
highlight = new HueAnimation
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Texture = textures.Get(@"Intro/Triangles/logo-highlight"),
|
||||||
|
Colour = Color4.White,
|
||||||
|
},
|
||||||
|
background = new HueAnimation
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Texture = textures.Get(@"Intro/Triangles/logo-background"),
|
||||||
|
Colour = OsuColour.Gray(0.6f),
|
||||||
|
},
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -250,12 +250,6 @@ namespace osu.Game.Screens.Multi
|
|||||||
{
|
{
|
||||||
roomManager.PartRoom();
|
roomManager.PartRoom();
|
||||||
|
|
||||||
if (screenStack.CurrentScreen != null && !(screenStack.CurrentScreen is LoungeSubScreen))
|
|
||||||
{
|
|
||||||
screenStack.Exit();
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
waves.Hide();
|
waves.Hide();
|
||||||
|
|
||||||
this.Delay(WaveContainer.DISAPPEAR_DURATION).FadeOut();
|
this.Delay(WaveContainer.DISAPPEAR_DURATION).FadeOut();
|
||||||
@ -269,6 +263,20 @@ namespace osu.Game.Screens.Multi
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override bool OnBackButton()
|
||||||
|
{
|
||||||
|
if ((screenStack.CurrentScreen as IMultiplayerSubScreen)?.OnBackButton() == true)
|
||||||
|
return true;
|
||||||
|
|
||||||
|
if (screenStack.CurrentScreen != null && !(screenStack.CurrentScreen is LoungeSubScreen))
|
||||||
|
{
|
||||||
|
screenStack.Exit();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
protected override void LogoExiting(OsuLogo logo)
|
protected override void LogoExiting(OsuLogo logo)
|
||||||
{
|
{
|
||||||
base.LogoExiting(logo);
|
base.LogoExiting(logo);
|
||||||
|
@ -258,5 +258,7 @@ namespace osu.Game.Screens
|
|||||||
/// Note that the instance created may not be the used instance if it matches the BackgroundMode equality clause.
|
/// Note that the instance created may not be the used instance if it matches the BackgroundMode equality clause.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
protected virtual BackgroundScreen CreateBackground() => null;
|
protected virtual BackgroundScreen CreateBackground() => null;
|
||||||
|
|
||||||
|
public virtual bool OnBackButton() => false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -57,6 +57,8 @@ namespace osu.Game.Screens.Play
|
|||||||
set => CurrentNumber.Value = value;
|
set => CurrentNumber.Value = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override bool AllowKeyboardInputWhenNotHovered => true;
|
||||||
|
|
||||||
public SongProgressBar(float barHeight, float handleBarHeight, Vector2 handleSize)
|
public SongProgressBar(float barHeight, float handleBarHeight, Vector2 handleSize)
|
||||||
{
|
{
|
||||||
CurrentNumber.MinValue = 0;
|
CurrentNumber.MinValue = 0;
|
||||||
|
@ -77,11 +77,10 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
|
|||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
BlurSigma = new Vector2(35),
|
BlurSigma = new Vector2(35),
|
||||||
BypassAutoSizeAxes = Axes.Both,
|
BypassAutoSizeAxes = Axes.Both,
|
||||||
RelativeSizeAxes = Axes.Both,
|
Size = new Vector2(200),
|
||||||
CacheDrawnFrameBuffer = true,
|
CacheDrawnFrameBuffer = true,
|
||||||
Blending = BlendingParameters.Additive,
|
Blending = BlendingParameters.Additive,
|
||||||
Alpha = 0,
|
Alpha = 0,
|
||||||
Size = new Vector2(2f), // increase buffer size to allow for scale
|
|
||||||
Scale = new Vector2(1.8f),
|
Scale = new Vector2(1.8f),
|
||||||
Children = new[]
|
Children = new[]
|
||||||
{
|
{
|
||||||
@ -122,15 +121,18 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
|
|||||||
}
|
}
|
||||||
|
|
||||||
flash.Colour = OsuColour.ForRank(rank);
|
flash.Colour = OsuColour.ForRank(rank);
|
||||||
flash.FadeIn().Then().FadeOut(1200, Easing.OutQuint);
|
|
||||||
|
|
||||||
if (rank >= ScoreRank.S)
|
if (rank >= ScoreRank.S)
|
||||||
rankText.ScaleTo(1.05f).ScaleTo(1, 3000, Easing.OutQuint);
|
rankText.ScaleTo(1.05f).ScaleTo(1, 3000, Easing.OutQuint);
|
||||||
|
|
||||||
if (rank >= ScoreRank.X)
|
if (rank >= ScoreRank.X)
|
||||||
{
|
{
|
||||||
flash.FadeIn().Then().FadeOut(3000);
|
flash.FadeOutFromOne(3000);
|
||||||
superFlash.FadeIn().Then().FadeOut(800, Easing.OutQuint);
|
superFlash.FadeOutFromOne(800, Easing.OutQuint);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
flash.FadeOutFromOne(1200, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -194,6 +194,13 @@ namespace osu.Game.Screens.Ranking
|
|||||||
}
|
}
|
||||||
|
|
||||||
public override bool OnExiting(IScreen next)
|
public override bool OnExiting(IScreen next)
|
||||||
|
{
|
||||||
|
Background.FadeTo(1, 250);
|
||||||
|
|
||||||
|
return base.OnExiting(next);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override bool OnBackButton()
|
||||||
{
|
{
|
||||||
if (statisticsPanel.State.Value == Visibility.Visible)
|
if (statisticsPanel.State.Value == Visibility.Visible)
|
||||||
{
|
{
|
||||||
@ -201,9 +208,7 @@ namespace osu.Game.Screens.Ranking
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
Background.FadeTo(1, 250);
|
return false;
|
||||||
|
|
||||||
return base.OnExiting(next);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void addScore(ScoreInfo score)
|
private void addScore(ScoreInfo score)
|
||||||
|
@ -599,12 +599,6 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
public override bool OnExiting(IScreen next)
|
public override bool OnExiting(IScreen next)
|
||||||
{
|
{
|
||||||
if (ModSelect.State.Value == Visibility.Visible)
|
|
||||||
{
|
|
||||||
ModSelect.Hide();
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (base.OnExiting(next))
|
if (base.OnExiting(next))
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
@ -620,6 +614,17 @@ namespace osu.Game.Screens.Select
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override bool OnBackButton()
|
||||||
|
{
|
||||||
|
if (ModSelect.State.Value == Visibility.Visible)
|
||||||
|
{
|
||||||
|
ModSelect.Hide();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
protected override void Dispose(bool isDisposing)
|
protected override void Dispose(bool isDisposing)
|
||||||
{
|
{
|
||||||
base.Dispose(isDisposing);
|
base.Dispose(isDisposing);
|
||||||
|
@ -25,7 +25,7 @@
|
|||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2020.714.1" />
|
<PackageReference Include="ppy.osu.Framework" Version="2020.714.1" />
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.714.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.715.0" />
|
||||||
<PackageReference Include="Sentry" Version="2.1.4" />
|
<PackageReference Include="Sentry" Version="2.1.4" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.25.1" />
|
<PackageReference Include="SharpCompress" Version="0.25.1" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
|
@ -71,7 +71,7 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.714.1" />
|
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.714.1" />
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.714.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.715.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
|
<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
|
||||||
<ItemGroup Label="Transitive Dependencies">
|
<ItemGroup Label="Transitive Dependencies">
|
||||||
|
Loading…
Reference in New Issue
Block a user