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Merge pull request #30482 from peppy/adjust-minimum-scale
Allow scaling down to 5% in popover scale dialog
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commit
7d39765f71
@ -67,7 +67,7 @@ namespace osu.Game.Rulesets.Osu.Edit
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{
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{
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Current = scaleInputBindable = new BindableNumber<float>
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Current = scaleInputBindable = new BindableNumber<float>
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{
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{
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MinValue = 0.5f,
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MinValue = 0.05f,
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MaxValue = 2,
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MaxValue = 2,
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Precision = 0.001f,
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Precision = 0.001f,
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Value = 1,
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Value = 1,
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@ -208,7 +208,7 @@ namespace osu.Game.Rulesets.Osu.Edit
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if (!scaleHandler.OriginalSurroundingQuad.HasValue)
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if (!scaleHandler.OriginalSurroundingQuad.HasValue)
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return;
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return;
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const float min_scale = 0.5f;
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const float min_scale = 0.05f;
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const float max_scale = 10;
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const float max_scale = 10;
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var scale = scaleHandler.ClampScaleToPlayfieldBounds(new Vector2(max_scale), getOriginPosition(scaleInfo.Value), getAdjustAxis(scaleInfo.Value), getRotation(scaleInfo.Value));
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var scale = scaleHandler.ClampScaleToPlayfieldBounds(new Vector2(max_scale), getOriginPosition(scaleInfo.Value), getAdjustAxis(scaleInfo.Value), getRotation(scaleInfo.Value));
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