mirror of
https://github.com/ppy/osu.git
synced 2025-01-28 04:02:57 +08:00
Fix merge conflict in osu.Game/osu.Game.csproj
This commit is contained in:
commit
7d27406131
@ -1 +1 @@
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|||||||
Subproject commit 7439250a63dd451f34dbc08ecf68a196cf8e479f
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Subproject commit 30ff0e1a99a10e735611bb3ffa35352061f52d8a
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@ -1 +1 @@
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Subproject commit 6d9bbe6c838e4b89b69d5ad49b37b434aa62281e
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Subproject commit 0505cf0d3b317667dbc95346f57b67fdbcdb4dee
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@ -23,7 +23,7 @@ namespace osu.Desktop.Tests
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public override string Description => @"Showing hitobjects and what not.";
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public override string Description => @"Showing hitobjects and what not.";
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FramedOffsetClock localClock;
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FramedClock localClock;
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protected override IFrameBasedClock Clock => localClock;
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protected override IFrameBasedClock Clock => localClock;
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@ -32,9 +32,7 @@ namespace osu.Desktop.Tests
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base.Reset();
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base.Reset();
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//ensure we are at offset 0
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//ensure we are at offset 0
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if (localClock == null)
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localClock = new FramedClock();
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localClock = new FramedOffsetClock(base.Clock);
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localClock.Offset = -base.Clock.CurrentTime;
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List<HitObject> objects = new List<HitObject>();
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List<HitObject> objects = new List<HitObject>();
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@ -1,159 +0,0 @@
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using OpenTK.Input;
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using osu.Framework.GameModes.Testing;
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using osu.Framework.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Graphics.Transformations;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.MathUtils;
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using osu.Framework.Graphics.Sprites;
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namespace osu.Desktop.Tests
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{
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class TestCaseScoreCounter : TestCase
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{
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public override string Name => @"ScoreCounter";
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public override string Description => @"Tests multiple counters";
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public override void Reset()
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{
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base.Reset();
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ScoreCounter uc = new ScoreCounter
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{
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Origin = Anchor.TopRight,
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Anchor = Anchor.TopRight,
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TextSize = 40,
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RollingDuration = 1000,
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RollingEasing = EasingTypes.Out,
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Count = 0,
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Position = new Vector2(20, 20),
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LeadingZeroes = 7,
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};
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Add(uc);
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StandardComboCounter sc = new StandardComboCounter
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{
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Origin = Anchor.BottomLeft,
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Anchor = Anchor.BottomLeft,
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Position = new Vector2(20, 20),
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IsRollingProportional = true,
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RollingDuration = 20,
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PopOutDuration = 250,
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Count = 0,
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TextSize = 40,
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};
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Add(sc);
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CatchComboCounter cc = new CatchComboCounter
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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IsRollingProportional = true,
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RollingDuration = 20,
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PopOutDuration = 250,
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Count = 0,
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TextSize = 40,
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};
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Add(cc);
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AlternativeComboCounter ac = new AlternativeComboCounter
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{
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Origin = Anchor.BottomLeft,
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Anchor = Anchor.BottomLeft,
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Position = new Vector2(20, 80),
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IsRollingProportional = true,
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RollingDuration = 20,
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ScaleFactor = 2,
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Count = 0,
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TextSize = 40,
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};
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Add(ac);
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AccuracyCounter pc = new AccuracyCounter
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{
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Origin = Anchor.TopRight,
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Anchor = Anchor.TopRight,
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RollingDuration = 1000,
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RollingEasing = EasingTypes.Out,
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Count = 100.0f,
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Position = new Vector2(20, 60),
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};
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Add(pc);
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SpriteText text = new SpriteText
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{
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Origin = Anchor.BottomLeft,
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Anchor = Anchor.BottomLeft,
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Position = new Vector2(20, 190),
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Text = @"- unset -",
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};
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Add(text);
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StarCounter tc = new StarCounter
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{
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Origin = Anchor.BottomLeft,
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Anchor = Anchor.BottomLeft,
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Position = new Vector2(20, 160),
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};
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Add(tc);
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AddButton(@"Reset all", delegate
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{
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uc.Count = 0;
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sc.Count = 0;
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ac.Count = 0;
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cc.Count = 0;
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pc.SetCount(0, 0);
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tc.Count = 0;
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text.Text = tc.Count.ToString("0.00");
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});
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AddButton(@"Hit! :D", delegate
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{
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uc.Count += 300 + (ulong)(300.0 * (sc.Count > 0 ? sc.Count - 1 : 0) / 25.0);
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sc.Count++;
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ac.Count++;
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cc.CatchFruit(new Color4(
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Math.Max(0.5f, RNG.NextSingle()),
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Math.Max(0.5f, RNG.NextSingle()),
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Math.Max(0.5f, RNG.NextSingle()),
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1)
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);
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pc.Numerator++;
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pc.Denominator++;
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});
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AddButton(@"miss...", delegate
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{
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sc.Count = 0;
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ac.Count = 0;
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cc.Count = 0;
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pc.Denominator++;
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});
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AddButton(@"Alter stars", delegate
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{
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tc.Count = RNG.NextSingle() * (tc.MaxStars + 1);
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text.Text = tc.Count.ToString("0.00");
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});
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AddButton(@"Stop counters", delegate
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{
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uc.StopRolling();
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sc.StopRolling();
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cc.StopRolling();
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ac.StopRolling();
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pc.StopRolling();
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tc.StopRolling();
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});
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}
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}
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}
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@ -140,7 +140,6 @@
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<Compile Include="Program.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Tests\TestCaseChatDisplay.cs" />
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<Compile Include="Tests\TestCaseChatDisplay.cs" />
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<Compile Include="Tests\TestCaseGamefield.cs" />
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<Compile Include="Tests\TestCaseGamefield.cs" />
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<Compile Include="Tests\TestCaseScoreCounter.cs" />
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<Compile Include="Tests\TestCaseKeyCounter.cs" />
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<Compile Include="Tests\TestCaseKeyCounter.cs" />
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<Compile Include="Tests\TestCaseMenuButtonSystem.cs" />
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<Compile Include="Tests\TestCaseMenuButtonSystem.cs" />
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<Compile Include="Tests\TestCaseTextAwesome.cs" />
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<Compile Include="Tests\TestCaseTextAwesome.cs" />
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57
osu.Desktop/Beatmaps/IO/LegacyFilesystemReader.cs
Normal file
57
osu.Desktop/Beatmaps/IO/LegacyFilesystemReader.cs
Normal file
@ -0,0 +1,57 @@
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using System;
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using System.IO;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Game.Beatmaps.Formats;
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using osu.Game.Beatmaps.IO;
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using osu.Game.Beatmaps;
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namespace osu.Desktop.Beatmaps.IO
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{
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/// <summary>
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/// Reads an extracted legacy beatmap from disk.
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/// </summary>
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public class LegacyFilesystemReader : ArchiveReader
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{
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static LegacyFilesystemReader()
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{
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AddReader<LegacyFilesystemReader>((storage, path) => Directory.Exists(path));
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}
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private string basePath { get; set; }
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private string[] beatmaps { get; set; }
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private Beatmap firstMap { get; set; }
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public LegacyFilesystemReader(string path)
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{
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basePath = path;
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beatmaps = Directory.GetFiles(basePath, @"*.osu").Select(f => Path.GetFileName(f)).ToArray();
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if (beatmaps.Length == 0)
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throw new FileNotFoundException(@"This directory contains no beatmaps");
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using (var stream = new StreamReader(ReadFile(beatmaps[0])))
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{
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var decoder = BeatmapDecoder.GetDecoder(stream);
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firstMap = decoder.Decode(stream);
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}
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}
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public override string[] ReadBeatmaps()
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{
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return beatmaps;
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}
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public override Stream ReadFile(string name)
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{
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return File.OpenRead(Path.Combine(basePath, name));
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}
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public override BeatmapMetadata ReadMetadata()
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{
|
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return firstMap.Metadata;
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}
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public override void Dispose()
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{
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// no-op
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}
}
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}
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@ -11,10 +11,10 @@ namespace osu.Desktop
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public static class Program
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public static class Program
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{
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{
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[STAThread]
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[STAThread]
|
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public static void Main()
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public static void Main(string[] args)
|
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{
|
{
|
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BasicGameHost host = Host.GetSuitableHost(@"osu");
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BasicGameHost host = Host.GetSuitableHost(@"osu");
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host.Add(new OsuGame());
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host.Add(new OsuGame(args));
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host.Run();
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host.Run();
|
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}
|
}
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}
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}
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@ -59,6 +59,7 @@
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<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
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<RunCodeAnalysis>false</RunCodeAnalysis>
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<RunCodeAnalysis>false</RunCodeAnalysis>
|
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<Prefer32Bit>false</Prefer32Bit>
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<Prefer32Bit>false</Prefer32Bit>
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|
<Commandlineparameters></Commandlineparameters>
|
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</PropertyGroup>
|
</PropertyGroup>
|
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>none</DebugType>
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<DebugType>none</DebugType>
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@ -135,8 +136,13 @@
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
|
<ItemGroup>
|
||||||
<Compile Include="Program.cs" />
|
<Compile Include="Program.cs" />
|
||||||
|
<Compile Include="Beatmaps\IO\LegacyFilesystemReader.cs" />
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</ItemGroup>
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</ItemGroup>
|
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<ItemGroup />
|
<ItemGroup />
|
||||||
|
<ItemGroup>
|
||||||
|
<Folder Include="Beatmaps\" />
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||||||
|
<Folder Include="Beatmaps\IO\" />
|
||||||
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</ItemGroup>
|
||||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||||
Other similar extension points exist, see Microsoft.Common.targets.
|
Other similar extension points exist, see Microsoft.Common.targets.
|
||||||
|
143
osu.Game.Tests/Beatmaps/Formats/OsuLegacyDecoderTest.cs
Normal file
143
osu.Game.Tests/Beatmaps/Formats/OsuLegacyDecoderTest.cs
Normal file
@ -0,0 +1,143 @@
|
|||||||
|
using System;
|
||||||
|
using System.IO;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using OpenTK;
|
||||||
|
using OpenTK.Graphics;
|
||||||
|
using osu.Game.Beatmaps.Formats;
|
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|
using osu.Game.Beatmaps.Objects.Osu;
|
||||||
|
using osu.Game.Beatmaps.Samples;
|
||||||
|
using osu.Game.GameModes.Play;
|
||||||
|
using osu.Game.Tests.Resources;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Beatmaps.Formats
|
||||||
|
{
|
||||||
|
[TestFixture]
|
||||||
|
public class OsuLegacyDecoderTest
|
||||||
|
{
|
||||||
|
[TestFixtureSetUp]
|
||||||
|
public void SetUp()
|
||||||
|
{
|
||||||
|
OsuLegacyDecoder.Register();
|
||||||
|
}
|
||||||
|
[Test]
|
||||||
|
public void TestDecodeMetadata()
|
||||||
|
{
|
||||||
|
var decoder = new OsuLegacyDecoder();
|
||||||
|
using (var stream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
|
||||||
|
{
|
||||||
|
var beatmap = decoder.Decode(new StreamReader(stream));
|
||||||
|
var meta = beatmap.Metadata;
|
||||||
|
Assert.AreEqual(241526, meta.BeatmapSetID);
|
||||||
|
Assert.AreEqual("Soleily", meta.Artist);
|
||||||
|
Assert.AreEqual("Soleily", meta.ArtistUnicode);
|
||||||
|
Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile);
|
||||||
|
Assert.AreEqual("Gamu", meta.Author);
|
||||||
|
Assert.AreEqual("machinetop_background.jpg", meta.BackgroundFile);
|
||||||
|
Assert.AreEqual(164471, meta.PreviewTime);
|
||||||
|
Assert.AreEqual(string.Empty, meta.Source);
|
||||||
|
Assert.AreEqual("MBC7 Unisphere 地球ヤバイEP Chikyu Yabai", meta.Tags);
|
||||||
|
Assert.AreEqual("Renatus", meta.Title);
|
||||||
|
Assert.AreEqual("Renatus", meta.TitleUnicode);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestDecodeGeneral()
|
||||||
|
{
|
||||||
|
var decoder = new OsuLegacyDecoder();
|
||||||
|
using (var stream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
|
||||||
|
{
|
||||||
|
var beatmap = decoder.Decode(new StreamReader(stream));
|
||||||
|
Assert.AreEqual(0, beatmap.AudioLeadIn);
|
||||||
|
Assert.AreEqual(false, beatmap.Countdown);
|
||||||
|
Assert.AreEqual(SampleSet.Soft, beatmap.SampleSet);
|
||||||
|
Assert.AreEqual(0.7f, beatmap.StackLeniency);
|
||||||
|
Assert.AreEqual(false, beatmap.SpecialStyle);
|
||||||
|
Assert.AreEqual(PlayMode.Osu, beatmap.Mode);
|
||||||
|
Assert.AreEqual(false, beatmap.LetterboxInBreaks);
|
||||||
|
Assert.AreEqual(false, beatmap.WidescreenStoryboard);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestDecodeEditor()
|
||||||
|
{
|
||||||
|
var decoder = new OsuLegacyDecoder();
|
||||||
|
using (var stream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
|
||||||
|
{
|
||||||
|
var beatmap = decoder.Decode(new StreamReader(stream));
|
||||||
|
int[] expectedBookmarks =
|
||||||
|
{
|
||||||
|
11505, 22054, 32604, 43153, 53703, 64252, 74802, 85351,
|
||||||
|
95901, 106450, 116999, 119637, 130186, 140735, 151285,
|
||||||
|
161834, 164471, 175020, 185570, 196119, 206669, 209306
|
||||||
|
};
|
||||||
|
Assert.AreEqual(expectedBookmarks.Length, beatmap.Bookmarks.Length);
|
||||||
|
for (int i = 0; i < expectedBookmarks.Length; i++)
|
||||||
|
Assert.AreEqual(expectedBookmarks[i], beatmap.Bookmarks[i]);
|
||||||
|
Assert.AreEqual(1.8, beatmap.DistanceSpacing);
|
||||||
|
Assert.AreEqual(4, beatmap.BeatDivisor);
|
||||||
|
Assert.AreEqual(4, beatmap.GridSize);
|
||||||
|
Assert.AreEqual(2, beatmap.TimelineZoom);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestDecodeDifficulty()
|
||||||
|
{
|
||||||
|
var decoder = new OsuLegacyDecoder();
|
||||||
|
using (var stream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
|
||||||
|
{
|
||||||
|
var beatmap = decoder.Decode(new StreamReader(stream));
|
||||||
|
var difficulty = beatmap.BaseDifficulty;
|
||||||
|
Assert.AreEqual(6.5f, difficulty.DrainRate);
|
||||||
|
Assert.AreEqual(4, difficulty.CircleSize);
|
||||||
|
Assert.AreEqual(8, difficulty.OverallDifficulty);
|
||||||
|
Assert.AreEqual(9, difficulty.ApproachRate);
|
||||||
|
Assert.AreEqual(1.8f, difficulty.SliderMultiplier);
|
||||||
|
Assert.AreEqual(2, difficulty.SliderTickRate);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestDecodeColors()
|
||||||
|
{
|
||||||
|
var decoder = new OsuLegacyDecoder();
|
||||||
|
using (var stream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
|
||||||
|
{
|
||||||
|
var beatmap = decoder.Decode(new StreamReader(stream));
|
||||||
|
Color4[] expected =
|
||||||
|
{
|
||||||
|
new Color4(142, 199, 255, 255),
|
||||||
|
new Color4(255, 128, 128, 255),
|
||||||
|
new Color4(128, 255, 255, 255),
|
||||||
|
new Color4(128, 255, 128, 255),
|
||||||
|
new Color4(255, 187, 255, 255),
|
||||||
|
new Color4(255, 177, 140, 255),
|
||||||
|
};
|
||||||
|
Assert.AreEqual(expected.Length, beatmap.ComboColors.Count);
|
||||||
|
for (int i = 0; i < expected.Length; i++)
|
||||||
|
Assert.AreEqual(expected[i], beatmap.ComboColors[i]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
public void TestDecodeHitObjects()
|
||||||
|
{
|
||||||
|
var decoder = new OsuLegacyDecoder();
|
||||||
|
using (var stream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
|
||||||
|
{
|
||||||
|
var beatmap = decoder.Decode(new StreamReader(stream));
|
||||||
|
var slider = beatmap.HitObjects[0] as Slider;
|
||||||
|
Assert.IsNotNull(slider);
|
||||||
|
Assert.AreEqual(new Vector2(192, 168), slider.Position);
|
||||||
|
Assert.AreEqual(956, slider.StartTime);
|
||||||
|
Assert.AreEqual(SampleType.None, slider.Sample.Type);
|
||||||
|
var circle = beatmap.HitObjects[1] as Circle;
|
||||||
|
Assert.IsNotNull(circle);
|
||||||
|
Assert.AreEqual(new Vector2(304, 56), circle.Position);
|
||||||
|
Assert.AreEqual(1285, circle.StartTime);
|
||||||
|
Assert.AreEqual(SampleType.Clap, circle.Sample.Type);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
81
osu.Game.Tests/Beatmaps/IO/OszArchiveReaderTest.cs
Normal file
81
osu.Game.Tests/Beatmaps/IO/OszArchiveReaderTest.cs
Normal file
@ -0,0 +1,81 @@
|
|||||||
|
using System;
|
||||||
|
using System.IO;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Game.Beatmaps.IO;
|
||||||
|
using osu.Game.GameModes.Play;
|
||||||
|
using osu.Game.Tests.Resources;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Beatmaps.IO
|
||||||
|
{
|
||||||
|
[TestFixture]
|
||||||
|
public class OszArchiveReaderTest
|
||||||
|
{
|
||||||
|
[TestFixtureSetUp]
|
||||||
|
public void SetUp()
|
||||||
|
{
|
||||||
|
OszArchiveReader.Register();
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestReadBeatmaps()
|
||||||
|
{
|
||||||
|
using (var osz = Resource.OpenResource("Beatmaps.241526 Soleily - Renatus.osz"))
|
||||||
|
{
|
||||||
|
var reader = new OszArchiveReader(osz);
|
||||||
|
string[] expected =
|
||||||
|
{
|
||||||
|
"Soleily - Renatus (Deif) [Platter].osu",
|
||||||
|
"Soleily - Renatus (Deif) [Rain].osu",
|
||||||
|
"Soleily - Renatus (Deif) [Salad].osu",
|
||||||
|
"Soleily - Renatus (ExPew) [Another].osu",
|
||||||
|
"Soleily - Renatus (ExPew) [Hyper].osu",
|
||||||
|
"Soleily - Renatus (ExPew) [Normal].osu",
|
||||||
|
"Soleily - Renatus (Gamu) [Hard].osu",
|
||||||
|
"Soleily - Renatus (Gamu) [Insane].osu",
|
||||||
|
"Soleily - Renatus (Gamu) [Normal].osu",
|
||||||
|
"Soleily - Renatus (MMzz) [Futsuu].osu",
|
||||||
|
"Soleily - Renatus (MMzz) [Muzukashii].osu",
|
||||||
|
"Soleily - Renatus (MMzz) [Oni].osu"
|
||||||
|
};
|
||||||
|
var maps = reader.ReadBeatmaps();
|
||||||
|
foreach (var map in expected)
|
||||||
|
Assert.Contains(map, maps);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestReadMetadata()
|
||||||
|
{
|
||||||
|
using (var osz = Resource.OpenResource("Beatmaps.241526 Soleily - Renatus.osz"))
|
||||||
|
{
|
||||||
|
var reader = new OszArchiveReader(osz);
|
||||||
|
var meta = reader.ReadMetadata();
|
||||||
|
Assert.AreEqual(241526, meta.BeatmapSetID);
|
||||||
|
Assert.AreEqual("Soleily", meta.Artist);
|
||||||
|
Assert.AreEqual("Soleily", meta.ArtistUnicode);
|
||||||
|
Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile);
|
||||||
|
Assert.AreEqual("Deif", meta.Author);
|
||||||
|
Assert.AreEqual("machinetop_background.jpg", meta.BackgroundFile);
|
||||||
|
Assert.AreEqual(164471, meta.PreviewTime);
|
||||||
|
Assert.AreEqual(string.Empty, meta.Source);
|
||||||
|
Assert.AreEqual("MBC7 Unisphere 地球ヤバイEP Chikyu Yabai", meta.Tags);
|
||||||
|
Assert.AreEqual("Renatus", meta.Title);
|
||||||
|
Assert.AreEqual("Renatus", meta.TitleUnicode);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
[Test]
|
||||||
|
public void TestReadFile()
|
||||||
|
{
|
||||||
|
using (var osz = Resource.OpenResource("Beatmaps.241526 Soleily - Renatus.osz"))
|
||||||
|
{
|
||||||
|
var reader = new OszArchiveReader(osz);
|
||||||
|
using (var stream = new StreamReader(
|
||||||
|
reader.ReadFile("Soleily - Renatus (Deif) [Platter].osu")))
|
||||||
|
{
|
||||||
|
Assert.AreEqual("osu file format v13", stream.ReadLine().Trim());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
25
osu.Game.Tests/OpenTK.dll.config
Normal file
25
osu.Game.Tests/OpenTK.dll.config
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
<configuration>
|
||||||
|
<dllmap os="linux" dll="opengl32.dll" target="libGL.so.1"/>
|
||||||
|
<dllmap os="linux" dll="glu32.dll" target="libGLU.so.1"/>
|
||||||
|
<dllmap os="linux" dll="openal32.dll" target="libopenal.so.1"/>
|
||||||
|
<dllmap os="linux" dll="alut.dll" target="libalut.so.0"/>
|
||||||
|
<dllmap os="linux" dll="opencl.dll" target="libOpenCL.so"/>
|
||||||
|
<dllmap os="linux" dll="libX11" target="libX11.so.6"/>
|
||||||
|
<dllmap os="linux" dll="libXi" target="libXi.so.6"/>
|
||||||
|
<dllmap os="linux" dll="SDL2.dll" target="libSDL2-2.0.so.0"/>
|
||||||
|
<dllmap os="osx" dll="opengl32.dll" target="/System/Library/Frameworks/OpenGL.framework/OpenGL"/>
|
||||||
|
<dllmap os="osx" dll="openal32.dll" target="/System/Library/Frameworks/OpenAL.framework/OpenAL" />
|
||||||
|
<dllmap os="osx" dll="alut.dll" target="/System/Library/Frameworks/OpenAL.framework/OpenAL" />
|
||||||
|
<dllmap os="osx" dll="libGLES.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
|
||||||
|
<dllmap os="osx" dll="libGLESv1_CM.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
|
||||||
|
<dllmap os="osx" dll="libGLESv2.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
|
||||||
|
<dllmap os="osx" dll="opencl.dll" target="/System/Library/Frameworks/OpenCL.framework/OpenCL"/>
|
||||||
|
<dllmap os="osx" dll="SDL2.dll" target="libSDL2.dylib"/>
|
||||||
|
<!-- XQuartz compatibility (X11 on Mac) -->
|
||||||
|
<dllmap os="osx" dll="libGL.so.1" target="/usr/X11/lib/libGL.dylib"/>
|
||||||
|
<dllmap os="osx" dll="libX11" target="/usr/X11/lib/libX11.dylib"/>
|
||||||
|
<dllmap os="osx" dll="libXcursor.so.1" target="/usr/X11/lib/libXcursor.dylib"/>
|
||||||
|
<dllmap os="osx" dll="libXi" target="/usr/X11/lib/libXi.dylib"/>
|
||||||
|
<dllmap os="osx" dll="libXinerama" target="/usr/X11/lib/libXinerama.dylib"/>
|
||||||
|
<dllmap os="osx" dll="libXrandr.so.2" target="/usr/X11/lib/libXrandr.dylib"/>
|
||||||
|
</configuration>
|
17
osu.Game.Tests/Resources/Resource.cs
Normal file
17
osu.Game.Tests/Resources/Resource.cs
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
using System;
|
||||||
|
using System.IO;
|
||||||
|
using System.Reflection;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Resources
|
||||||
|
{
|
||||||
|
public static class Resource
|
||||||
|
{
|
||||||
|
public static Stream OpenResource(string name)
|
||||||
|
{
|
||||||
|
return Assembly.GetExecutingAssembly().GetManifestResourceStream(
|
||||||
|
$@"osu.Game.Tests.Resources.{name}") ??
|
||||||
|
Assembly.LoadFrom("osu.Game.Resources.dll").GetManifestResourceStream(
|
||||||
|
$@"osu.Game.Resources.{name}");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
1002
osu.Game.Tests/Resources/Soleily - Renatus (Gamu) [Insane].osu
Normal file
1002
osu.Game.Tests/Resources/Soleily - Renatus (Gamu) [Insane].osu
Normal file
File diff suppressed because it is too large
Load Diff
69
osu.Game.Tests/osu.Game.Tests.csproj
Normal file
69
osu.Game.Tests/osu.Game.Tests.csproj
Normal file
@ -0,0 +1,69 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<PropertyGroup>
|
||||||
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
|
<ProjectGuid>{54377672-20B1-40AF-8087-5CF73BF3953A}</ProjectGuid>
|
||||||
|
<OutputType>Library</OutputType>
|
||||||
|
<RootNamespace>osu.Game.Tests</RootNamespace>
|
||||||
|
<AssemblyName>osu.Game.Tests</AssemblyName>
|
||||||
|
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||||
|
<DebugSymbols>true</DebugSymbols>
|
||||||
|
<DebugType>full</DebugType>
|
||||||
|
<Optimize>false</Optimize>
|
||||||
|
<OutputPath>bin\Debug</OutputPath>
|
||||||
|
<DefineConstants>DEBUG;</DefineConstants>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
<ConsolePause>false</ConsolePause>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||||
|
<Optimize>true</Optimize>
|
||||||
|
<OutputPath>bin\Release</OutputPath>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
<ConsolePause>false</ConsolePause>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="System" />
|
||||||
|
<Reference Include="nunit.framework">
|
||||||
|
<HintPath>$(SolutionDir)\packages\NUnit.2.6.4\lib\nunit.framework.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="OpenTK">
|
||||||
|
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.1.1.2225.3\lib\net20\OpenTK.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Drawing" />
|
||||||
|
<Reference Include="System.Xml" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<None Include="packages.config" />
|
||||||
|
<None Include="OpenTK.dll.config" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
|
||||||
|
<Project>{0D3FBF8A-7464-4CF7-8C90-3E7886DF2D4D}</Project>
|
||||||
|
<Name>osu.Game</Name>
|
||||||
|
</ProjectReference>
|
||||||
|
<ProjectReference Include="..\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj">
|
||||||
|
<Project>{D9A367C9-4C1A-489F-9B05-A0CEA2B53B58}</Project>
|
||||||
|
<Name>osu.Game.Resources</Name>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Folder Include="Resources\" />
|
||||||
|
<Folder Include="Beatmaps\" />
|
||||||
|
<Folder Include="Beatmaps\IO\" />
|
||||||
|
<Folder Include="Beatmaps\Formats\" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Include="Beatmaps\IO\OszArchiveReaderTest.cs" />
|
||||||
|
<Compile Include="Resources\Resource.cs" />
|
||||||
|
<Compile Include="Beatmaps\Formats\OsuLegacyDecoderTest.cs" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<EmbeddedResource Include="Resources\Soleily - Renatus %28Gamu%29 [Insane].osu" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||||
|
</Project>
|
5
osu.Game.Tests/packages.config
Normal file
5
osu.Game.Tests/packages.config
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<packages>
|
||||||
|
<package id="NUnit" version="2.6.4" targetFramework="net45" />
|
||||||
|
<package id="ppy.OpenTK" version="1.1.2225.3" targetFramework="net45" />
|
||||||
|
</packages>
|
18
osu.Game/Beatmaps/BaseDifficulty.cs
Normal file
18
osu.Game/Beatmaps/BaseDifficulty.cs
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
using System;
|
||||||
|
using SQLite;
|
||||||
|
|
||||||
|
namespace osu.Game.Beatmaps
|
||||||
|
{
|
||||||
|
public class BaseDifficulty
|
||||||
|
{
|
||||||
|
[PrimaryKey, AutoIncrement]
|
||||||
|
public int ID { get; set; }
|
||||||
|
public float DrainRate { get; set; }
|
||||||
|
public float CircleSize { get; set; }
|
||||||
|
public float OverallDifficulty { get; set; }
|
||||||
|
public float ApproachRate { get; set; }
|
||||||
|
public float SliderMultiplier { get; set; }
|
||||||
|
public float SliderTickRate { get; set; }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -2,19 +2,68 @@
|
|||||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using OpenTK.Graphics;
|
||||||
using osu.Game.Beatmaps.Objects;
|
using osu.Game.Beatmaps.Objects;
|
||||||
|
using osu.Game.Beatmaps.Samples;
|
||||||
using osu.Game.Beatmaps.Timing;
|
using osu.Game.Beatmaps.Timing;
|
||||||
|
using osu.Game.GameModes.Play;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
|
using SQLite;
|
||||||
|
|
||||||
namespace osu.Game.Beatmaps
|
namespace osu.Game.Beatmaps
|
||||||
{
|
{
|
||||||
public class Beatmap
|
public class Beatmap
|
||||||
{
|
{
|
||||||
public List<HitObject> HitObjects;
|
[PrimaryKey]
|
||||||
|
public int BeatmapID { get; set; }
|
||||||
public List<ControlPoint> ControlPoints;
|
[NotNull, Indexed]
|
||||||
|
public int BeatmapSetID { get; set; }
|
||||||
public string Difficulty;
|
[Indexed]
|
||||||
public User Creator;
|
public int BeatmapMetadataID { get; set; }
|
||||||
|
public int BaseDifficultyID { get; set; }
|
||||||
|
[Ignore]
|
||||||
|
public List<HitObject> HitObjects { get; set; }
|
||||||
|
[Ignore]
|
||||||
|
public List<ControlPoint> ControlPoints { get; set; }
|
||||||
|
[Ignore]
|
||||||
|
public BeatmapMetadata Metadata { get; set; }
|
||||||
|
[Ignore]
|
||||||
|
public BaseDifficulty BaseDifficulty { get; set; }
|
||||||
|
[Ignore]
|
||||||
|
public List<Color4> ComboColors { get; set; }
|
||||||
|
|
||||||
|
// General
|
||||||
|
public int AudioLeadIn { get; set; }
|
||||||
|
public bool Countdown { get; set; }
|
||||||
|
public SampleSet SampleSet { get; set; }
|
||||||
|
public float StackLeniency { get; set; }
|
||||||
|
public bool SpecialStyle { get; set; }
|
||||||
|
public PlayMode Mode { get; set; }
|
||||||
|
public bool LetterboxInBreaks { get; set; }
|
||||||
|
public bool WidescreenStoryboard { get; set; }
|
||||||
|
|
||||||
|
// Editor
|
||||||
|
// This bookmarks stuff is necessary because DB doesn't know how to store int[]
|
||||||
|
public string StoredBookmarks { get; internal set; }
|
||||||
|
[Ignore]
|
||||||
|
public int[] Bookmarks
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return StoredBookmarks.Split(',').Select(b => int.Parse(b)).ToArray();
|
||||||
|
}
|
||||||
|
set
|
||||||
|
{
|
||||||
|
StoredBookmarks = string.Join(",", value);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public double DistanceSpacing { get; set; }
|
||||||
|
public int BeatDivisor { get; set; }
|
||||||
|
public int GridSize { get; set; }
|
||||||
|
public double TimelineZoom { get; set; }
|
||||||
|
|
||||||
|
// Metadata
|
||||||
|
public string Version { get; set; }
|
||||||
}
|
}
|
||||||
}
|
}
|
26
osu.Game/Beatmaps/BeatmapMetadata.cs
Normal file
26
osu.Game/Beatmaps/BeatmapMetadata.cs
Normal file
@ -0,0 +1,26 @@
|
|||||||
|
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Game.GameModes.Play;
|
||||||
|
using SQLite;
|
||||||
|
|
||||||
|
namespace osu.Game.Beatmaps
|
||||||
|
{
|
||||||
|
public class BeatmapMetadata
|
||||||
|
{
|
||||||
|
[PrimaryKey]
|
||||||
|
public int ID { get; set; }
|
||||||
|
|
||||||
|
public int BeatmapSetID { get; set; }
|
||||||
|
public string Title { get; set; }
|
||||||
|
public string TitleUnicode { get; set; }
|
||||||
|
public string Artist { get; set; }
|
||||||
|
public string ArtistUnicode { get; set; }
|
||||||
|
public string Author { get; set; }
|
||||||
|
public string Source { get; set; }
|
||||||
|
public string Tags { get; set; }
|
||||||
|
public int PreviewTime { get; set; }
|
||||||
|
public string AudioFile { get; set; }
|
||||||
|
public string BackgroundFile { get; set; }
|
||||||
|
}
|
||||||
|
}
|
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
|
using SQLite;
|
||||||
|
|
||||||
namespace osu.Game.Beatmaps
|
namespace osu.Game.Beatmaps
|
||||||
{
|
{
|
||||||
@ -11,10 +12,15 @@ namespace osu.Game.Beatmaps
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public class BeatmapSet
|
public class BeatmapSet
|
||||||
{
|
{
|
||||||
|
[PrimaryKey]
|
||||||
|
public int BeatmapSetID { get; set; }
|
||||||
|
[NotNull, Indexed]
|
||||||
|
public int BeatmapMetadataID { get; set; }
|
||||||
|
[Ignore]
|
||||||
public List<Beatmap> Beatmaps { get; protected set; }
|
public List<Beatmap> Beatmaps { get; protected set; }
|
||||||
|
[Ignore]
|
||||||
public Metadata Metadata;
|
public BeatmapMetadata Metadata { get; set; }
|
||||||
|
[Ignore]
|
||||||
public User Creator;
|
public User Creator { get; set; }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
14
osu.Game/Beatmaps/Events/EventType.cs
Normal file
14
osu.Game/Beatmaps/Events/EventType.cs
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
using System;
|
||||||
|
namespace osu.Game.Beatmaps.Events
|
||||||
|
{
|
||||||
|
public enum EventType
|
||||||
|
{
|
||||||
|
Background = 0,
|
||||||
|
Video = 1,
|
||||||
|
Break = 2,
|
||||||
|
Colour = 3,
|
||||||
|
Sprite = 4,
|
||||||
|
Sample = 5,
|
||||||
|
Animation = 6
|
||||||
|
}
|
||||||
|
}
|
25
osu.Game/Beatmaps/Formats/BeatmapDecoder.cs
Normal file
25
osu.Game/Beatmaps/Formats/BeatmapDecoder.cs
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.IO;
|
||||||
|
|
||||||
|
namespace osu.Game.Beatmaps.Formats
|
||||||
|
{
|
||||||
|
public abstract class BeatmapDecoder
|
||||||
|
{
|
||||||
|
private static Dictionary<string, Type> decoders { get; } = new Dictionary<string, Type>();
|
||||||
|
|
||||||
|
public static BeatmapDecoder GetDecoder(TextReader stream)
|
||||||
|
{
|
||||||
|
var line = stream.ReadLine().Trim();
|
||||||
|
if (!decoders.ContainsKey(line))
|
||||||
|
throw new IOException(@"Unknown file format");
|
||||||
|
return (BeatmapDecoder)Activator.CreateInstance(decoders[line]);
|
||||||
|
}
|
||||||
|
protected static void AddDecoder<T>(string magic) where T : BeatmapDecoder
|
||||||
|
{
|
||||||
|
decoders[magic] = typeof(T);
|
||||||
|
}
|
||||||
|
|
||||||
|
public abstract Beatmap Decode(TextReader stream);
|
||||||
|
}
|
||||||
|
}
|
272
osu.Game/Beatmaps/Formats/OsuLegacyDecoder.cs
Normal file
272
osu.Game/Beatmaps/Formats/OsuLegacyDecoder.cs
Normal file
@ -0,0 +1,272 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Globalization;
|
||||||
|
using System.IO;
|
||||||
|
using OpenTK.Graphics;
|
||||||
|
using osu.Game.Beatmaps.Events;
|
||||||
|
using osu.Game.Beatmaps.Objects;
|
||||||
|
using osu.Game.Beatmaps.Samples;
|
||||||
|
using osu.Game.Beatmaps.Timing;
|
||||||
|
using osu.Game.GameModes.Play;
|
||||||
|
|
||||||
|
namespace osu.Game.Beatmaps.Formats
|
||||||
|
{
|
||||||
|
public class OsuLegacyDecoder : BeatmapDecoder
|
||||||
|
{
|
||||||
|
public static void Register()
|
||||||
|
{
|
||||||
|
AddDecoder<OsuLegacyDecoder>(@"osu file format v14");
|
||||||
|
AddDecoder<OsuLegacyDecoder>(@"osu file format v13");
|
||||||
|
AddDecoder<OsuLegacyDecoder>(@"osu file format v12");
|
||||||
|
AddDecoder<OsuLegacyDecoder>(@"osu file format v11");
|
||||||
|
AddDecoder<OsuLegacyDecoder>(@"osu file format v10");
|
||||||
|
// TODO: Not sure how far back to go, or differences between versions
|
||||||
|
}
|
||||||
|
|
||||||
|
private enum Section
|
||||||
|
{
|
||||||
|
None,
|
||||||
|
General,
|
||||||
|
Editor,
|
||||||
|
Metadata,
|
||||||
|
Difficulty,
|
||||||
|
Events,
|
||||||
|
TimingPoints,
|
||||||
|
Colours,
|
||||||
|
HitObjects,
|
||||||
|
}
|
||||||
|
|
||||||
|
private void handleGeneral(Beatmap beatmap, string key, string val)
|
||||||
|
{
|
||||||
|
switch (key)
|
||||||
|
{
|
||||||
|
case @"AudioFilename":
|
||||||
|
beatmap.Metadata.AudioFile = val;
|
||||||
|
break;
|
||||||
|
case @"AudioLeadIn":
|
||||||
|
beatmap.AudioLeadIn = int.Parse(val);
|
||||||
|
break;
|
||||||
|
case @"PreviewTime":
|
||||||
|
beatmap.Metadata.PreviewTime = int.Parse(val);
|
||||||
|
break;
|
||||||
|
case @"Countdown":
|
||||||
|
beatmap.Countdown = int.Parse(val) == 1;
|
||||||
|
break;
|
||||||
|
case @"SampleSet":
|
||||||
|
beatmap.SampleSet = (SampleSet)Enum.Parse(typeof(SampleSet), val);
|
||||||
|
break;
|
||||||
|
case @"StackLeniency":
|
||||||
|
beatmap.StackLeniency = float.Parse(val, NumberFormatInfo.InvariantInfo);
|
||||||
|
break;
|
||||||
|
case @"Mode":
|
||||||
|
beatmap.Mode = (PlayMode)int.Parse(val);
|
||||||
|
break;
|
||||||
|
case @"LetterboxInBreaks":
|
||||||
|
beatmap.LetterboxInBreaks = int.Parse(val) == 1;
|
||||||
|
break;
|
||||||
|
case @"SpecialStyle":
|
||||||
|
beatmap.SpecialStyle = int.Parse(val) == 1;
|
||||||
|
break;
|
||||||
|
case @"WidescreenStoryboard":
|
||||||
|
beatmap.WidescreenStoryboard = int.Parse(val) == 1;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void handleEditor(Beatmap beatmap, string key, string val)
|
||||||
|
{
|
||||||
|
switch (key)
|
||||||
|
{
|
||||||
|
case @"Bookmarks":
|
||||||
|
beatmap.StoredBookmarks = val;
|
||||||
|
break;
|
||||||
|
case @"DistanceSpacing":
|
||||||
|
beatmap.DistanceSpacing = double.Parse(val, NumberFormatInfo.InvariantInfo);
|
||||||
|
break;
|
||||||
|
case @"BeatDivisor":
|
||||||
|
beatmap.BeatDivisor = int.Parse(val);
|
||||||
|
break;
|
||||||
|
case @"GridSize":
|
||||||
|
beatmap.GridSize = int.Parse(val);
|
||||||
|
break;
|
||||||
|
case @"TimelineZoom":
|
||||||
|
beatmap.TimelineZoom = double.Parse(val, NumberFormatInfo.InvariantInfo);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void handleMetadata(Beatmap beatmap, string key, string val)
|
||||||
|
{
|
||||||
|
switch (key)
|
||||||
|
{
|
||||||
|
case @"Title":
|
||||||
|
beatmap.Metadata.Title = val;
|
||||||
|
break;
|
||||||
|
case @"TitleUnicode":
|
||||||
|
beatmap.Metadata.TitleUnicode = val;
|
||||||
|
break;
|
||||||
|
case @"Artist":
|
||||||
|
beatmap.Metadata.Artist = val;
|
||||||
|
break;
|
||||||
|
case @"ArtistUnicode":
|
||||||
|
beatmap.Metadata.ArtistUnicode = val;
|
||||||
|
break;
|
||||||
|
case @"Creator":
|
||||||
|
beatmap.Metadata.Author = val;
|
||||||
|
break;
|
||||||
|
case @"Version":
|
||||||
|
beatmap.Version = val;
|
||||||
|
break;
|
||||||
|
case @"Source":
|
||||||
|
beatmap.Metadata.Source = val;
|
||||||
|
break;
|
||||||
|
case @"Tags":
|
||||||
|
beatmap.Metadata.Tags = val;
|
||||||
|
break;
|
||||||
|
case @"BeatmapID":
|
||||||
|
beatmap.BeatmapID = int.Parse(val);
|
||||||
|
break;
|
||||||
|
case @"BeatmapSetID":
|
||||||
|
beatmap.BeatmapSetID = int.Parse(val);
|
||||||
|
beatmap.Metadata.BeatmapSetID = int.Parse(val);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void handleDifficulty(Beatmap beatmap, string key, string val)
|
||||||
|
{
|
||||||
|
switch (key)
|
||||||
|
{
|
||||||
|
case @"HPDrainRate":
|
||||||
|
beatmap.BaseDifficulty.DrainRate = float.Parse(val, NumberFormatInfo.InvariantInfo);
|
||||||
|
break;
|
||||||
|
case @"CircleSize":
|
||||||
|
beatmap.BaseDifficulty.CircleSize = float.Parse(val, NumberFormatInfo.InvariantInfo);
|
||||||
|
break;
|
||||||
|
case @"OverallDifficulty":
|
||||||
|
beatmap.BaseDifficulty.OverallDifficulty = float.Parse(val, NumberFormatInfo.InvariantInfo);
|
||||||
|
break;
|
||||||
|
case @"ApproachRate":
|
||||||
|
beatmap.BaseDifficulty.ApproachRate = float.Parse(val, NumberFormatInfo.InvariantInfo);
|
||||||
|
break;
|
||||||
|
case @"SliderMultiplier":
|
||||||
|
beatmap.BaseDifficulty.SliderMultiplier = float.Parse(val, NumberFormatInfo.InvariantInfo);
|
||||||
|
break;
|
||||||
|
case @"SliderTickRate":
|
||||||
|
beatmap.BaseDifficulty.SliderTickRate = float.Parse(val, NumberFormatInfo.InvariantInfo);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void handleEvents(Beatmap beatmap, string val)
|
||||||
|
{
|
||||||
|
if (val.StartsWith(@"//"))
|
||||||
|
return;
|
||||||
|
if (val.StartsWith(@" "))
|
||||||
|
return; // TODO
|
||||||
|
string[] split = val.Split(',');
|
||||||
|
EventType type;
|
||||||
|
int _type;
|
||||||
|
if (!int.TryParse(split[0], out _type))
|
||||||
|
{
|
||||||
|
if (!Enum.TryParse(split[0], out type))
|
||||||
|
throw new InvalidDataException($@"Unknown event type {split[0]}");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
type = (EventType)_type;
|
||||||
|
// TODO: Parse and store the rest of the event
|
||||||
|
if (type == EventType.Background)
|
||||||
|
beatmap.Metadata.BackgroundFile = split[2].Trim('"');
|
||||||
|
}
|
||||||
|
|
||||||
|
private void handleTimingPoints(Beatmap beatmap, string val)
|
||||||
|
{
|
||||||
|
// TODO
|
||||||
|
}
|
||||||
|
|
||||||
|
private void handleColours(Beatmap beatmap, string key, string val)
|
||||||
|
{
|
||||||
|
string[] split = val.Split(',');
|
||||||
|
if (split.Length != 3)
|
||||||
|
throw new InvalidOperationException($@"Color specified in incorrect format (should be R,G,B): {val}");
|
||||||
|
byte r, g, b;
|
||||||
|
if (!byte.TryParse(split[0], out r) || !byte.TryParse(split[1], out g) || !byte.TryParse(split[2], out b))
|
||||||
|
throw new InvalidOperationException($@"Color must be specified with 8-bit integer components");
|
||||||
|
// Note: the combo index specified in the beatmap is discarded
|
||||||
|
beatmap.ComboColors.Add(new Color4
|
||||||
|
{
|
||||||
|
R = r / 255f,
|
||||||
|
G = g / 255f,
|
||||||
|
B = b / 255f,
|
||||||
|
A = 1f,
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
public override Beatmap Decode(TextReader stream)
|
||||||
|
{
|
||||||
|
var beatmap = new Beatmap
|
||||||
|
{
|
||||||
|
Metadata = new BeatmapMetadata(),
|
||||||
|
BaseDifficulty = new BaseDifficulty(),
|
||||||
|
HitObjects = new List<HitObject>(),
|
||||||
|
ControlPoints = new List<ControlPoint>(),
|
||||||
|
ComboColors = new List<Color4>(),
|
||||||
|
};
|
||||||
|
var section = Section.None;
|
||||||
|
string line;
|
||||||
|
while (true)
|
||||||
|
{
|
||||||
|
line = stream.ReadLine();
|
||||||
|
if (line == null)
|
||||||
|
break;
|
||||||
|
line = line.Trim();
|
||||||
|
if (string.IsNullOrEmpty(line))
|
||||||
|
continue;
|
||||||
|
if (line.StartsWith(@"osu file format v"))
|
||||||
|
continue;
|
||||||
|
|
||||||
|
if (line.StartsWith(@"[") && line.EndsWith(@"]"))
|
||||||
|
{
|
||||||
|
if (!Enum.TryParse(line.Substring(1, line.Length - 2), out section))
|
||||||
|
throw new InvalidDataException($@"Unknown osu section {line}");
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
string val = line, key = null;
|
||||||
|
if (section != Section.Events && section != Section.TimingPoints && section != Section.HitObjects)
|
||||||
|
{
|
||||||
|
key = val.Remove(val.IndexOf(':')).Trim();
|
||||||
|
val = val.Substring(val.IndexOf(':') + 1).Trim();
|
||||||
|
}
|
||||||
|
switch (section)
|
||||||
|
{
|
||||||
|
case Section.General:
|
||||||
|
handleGeneral(beatmap, key, val);
|
||||||
|
break;
|
||||||
|
case Section.Editor:
|
||||||
|
handleEditor(beatmap, key, val);
|
||||||
|
break;
|
||||||
|
case Section.Metadata:
|
||||||
|
handleMetadata(beatmap, key, val);
|
||||||
|
break;
|
||||||
|
case Section.Difficulty:
|
||||||
|
handleDifficulty(beatmap, key, val);
|
||||||
|
break;
|
||||||
|
case Section.Events:
|
||||||
|
handleEvents(beatmap, val);
|
||||||
|
break;
|
||||||
|
case Section.TimingPoints:
|
||||||
|
handleTimingPoints(beatmap, val);
|
||||||
|
break;
|
||||||
|
case Section.Colours:
|
||||||
|
handleColours(beatmap, key, val);
|
||||||
|
break;
|
||||||
|
case Section.HitObjects:
|
||||||
|
beatmap.HitObjects.Add(HitObject.Parse(beatmap.Mode, val));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return beatmap;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
48
osu.Game/Beatmaps/IO/ArchiveReader.cs
Normal file
48
osu.Game/Beatmaps/IO/ArchiveReader.cs
Normal file
@ -0,0 +1,48 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.IO;
|
||||||
|
using osu.Framework.Platform;
|
||||||
|
|
||||||
|
namespace osu.Game.Beatmaps.IO
|
||||||
|
{
|
||||||
|
public abstract class ArchiveReader : IDisposable
|
||||||
|
{
|
||||||
|
private class Reader
|
||||||
|
{
|
||||||
|
public Func<BasicStorage, string, bool> Test { get; set; }
|
||||||
|
public Type Type { get; set; }
|
||||||
|
}
|
||||||
|
|
||||||
|
private static List<Reader> readers { get; } = new List<Reader>();
|
||||||
|
|
||||||
|
public static ArchiveReader GetReader(BasicStorage storage, string path)
|
||||||
|
{
|
||||||
|
foreach (var reader in readers)
|
||||||
|
{
|
||||||
|
if (reader.Test(storage, path))
|
||||||
|
return (ArchiveReader)Activator.CreateInstance(reader.Type, storage.GetStream(path));
|
||||||
|
}
|
||||||
|
throw new IOException(@"Unknown file format");
|
||||||
|
}
|
||||||
|
|
||||||
|
protected static void AddReader<T>(Func<BasicStorage, string, bool> test) where T : ArchiveReader
|
||||||
|
{
|
||||||
|
readers.Add(new Reader { Test = test, Type = typeof(T) });
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Reads the beatmap metadata from this archive.
|
||||||
|
/// </summary>
|
||||||
|
public abstract BeatmapMetadata ReadMetadata();
|
||||||
|
/// <summary>
|
||||||
|
/// Gets a list of beatmap file names.
|
||||||
|
/// </summary>
|
||||||
|
public abstract string[] ReadBeatmaps();
|
||||||
|
/// <summary>
|
||||||
|
/// Opens a stream for reading a specific file from this archive.
|
||||||
|
/// </summary>
|
||||||
|
public abstract Stream ReadFile(string name);
|
||||||
|
|
||||||
|
public abstract void Dispose();
|
||||||
|
}
|
||||||
|
}
|
61
osu.Game/Beatmaps/IO/OszArchiveReader.cs
Normal file
61
osu.Game/Beatmaps/IO/OszArchiveReader.cs
Normal file
@ -0,0 +1,61 @@
|
|||||||
|
using System;
|
||||||
|
using System.IO;
|
||||||
|
using System.Linq;
|
||||||
|
using Ionic.Zip;
|
||||||
|
using osu.Game.Beatmaps.Formats;
|
||||||
|
|
||||||
|
namespace osu.Game.Beatmaps.IO
|
||||||
|
{
|
||||||
|
public sealed class OszArchiveReader : ArchiveReader
|
||||||
|
{
|
||||||
|
public static void Register()
|
||||||
|
{
|
||||||
|
AddReader<OszArchiveReader>((storage, path) =>
|
||||||
|
{
|
||||||
|
using (var stream = storage.GetStream(path))
|
||||||
|
return ZipFile.IsZipFile(stream, false);
|
||||||
|
});
|
||||||
|
OsuLegacyDecoder.Register();
|
||||||
|
}
|
||||||
|
|
||||||
|
private ZipFile archive { get; set; }
|
||||||
|
private string[] beatmaps { get; set; }
|
||||||
|
private Beatmap firstMap { get; set; }
|
||||||
|
|
||||||
|
public OszArchiveReader(Stream archiveStream)
|
||||||
|
{
|
||||||
|
archive = ZipFile.Read(archiveStream);
|
||||||
|
beatmaps = archive.Entries.Where(e => e.FileName.EndsWith(@".osu"))
|
||||||
|
.Select(e => e.FileName).ToArray();
|
||||||
|
if (beatmaps.Length == 0)
|
||||||
|
throw new FileNotFoundException(@"This directory contains no beatmaps");
|
||||||
|
using (var stream = new StreamReader(ReadFile(beatmaps[0])))
|
||||||
|
{
|
||||||
|
var decoder = BeatmapDecoder.GetDecoder(stream);
|
||||||
|
firstMap = decoder.Decode(stream);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override string[] ReadBeatmaps()
|
||||||
|
{
|
||||||
|
return beatmaps;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override Stream ReadFile(string name)
|
||||||
|
{
|
||||||
|
ZipEntry entry = archive.Entries.SingleOrDefault(e => e.FileName == name);
|
||||||
|
if (entry == null)
|
||||||
|
throw new FileNotFoundException();
|
||||||
|
return entry.OpenReader();
|
||||||
|
}
|
||||||
|
|
||||||
|
public override BeatmapMetadata ReadMetadata()
|
||||||
|
{
|
||||||
|
return firstMap.Metadata;
|
||||||
|
}
|
||||||
|
public override void Dispose()
|
||||||
|
{
|
||||||
|
archive.Dispose();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,11 +0,0 @@
|
|||||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
|
||||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
||||||
|
|
||||||
namespace osu.Game.Beatmaps
|
|
||||||
{
|
|
||||||
public class Metadata
|
|
||||||
{
|
|
||||||
public string Artist;
|
|
||||||
public string Title;
|
|
||||||
}
|
|
||||||
}
|
|
43
osu.Game/Beatmaps/Objects/Catch/CatchConverter.cs
Normal file
43
osu.Game/Beatmaps/Objects/Catch/CatchConverter.cs
Normal file
@ -0,0 +1,43 @@
|
|||||||
|
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using osu.Game.Beatmaps.Objects.Catch;
|
||||||
|
using osu.Game.Beatmaps.Objects.Osu;
|
||||||
|
|
||||||
|
namespace osu.Game.Beatmaps.Objects.Catch
|
||||||
|
{
|
||||||
|
class CatchConverter : HitObjectConverter<CatchBaseHit>
|
||||||
|
{
|
||||||
|
public override List<CatchBaseHit> Convert(List<HitObject> input)
|
||||||
|
{
|
||||||
|
List<CatchBaseHit> output = new List<CatchBaseHit>();
|
||||||
|
|
||||||
|
foreach (HitObject i in input)
|
||||||
|
{
|
||||||
|
CatchBaseHit h = i as CatchBaseHit;
|
||||||
|
|
||||||
|
if (h == null)
|
||||||
|
{
|
||||||
|
OsuBaseHit o = i as OsuBaseHit;
|
||||||
|
|
||||||
|
if (o == null) throw new Exception(@"Can't convert!");
|
||||||
|
|
||||||
|
h = new Fruit
|
||||||
|
{
|
||||||
|
StartTime = o.StartTime,
|
||||||
|
Position = o.Position.X,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
output.Add(h);
|
||||||
|
}
|
||||||
|
|
||||||
|
return output;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
42
osu.Game/Beatmaps/Objects/Catch/Drawable/DrawableFruit.cs
Normal file
42
osu.Game/Beatmaps/Objects/Catch/Drawable/DrawableFruit.cs
Normal file
@ -0,0 +1,42 @@
|
|||||||
|
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using osu.Framework;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Graphics.Transformations;
|
||||||
|
using OpenTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Beatmaps.Objects.Catch.Drawable
|
||||||
|
{
|
||||||
|
class DrawableFruit : Sprite
|
||||||
|
{
|
||||||
|
private CatchBaseHit h;
|
||||||
|
|
||||||
|
public DrawableFruit(CatchBaseHit h)
|
||||||
|
{
|
||||||
|
this.h = h;
|
||||||
|
|
||||||
|
Origin = Anchor.Centre;
|
||||||
|
Scale = new Vector2(0.1f);
|
||||||
|
RelativePositionAxes = Axes.Y;
|
||||||
|
Position = new Vector2(h.Position, -0.1f);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Load(BaseGame game)
|
||||||
|
{
|
||||||
|
base.Load(game);
|
||||||
|
|
||||||
|
Texture = game.Textures.Get(@"Menu/logo");
|
||||||
|
|
||||||
|
Transforms.Add(new TransformPosition(Clock) { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = new Vector2(h.Position, -0.1f), EndValue = new Vector2(h.Position, 0.9f) });
|
||||||
|
Transforms.Add(new TransformAlpha(Clock) { StartTime = h.StartTime + h.Duration + 200, EndTime = h.StartTime + h.Duration + 400, StartValue = 1, EndValue = 0 });
|
||||||
|
Expire(true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,7 +1,9 @@
|
|||||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Game.Beatmaps.Objects.Osu;
|
||||||
using osu.Game.Beatmaps.Samples;
|
using osu.Game.Beatmaps.Samples;
|
||||||
|
using osu.Game.GameModes.Play;
|
||||||
|
|
||||||
namespace osu.Game.Beatmaps.Objects
|
namespace osu.Game.Beatmaps.Objects
|
||||||
{
|
{
|
||||||
@ -16,5 +18,17 @@ namespace osu.Game.Beatmaps.Objects
|
|||||||
public double Duration => (EndTime ?? StartTime) - StartTime;
|
public double Duration => (EndTime ?? StartTime) - StartTime;
|
||||||
|
|
||||||
public HitSampleInfo Sample;
|
public HitSampleInfo Sample;
|
||||||
|
|
||||||
|
public static HitObject Parse(PlayMode mode, string val)
|
||||||
|
{
|
||||||
|
//TODO: move to modular HitObjectParser system rather than static parsing. (https://github.com/ppy/osu/pull/60/files#r83135780)
|
||||||
|
switch (mode)
|
||||||
|
{
|
||||||
|
case PlayMode.Osu:
|
||||||
|
return OsuBaseHit.Parse(val);
|
||||||
|
default:
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
13
osu.Game/Beatmaps/Objects/HitObjectConverter.cs
Normal file
13
osu.Game/Beatmaps/Objects/HitObjectConverter.cs
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
namespace osu.Game.Beatmaps.Objects
|
||||||
|
{
|
||||||
|
public abstract class HitObjectConverter<T>
|
||||||
|
where T : HitObject
|
||||||
|
{
|
||||||
|
public abstract List<T> Convert(List<HitObject> input);
|
||||||
|
}
|
||||||
|
}
|
33
osu.Game/Beatmaps/Objects/Mania/Drawable/DrawableNote.cs
Normal file
33
osu.Game/Beatmaps/Objects/Mania/Drawable/DrawableNote.cs
Normal file
@ -0,0 +1,33 @@
|
|||||||
|
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Framework;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Graphics.Transformations;
|
||||||
|
using OpenTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Beatmaps.Objects.Mania.Drawable
|
||||||
|
{
|
||||||
|
public class DrawableNote : Sprite
|
||||||
|
{
|
||||||
|
private readonly ManiaBaseHit note;
|
||||||
|
|
||||||
|
public DrawableNote(ManiaBaseHit note)
|
||||||
|
{
|
||||||
|
this.note = note;
|
||||||
|
Origin = Anchor.Centre;
|
||||||
|
Scale = new Vector2(0.1f);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Load(BaseGame game)
|
||||||
|
{
|
||||||
|
base.Load(game);
|
||||||
|
Texture = game.Textures.Get(@"Menu/logo");
|
||||||
|
|
||||||
|
Transforms.Add(new TransformPositionY(Clock) { StartTime = note.StartTime - 200, EndTime = note.StartTime, StartValue = -0.1f, EndValue = 0.9f });
|
||||||
|
Transforms.Add(new TransformAlpha(Clock) { StartTime = note.StartTime + note.Duration + 200, EndTime = note.StartTime + note.Duration + 400, StartValue = 1, EndValue = 0 });
|
||||||
|
Expire(true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
46
osu.Game/Beatmaps/Objects/Mania/ManiaConverter.cs
Normal file
46
osu.Game/Beatmaps/Objects/Mania/ManiaConverter.cs
Normal file
@ -0,0 +1,46 @@
|
|||||||
|
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using osu.Game.Beatmaps.Objects.Osu;
|
||||||
|
|
||||||
|
namespace osu.Game.Beatmaps.Objects.Mania
|
||||||
|
{
|
||||||
|
class ManiaConverter : HitObjectConverter<ManiaBaseHit>
|
||||||
|
{
|
||||||
|
private readonly int columns;
|
||||||
|
|
||||||
|
public ManiaConverter(int columns)
|
||||||
|
{
|
||||||
|
this.columns = columns;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override List<ManiaBaseHit> Convert(List<HitObject> input)
|
||||||
|
{
|
||||||
|
List<ManiaBaseHit> output = new List<ManiaBaseHit>();
|
||||||
|
|
||||||
|
foreach (HitObject i in input)
|
||||||
|
{
|
||||||
|
ManiaBaseHit h = i as ManiaBaseHit;
|
||||||
|
|
||||||
|
if (h == null)
|
||||||
|
{
|
||||||
|
OsuBaseHit o = i as OsuBaseHit;
|
||||||
|
|
||||||
|
if (o == null) throw new Exception(@"Can't convert!");
|
||||||
|
|
||||||
|
h = new Note
|
||||||
|
{
|
||||||
|
StartTime = o.StartTime,
|
||||||
|
Column = (int)Math.Round(o.Position.X / 512 * columns)
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
output.Add(h);
|
||||||
|
}
|
||||||
|
|
||||||
|
return output;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
42
osu.Game/Beatmaps/Objects/Osu/Drawable/DrawableCircle.cs
Normal file
42
osu.Game/Beatmaps/Objects/Osu/Drawable/DrawableCircle.cs
Normal file
@ -0,0 +1,42 @@
|
|||||||
|
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using osu.Framework;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Graphics.Transformations;
|
||||||
|
using OpenTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Beatmaps.Objects.Osu.Drawable
|
||||||
|
{
|
||||||
|
class DrawableCircle : Sprite
|
||||||
|
{
|
||||||
|
private OsuBaseHit h;
|
||||||
|
|
||||||
|
public DrawableCircle(OsuBaseHit h)
|
||||||
|
{
|
||||||
|
this.h = h;
|
||||||
|
|
||||||
|
Origin = Anchor.Centre;
|
||||||
|
Scale = new Vector2(0.1f);
|
||||||
|
Alpha = 0;
|
||||||
|
Position = h.Position;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Load(BaseGame game)
|
||||||
|
{
|
||||||
|
base.Load(game);
|
||||||
|
|
||||||
|
Texture = game.Textures.Get(@"Menu/logo");
|
||||||
|
|
||||||
|
Transforms.Add(new TransformAlpha(Clock) { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = 0, EndValue = 1 });
|
||||||
|
Transforms.Add(new TransformAlpha(Clock) { StartTime = h.StartTime + h.Duration + 200, EndTime = h.StartTime + h.Duration + 400, StartValue = 1, EndValue = 0 });
|
||||||
|
Expire(true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,12 +1,59 @@
|
|||||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
|
using osu.Game.Beatmaps.Samples;
|
||||||
|
|
||||||
namespace osu.Game.Beatmaps.Objects.Osu
|
namespace osu.Game.Beatmaps.Objects.Osu
|
||||||
{
|
{
|
||||||
public abstract class OsuBaseHit : HitObject
|
public abstract class OsuBaseHit : HitObject
|
||||||
{
|
{
|
||||||
public Vector2 Position;
|
public Vector2 Position { get; set; }
|
||||||
|
public bool NewCombo { get; set; }
|
||||||
|
|
||||||
|
[Flags]
|
||||||
|
private enum HitObjectType
|
||||||
|
{
|
||||||
|
Circle = 1,
|
||||||
|
Slider = 2,
|
||||||
|
NewCombo = 4,
|
||||||
|
CircleNewCombo = 5,
|
||||||
|
SliderNewCombo = 6,
|
||||||
|
Spinner = 8,
|
||||||
|
ColourHax = 122,
|
||||||
|
Hold = 128,
|
||||||
|
ManiaLong = 128,
|
||||||
|
}
|
||||||
|
|
||||||
|
public static OsuBaseHit Parse(string val)
|
||||||
|
{
|
||||||
|
string[] split = val.Split(',');
|
||||||
|
var type = (HitObjectType)int.Parse(split[3]);
|
||||||
|
bool combo = type.HasFlag(HitObjectType.NewCombo);
|
||||||
|
type &= (HitObjectType)0xF;
|
||||||
|
type &= ~HitObjectType.NewCombo;
|
||||||
|
OsuBaseHit result;
|
||||||
|
switch (type)
|
||||||
|
{
|
||||||
|
case HitObjectType.Circle:
|
||||||
|
result = new Circle();
|
||||||
|
break;
|
||||||
|
case HitObjectType.Slider:
|
||||||
|
result = new Slider();
|
||||||
|
break;
|
||||||
|
case HitObjectType.Spinner:
|
||||||
|
result = new Spinner();
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
throw new InvalidOperationException($@"Unknown hit object type {type}");
|
||||||
|
}
|
||||||
|
result.Position = new Vector2(int.Parse(split[0]), int.Parse(split[1]));
|
||||||
|
result.StartTime = double.Parse(split[2]);
|
||||||
|
result.Sample = new HitSampleInfo { Type = (SampleType)int.Parse(split[4]) };
|
||||||
|
result.NewCombo = combo;
|
||||||
|
// TODO: "addition" field
|
||||||
|
return result;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
21
osu.Game/Beatmaps/Objects/Osu/OsuConverter.cs
Normal file
21
osu.Game/Beatmaps/Objects/Osu/OsuConverter.cs
Normal file
@ -0,0 +1,21 @@
|
|||||||
|
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
namespace osu.Game.Beatmaps.Objects.Osu
|
||||||
|
{
|
||||||
|
class OsuConverter : HitObjectConverter<OsuBaseHit>
|
||||||
|
{
|
||||||
|
public override List<OsuBaseHit> Convert(List<HitObject> input)
|
||||||
|
{
|
||||||
|
List<OsuBaseHit> output = new List<OsuBaseHit>();
|
||||||
|
|
||||||
|
foreach (HitObject h in input)
|
||||||
|
output.Add(h as OsuBaseHit);
|
||||||
|
|
||||||
|
return output;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -3,7 +3,7 @@
|
|||||||
|
|
||||||
namespace osu.Game.Beatmaps.Objects.Osu
|
namespace osu.Game.Beatmaps.Objects.Osu
|
||||||
{
|
{
|
||||||
public class Spinner
|
public class Spinner : OsuBaseHit
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
37
osu.Game/Beatmaps/Objects/Taiko/Drawable/DrawableTaikoHit.cs
Normal file
37
osu.Game/Beatmaps/Objects/Taiko/Drawable/DrawableTaikoHit.cs
Normal file
@ -0,0 +1,37 @@
|
|||||||
|
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Framework;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Graphics.Transformations;
|
||||||
|
using OpenTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Beatmaps.Objects.Taiko.Drawable
|
||||||
|
{
|
||||||
|
class DrawableTaikoHit : Sprite
|
||||||
|
{
|
||||||
|
private TaikoBaseHit h;
|
||||||
|
|
||||||
|
public DrawableTaikoHit(TaikoBaseHit h)
|
||||||
|
{
|
||||||
|
this.h = h;
|
||||||
|
|
||||||
|
Origin = Anchor.Centre;
|
||||||
|
Scale = new Vector2(0.2f);
|
||||||
|
RelativePositionAxes = Axes.Both;
|
||||||
|
Position = new Vector2(1.1f, 0.5f);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Load(BaseGame game)
|
||||||
|
{
|
||||||
|
base.Load(game);
|
||||||
|
|
||||||
|
Texture = game.Textures.Get(@"Menu/logo");
|
||||||
|
|
||||||
|
Transforms.Add(new TransformPositionX(Clock) { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = 1.1f, EndValue = 0.1f });
|
||||||
|
Transforms.Add(new TransformAlpha(Clock) { StartTime = h.StartTime + h.Duration + 200, EndTime = h.StartTime + h.Duration + 400, StartValue = 1, EndValue = 0 });
|
||||||
|
Expire(true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -3,7 +3,7 @@
|
|||||||
|
|
||||||
namespace osu.Game.Beatmaps.Objects.Taiko
|
namespace osu.Game.Beatmaps.Objects.Taiko
|
||||||
{
|
{
|
||||||
class TaikoBaseHit : HitObject
|
public class TaikoBaseHit : HitObject
|
||||||
{
|
{
|
||||||
public float Scale = 1;
|
public float Scale = 1;
|
||||||
|
|
||||||
|
38
osu.Game/Beatmaps/Objects/Taiko/TaikoConverter.cs
Normal file
38
osu.Game/Beatmaps/Objects/Taiko/TaikoConverter.cs
Normal file
@ -0,0 +1,38 @@
|
|||||||
|
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using osu.Game.Beatmaps.Objects.Osu;
|
||||||
|
|
||||||
|
namespace osu.Game.Beatmaps.Objects.Taiko
|
||||||
|
{
|
||||||
|
class TaikoConverter : HitObjectConverter<TaikoBaseHit>
|
||||||
|
{
|
||||||
|
public override List<TaikoBaseHit> Convert(List<HitObject> input)
|
||||||
|
{
|
||||||
|
List<TaikoBaseHit> output = new List<TaikoBaseHit>();
|
||||||
|
|
||||||
|
foreach (HitObject i in input)
|
||||||
|
{
|
||||||
|
TaikoBaseHit h = i as TaikoBaseHit;
|
||||||
|
|
||||||
|
if (h == null)
|
||||||
|
{
|
||||||
|
OsuBaseHit o = i as OsuBaseHit;
|
||||||
|
|
||||||
|
if (o == null) throw new Exception(@"Can't convert!");
|
||||||
|
|
||||||
|
h = new TaikoBaseHit
|
||||||
|
{
|
||||||
|
StartTime = o.StartTime,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
output.Add(h);
|
||||||
|
}
|
||||||
|
|
||||||
|
return output;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -5,6 +5,6 @@ namespace osu.Game.Beatmaps.Samples
|
|||||||
{
|
{
|
||||||
public class HitSampleInfo : SampleInfo
|
public class HitSampleInfo : SampleInfo
|
||||||
{
|
{
|
||||||
SampleType Type;
|
public SampleType Type { get; set; }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
50
osu.Game/Database/BeatmapDatabase.cs
Normal file
50
osu.Game/Database/BeatmapDatabase.cs
Normal file
@ -0,0 +1,50 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.IO;
|
||||||
|
using osu.Framework.Platform;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Beatmaps.Formats;
|
||||||
|
using osu.Game.Beatmaps.IO;
|
||||||
|
using SQLite;
|
||||||
|
|
||||||
|
namespace osu.Game.Database
|
||||||
|
{
|
||||||
|
public class BeatmapDatabase
|
||||||
|
{
|
||||||
|
private static SQLiteConnection connection { get; set; }
|
||||||
|
|
||||||
|
public BeatmapDatabase(BasicStorage storage)
|
||||||
|
{
|
||||||
|
if (connection == null)
|
||||||
|
{
|
||||||
|
connection = storage.GetDatabase(@"beatmaps");
|
||||||
|
connection.CreateTable<BeatmapMetadata>();
|
||||||
|
connection.CreateTable<BaseDifficulty>();
|
||||||
|
connection.CreateTable<BeatmapSet>();
|
||||||
|
connection.CreateTable<Beatmap>();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public void AddBeatmap(ArchiveReader input)
|
||||||
|
{
|
||||||
|
var metadata = input.ReadMetadata();
|
||||||
|
if (connection.Table<BeatmapSet>().Count(b => b.BeatmapSetID == metadata.BeatmapSetID) != 0)
|
||||||
|
return;
|
||||||
|
string[] mapNames = input.ReadBeatmaps();
|
||||||
|
var beatmapSet = new BeatmapSet { BeatmapSetID = metadata.BeatmapSetID };
|
||||||
|
var maps = new List<Beatmap>();
|
||||||
|
foreach (var name in mapNames)
|
||||||
|
{
|
||||||
|
using (var stream = new StreamReader(input.ReadFile(name)))
|
||||||
|
{
|
||||||
|
var decoder = BeatmapDecoder.GetDecoder(stream);
|
||||||
|
var beatmap = decoder.Decode(stream);
|
||||||
|
maps.Add(beatmap);
|
||||||
|
beatmap.BaseDifficultyID = connection.Insert(beatmap.BaseDifficulty);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
beatmapSet.BeatmapMetadataID = connection.Insert(metadata);
|
||||||
|
connection.Insert(beatmapSet);
|
||||||
|
connection.InsertAll(maps);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,82 +1,20 @@
|
|||||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Transformations;
|
|
||||||
using osu.Game.Beatmaps.Objects;
|
using osu.Game.Beatmaps.Objects;
|
||||||
using osu.Game.Beatmaps.Objects.Osu;
|
|
||||||
using osu.Game.Beatmaps.Objects.Catch;
|
using osu.Game.Beatmaps.Objects.Catch;
|
||||||
using OpenTK;
|
using osu.Game.Beatmaps.Objects.Catch.Drawable;
|
||||||
using osu.Framework;
|
|
||||||
|
|
||||||
namespace osu.Game.GameModes.Play.Catch
|
namespace osu.Game.GameModes.Play.Catch
|
||||||
{
|
{
|
||||||
public class CatchHitRenderer : HitRenderer
|
public class CatchHitRenderer : HitRenderer<CatchBaseHit>
|
||||||
{
|
{
|
||||||
List<CatchBaseHit> objects;
|
protected override Playfield CreatePlayfield() => new CatchPlayfield();
|
||||||
private CatchPlayfield playfield;
|
|
||||||
|
|
||||||
public override List<HitObject> Objects
|
protected override List<CatchBaseHit> Convert(List<HitObject> objects) => new CatchConverter().Convert(objects);
|
||||||
{
|
|
||||||
set
|
|
||||||
{
|
|
||||||
//osu! mode requires all objects to be of CatchBaseHit type.
|
|
||||||
objects = value.ConvertAll(convertForCatch);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private CatchBaseHit convertForCatch(HitObject input)
|
protected override Drawable GetVisualRepresentation(CatchBaseHit h) => new DrawableFruit(h);
|
||||||
{
|
|
||||||
CatchBaseHit h = input as CatchBaseHit;
|
|
||||||
|
|
||||||
if (h == null)
|
|
||||||
{
|
|
||||||
OsuBaseHit o = input as OsuBaseHit;
|
|
||||||
|
|
||||||
if (o == null) throw new Exception(@"Can't convert!");
|
|
||||||
|
|
||||||
h = new Fruit()
|
|
||||||
{
|
|
||||||
StartTime = o.StartTime,
|
|
||||||
Position = o.Position.X
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
return h;
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void Load(BaseGame game)
|
|
||||||
{
|
|
||||||
base.Load(game);
|
|
||||||
|
|
||||||
if (playfield == null)
|
|
||||||
Add(playfield = new CatchPlayfield());
|
|
||||||
else
|
|
||||||
playfield.Clear();
|
|
||||||
|
|
||||||
if (objects == null) return;
|
|
||||||
|
|
||||||
foreach (CatchBaseHit h in objects)
|
|
||||||
{
|
|
||||||
//render stuff!
|
|
||||||
Sprite s = new Sprite
|
|
||||||
{
|
|
||||||
Texture = game.Textures.Get(@"Menu/logo"),
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
Scale = new Vector2(0.1f),
|
|
||||||
RelativePositionAxes = Axes.Y,
|
|
||||||
Position = new Vector2(h.Position, -0.1f)
|
|
||||||
};
|
|
||||||
|
|
||||||
s.Transforms.Add(new TransformPosition(Clock) { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = new Vector2(h.Position, -0.1f), EndValue = new Vector2(h.Position, 0.9f) });
|
|
||||||
s.Transforms.Add(new TransformAlpha(Clock) { StartTime = h.StartTime + h.Duration + 200, EndTime = h.StartTime + h.Duration + 400, StartValue = 1, EndValue = 0 });
|
|
||||||
s.Expire(true);
|
|
||||||
|
|
||||||
playfield.Add(s);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -3,35 +3,53 @@
|
|||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Batches;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Drawables;
|
|
||||||
using osu.Game.Beatmaps.Objects;
|
using osu.Game.Beatmaps.Objects;
|
||||||
using OpenTK;
|
|
||||||
using OpenTK.Graphics;
|
|
||||||
using osu.Framework;
|
using osu.Framework;
|
||||||
|
|
||||||
namespace osu.Game.GameModes.Play
|
namespace osu.Game.GameModes.Play
|
||||||
{
|
{
|
||||||
public abstract class HitRenderer : Container
|
public abstract class HitRenderer<T> : Container
|
||||||
{
|
{
|
||||||
public abstract List<HitObject> Objects { set; }
|
private List<T> objects;
|
||||||
|
|
||||||
public HitRenderer()
|
public List<HitObject> Objects
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both;
|
set
|
||||||
|
{
|
||||||
|
objects = Convert(value);
|
||||||
|
if (IsLoaded)
|
||||||
|
loadObjects();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private Playfield playfield;
|
||||||
|
|
||||||
|
protected abstract Playfield CreatePlayfield();
|
||||||
|
|
||||||
|
protected abstract List<T> Convert(List<HitObject> objects);
|
||||||
|
|
||||||
public override void Load(BaseGame game)
|
public override void Load(BaseGame game)
|
||||||
{
|
{
|
||||||
base.Load(game);
|
base.Load(game);
|
||||||
|
|
||||||
Add(new Box()
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
|
||||||
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
playfield = CreatePlayfield()
|
||||||
Alpha = 0.8f,
|
};
|
||||||
Colour = new Color4(5, 5, 5, 255),
|
|
||||||
});
|
loadObjects();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void loadObjects()
|
||||||
|
{
|
||||||
|
if (objects == null) return;
|
||||||
|
foreach (T h in objects)
|
||||||
|
playfield.Add(GetVisualRepresentation(h));
|
||||||
|
}
|
||||||
|
|
||||||
|
protected abstract Drawable GetVisualRepresentation(T h);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,88 +1,39 @@
|
|||||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Transformations;
|
|
||||||
using osu.Game.Beatmaps.Objects;
|
using osu.Game.Beatmaps.Objects;
|
||||||
using osu.Game.Beatmaps.Objects.Osu;
|
|
||||||
using osu.Game.Beatmaps.Objects.Mania;
|
using osu.Game.Beatmaps.Objects.Mania;
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
using osu.Framework;
|
using osu.Game.Beatmaps.Objects.Mania.Drawable;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
namespace osu.Game.GameModes.Play.Mania
|
namespace osu.Game.GameModes.Play.Mania
|
||||||
{
|
{
|
||||||
public class ManiaHitRenderer : HitRenderer
|
public class ManiaHitRenderer : HitRenderer<ManiaBaseHit>
|
||||||
{
|
{
|
||||||
private readonly int columns;
|
private readonly int columns;
|
||||||
List<ManiaBaseHit> objects;
|
|
||||||
private ManiaPlayfield playfield;
|
|
||||||
|
|
||||||
public ManiaHitRenderer(int columns = 5)
|
public ManiaHitRenderer(int columns = 5)
|
||||||
{
|
{
|
||||||
this.columns = columns;
|
this.columns = columns;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override List<HitObject> Objects
|
protected override List<ManiaBaseHit> Convert(List<HitObject> objects)
|
||||||
{
|
{
|
||||||
set
|
ManiaConverter converter = new ManiaConverter(columns);
|
||||||
{
|
return converter.Convert(objects);
|
||||||
//osu! mode requires all objects to be of ManiaBaseHit type.
|
|
||||||
objects = value.ConvertAll(convertForMania);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private ManiaBaseHit convertForMania(HitObject input)
|
protected override Playfield CreatePlayfield() => new ManiaPlayfield(columns);
|
||||||
|
|
||||||
|
protected override Drawable GetVisualRepresentation(ManiaBaseHit h)
|
||||||
{
|
{
|
||||||
ManiaBaseHit h = input as ManiaBaseHit;
|
return new DrawableNote(h)
|
||||||
|
|
||||||
if (h == null)
|
|
||||||
{
|
{
|
||||||
OsuBaseHit o = input as OsuBaseHit;
|
Position = new Vector2((float)(h.Column + 0.5) / columns, -0.1f),
|
||||||
|
RelativePositionAxes = Axes.Both
|
||||||
if (o == null) throw new Exception(@"Can't convert!");
|
};
|
||||||
|
|
||||||
h = new Note()
|
|
||||||
{
|
|
||||||
StartTime = o.StartTime,
|
|
||||||
Column = (int)Math.Round(o.Position.X / 512 * columns)
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
return h;
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void Load(BaseGame game)
|
|
||||||
{
|
|
||||||
base.Load(game);
|
|
||||||
|
|
||||||
if (playfield == null)
|
|
||||||
Add(playfield = new ManiaPlayfield(columns));
|
|
||||||
else
|
|
||||||
playfield.Clear();
|
|
||||||
|
|
||||||
if (objects == null) return;
|
|
||||||
|
|
||||||
foreach (ManiaBaseHit h in objects)
|
|
||||||
{
|
|
||||||
//render stuff!
|
|
||||||
Sprite s = new Sprite
|
|
||||||
{
|
|
||||||
Texture = game.Textures.Get(@"Menu/logo"),
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
Scale = new Vector2(0.1f),
|
|
||||||
RelativePositionAxes = Axes.Both,
|
|
||||||
Position = new Vector2((float)(h.Column + 0.5) / columns, -0.1f)
|
|
||||||
};
|
|
||||||
|
|
||||||
s.Transforms.Add(new TransformPositionY(Clock) { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = -0.1f, EndValue = 0.9f });
|
|
||||||
s.Transforms.Add(new TransformAlpha(Clock) { StartTime = h.StartTime + h.Duration + 200, EndTime = h.StartTime + h.Duration + 400, StartValue = 1, EndValue = 0 });
|
|
||||||
s.Expire(true);
|
|
||||||
|
|
||||||
playfield.Add(s);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2,62 +2,19 @@
|
|||||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Transformations;
|
|
||||||
using osu.Game.Beatmaps.Objects;
|
using osu.Game.Beatmaps.Objects;
|
||||||
using osu.Game.Beatmaps.Objects.Osu;
|
using osu.Game.Beatmaps.Objects.Osu;
|
||||||
using OpenTK;
|
using osu.Game.Beatmaps.Objects.Osu.Drawable;
|
||||||
using System.Diagnostics;
|
|
||||||
using osu.Framework;
|
|
||||||
|
|
||||||
namespace osu.Game.GameModes.Play.Osu
|
namespace osu.Game.GameModes.Play.Osu
|
||||||
{
|
{
|
||||||
public class OsuHitRenderer : HitRenderer
|
public class OsuHitRenderer : HitRenderer<OsuBaseHit>
|
||||||
{
|
{
|
||||||
List<OsuBaseHit> objects;
|
protected override Playfield CreatePlayfield() => new OsuPlayfield();
|
||||||
private OsuPlayfield playfield;
|
|
||||||
|
|
||||||
public override List<HitObject> Objects
|
protected override List<OsuBaseHit> Convert(List<HitObject> objects) => new OsuConverter().Convert(objects);
|
||||||
{
|
|
||||||
set
|
|
||||||
{
|
|
||||||
Debug.Assert(objects == null);
|
|
||||||
|
|
||||||
//osu! mode requires all objects to be of OsuBaseHit type.
|
protected override Drawable GetVisualRepresentation(OsuBaseHit h) => new DrawableCircle(h);
|
||||||
objects = value.ConvertAll(o => (OsuBaseHit)o);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void Load(BaseGame game)
|
|
||||||
{
|
|
||||||
base.Load(game);
|
|
||||||
|
|
||||||
if (playfield == null)
|
|
||||||
Add(playfield = new OsuPlayfield());
|
|
||||||
else
|
|
||||||
playfield.Clear();
|
|
||||||
|
|
||||||
if (objects == null) return;
|
|
||||||
|
|
||||||
foreach (OsuBaseHit h in objects)
|
|
||||||
{
|
|
||||||
//render stuff!
|
|
||||||
Sprite s = new Sprite
|
|
||||||
{
|
|
||||||
Texture = game.Textures.Get(@"Menu/logo"),
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
Scale = new Vector2(0.1f),
|
|
||||||
Alpha = 0,
|
|
||||||
Position = h.Position
|
|
||||||
};
|
|
||||||
|
|
||||||
s.Transforms.Add(new TransformAlpha(Clock) { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = 0, EndValue = 1 });
|
|
||||||
s.Transforms.Add(new TransformAlpha(Clock) { StartTime = h.StartTime + h.Duration + 200, EndTime = h.StartTime + h.Duration + 400, StartValue = 1, EndValue = 0 });
|
|
||||||
s.Expire(true);
|
|
||||||
|
|
||||||
playfield.Add(s);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,81 +1,20 @@
|
|||||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Transformations;
|
|
||||||
using osu.Game.Beatmaps.Objects;
|
using osu.Game.Beatmaps.Objects;
|
||||||
using osu.Game.Beatmaps.Objects.Osu;
|
|
||||||
using osu.Game.Beatmaps.Objects.Taiko;
|
using osu.Game.Beatmaps.Objects.Taiko;
|
||||||
using OpenTK;
|
using osu.Game.Beatmaps.Objects.Taiko.Drawable;
|
||||||
using osu.Framework;
|
|
||||||
|
|
||||||
namespace osu.Game.GameModes.Play.Taiko
|
namespace osu.Game.GameModes.Play.Taiko
|
||||||
{
|
{
|
||||||
public class TaikoHitRenderer : HitRenderer
|
public class TaikoHitRenderer : HitRenderer<TaikoBaseHit>
|
||||||
{
|
{
|
||||||
List<TaikoBaseHit> objects;
|
protected override List<TaikoBaseHit> Convert(List<HitObject> objects) => new TaikoConverter().Convert(objects);
|
||||||
private TaikoPlayfield playfield;
|
|
||||||
|
|
||||||
public override List<HitObject> Objects
|
protected override Playfield CreatePlayfield() => new TaikoPlayfield();
|
||||||
{
|
|
||||||
set
|
|
||||||
{
|
|
||||||
//osu! mode requires all objects to be of TaikoBaseHit type.
|
|
||||||
objects = value.ConvertAll(convertForTaiko);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private TaikoBaseHit convertForTaiko(HitObject input)
|
protected override Drawable GetVisualRepresentation(TaikoBaseHit h) => new DrawableTaikoHit(h);
|
||||||
{
|
|
||||||
TaikoBaseHit h = input as TaikoBaseHit;
|
|
||||||
|
|
||||||
if (h == null)
|
|
||||||
{
|
|
||||||
OsuBaseHit o = input as OsuBaseHit;
|
|
||||||
|
|
||||||
if (o == null) throw new Exception(@"Can't convert!");
|
|
||||||
|
|
||||||
h = new TaikoBaseHit()
|
|
||||||
{
|
|
||||||
StartTime = o.StartTime
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
return h;
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void Load(BaseGame game)
|
|
||||||
{
|
|
||||||
base.Load(game);
|
|
||||||
|
|
||||||
if (playfield == null)
|
|
||||||
Add(playfield = new TaikoPlayfield());
|
|
||||||
else
|
|
||||||
playfield.Clear();
|
|
||||||
|
|
||||||
if (objects == null) return;
|
|
||||||
|
|
||||||
foreach (TaikoBaseHit h in objects)
|
|
||||||
{
|
|
||||||
//render stuff!
|
|
||||||
Sprite s = new Sprite
|
|
||||||
{
|
|
||||||
Texture = game.Textures.Get(@"Menu/logo"),
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
Scale = new Vector2(0.2f),
|
|
||||||
RelativePositionAxes = Axes.Both,
|
|
||||||
Position = new Vector2(1.1f, 0.5f)
|
|
||||||
};
|
|
||||||
|
|
||||||
s.Transforms.Add(new TransformPositionX(Clock) { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = 1.1f, EndValue = 0.1f });
|
|
||||||
s.Transforms.Add(new TransformAlpha(Clock) { StartTime = h.StartTime + h.Duration + 200, EndTime = h.StartTime + h.Duration + 400, StartValue = 1, EndValue = 0 });
|
|
||||||
s.Expire(true);
|
|
||||||
|
|
||||||
playfield.Add(s);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,102 +0,0 @@
|
|||||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
|
||||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
||||||
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Transformations;
|
|
||||||
using osu.Framework.MathUtils;
|
|
||||||
using osu.Framework.Timing;
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace osu.Game.Graphics.UserInterface
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Used as an accuracy counter. Represented visually as a percentage, internally as a fraction.
|
|
||||||
/// </summary>
|
|
||||||
public class AccuracyCounter : NumericRollingCounter<float>
|
|
||||||
{
|
|
||||||
protected override Type transformType => typeof(TransformAccuracy);
|
|
||||||
|
|
||||||
private long numerator = 0;
|
|
||||||
public long Numerator
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
return numerator;
|
|
||||||
}
|
|
||||||
set
|
|
||||||
{
|
|
||||||
numerator = value;
|
|
||||||
updateCount();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private ulong denominator = 0;
|
|
||||||
public ulong Denominator
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
return denominator;
|
|
||||||
}
|
|
||||||
set
|
|
||||||
{
|
|
||||||
denominator = value;
|
|
||||||
updateCount();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SetCount(long num, ulong den)
|
|
||||||
{
|
|
||||||
numerator = num;
|
|
||||||
denominator = den;
|
|
||||||
updateCount();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void updateCount()
|
|
||||||
{
|
|
||||||
Count = Denominator == 0 ? 100.0f : (Numerator * 100.0f) / Denominator;
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void ResetCount()
|
|
||||||
{
|
|
||||||
numerator = 0;
|
|
||||||
denominator = 0;
|
|
||||||
updateCount();
|
|
||||||
StopRolling();
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override string formatCount(float count)
|
|
||||||
{
|
|
||||||
return count.ToString("0.00") + "%";
|
|
||||||
}
|
|
||||||
|
|
||||||
protected class TransformAccuracy : Transform<float>
|
|
||||||
{
|
|
||||||
public override float CurrentValue
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
double time = Time;
|
|
||||||
if (time < StartTime) return StartValue;
|
|
||||||
if (time >= EndTime) return EndValue;
|
|
||||||
|
|
||||||
return Interpolation.ValueAt(time, StartValue, EndValue, StartTime, EndTime, Easing);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void Apply(Drawable d)
|
|
||||||
{
|
|
||||||
base.Apply(d);
|
|
||||||
(d as AccuracyCounter).VisibleCount = CurrentValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
public TransformAccuracy(IClock clock)
|
|
||||||
: base(clock)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,91 +0,0 @@
|
|||||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
|
||||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
||||||
|
|
||||||
using OpenTK;
|
|
||||||
using OpenTK.Graphics;
|
|
||||||
using osu.Framework;
|
|
||||||
using osu.Framework.Graphics.Transformations;
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace osu.Game.Graphics.UserInterface
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Allows tint and vertical scaling animation. Used in osu!taiko and osu!mania.
|
|
||||||
/// </summary>
|
|
||||||
public class AlternativeComboCounter : ULongCounter // btw, I'm terribly bad with names... OUENDAN!
|
|
||||||
{
|
|
||||||
public Color4 OriginalColour;
|
|
||||||
public Color4 TintColour = Color4.OrangeRed;
|
|
||||||
public int TintDuration = 250;
|
|
||||||
public float ScaleFactor = 2;
|
|
||||||
public EasingTypes TintEasing = EasingTypes.None;
|
|
||||||
public bool CanAnimateWhenBackwards = false;
|
|
||||||
|
|
||||||
public AlternativeComboCounter() : base()
|
|
||||||
{
|
|
||||||
IsRollingContinuous = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void Load(BaseGame game)
|
|
||||||
{
|
|
||||||
base.Load(game);
|
|
||||||
|
|
||||||
countSpriteText.Hide();
|
|
||||||
OriginalColour = Colour;
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void ResetCount()
|
|
||||||
{
|
|
||||||
SetCountWithoutRolling(0);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void transformCount(ulong currentValue, ulong newValue)
|
|
||||||
{
|
|
||||||
// Animate rollover only when going backwards
|
|
||||||
if (newValue > currentValue)
|
|
||||||
{
|
|
||||||
updateTransforms(typeof(TransformULongCounter));
|
|
||||||
removeTransforms(typeof(TransformULongCounter));
|
|
||||||
VisibleCount = newValue;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
transformCount(new TransformULongCounter(Clock), currentValue, newValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override ulong getProportionalDuration(ulong currentValue, ulong newValue)
|
|
||||||
{
|
|
||||||
ulong difference = currentValue > newValue ? currentValue - newValue : currentValue - newValue;
|
|
||||||
return difference * RollingDuration;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected virtual void transformAnimate()
|
|
||||||
{
|
|
||||||
countSpriteText.FadeColour(TintColour, 0);
|
|
||||||
countSpriteText.ScaleTo(new Vector2(1, ScaleFactor));
|
|
||||||
countSpriteText.FadeColour(OriginalColour, TintDuration, TintEasing);
|
|
||||||
countSpriteText.ScaleTo(new Vector2(1, 1), TintDuration, TintEasing);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void transformVisibleCount(ulong currentValue, ulong newValue)
|
|
||||||
{
|
|
||||||
if (countSpriteText != null)
|
|
||||||
{
|
|
||||||
countSpriteText.Text = newValue.ToString("#,0");
|
|
||||||
if (newValue == 0)
|
|
||||||
{
|
|
||||||
countSpriteText.FadeOut(TintDuration);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
countSpriteText.Show();
|
|
||||||
if (newValue > currentValue || CanAnimateWhenBackwards)
|
|
||||||
{
|
|
||||||
transformAnimate();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,60 +0,0 @@
|
|||||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
|
||||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
||||||
|
|
||||||
using OpenTK.Graphics;
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace osu.Game.Graphics.UserInterface
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Similar to Standard, but without the 'x' and has tinted pop-ups. Used in osu!catch.
|
|
||||||
/// </summary>
|
|
||||||
public class CatchComboCounter : StandardComboCounter
|
|
||||||
{
|
|
||||||
public CatchComboCounter() : base()
|
|
||||||
{
|
|
||||||
CanPopOutWhenBackwards = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override string formatCount(ulong count)
|
|
||||||
{
|
|
||||||
return count.ToString("#,0");
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void transformCount(ulong currentValue, ulong newValue)
|
|
||||||
{
|
|
||||||
// Animate rollover only when going backwards
|
|
||||||
if (newValue > currentValue)
|
|
||||||
{
|
|
||||||
updateTransforms(typeof(TransformULongCounter));
|
|
||||||
removeTransforms(typeof(TransformULongCounter));
|
|
||||||
VisibleCount = newValue;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// Backwards pop-up animation has no tint colour
|
|
||||||
popOutSpriteText.Colour = countSpriteText.Colour;
|
|
||||||
transformCount(new TransformULongCounter(Clock), currentValue, newValue);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Increaces counter and tints pop-out before animation.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="colour">Last grabbed fruit colour.</param>
|
|
||||||
public void CatchFruit(Color4 colour)
|
|
||||||
{
|
|
||||||
popOutSpriteText.Colour = colour;
|
|
||||||
Count++;
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void ResetCount()
|
|
||||||
{
|
|
||||||
base.ResetCount();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,65 +0,0 @@
|
|||||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
|
||||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
||||||
|
|
||||||
using osu.Framework;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Diagnostics;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace osu.Game.Graphics.UserInterface
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Skeleton for a numeric counter with a simple roll-up animation.
|
|
||||||
/// </summary>
|
|
||||||
/// <typeparam name="T">Type of the actual counter.</typeparam>
|
|
||||||
public abstract class NumericRollingCounter<T> : RollingCounter<T>
|
|
||||||
{
|
|
||||||
protected SpriteText countSpriteText;
|
|
||||||
|
|
||||||
protected float textSize = 20.0f;
|
|
||||||
public float TextSize
|
|
||||||
{
|
|
||||||
get { return textSize; }
|
|
||||||
set
|
|
||||||
{
|
|
||||||
textSize = value;
|
|
||||||
updateTextSize();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void Load(BaseGame game)
|
|
||||||
{
|
|
||||||
base.Load(game);
|
|
||||||
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
countSpriteText = new SpriteText
|
|
||||||
{
|
|
||||||
Text = formatCount(Count),
|
|
||||||
TextSize = this.TextSize,
|
|
||||||
Anchor = this.Anchor,
|
|
||||||
Origin = this.Origin,
|
|
||||||
},
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void transformVisibleCount(T currentValue, T newValue)
|
|
||||||
{
|
|
||||||
if (countSpriteText != null)
|
|
||||||
{
|
|
||||||
countSpriteText.Text = formatCount(newValue);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
protected virtual void updateTextSize()
|
|
||||||
{
|
|
||||||
if (countSpriteText != null)
|
|
||||||
countSpriteText.TextSize = TextSize;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,241 +0,0 @@
|
|||||||
using osu.Framework;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Graphics.Transformations;
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Diagnostics;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace osu.Game.Graphics.UserInterface
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Skeleton for a counter which value rolls-up in a lapse of time.
|
|
||||||
/// </summary>
|
|
||||||
/// <remarks>
|
|
||||||
/// This class only abstracts the basics to roll-up a value in a lapse of time by using Transforms.
|
|
||||||
/// In order to show a value, you must implement a way to display it, i.e., as a numeric counter or a bar.
|
|
||||||
/// </remarks>
|
|
||||||
/// <typeparam name="T">Type of the actual counter.</typeparam>
|
|
||||||
public abstract class RollingCounter<T> : Container
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Type of the Transform to use.
|
|
||||||
/// </summary>
|
|
||||||
/// <remarks>
|
|
||||||
/// Must be a subclass of Transform<T>
|
|
||||||
/// </remarks>
|
|
||||||
protected virtual Type transformType => typeof(Transform<T>);
|
|
||||||
|
|
||||||
protected ulong RollingTotalDuration = 0;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// If true, each time the Count is updated, it will roll over from the current visible value.
|
|
||||||
/// Else, it will roll up from the current count value.
|
|
||||||
/// </summary>
|
|
||||||
public bool IsRollingContinuous = true;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// If true, the roll-up duration will be proportional to the counter.
|
|
||||||
/// </summary>
|
|
||||||
public bool IsRollingProportional = false;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// If IsRollingProportional = false, duration in milliseconds for the counter roll-up animation for each
|
|
||||||
/// element; else duration in milliseconds for the counter roll-up animation in total.
|
|
||||||
/// </summary>
|
|
||||||
public ulong RollingDuration = 0;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Easing for the counter rollover animation.
|
|
||||||
/// </summary>
|
|
||||||
public EasingTypes RollingEasing = EasingTypes.None;
|
|
||||||
|
|
||||||
protected T prevVisibleCount;
|
|
||||||
protected T visibleCount;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Value shown at the current moment.
|
|
||||||
/// </summary>
|
|
||||||
public virtual T VisibleCount
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
return visibleCount;
|
|
||||||
}
|
|
||||||
protected set
|
|
||||||
{
|
|
||||||
prevVisibleCount = visibleCount;
|
|
||||||
if (visibleCount.Equals(value))
|
|
||||||
return;
|
|
||||||
visibleCount = value;
|
|
||||||
transformVisibleCount(prevVisibleCount, value);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
protected T prevCount;
|
|
||||||
protected T count;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Actual value of counter.
|
|
||||||
/// </summary>
|
|
||||||
public virtual T Count
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
return count;
|
|
||||||
}
|
|
||||||
set
|
|
||||||
{
|
|
||||||
prevCount = count;
|
|
||||||
count = value;
|
|
||||||
if (Clock != null)
|
|
||||||
{
|
|
||||||
RollingTotalDuration =
|
|
||||||
IsRollingProportional
|
|
||||||
? getProportionalDuration(VisibleCount, value)
|
|
||||||
: RollingDuration;
|
|
||||||
transformCount(IsRollingContinuous ? VisibleCount : prevCount, value);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
protected RollingCounter()
|
|
||||||
{
|
|
||||||
Debug.Assert(
|
|
||||||
transformType.IsSubclassOf(typeof(Transform<T>)) || transformType == typeof(Transform<T>),
|
|
||||||
@"transformType should be a subclass of Transform<T>."
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void Load(BaseGame game)
|
|
||||||
{
|
|
||||||
base.Load(game);
|
|
||||||
removeTransforms(transformType);
|
|
||||||
if (Count == null)
|
|
||||||
ResetCount();
|
|
||||||
VisibleCount = Count;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Sets count value, bypassing rollover animation.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="count">New count value.</param>
|
|
||||||
public virtual void SetCountWithoutRolling(T count)
|
|
||||||
{
|
|
||||||
Count = count;
|
|
||||||
StopRolling();
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Stops rollover animation, forcing the visible count to be the actual count.
|
|
||||||
/// </summary>
|
|
||||||
public virtual void StopRolling()
|
|
||||||
{
|
|
||||||
removeTransforms(transformType);
|
|
||||||
VisibleCount = Count;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Resets count to default value.
|
|
||||||
/// </summary>
|
|
||||||
public abstract void ResetCount();
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Calculates the duration of the roll-up animation by using the difference between the current visible value
|
|
||||||
/// and the new final value.
|
|
||||||
/// </summary>
|
|
||||||
/// <remarks>
|
|
||||||
/// To be used in conjunction with IsRollingProportional = true.
|
|
||||||
/// Unless a derived class needs to have a proportional rolling, it is not necessary to override this function.
|
|
||||||
/// </remarks>
|
|
||||||
/// <param name="currentValue">Current visible value.</param>
|
|
||||||
/// <param name="newValue">New final value.</param>
|
|
||||||
/// <returns>Calculated rollover duration in milliseconds.</returns>
|
|
||||||
protected virtual ulong getProportionalDuration(T currentValue, T newValue)
|
|
||||||
{
|
|
||||||
return RollingDuration;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Used to format counts.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="count">Count to format.</param>
|
|
||||||
/// <returns>Count formatted as a string.</returns>
|
|
||||||
protected virtual string formatCount(T count)
|
|
||||||
{
|
|
||||||
return count.ToString();
|
|
||||||
}
|
|
||||||
|
|
||||||
protected void updateTransforms(Type type)
|
|
||||||
{
|
|
||||||
foreach (ITransform t in Transforms.AliveItems)
|
|
||||||
if (t.GetType() == type)
|
|
||||||
t.Apply(this);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected void removeTransforms(Type type)
|
|
||||||
{
|
|
||||||
Transforms.RemoveAll(t => t.GetType() == type);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Called when the count is updated to add a transformer that changes the value of the visible count (i.e.
|
|
||||||
/// implement the rollover animation).
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="currentValue">Count value before modification.</param>
|
|
||||||
/// <param name="newValue">Expected count value after modification-</param>
|
|
||||||
/// <remarks>
|
|
||||||
/// Unless you need to set a custom animation according to the current or new value of the count, the
|
|
||||||
/// recommended approach is to call transformCount(CustomTransformer(Clock), currentValue, newValue), where
|
|
||||||
/// CustomTransformer is of type transformerType.
|
|
||||||
/// By using this approach, there is no need to check if the Clock is not null; this validation is done before
|
|
||||||
/// adding the transformer.
|
|
||||||
/// </remarks>
|
|
||||||
/// <seealso cref="transformType"/>
|
|
||||||
protected virtual void transformCount(T currentValue, T newValue)
|
|
||||||
{
|
|
||||||
object[] parameters = { Clock };
|
|
||||||
transformCount((Transform<T>)Activator.CreateInstance(transformType, parameters), currentValue, newValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Intended to be used by transformCount().
|
|
||||||
/// </summary>
|
|
||||||
/// <see cref="transformCount"/>
|
|
||||||
protected void transformCount(Transform<T> transform, T currentValue, T newValue)
|
|
||||||
{
|
|
||||||
Type type = transform.GetType();
|
|
||||||
|
|
||||||
updateTransforms(type);
|
|
||||||
removeTransforms(type);
|
|
||||||
|
|
||||||
if (Clock == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (RollingDuration == 0)
|
|
||||||
{
|
|
||||||
VisibleCount = Count;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
transform.StartTime = Time;
|
|
||||||
transform.EndTime = Time + RollingTotalDuration;
|
|
||||||
transform.StartValue = currentValue;
|
|
||||||
transform.EndValue = newValue;
|
|
||||||
transform.Easing = RollingEasing;
|
|
||||||
|
|
||||||
Transforms.Add(transform);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// This procedure is called each time the visible count value is updated.
|
|
||||||
/// Override to create custom animations.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="currentValue">Visible count value before modification.</param>
|
|
||||||
/// <param name="newValue">Expected visible count value after modification-</param>
|
|
||||||
protected abstract void transformVisibleCount(T currentValue, T newValue);
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,32 +0,0 @@
|
|||||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
|
||||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
||||||
|
|
||||||
using osu.Framework;
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace osu.Game.Graphics.UserInterface
|
|
||||||
{
|
|
||||||
public class ScoreCounter : ULongCounter
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// How many leading zeroes the counter will have.
|
|
||||||
/// </summary>
|
|
||||||
public uint LeadingZeroes = 0;
|
|
||||||
|
|
||||||
public override void Load(BaseGame game)
|
|
||||||
{
|
|
||||||
base.Load(game);
|
|
||||||
|
|
||||||
countSpriteText.FixedWidth = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override string formatCount(ulong count)
|
|
||||||
{
|
|
||||||
return count.ToString("D" + LeadingZeroes);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,110 +0,0 @@
|
|||||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
|
||||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
||||||
|
|
||||||
using osu.Framework;
|
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Framework.Graphics.Transformations;
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace osu.Game.Graphics.UserInterface
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Uses the 'x' symbol and has a pop-out effect while rolling over. Used in osu! standard.
|
|
||||||
/// </summary>
|
|
||||||
public class StandardComboCounter : ULongCounter
|
|
||||||
{
|
|
||||||
public SpriteText popOutSpriteText;
|
|
||||||
|
|
||||||
public ulong PopOutDuration = 0;
|
|
||||||
public float PopOutBigScale = 2.0f;
|
|
||||||
public float PopOutSmallScale = 1.2f;
|
|
||||||
public EasingTypes PopOutEasing = EasingTypes.None;
|
|
||||||
public bool CanPopOutWhenBackwards = false;
|
|
||||||
public float PopOutInitialAlpha = 0.75f;
|
|
||||||
|
|
||||||
public StandardComboCounter() : base()
|
|
||||||
{
|
|
||||||
IsRollingContinuous = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void Load(BaseGame game)
|
|
||||||
{
|
|
||||||
base.Load(game);
|
|
||||||
|
|
||||||
countSpriteText.Alpha = 0;
|
|
||||||
Add(popOutSpriteText = new SpriteText
|
|
||||||
{
|
|
||||||
Text = formatCount(Count),
|
|
||||||
Origin = this.Origin,
|
|
||||||
Anchor = this.Anchor,
|
|
||||||
TextSize = this.TextSize,
|
|
||||||
Alpha = 0,
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void updateTextSize()
|
|
||||||
{
|
|
||||||
base.updateTextSize();
|
|
||||||
if (popOutSpriteText != null)
|
|
||||||
popOutSpriteText.TextSize = this.TextSize;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
protected override void transformCount(ulong currentValue, ulong newValue)
|
|
||||||
{
|
|
||||||
// Animate rollover only when going backwards
|
|
||||||
if (newValue > currentValue)
|
|
||||||
{
|
|
||||||
updateTransforms(typeof(TransformULongCounter));
|
|
||||||
removeTransforms(typeof(TransformULongCounter));
|
|
||||||
VisibleCount = newValue;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
transformCount(new TransformULongCounter(Clock), currentValue, newValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override ulong getProportionalDuration(ulong currentValue, ulong newValue)
|
|
||||||
{
|
|
||||||
ulong difference = currentValue > newValue ? currentValue - newValue : currentValue - newValue;
|
|
||||||
return difference * RollingDuration;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override string formatCount(ulong count)
|
|
||||||
{
|
|
||||||
return count.ToString("#,0") + "x";
|
|
||||||
}
|
|
||||||
|
|
||||||
protected virtual void transformPopOut()
|
|
||||||
{
|
|
||||||
countSpriteText.ScaleTo(PopOutSmallScale);
|
|
||||||
countSpriteText.ScaleTo(1, PopOutDuration, PopOutEasing);
|
|
||||||
|
|
||||||
popOutSpriteText.ScaleTo(PopOutBigScale);
|
|
||||||
popOutSpriteText.FadeTo(PopOutInitialAlpha);
|
|
||||||
popOutSpriteText.ScaleTo(1, PopOutDuration, PopOutEasing);
|
|
||||||
popOutSpriteText.FadeOut(PopOutDuration, PopOutEasing);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void transformVisibleCount(ulong currentValue, ulong newValue)
|
|
||||||
{
|
|
||||||
if (countSpriteText != null && popOutSpriteText != null)
|
|
||||||
{
|
|
||||||
countSpriteText.Text = popOutSpriteText.Text = formatCount(newValue);
|
|
||||||
if (newValue == 0)
|
|
||||||
{
|
|
||||||
countSpriteText.FadeOut(PopOutDuration);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
countSpriteText.Show();
|
|
||||||
if (newValue > currentValue || CanPopOutWhenBackwards)
|
|
||||||
transformPopOut();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,205 +0,0 @@
|
|||||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
|
||||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
||||||
|
|
||||||
using OpenTK;
|
|
||||||
using osu.Framework;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Graphics.Transformations;
|
|
||||||
using osu.Framework.MathUtils;
|
|
||||||
using osu.Framework.Timing;
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Diagnostics;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace osu.Game.Graphics.UserInterface
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Shows a float count as stars. Used as star difficulty display.
|
|
||||||
/// </summary>
|
|
||||||
public class StarCounter : RollingCounter<float>
|
|
||||||
{
|
|
||||||
protected override Type transformType => typeof(TransformStarCounter);
|
|
||||||
|
|
||||||
protected Container starContainer;
|
|
||||||
protected List<TextAwesome> stars = new List<TextAwesome>();
|
|
||||||
|
|
||||||
public ulong StarAnimationDuration = 500;
|
|
||||||
public EasingTypes StarAnimationEasing = EasingTypes.OutElasticHalf;
|
|
||||||
public ulong FadeDuration = 100;
|
|
||||||
public float MinStarSize = 0.3f;
|
|
||||||
public float MinStarAlpha = 0.5f;
|
|
||||||
public int MaxStars = 10;
|
|
||||||
public int StarSize = 20;
|
|
||||||
public int StarSpacing = 4;
|
|
||||||
|
|
||||||
public StarCounter() : base()
|
|
||||||
{
|
|
||||||
IsRollingProportional = true;
|
|
||||||
RollingDuration = 150;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override ulong getProportionalDuration(float currentValue, float newValue)
|
|
||||||
{
|
|
||||||
return (ulong)(Math.Abs(currentValue - newValue) * RollingDuration);
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void ResetCount()
|
|
||||||
{
|
|
||||||
Count = 0;
|
|
||||||
StopRolling();
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void Load(BaseGame game)
|
|
||||||
{
|
|
||||||
base.Load(game);
|
|
||||||
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
starContainer = new Container
|
|
||||||
{
|
|
||||||
Anchor = Anchor.CentreLeft,
|
|
||||||
Origin = Anchor.CentreLeft,
|
|
||||||
Width = MaxStars * StarSize + Math.Max(MaxStars - 1, 0) * StarSpacing,
|
|
||||||
Height = StarSize,
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
for (int i = 0; i < MaxStars; i++)
|
|
||||||
{
|
|
||||||
TextAwesome star = new TextAwesome
|
|
||||||
{
|
|
||||||
Icon = FontAwesome.star,
|
|
||||||
Anchor = Anchor.CentreLeft,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
TextSize = StarSize,
|
|
||||||
Scale = new Vector2(MinStarSize),
|
|
||||||
Alpha = (i == 0) ? 1.0f : MinStarAlpha,
|
|
||||||
Position = new Vector2((StarSize + StarSpacing) * i + (StarSize + StarSpacing) / 2, 0),
|
|
||||||
};
|
|
||||||
|
|
||||||
//todo: user Container<T> once we have it.
|
|
||||||
stars.Add(star);
|
|
||||||
starContainer.Add(star);
|
|
||||||
}
|
|
||||||
|
|
||||||
ResetCount();
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void transformCount(float currentValue, float newValue)
|
|
||||||
{
|
|
||||||
transformStar((int)Math.Floor(currentValue), currentValue, currentValue < newValue);
|
|
||||||
transformCount(new TransformStarCounter(Clock), currentValue, newValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected void updateTransformStar(int i)
|
|
||||||
{
|
|
||||||
foreach (ITransform t in stars[i].Transforms.AliveItems)
|
|
||||||
if (t.GetType() == typeof(TransformAlpha) || t.GetType() == typeof(TransformScaleVector))
|
|
||||||
t.Apply(stars[i]);
|
|
||||||
|
|
||||||
stars[i].Transforms.RemoveAll(t =>
|
|
||||||
t.GetType() == typeof(TransformScaleVector) || t.GetType() == typeof(TransformAlpha)
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected void transformStarScale(int i, TransformScaleVector transform, bool isIncrement, double startTime)
|
|
||||||
{
|
|
||||||
transform.StartTime = startTime;
|
|
||||||
transform.EndTime = transform.StartTime + StarAnimationDuration;
|
|
||||||
transform.StartValue = stars[i].Scale;
|
|
||||||
transform.EndValue = new Vector2(
|
|
||||||
Interpolation.ValueAt(
|
|
||||||
Math.Min(Math.Max(i, Count), i + 1),
|
|
||||||
MinStarSize,
|
|
||||||
1.0f,
|
|
||||||
i,
|
|
||||||
i + 1
|
|
||||||
)
|
|
||||||
);
|
|
||||||
transform.Easing = StarAnimationEasing;
|
|
||||||
|
|
||||||
stars[i].Transforms.Add(transform);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected void transformStarAlpha(int i, TransformAlpha transform, bool isIncrement, double startTime)
|
|
||||||
{
|
|
||||||
transform.StartTime = startTime;
|
|
||||||
//if (!isIncrement)
|
|
||||||
//transform.StartTime += StarAnimationDuration - FadeDuration;
|
|
||||||
transform.EndTime = transform.StartTime + FadeDuration;
|
|
||||||
transform.StartValue = stars[i].Alpha;
|
|
||||||
transform.EndValue = i < Count ? 1.0f : MinStarAlpha;
|
|
||||||
|
|
||||||
stars[i].Transforms.Add(transform);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
protected void transformStar(int i, float value, bool isIncrement)
|
|
||||||
{
|
|
||||||
if (i >= MaxStars)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (Clock == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
// Calculate time where animation should had started
|
|
||||||
double startTime = Time;
|
|
||||||
// If incrementing, animation should had started when VisibleCount crossed start of star (i)
|
|
||||||
if (isIncrement)
|
|
||||||
startTime -= i == (int)Math.Floor(prevCount) ?
|
|
||||||
getProportionalDuration(prevCount, value) : getProportionalDuration(i, value);
|
|
||||||
// If decrementing, animation should had started when VisibleCount crossed end of star (i + 1)
|
|
||||||
else
|
|
||||||
startTime -= i == (int)Math.Floor(prevCount) ?
|
|
||||||
getProportionalDuration(prevCount, value) : getProportionalDuration(i + 1, value);
|
|
||||||
|
|
||||||
updateTransformStar(i);
|
|
||||||
|
|
||||||
transformStarScale(i, new TransformScaleVector(Clock), isIncrement, startTime);
|
|
||||||
transformStarAlpha(i, new TransformAlpha(Clock), isIncrement, startTime);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void transformVisibleCount(float currentValue, float newValue)
|
|
||||||
{
|
|
||||||
// Detect increment that passes over an integer value
|
|
||||||
if (Math.Ceiling(currentValue) <= Math.Floor(newValue))
|
|
||||||
for (int i = (int)Math.Ceiling(currentValue); i <= Math.Floor(newValue); i++)
|
|
||||||
transformStar(i, newValue, true);
|
|
||||||
|
|
||||||
// Detect decrement that passes over an integer value
|
|
||||||
if (Math.Floor(currentValue) >= Math.Ceiling(newValue))
|
|
||||||
for (int i = (int)Math.Floor(newValue); i < Math.Floor(currentValue); i++)
|
|
||||||
transformStar(i, newValue, false);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected class TransformStarCounter : Transform<float>
|
|
||||||
{
|
|
||||||
public override float CurrentValue
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
double time = Time;
|
|
||||||
if (time < StartTime) return StartValue;
|
|
||||||
if (time >= EndTime) return EndValue;
|
|
||||||
|
|
||||||
return Interpolation.ValueAt(time, StartValue, EndValue, StartTime, EndTime, Easing);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void Apply(Drawable d)
|
|
||||||
{
|
|
||||||
base.Apply(d);
|
|
||||||
(d as StarCounter).VisibleCount = CurrentValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
public TransformStarCounter(IClock clock)
|
|
||||||
: base(clock)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,59 +0,0 @@
|
|||||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
|
||||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
||||||
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Transformations;
|
|
||||||
using osu.Framework.MathUtils;
|
|
||||||
using osu.Framework.Timing;
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace osu.Game.Graphics.UserInterface
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// A simple rolling counter that accepts unsigned long values.
|
|
||||||
/// </summary>
|
|
||||||
public class ULongCounter : NumericRollingCounter<ulong>
|
|
||||||
{
|
|
||||||
protected override Type transformType => typeof(TransformULongCounter);
|
|
||||||
|
|
||||||
public override void ResetCount()
|
|
||||||
{
|
|
||||||
SetCountWithoutRolling(0);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override string formatCount(ulong count)
|
|
||||||
{
|
|
||||||
return count.ToString("#,0");
|
|
||||||
}
|
|
||||||
|
|
||||||
protected class TransformULongCounter : Transform<ulong>
|
|
||||||
{
|
|
||||||
public override ulong CurrentValue
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
double time = Time;
|
|
||||||
if (time < StartTime) return StartValue;
|
|
||||||
if (time >= EndTime) return EndValue;
|
|
||||||
|
|
||||||
return (ulong)Interpolation.ValueAt(time, StartValue, EndValue, StartTime, EndTime, Easing);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void Apply(Drawable d)
|
|
||||||
{
|
|
||||||
base.Apply(d);
|
|
||||||
(d as ULongCounter).VisibleCount = CurrentValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
public TransformULongCounter(IClock clock)
|
|
||||||
: base(clock)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -219,7 +219,10 @@ namespace osu.Game.Online.API
|
|||||||
{
|
{
|
||||||
//NotificationManager.ShowMessage($@"We just went {newState}!", newState == APIState.Online ? Color4.YellowGreen : Color4.OrangeRed, 5000);
|
//NotificationManager.ShowMessage($@"We just went {newState}!", newState == APIState.Online ? Color4.YellowGreen : Color4.OrangeRed, 5000);
|
||||||
log.Add($@"We just went {newState}!");
|
log.Add($@"We just went {newState}!");
|
||||||
OnStateChange?.Invoke(oldState, newState);
|
Scheduler.Add(delegate
|
||||||
|
{
|
||||||
|
OnStateChange?.Invoke(oldState, newState);
|
||||||
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -56,7 +56,7 @@ namespace osu.Game.Online.Chat.Display
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
new Container
|
new AutoSizeContainer
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Padding = new MarginPadding { Left = padding + 10 },
|
Padding = new MarginPadding { Left = padding + 10 },
|
||||||
|
@ -20,17 +20,31 @@ using osu.Framework;
|
|||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
|
||||||
using osu.Game.Input;
|
using osu.Game.Input;
|
||||||
using OpenTK.Input;
|
using OpenTK.Input;
|
||||||
|
using System.IO;
|
||||||
|
using osu.Game.Beatmaps.IO;
|
||||||
|
|
||||||
namespace osu.Game
|
namespace osu.Game
|
||||||
{
|
{
|
||||||
public class OsuGame : OsuGameBase
|
public class OsuGame : OsuGameBase
|
||||||
{
|
{
|
||||||
|
private class ImportBeatmap
|
||||||
|
{
|
||||||
|
public string Path;
|
||||||
|
}
|
||||||
|
|
||||||
public Toolbar Toolbar;
|
public Toolbar Toolbar;
|
||||||
public ChatConsole Chat;
|
public ChatConsole Chat;
|
||||||
public MainMenu MainMenu => intro?.ChildGameMode as MainMenu;
|
public MainMenu MainMenu => intro?.ChildGameMode as MainMenu;
|
||||||
private Intro intro;
|
private Intro intro;
|
||||||
|
private string[] args;
|
||||||
|
private IpcChannel<ImportBeatmap> BeatmapIPC;
|
||||||
|
|
||||||
public Bindable<PlayMode> PlayMode;
|
public Bindable<PlayMode> PlayMode;
|
||||||
|
|
||||||
|
public OsuGame(string[] args)
|
||||||
|
{
|
||||||
|
this.args = args;
|
||||||
|
}
|
||||||
|
|
||||||
public override void SetHost(BasicGameHost host)
|
public override void SetHost(BasicGameHost host)
|
||||||
{
|
{
|
||||||
@ -41,6 +55,35 @@ namespace osu.Game
|
|||||||
|
|
||||||
public override void Load(BaseGame game)
|
public override void Load(BaseGame game)
|
||||||
{
|
{
|
||||||
|
BeatmapIPC = new IpcChannel<ImportBeatmap>(Host);
|
||||||
|
|
||||||
|
if (!Host.IsPrimaryInstance)
|
||||||
|
{
|
||||||
|
if (args.Length == 1 && File.Exists(args[0]))
|
||||||
|
{
|
||||||
|
BeatmapIPC.SendMessage(new ImportBeatmap { Path = args[0] }).Wait();
|
||||||
|
Console.WriteLine(@"Sent file to running instance");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
Console.WriteLine(@"osu! does not support multiple running instances.");
|
||||||
|
Environment.Exit(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
BeatmapIPC.MessageReceived += message =>
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
var reader = ArchiveReader.GetReader(Host.Storage, message.Path);
|
||||||
|
Beatmaps.AddBeatmap(reader);
|
||||||
|
// TODO: Switch to beatmap list and select the new song
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
// TODO: Show the user some info?
|
||||||
|
Console.WriteLine($@"Failed to import beatmap: {ex}");
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
base.Load(game);
|
base.Load(game);
|
||||||
|
|
||||||
//attach our bindables to the audio subsystem.
|
//attach our bindables to the audio subsystem.
|
||||||
|
@ -5,7 +5,9 @@ using osu.Framework.Graphics.Containers;
|
|||||||
using osu.Framework.Graphics.Cursor;
|
using osu.Framework.Graphics.Cursor;
|
||||||
using osu.Framework.Graphics.Textures;
|
using osu.Framework.Graphics.Textures;
|
||||||
using osu.Framework.IO.Stores;
|
using osu.Framework.IO.Stores;
|
||||||
|
using osu.Game.Beatmaps.IO;
|
||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
|
using osu.Game.Database;
|
||||||
using osu.Game.Graphics.Cursor;
|
using osu.Game.Graphics.Cursor;
|
||||||
using osu.Game.Graphics.Processing;
|
using osu.Game.Graphics.Processing;
|
||||||
using osu.Game.Online.API;
|
using osu.Game.Online.API;
|
||||||
@ -16,6 +18,7 @@ namespace osu.Game
|
|||||||
public class OsuGameBase : BaseGame
|
public class OsuGameBase : BaseGame
|
||||||
{
|
{
|
||||||
internal OsuConfigManager Config = new OsuConfigManager();
|
internal OsuConfigManager Config = new OsuConfigManager();
|
||||||
|
internal BeatmapDatabase Beatmaps { get; private set; }
|
||||||
|
|
||||||
protected override string MainResourceFile => @"osu.Game.Resources.dll";
|
protected override string MainResourceFile => @"osu.Game.Resources.dll";
|
||||||
|
|
||||||
@ -32,6 +35,9 @@ namespace osu.Game
|
|||||||
{
|
{
|
||||||
base.Load(game);
|
base.Load(game);
|
||||||
|
|
||||||
|
OszArchiveReader.Register();
|
||||||
|
Beatmaps = new BeatmapDatabase(Host.Storage);
|
||||||
|
|
||||||
//this completely overrides the framework default. will need to change once we make a proper FontStore.
|
//this completely overrides the framework default. will need to change once we make a proper FontStore.
|
||||||
Fonts = new TextureStore() { ScaleAdjust = 0.01f };
|
Fonts = new TextureStore() { ScaleAdjust = 0.01f };
|
||||||
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-Regular"));
|
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-Regular"));
|
||||||
|
@ -34,32 +34,56 @@
|
|||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Reference Include="Newtonsoft.Json, Version=9.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
<Reference Include="Newtonsoft.Json, Version=9.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||||
<HintPath>..\packages\Newtonsoft.Json.9.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
|
<HintPath>$(SolutionDir)\packages\Newtonsoft.Json.9.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||||
<Private>True</Private>
|
<Private>True</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="OpenTK, Version=1.2.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
|
<Reference Include="OpenTK, Version=1.2.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
|
||||||
<HintPath>..\packages\ppy.OpenTK.1.1.2225.3\lib\net20\OpenTK.dll</HintPath>
|
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.1.1.2225.3\lib\net20\OpenTK.dll</HintPath>
|
||||||
<Private>True</Private>
|
<Private>True</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System" />
|
<Reference Include="System" />
|
||||||
<Reference Include="System.Core" />
|
<Reference Include="System.Core" />
|
||||||
|
<Reference Include="SQLitePCLRaw.core">
|
||||||
|
<HintPath>$(SolutionDir)\packages\SQLitePCLRaw.core.1.0.1\lib\net45\SQLitePCLRaw.core.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="SQLitePCLRaw.provider.e_sqlite3">
|
||||||
|
<HintPath>$(SolutionDir)\packages\SQLitePCLRaw.provider.e_sqlite3.net45.1.0.1\lib\net45\SQLitePCLRaw.provider.e_sqlite3.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="SQLitePCLRaw.batteries_green">
|
||||||
|
<HintPath>$(SolutionDir)\packages\SQLitePCLRaw.bundle_green.1.0.1\lib\net45\SQLitePCLRaw.batteries_green.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="SQLite-net">
|
||||||
|
<HintPath>$(SolutionDir)\packages\sqlite-net-pcl.1.2.0\lib\portable-net45+wp8+wpa81+win8+MonoAndroid10+MonoTouch10+Xamarin.iOS10\SQLite-net.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="DotNetZip">
|
||||||
|
<HintPath>$(SolutionDir)\packages\DotNetZip.1.10.1\lib\net20\DotNetZip.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Compile Include="Beatmaps\Beatmap.cs" />
|
<Compile Include="Beatmaps\Beatmap.cs" />
|
||||||
<Compile Include="Beatmaps\BeatmapSet.cs" />
|
<Compile Include="Beatmaps\BeatmapSet.cs" />
|
||||||
<Compile Include="Beatmaps\Metadata.cs" />
|
<Compile Include="Beatmaps\BeatmapMetadata.cs" />
|
||||||
|
<Compile Include="Beatmaps\Objects\Catch\CatchConverter.cs" />
|
||||||
|
<Compile Include="Beatmaps\Objects\Catch\Drawable\DrawableFruit.cs" />
|
||||||
<Compile Include="Beatmaps\Objects\HitObject.cs" />
|
<Compile Include="Beatmaps\Objects\HitObject.cs" />
|
||||||
<Compile Include="Beatmaps\Objects\Catch\CatchBaseHit.cs" />
|
<Compile Include="Beatmaps\Objects\Catch\CatchBaseHit.cs" />
|
||||||
<Compile Include="Beatmaps\Objects\Catch\Droplet.cs" />
|
<Compile Include="Beatmaps\Objects\Catch\Droplet.cs" />
|
||||||
<Compile Include="Beatmaps\Objects\Catch\Fruit.cs" />
|
<Compile Include="Beatmaps\Objects\Catch\Fruit.cs" />
|
||||||
|
<Compile Include="Beatmaps\Objects\HitObjectConverter.cs" />
|
||||||
|
<Compile Include="Beatmaps\Objects\Mania\Drawable\DrawableNote.cs" />
|
||||||
<Compile Include="Beatmaps\Objects\Mania\HoldNote.cs" />
|
<Compile Include="Beatmaps\Objects\Mania\HoldNote.cs" />
|
||||||
<Compile Include="Beatmaps\Objects\Mania\ManiaBaseHit.cs" />
|
<Compile Include="Beatmaps\Objects\Mania\ManiaBaseHit.cs" />
|
||||||
|
<Compile Include="Beatmaps\Objects\Mania\ManiaConverter.cs" />
|
||||||
<Compile Include="Beatmaps\Objects\Mania\Note.cs" />
|
<Compile Include="Beatmaps\Objects\Mania\Note.cs" />
|
||||||
<Compile Include="Beatmaps\Objects\Osu\Circle.cs" />
|
<Compile Include="Beatmaps\Objects\Osu\Circle.cs" />
|
||||||
|
<Compile Include="Beatmaps\Objects\Osu\Drawable\DrawableCircle.cs" />
|
||||||
<Compile Include="Beatmaps\Objects\Osu\OsuBaseHit.cs" />
|
<Compile Include="Beatmaps\Objects\Osu\OsuBaseHit.cs" />
|
||||||
|
<Compile Include="Beatmaps\Objects\Osu\OsuConverter.cs" />
|
||||||
<Compile Include="Beatmaps\Objects\Osu\Slider.cs" />
|
<Compile Include="Beatmaps\Objects\Osu\Slider.cs" />
|
||||||
<Compile Include="Beatmaps\Objects\Osu\Spinner.cs" />
|
<Compile Include="Beatmaps\Objects\Osu\Spinner.cs" />
|
||||||
|
<Compile Include="Beatmaps\Objects\Taiko\Drawable\DrawableTaikoHit.cs" />
|
||||||
<Compile Include="Beatmaps\Objects\Taiko\TaikoBaseHit.cs" />
|
<Compile Include="Beatmaps\Objects\Taiko\TaikoBaseHit.cs" />
|
||||||
|
<Compile Include="Beatmaps\Objects\Taiko\TaikoConverter.cs" />
|
||||||
<Compile Include="Beatmaps\Samples\HitSampleInfo.cs" />
|
<Compile Include="Beatmaps\Samples\HitSampleInfo.cs" />
|
||||||
<Compile Include="Beatmaps\Samples\SampleBank.cs" />
|
<Compile Include="Beatmaps\Samples\SampleBank.cs" />
|
||||||
<Compile Include="Beatmaps\Samples\SampleInfo.cs" />
|
<Compile Include="Beatmaps\Samples\SampleInfo.cs" />
|
||||||
@ -112,19 +136,10 @@
|
|||||||
<Compile Include="Graphics\Cursor\OsuCursorContainer.cs" />
|
<Compile Include="Graphics\Cursor\OsuCursorContainer.cs" />
|
||||||
<Compile Include="Graphics\Processing\RatioAdjust.cs" />
|
<Compile Include="Graphics\Processing\RatioAdjust.cs" />
|
||||||
<Compile Include="Graphics\TextAwesome.cs" />
|
<Compile Include="Graphics\TextAwesome.cs" />
|
||||||
<Compile Include="Graphics\UserInterface\AlternativeComboCounter.cs" />
|
|
||||||
<Compile Include="Graphics\UserInterface\RollingCounter.cs" />
|
|
||||||
<Compile Include="Graphics\UserInterface\KeyCounter.cs" />
|
<Compile Include="Graphics\UserInterface\KeyCounter.cs" />
|
||||||
<Compile Include="Graphics\UserInterface\KeyCounterKeyboard.cs" />
|
<Compile Include="Graphics\UserInterface\KeyCounterKeyboard.cs" />
|
||||||
<Compile Include="Graphics\UserInterface\KeyCounterCollection.cs" />
|
<Compile Include="Graphics\UserInterface\KeyCounterCollection.cs" />
|
||||||
<Compile Include="Graphics\UserInterface\KeyCounterMouse.cs" />
|
<Compile Include="Graphics\UserInterface\KeyCounterMouse.cs" />
|
||||||
<Compile Include="Graphics\UserInterface\AccuracyCounter.cs" />
|
|
||||||
<Compile Include="Graphics\UserInterface\NumericRollingCounter.cs" />
|
|
||||||
<Compile Include="Graphics\UserInterface\ScoreCounter.cs" />
|
|
||||||
<Compile Include="Graphics\UserInterface\CatchComboCounter.cs" />
|
|
||||||
<Compile Include="Graphics\UserInterface\StandardComboCounter.cs" />
|
|
||||||
<Compile Include="Graphics\UserInterface\StarCounter.cs" />
|
|
||||||
<Compile Include="Graphics\UserInterface\ULongCounter.cs" />
|
|
||||||
<Compile Include="Online\API\APIAccess.cs" />
|
<Compile Include="Online\API\APIAccess.cs" />
|
||||||
<Compile Include="Online\API\APIRequest.cs" />
|
<Compile Include="Online\API\APIRequest.cs" />
|
||||||
<Compile Include="Online\API\OAuth.cs" />
|
<Compile Include="Online\API\OAuth.cs" />
|
||||||
@ -148,14 +163,21 @@
|
|||||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||||
<Compile Include="Users\User.cs" />
|
<Compile Include="Users\User.cs" />
|
||||||
<Compile Include="VolumeControl.cs" />
|
<Compile Include="VolumeControl.cs" />
|
||||||
|
<Compile Include="Database\BeatmapDatabase.cs" />
|
||||||
|
<Compile Include="Beatmaps\IO\ArchiveReader.cs" />
|
||||||
|
<Compile Include="Beatmaps\Formats\BeatmapDecoder.cs" />
|
||||||
|
<Compile Include="Beatmaps\Formats\OsuLegacyDecoder.cs" />
|
||||||
|
<Compile Include="Beatmaps\IO\OszArchiveReader.cs" />
|
||||||
|
<Compile Include="Beatmaps\BaseDifficulty.cs" />
|
||||||
|
<Compile Include="Beatmaps\Events\EventType.cs" />
|
||||||
<Compile Include="VolumeMeter.cs" />
|
<Compile Include="VolumeMeter.cs" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
|
<ProjectReference Include="$(SolutionDir)\osu-framework\osu.Framework\osu.Framework.csproj">
|
||||||
<Project>{c76bf5b3-985e-4d39-95fe-97c9c879b83a}</Project>
|
<Project>{c76bf5b3-985e-4d39-95fe-97c9c879b83a}</Project>
|
||||||
<Name>osu.Framework</Name>
|
<Name>osu.Framework</Name>
|
||||||
</ProjectReference>
|
</ProjectReference>
|
||||||
<ProjectReference Include="..\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj">
|
<ProjectReference Include="$(SolutionDir)\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj">
|
||||||
<Project>{d9a367c9-4c1a-489f-9b05-a0cea2b53b58}</Project>
|
<Project>{d9a367c9-4c1a-489f-9b05-a0cea2b53b58}</Project>
|
||||||
<Name>osu.Game.Resources</Name>
|
<Name>osu.Game.Resources</Name>
|
||||||
</ProjectReference>
|
</ProjectReference>
|
||||||
@ -167,6 +189,7 @@
|
|||||||
<None Include="packages.config" />
|
<None Include="packages.config" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup />
|
<ItemGroup />
|
||||||
|
<ItemGroup />
|
||||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||||
Other similar extension points exist, see Microsoft.Common.targets.
|
Other similar extension points exist, see Microsoft.Common.targets.
|
||||||
@ -175,4 +198,7 @@
|
|||||||
<Target Name="AfterBuild">
|
<Target Name="AfterBuild">
|
||||||
</Target>
|
</Target>
|
||||||
-->
|
-->
|
||||||
|
<Import Project="$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.v110_xp.1.0.1\build\SQLitePCLRaw.lib.e_sqlite3.v110_xp.targets" Condition="Exists('..\packages\SQLitePCLRaw.lib.e_sqlite3.v110_xp.1.0.1\build\SQLitePCLRaw.lib.e_sqlite3.v110_xp.targets')" />
|
||||||
|
<Import Project="$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.osx.1.0.1\build\SQLitePCLRaw.lib.e_sqlite3.osx.targets" Condition="Exists('..\packages\SQLitePCLRaw.lib.e_sqlite3.osx.1.0.1\build\SQLitePCLRaw.lib.e_sqlite3.osx.targets')" />
|
||||||
|
<Import Project="$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.0.1\build\SQLitePCLRaw.lib.e_sqlite3.linux.targets" Condition="Exists('..\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.0.1\build\SQLitePCLRaw.lib.e_sqlite3.linux.targets')" />
|
||||||
</Project>
|
</Project>
|
@ -1,9 +1,17 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<!--
|
<!--
|
||||||
Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
-->
|
-->
|
||||||
<packages>
|
<packages>
|
||||||
<package id="Newtonsoft.Json" version="9.0.1" targetFramework="net45" />
|
<package id="DotNetZip" version="1.10.1" targetFramework="net45" />
|
||||||
<package id="ppy.OpenTK" version="1.1.2225.3" targetFramework="net45" />
|
<package id="Newtonsoft.Json" version="9.0.1" targetFramework="net45" />
|
||||||
</packages>
|
<package id="ppy.OpenTK" version="1.1.2225.3" targetFramework="net45" />
|
||||||
|
<package id="sqlite-net-pcl" version="1.2.0" targetFramework="net45" />
|
||||||
|
<package id="SQLitePCLRaw.bundle_green" version="1.0.1" targetFramework="net45" />
|
||||||
|
<package id="SQLitePCLRaw.core" version="1.0.1" targetFramework="net45" />
|
||||||
|
<package id="SQLitePCLRaw.lib.e_sqlite3.linux" version="1.0.1" targetFramework="net45" />
|
||||||
|
<package id="SQLitePCLRaw.lib.e_sqlite3.osx" version="1.0.1" targetFramework="net45" />
|
||||||
|
<package id="SQLitePCLRaw.lib.e_sqlite3.v110_xp" version="1.0.1" targetFramework="net45" />
|
||||||
|
<package id="SQLitePCLRaw.provider.e_sqlite3.net45" version="1.0.1" targetFramework="net45" />
|
||||||
|
</packages>
|
||||||
|
14
osu.sln
14
osu.sln
@ -19,43 +19,42 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Framework.Desktop", "os
|
|||||||
EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Desktop.VisualTests", "osu.Desktop.VisualTests\osu.Desktop.VisualTests.csproj", "{69051C69-12AE-4E7D-A3E6-460D2E282312}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Desktop.VisualTests", "osu.Desktop.VisualTests\osu.Desktop.VisualTests.csproj", "{69051C69-12AE-4E7D-A3E6-460D2E282312}"
|
||||||
EndProject
|
EndProject
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Tests", "osu.Game.Tests\osu.Game.Tests.csproj", "{54377672-20B1-40AF-8087-5CF73BF3953A}"
|
||||||
|
EndProject
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
Debug|Any CPU = Debug|Any CPU
|
Debug|Any CPU = Debug|Any CPU
|
||||||
Deploy|Any CPU = Deploy|Any CPU
|
|
||||||
Release|Any CPU = Release|Any CPU
|
Release|Any CPU = Release|Any CPU
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}.Deploy|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}.Release|Any CPU.Build.0 = Release|Any CPU
|
{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
{C76BF5B3-985E-4D39-95FE-97C9C879B83A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
{C76BF5B3-985E-4D39-95FE-97C9C879B83A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
{C76BF5B3-985E-4D39-95FE-97C9C879B83A}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{C76BF5B3-985E-4D39-95FE-97C9C879B83A}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{C76BF5B3-985E-4D39-95FE-97C9C879B83A}.Deploy|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{C76BF5B3-985E-4D39-95FE-97C9C879B83A}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{C76BF5B3-985E-4D39-95FE-97C9C879B83A}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{C76BF5B3-985E-4D39-95FE-97C9C879B83A}.Release|Any CPU.Build.0 = Release|Any CPU
|
{C76BF5B3-985E-4D39-95FE-97C9C879B83A}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
{0D3FBF8A-7464-4CF7-8C90-3E7886DF2D4D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
{0D3FBF8A-7464-4CF7-8C90-3E7886DF2D4D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
{0D3FBF8A-7464-4CF7-8C90-3E7886DF2D4D}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{0D3FBF8A-7464-4CF7-8C90-3E7886DF2D4D}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{0D3FBF8A-7464-4CF7-8C90-3E7886DF2D4D}.Deploy|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{0D3FBF8A-7464-4CF7-8C90-3E7886DF2D4D}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{0D3FBF8A-7464-4CF7-8C90-3E7886DF2D4D}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{0D3FBF8A-7464-4CF7-8C90-3E7886DF2D4D}.Release|Any CPU.Build.0 = Release|Any CPU
|
{0D3FBF8A-7464-4CF7-8C90-3E7886DF2D4D}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
{D9A367C9-4C1A-489F-9B05-A0CEA2B53B58}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
{D9A367C9-4C1A-489F-9B05-A0CEA2B53B58}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
{D9A367C9-4C1A-489F-9B05-A0CEA2B53B58}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{D9A367C9-4C1A-489F-9B05-A0CEA2B53B58}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{D9A367C9-4C1A-489F-9B05-A0CEA2B53B58}.Deploy|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{D9A367C9-4C1A-489F-9B05-A0CEA2B53B58}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{D9A367C9-4C1A-489F-9B05-A0CEA2B53B58}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{D9A367C9-4C1A-489F-9B05-A0CEA2B53B58}.Release|Any CPU.Build.0 = Release|Any CPU
|
{D9A367C9-4C1A-489F-9B05-A0CEA2B53B58}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
{65DC628F-A640-4111-AB35-3A5652BC1E17}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
{65DC628F-A640-4111-AB35-3A5652BC1E17}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
{65DC628F-A640-4111-AB35-3A5652BC1E17}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{65DC628F-A640-4111-AB35-3A5652BC1E17}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{65DC628F-A640-4111-AB35-3A5652BC1E17}.Deploy|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{65DC628F-A640-4111-AB35-3A5652BC1E17}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{65DC628F-A640-4111-AB35-3A5652BC1E17}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{65DC628F-A640-4111-AB35-3A5652BC1E17}.Release|Any CPU.Build.0 = Release|Any CPU
|
{65DC628F-A640-4111-AB35-3A5652BC1E17}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
{69051C69-12AE-4E7D-A3E6-460D2E282312}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
{69051C69-12AE-4E7D-A3E6-460D2E282312}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
{69051C69-12AE-4E7D-A3E6-460D2E282312}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{69051C69-12AE-4E7D-A3E6-460D2E282312}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{69051C69-12AE-4E7D-A3E6-460D2E282312}.Deploy|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{69051C69-12AE-4E7D-A3E6-460D2E282312}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{69051C69-12AE-4E7D-A3E6-460D2E282312}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{69051C69-12AE-4E7D-A3E6-460D2E282312}.Release|Any CPU.Build.0 = Release|Any CPU
|
{69051C69-12AE-4E7D-A3E6-460D2E282312}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{54377672-20B1-40AF-8087-5CF73BF3953A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{54377672-20B1-40AF-8087-5CF73BF3953A}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{54377672-20B1-40AF-8087-5CF73BF3953A}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{54377672-20B1-40AF-8087-5CF73BF3953A}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(SolutionProperties) = preSolution
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
HideSolutionNode = FALSE
|
HideSolutionNode = FALSE
|
||||||
@ -67,6 +66,7 @@ Global
|
|||||||
{D9A367C9-4C1A-489F-9B05-A0CEA2B53B58} = {0D37A2AD-80A4-464F-A1DE-1560B70F1CE3}
|
{D9A367C9-4C1A-489F-9B05-A0CEA2B53B58} = {0D37A2AD-80A4-464F-A1DE-1560B70F1CE3}
|
||||||
{65DC628F-A640-4111-AB35-3A5652BC1E17} = {7A75DFA2-DE65-4458-98AF-26AF96FFD6DC}
|
{65DC628F-A640-4111-AB35-3A5652BC1E17} = {7A75DFA2-DE65-4458-98AF-26AF96FFD6DC}
|
||||||
{69051C69-12AE-4E7D-A3E6-460D2E282312} = {0D37A2AD-80A4-464F-A1DE-1560B70F1CE3}
|
{69051C69-12AE-4E7D-A3E6-460D2E282312} = {0D37A2AD-80A4-464F-A1DE-1560B70F1CE3}
|
||||||
|
{54377672-20B1-40AF-8087-5CF73BF3953A} = {0D37A2AD-80A4-464F-A1DE-1560B70F1CE3}
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(MonoDevelopProperties) = preSolution
|
GlobalSection(MonoDevelopProperties) = preSolution
|
||||||
Policies = $0
|
Policies = $0
|
||||||
|
Loading…
Reference in New Issue
Block a user