From a59db976d66fab80cb3035dd779c59db6070d68c Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 8 May 2020 18:05:06 +0900 Subject: [PATCH 1/6] Fix loading a ruleset with a new version specification causing a crash --- osu.Game/Rulesets/RulesetInfo.cs | 16 +++++++++++++++- osu.Game/Rulesets/RulesetStore.cs | 12 ++++-------- 2 files changed, 19 insertions(+), 9 deletions(-) diff --git a/osu.Game/Rulesets/RulesetInfo.cs b/osu.Game/Rulesets/RulesetInfo.cs index afd499cb9e..2e32b96084 100644 --- a/osu.Game/Rulesets/RulesetInfo.cs +++ b/osu.Game/Rulesets/RulesetInfo.cs @@ -3,6 +3,7 @@ using System; using System.Diagnostics.CodeAnalysis; +using System.Linq; using Newtonsoft.Json; namespace osu.Game.Rulesets @@ -15,7 +16,20 @@ namespace osu.Game.Rulesets public string ShortName { get; set; } - public string InstantiationInfo { get; set; } + private string instantiationInfo; + + public string InstantiationInfo + { + get => instantiationInfo; + set => instantiationInfo = abbreviateInstantiationInfo(value); + } + + private string abbreviateInstantiationInfo(string value) + { + // exclude version onwards, matching only on namespace and type. + // this is mainly to allow for new versions of already loaded rulesets to "upgrade" from old. + return string.Join(',', value.Split(',').Take(2)); + } [JsonIgnore] public bool Available { get; set; } diff --git a/osu.Game/Rulesets/RulesetStore.cs b/osu.Game/Rulesets/RulesetStore.cs index f302f8700f..b8f2abd766 100644 --- a/osu.Game/Rulesets/RulesetStore.cs +++ b/osu.Game/Rulesets/RulesetStore.cs @@ -93,7 +93,9 @@ namespace osu.Game.Rulesets // add any other modes foreach (var r in instances.Where(r => !(r is ILegacyRuleset))) { - if (context.RulesetInfo.FirstOrDefault(ri => ri.InstantiationInfo == r.RulesetInfo.InstantiationInfo) == null) + // todo: StartsWith can be changed to Equals on 2020-11-08 + // This is to give users enough time to have their database use new abbreviated info). + if (context.RulesetInfo.FirstOrDefault(ri => r.RulesetInfo.InstantiationInfo.StartsWith(ri.InstantiationInfo)) == null) context.RulesetInfo.Add(r.RulesetInfo); } @@ -104,13 +106,7 @@ namespace osu.Game.Rulesets { try { - var instanceInfo = ((Ruleset)Activator.CreateInstance(Type.GetType(r.InstantiationInfo, asm => - { - // for the time being, let's ignore the version being loaded. - // this allows for debug builds to successfully load rulesets (even though debug rulesets have a 0.0.0 version). - asm.Version = null; - return Assembly.Load(asm); - }, null))).RulesetInfo; + var instanceInfo = ((Ruleset)Activator.CreateInstance(Type.GetType(r.InstantiationInfo))).RulesetInfo; r.Name = instanceInfo.Name; r.ShortName = instanceInfo.ShortName; From 5c2778d5f08288211a1cd57b14beb85e456a513b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 8 May 2020 20:33:02 +0900 Subject: [PATCH 2/6] Change comparison direction --- osu.Game/Rulesets/RulesetStore.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Rulesets/RulesetStore.cs b/osu.Game/Rulesets/RulesetStore.cs index b8f2abd766..b3026bf2b7 100644 --- a/osu.Game/Rulesets/RulesetStore.cs +++ b/osu.Game/Rulesets/RulesetStore.cs @@ -95,7 +95,7 @@ namespace osu.Game.Rulesets { // todo: StartsWith can be changed to Equals on 2020-11-08 // This is to give users enough time to have their database use new abbreviated info). - if (context.RulesetInfo.FirstOrDefault(ri => r.RulesetInfo.InstantiationInfo.StartsWith(ri.InstantiationInfo)) == null) + if (context.RulesetInfo.FirstOrDefault(ri => ri.InstantiationInfo.StartsWith(r.RulesetInfo.InstantiationInfo)) == null) context.RulesetInfo.Add(r.RulesetInfo); } From d1976b194d9bd2314775eb56dcbb1125738d0075 Mon Sep 17 00:00:00 2001 From: Endrik Tombak Date: Sat, 9 May 2020 10:42:56 +0300 Subject: [PATCH 3/6] Check local availability before disabling buttons --- .../BeatmapListing/Panels/BeatmapPanelDownloadButton.cs | 2 +- osu.Game/Overlays/BeatmapSet/Header.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Overlays/BeatmapListing/Panels/BeatmapPanelDownloadButton.cs b/osu.Game/Overlays/BeatmapListing/Panels/BeatmapPanelDownloadButton.cs index 589f2d5072..6d5862ee2b 100644 --- a/osu.Game/Overlays/BeatmapListing/Panels/BeatmapPanelDownloadButton.cs +++ b/osu.Game/Overlays/BeatmapListing/Panels/BeatmapPanelDownloadButton.cs @@ -50,7 +50,7 @@ namespace osu.Game.Overlays.BeatmapListing.Panels [BackgroundDependencyLoader(true)] private void load(OsuGame game, BeatmapManager beatmaps, OsuConfigManager osuConfig) { - if (BeatmapSet.Value?.OnlineInfo?.Availability?.DownloadDisabled ?? false) + if ((BeatmapSet.Value?.OnlineInfo?.Availability?.DownloadDisabled ?? false) && State.Value != DownloadState.LocallyAvailable) { button.Enabled.Value = false; button.TooltipText = "this beatmap is currently not available for download."; diff --git a/osu.Game/Overlays/BeatmapSet/Header.cs b/osu.Game/Overlays/BeatmapSet/Header.cs index 1ff08aab2c..06e31277dd 100644 --- a/osu.Game/Overlays/BeatmapSet/Header.cs +++ b/osu.Game/Overlays/BeatmapSet/Header.cs @@ -264,7 +264,7 @@ namespace osu.Game.Overlays.BeatmapSet { if (BeatmapSet.Value == null) return; - if (BeatmapSet.Value.OnlineInfo.Availability?.DownloadDisabled ?? false) + if ((BeatmapSet.Value.OnlineInfo.Availability?.DownloadDisabled ?? false) && State.Value != DownloadState.LocallyAvailable) { downloadButtonsContainer.Clear(); return; From 55e0d91f37591061869917968a0897ff10ef726d Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 9 May 2020 18:09:17 +0900 Subject: [PATCH 4/6] Fix download button being disabled after importing a download disabled beatmap --- .../Panels/BeatmapPanelDownloadButton.cs | 27 ++++++++++++++----- 1 file changed, 20 insertions(+), 7 deletions(-) diff --git a/osu.Game/Overlays/BeatmapListing/Panels/BeatmapPanelDownloadButton.cs b/osu.Game/Overlays/BeatmapListing/Panels/BeatmapPanelDownloadButton.cs index 6d5862ee2b..67782dfe3f 100644 --- a/osu.Game/Overlays/BeatmapListing/Panels/BeatmapPanelDownloadButton.cs +++ b/osu.Game/Overlays/BeatmapListing/Panels/BeatmapPanelDownloadButton.cs @@ -50,13 +50,6 @@ namespace osu.Game.Overlays.BeatmapListing.Panels [BackgroundDependencyLoader(true)] private void load(OsuGame game, BeatmapManager beatmaps, OsuConfigManager osuConfig) { - if ((BeatmapSet.Value?.OnlineInfo?.Availability?.DownloadDisabled ?? false) && State.Value != DownloadState.LocallyAvailable) - { - button.Enabled.Value = false; - button.TooltipText = "this beatmap is currently not available for download."; - return; - } - noVideoSetting = osuConfig.GetBindable(OsuSetting.PreferNoVideo); button.Action = () => @@ -81,6 +74,26 @@ namespace osu.Game.Overlays.BeatmapListing.Panels break; } }; + + State.BindValueChanged(state => + { + switch (state.NewValue) + { + case DownloadState.LocallyAvailable: + button.Enabled.Value = true; + button.TooltipText = string.Empty; + break; + + default: + if (BeatmapSet.Value?.OnlineInfo?.Availability?.DownloadDisabled ?? false) + { + button.Enabled.Value = false; + button.TooltipText = "this beatmap is currently not available for download."; + } + + break; + } + }, true); } } } From fa711a6456a4ca25eb74a3fda8da3977e13a8a63 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 9 May 2020 19:11:51 +0900 Subject: [PATCH 5/6] Fix null reference causing hard freeze if game is forcefully closed during disclaimer --- osu.Game/OsuGame.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index fdc8d94352..b86be9858f 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -914,7 +914,7 @@ namespace osu.Game if (ScreenStack.CurrentScreen is Loader) return false; - if (introScreen.DidLoadMenu && !(ScreenStack.CurrentScreen is IntroScreen)) + if (introScreen?.DidLoadMenu == true && !(ScreenStack.CurrentScreen is IntroScreen)) { Scheduler.Add(introScreen.MakeCurrent); return true; From 3f78ddf482b7b74c399aa4adf0791156813860e2 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 9 May 2020 19:13:18 +0900 Subject: [PATCH 6/6] Add CanBeNull hinting --- osu.Game/OsuGame.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index b86be9858f..3caffb6db5 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -18,6 +18,7 @@ using osu.Game.Screens.Menu; using System.Linq; using System.Threading; using System.Threading.Tasks; +using JetBrains.Annotations; using osu.Framework.Audio; using osu.Framework.Bindables; using osu.Framework.Development; @@ -97,6 +98,7 @@ namespace osu.Game private MainMenu menuScreen; + [CanBeNull] private IntroScreen introScreen; private Bindable configRuleset;