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Make TestSceneFruitObjects show correct color
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@ -1,7 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using NUnit.Framework;
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Catch.Objects;
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@ -17,33 +16,48 @@ namespace osu.Game.Rulesets.Catch.Tests
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{
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{
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base.LoadComplete();
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base.LoadComplete();
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foreach (FruitVisualRepresentation rep in Enum.GetValues(typeof(FruitVisualRepresentation)))
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AddStep("show pear", () => SetContents(() => createDrawableFruit(0)));
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AddStep($"show {rep}", () => SetContents(() => createDrawableFruit(rep)));
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AddStep("show grape", () => SetContents(() => createDrawableFruit(1)));
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AddStep("show pineapple / apple", () => SetContents(() => createDrawableFruit(2)));
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AddStep("show raspberry / orange", () => SetContents(() => createDrawableFruit(3)));
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AddStep("show banana", () => SetContents(createDrawableBanana));
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AddStep("show droplet", () => SetContents(() => createDrawableDroplet()));
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AddStep("show droplet", () => SetContents(() => createDrawableDroplet()));
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AddStep("show tiny droplet", () => SetContents(createDrawableTinyDroplet));
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AddStep("show tiny droplet", () => SetContents(createDrawableTinyDroplet));
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foreach (FruitVisualRepresentation rep in Enum.GetValues(typeof(FruitVisualRepresentation)))
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AddStep("show hyperdash pear", () => SetContents(() => createDrawableFruit(0, true)));
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AddStep($"show hyperdash {rep}", () => SetContents(() => createDrawableFruit(rep, true)));
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AddStep("show hyperdash grape", () => SetContents(() => createDrawableFruit(1, true)));
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AddStep("show hyperdash pineapple / apple", () => SetContents(() => createDrawableFruit(2, true)));
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AddStep("show hyperdash raspberry / orange", () => SetContents(() => createDrawableFruit(3, true)));
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AddStep("show hyperdash droplet", () => SetContents(() => createDrawableDroplet(true)));
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AddStep("show hyperdash droplet", () => SetContents(() => createDrawableDroplet(true)));
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}
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}
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private Drawable createDrawableFruit(FruitVisualRepresentation rep, bool hyperdash = false) =>
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private Drawable createDrawableFruit(int indexInBeatmap, bool hyperdash = false) =>
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SetProperties(new TestDrawableFruit(new Fruit(), rep), hyperdash);
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SetProperties(new DrawableFruit(new Fruit
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{
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IndexInBeatmap = indexInBeatmap,
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HyperDashBindable = { Value = hyperdash }
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}));
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private Drawable createDrawableDroplet(bool hyperdash = false) => SetProperties(new DrawableDroplet(new Droplet()), hyperdash);
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private Drawable createDrawableBanana() =>
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SetProperties(new DrawableBanana(new Banana()));
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private Drawable createDrawableDroplet(bool hyperdash = false) =>
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SetProperties(new DrawableDroplet(new Droplet
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{
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HyperDashBindable = { Value = hyperdash }
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}));
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private Drawable createDrawableTinyDroplet() => SetProperties(new DrawableTinyDroplet(new TinyDroplet()));
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private Drawable createDrawableTinyDroplet() => SetProperties(new DrawableTinyDroplet(new TinyDroplet()));
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protected virtual DrawableCatchHitObject SetProperties(DrawableCatchHitObject d, bool hyperdash = false)
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protected virtual DrawableCatchHitObject SetProperties(DrawableCatchHitObject d)
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{
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{
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var hitObject = d.HitObject;
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var hitObject = d.HitObject;
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hitObject.StartTime = 1000000000000;
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hitObject.StartTime = 1000000000000;
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hitObject.Scale = 1.5f;
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hitObject.Scale = 1.5f;
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hitObject.Samples.Clear(); // otherwise crash due to samples not loaded
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if (hyperdash)
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((PalpableCatchHitObject)hitObject).HyperDashTarget = new Banana();
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d.Anchor = Anchor.Centre;
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d.Anchor = Anchor.Centre;
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d.RelativePositionAxes = Axes.None;
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d.RelativePositionAxes = Axes.None;
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@ -55,18 +69,5 @@ namespace osu.Game.Rulesets.Catch.Tests
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};
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};
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return d;
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return d;
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}
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}
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public class TestDrawableFruit : DrawableFruit
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{
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private readonly FruitVisualRepresentation visualRepresentation;
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protected override FruitVisualRepresentation GetVisualRepresentation(int indexInBeatmap) => visualRepresentation;
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public TestDrawableFruit(Fruit fruit, FruitVisualRepresentation rep)
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: base(fruit)
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{
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visualRepresentation = rep;
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}
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}
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}
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}
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}
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}
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