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Add some xmldocs
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@ -121,8 +121,21 @@ namespace osu.Game.Screens.Play.HUD
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OnIncomingFrames(userId, bundle);
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OnIncomingFrames(userId, bundle);
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});
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});
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/// <summary>
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/// Invoked when new frames have arrived for a user.
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/// </summary>
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/// <remarks>
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/// By default, this immediately sets the current frame to be displayed for the user.
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/// </remarks>
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/// <param name="userId">The user which the frames arrived for.</param>
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/// <param name="bundle">The bundle of frames.</param>
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protected virtual void OnIncomingFrames(int userId, FrameDataBundle bundle) => SetCurrentFrame(userId, bundle.Header);
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protected virtual void OnIncomingFrames(int userId, FrameDataBundle bundle) => SetCurrentFrame(userId, bundle.Header);
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/// <summary>
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/// Sets the current frame to be displayed for a user.
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/// </summary>
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/// <param name="userId">The user to set the frame of.</param>
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/// <param name="header">The frame to set.</param>
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protected void SetCurrentFrame(int userId, FrameHeader header)
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protected void SetCurrentFrame(int userId, FrameHeader header)
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{
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{
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var trackedScore = userScores[userId];
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var trackedScore = userScores[userId];
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