From 7c975359d9b6b06a797a7121c38700e09c2f08b8 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 13 Apr 2021 13:29:37 +0900 Subject: [PATCH] Add basic select/deselect tests --- .../Editing/TestSceneEditorSelection.cs | 98 ++++++++++++++++++- 1 file changed, 93 insertions(+), 5 deletions(-) diff --git a/osu.Game.Tests/Visual/Editing/TestSceneEditorSelection.cs b/osu.Game.Tests/Visual/Editing/TestSceneEditorSelection.cs index 36c4357432..4f386972fa 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneEditorSelection.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneEditorSelection.cs @@ -27,6 +27,97 @@ namespace osu.Game.Tests.Visual.Editing private BlueprintContainer blueprintContainer => Editor.ChildrenOfType().First(); + private void moveMouseToObject(HitObject obj) + { + AddStep("move mouse to object", () => + { + var pos = blueprintContainer.SelectionBlueprints + .First(s => s.HitObject == obj) + .ChildrenOfType() + .First().ScreenSpaceDrawQuad.Centre; + + InputManager.MoveMouseTo(pos); + }); + } + + [Test] + public void TestBasicSelect() + { + var addedObject = new HitCircle { StartTime = 100 }; + AddStep("add hitobject", () => EditorBeatmap.Add(addedObject)); + + moveMouseToObject(addedObject); + AddStep("left click", () => InputManager.Click(MouseButton.Left)); + + AddAssert("hitobject selected", () => EditorBeatmap.SelectedHitObjects.Single() == addedObject); + + var addedObject2 = new HitCircle + { + StartTime = 100, + Position = new Vector2(100), + }; + + AddStep("add one more hitobject", () => EditorBeatmap.Add(addedObject2)); + AddAssert("selection unchanged", () => EditorBeatmap.SelectedHitObjects.Single() == addedObject); + + moveMouseToObject(addedObject2); + AddStep("left click", () => InputManager.Click(MouseButton.Left)); + AddAssert("hitobject selected", () => EditorBeatmap.SelectedHitObjects.Single() == addedObject2); + } + + [Test] + public void TestMultiSelect() + { + var addedObjects = new[] + { + new HitCircle { StartTime = 100 }, + new HitCircle { StartTime = 200, Position = new Vector2(50) }, + new HitCircle { StartTime = 300, Position = new Vector2(100) }, + new HitCircle { StartTime = 400, Position = new Vector2(150) }, + }; + + AddStep("add hitobjects", () => EditorBeatmap.AddRange(addedObjects)); + + moveMouseToObject(addedObjects[0]); + AddStep("click first", () => InputManager.Click(MouseButton.Left)); + + AddAssert("hitobject selected", () => EditorBeatmap.SelectedHitObjects.Single() == addedObjects[0]); + + AddStep("hold control", () => InputManager.PressKey(Key.ControlLeft)); + + moveMouseToObject(addedObjects[1]); + AddStep("click second", () => InputManager.Click(MouseButton.Left)); + AddAssert("2 hitobjects selected", () => EditorBeatmap.SelectedHitObjects.Count == 2 && EditorBeatmap.SelectedHitObjects.Contains(addedObjects[1])); + + moveMouseToObject(addedObjects[2]); + AddStep("click third", () => InputManager.Click(MouseButton.Left)); + AddAssert("3 hitobjects selected", () => EditorBeatmap.SelectedHitObjects.Count == 3 && EditorBeatmap.SelectedHitObjects.Contains(addedObjects[2])); + + moveMouseToObject(addedObjects[1]); + AddStep("click second", () => InputManager.Click(MouseButton.Left)); + AddAssert("2 hitobjects selected", () => EditorBeatmap.SelectedHitObjects.Count == 2 && !EditorBeatmap.SelectedHitObjects.Contains(addedObjects[1])); + } + + [Test] + public void TestBasicDeselect() + { + var addedObject = new HitCircle { StartTime = 100 }; + AddStep("add hitobject", () => EditorBeatmap.Add(addedObject)); + + moveMouseToObject(addedObject); + AddStep("left click", () => InputManager.Click(MouseButton.Left)); + + AddAssert("hitobject selected", () => EditorBeatmap.SelectedHitObjects.Single() == addedObject); + + AddStep("click away", () => + { + InputManager.MoveMouseTo(blueprintContainer.ScreenSpaceDrawQuad.Centre); + InputManager.Click(MouseButton.Left); + }); + + AddAssert("selection lost", () => EditorBeatmap.SelectedHitObjects.Count == 0); + } + [Test] public void TestQuickDeleteRemovesObject() { @@ -36,11 +127,8 @@ namespace osu.Game.Tests.Visual.Editing AddStep("select added object", () => EditorBeatmap.SelectedHitObjects.Add(addedObject)); - AddStep("move mouse to object", () => - { - var pos = blueprintContainer.ChildrenOfType().First().ScreenSpaceDrawQuad.Centre; - InputManager.MoveMouseTo(pos); - }); + moveMouseToObject(addedObject); + AddStep("hold shift", () => InputManager.PressKey(Key.ShiftLeft)); AddStep("right click", () => InputManager.Click(MouseButton.Right)); AddStep("release shift", () => InputManager.ReleaseKey(Key.ShiftLeft));