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Add test coverage of case insensitive audio equality

This commit is contained in:
Dean Herbert 2022-08-10 16:03:40 +09:00
parent ac99c1ad69
commit 7c6e5a1085

View File

@ -36,6 +36,23 @@ namespace osu.Game.Tests.NonVisual
Assert.IsTrue(beatmapSetA.Beatmaps.Single().AudioEquals(beatmapSetB.Beatmaps.Single())); Assert.IsTrue(beatmapSetA.Beatmaps.Single().AudioEquals(beatmapSetB.Beatmaps.Single()));
} }
[Test]
public void TestAudioEqualityCaseSensitivity()
{
var beatmapSetA = TestResources.CreateTestBeatmapSetInfo(1);
var beatmapSetB = TestResources.CreateTestBeatmapSetInfo(1);
// empty by default so let's set it..
beatmapSetA.Beatmaps.First().Metadata.AudioFile = "audio.mp3";
beatmapSetB.Beatmaps.First().Metadata.AudioFile = "audio.mp3";
addAudioFile(beatmapSetA, "abc", "AuDiO.mP3");
addAudioFile(beatmapSetB, "abc", "audio.mp3");
Assert.AreNotEqual(beatmapSetA, beatmapSetB);
Assert.IsTrue(beatmapSetA.Beatmaps.Single().AudioEquals(beatmapSetB.Beatmaps.Single()));
}
[Test] [Test]
public void TestAudioEqualitySameHash() public void TestAudioEqualitySameHash()
{ {