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Refactor mod reference management to meet test expectations

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Bartłomiej Dach 2022-04-17 22:12:06 +02:00
parent fe59f4ae58
commit 7c04bf5c53
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@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable enable
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
@ -10,6 +12,7 @@ using Humanizer;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
@ -25,8 +28,6 @@ using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
using osuTK.Input; using osuTK.Input;
#nullable enable
namespace osu.Game.Overlays.Mods namespace osu.Game.Overlays.Mods
{ {
public class ModColumn : CompositeDrawable public class ModColumn : CompositeDrawable
@ -256,7 +257,9 @@ namespace osu.Game.Overlays.Mods
private void updateMods() private void updateMods()
{ {
var newMods = ModUtils.FlattenMods(availableMods.Value.GetValueOrDefault(ModType) ?? Array.Empty<Mod>()).ToList(); var newMods = ModUtils.FlattenMods(availableMods.Value.GetValueOrDefault(ModType) ?? Array.Empty<Mod>())
.Select(m => m.DeepClone())
.ToList();
if (newMods.SequenceEqual(panelFlow.Children.Select(p => p.Mod))) if (newMods.SequenceEqual(panelFlow.Children.Select(p => p.Mod)))
return; return;
@ -280,9 +283,16 @@ namespace osu.Game.Overlays.Mods
panel.Active.BindValueChanged(_ => panel.Active.BindValueChanged(_ =>
{ {
updateToggleAllState(); updateToggleAllState();
SelectedMods.Value = panel.Active.Value
? SelectedMods.Value.Append(panel.Mod).ToArray() var newSelectedMods = SelectedMods.Value;
: SelectedMods.Value.Except(new[] { panel.Mod }).ToArray();
var matchingModInstance = SelectedMods.Value.SingleOrDefault(selected => selected.GetType() == panel.Mod.GetType());
if (matchingModInstance != null && (matchingModInstance != panel.Mod || !panel.Active.Value))
newSelectedMods = newSelectedMods.Except(matchingModInstance.Yield()).ToArray();
if (panel.Active.Value)
newSelectedMods = newSelectedMods.Append(panel.Mod).ToArray();
SelectedMods.Value = newSelectedMods.ToArray();
}); });
} }
}, (cancellationTokenSource = new CancellationTokenSource()).Token); }, (cancellationTokenSource = new CancellationTokenSource()).Token);
@ -296,7 +306,12 @@ namespace osu.Game.Overlays.Mods
private void updateActiveState() private void updateActiveState()
{ {
foreach (var panel in panelFlow) foreach (var panel in panelFlow)
panel.Active.Value = SelectedMods.Value.Any(selected => selected.GetType() == panel.Mod.GetType()); {
var matchingSelectedMod = SelectedMods.Value.SingleOrDefault(selected => selected.GetType() == panel.Mod.GetType());
panel.Active.Value = matchingSelectedMod != null;
if (matchingSelectedMod != null)
panel.Mod.CopyFrom(matchingSelectedMod);
}
} }
#region Bulk select / deselect #region Bulk select / deselect