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Fix post-merge issues
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@ -54,7 +54,7 @@ namespace osu.Game.Tests.Visual.Multiplayer.QueueingModes
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{
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RunGameplay();
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BeatmapInfo firstBeatmap = null;
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IBeatmapInfo firstBeatmap = null;
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AddStep("get first playlist item beatmap", () => firstBeatmap = Client.APIRoom?.Playlist[0].Beatmap.Value);
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selectNewItem(() => OtherBeatmap);
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@ -13,7 +13,6 @@ using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Logging;
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using osu.Game.Beatmaps;
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using osu.Game.Database;
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using osu.Game.Online.API;
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using osu.Game.Online.Multiplayer.Queueing;
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