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Consolidate layout, wording and ordering with VisualSettings

This commit is contained in:
Dean Herbert 2019-01-22 10:06:30 +09:00
parent 7cdb823c87
commit 7baff750de
2 changed files with 8 additions and 8 deletions

View File

@ -49,19 +49,19 @@ namespace osu.Game.Overlays.Settings.Sections
}, },
new SettingsCheckbox new SettingsCheckbox
{ {
LabelText = "Use beatmap skins", LabelText = "Adjust gameplay cursor size based on current beatmap",
Bindable = config.GetBindable<bool>(OsuSetting.AutoCursorSize)
},
new SettingsCheckbox
{
LabelText = "Beatmap skins",
Bindable = config.GetBindable<bool>(OsuSetting.BeatmapSkins) Bindable = config.GetBindable<bool>(OsuSetting.BeatmapSkins)
}, },
new SettingsCheckbox new SettingsCheckbox
{ {
LabelText = "Use beatmap hitsounds", LabelText = "Beatmap hitsounds",
Bindable = config.GetBindable<bool>(OsuSetting.BeatmapHitsounds) Bindable = config.GetBindable<bool>(OsuSetting.BeatmapHitsounds)
}, },
new SettingsCheckbox
{
LabelText = "Adjust gameplay cursor size based on current beatmap",
Bindable = config.GetBindable<bool>(OsuSetting.AutoCursorSize)
},
}; };
skins.ItemAdded += itemAdded; skins.ItemAdded += itemAdded;

View File

@ -38,7 +38,7 @@ namespace osu.Game.Screens.Play.PlayerSettings
}, },
showStoryboardToggle = new PlayerCheckbox { LabelText = "Storyboards" }, showStoryboardToggle = new PlayerCheckbox { LabelText = "Storyboards" },
beatmapSkinsToggle = new PlayerCheckbox { LabelText = "Beatmap skins" }, beatmapSkinsToggle = new PlayerCheckbox { LabelText = "Beatmap skins" },
beatmapHitsoundsToggle = new PlayerCheckbox { LabelText = "Beatmap hit sounds" } beatmapHitsoundsToggle = new PlayerCheckbox { LabelText = "Beatmap hitsounds" }
}; };
} }