diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs index 395e496b61..c6c009e8f2 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs @@ -125,7 +125,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables { if (!userTriggered && Time.Current >= slider.EndTime) { - var ticksCount = ticks.Children.Count() + 1; + var ticksCount = ticks.Children.Count + 1; var ticksHit = ticks.Children.Count(t => t.Judgement.Result == HitResult.Hit); if (initialCircle.Judgement.Result == HitResult.Hit) ticksHit++; diff --git a/osu.Game/Graphics/UserInterface/BarGraph.cs b/osu.Game/Graphics/UserInterface/BarGraph.cs index d0965a1861..e4a471bbba 100644 --- a/osu.Game/Graphics/UserInterface/BarGraph.cs +++ b/osu.Game/Graphics/UserInterface/BarGraph.cs @@ -29,7 +29,7 @@ namespace osu.Game.Graphics.UserInterface base.Direction = (direction & BarDirection.Horizontal) > 0 ? FillDirection.Vertical : FillDirection.Horizontal; foreach (var bar in Children) { - bar.Size = (direction & BarDirection.Horizontal) > 0 ? new Vector2(1, 1.0f / Children.Count()) : new Vector2(1.0f / Children.Count(), 1); + bar.Size = (direction & BarDirection.Horizontal) > 0 ? new Vector2(1, 1.0f / Children.Count) : new Vector2(1.0f / Children.Count, 1); bar.Direction = direction; } } diff --git a/osu.Game/Overlays/OnScreenDisplay.cs b/osu.Game/Overlays/OnScreenDisplay.cs index 2887d4355b..4a616a8685 100644 --- a/osu.Game/Overlays/OnScreenDisplay.cs +++ b/osu.Game/Overlays/OnScreenDisplay.cs @@ -3,7 +3,6 @@ using System; using System.Collections.Generic; -using System.Linq; using osu.Framework.Allocation; using osu.Framework.Configuration; using osu.Framework.Extensions; @@ -182,7 +181,7 @@ namespace osu.Game.Overlays textLine2.Origin = optionCount > 0 ? Anchor.BottomCentre : Anchor.Centre; textLine2.Y = optionCount > 0 ? 0 : 5; - if (optionLights.Children.Count() != optionCount) + if (optionLights.Children.Count != optionCount) { optionLights.Clear(); for (int i = 0; i < optionCount; i++) @@ -190,7 +189,7 @@ namespace osu.Game.Overlays } for (int i = 0; i < optionCount; i++) - optionLights.Children.Skip(i).First().Glowing = i == selectedOption; + optionLights.Children[i].Glowing = i == selectedOption; }); } diff --git a/osu.Game/Screens/Tournament/Components/VisualiserContainer.cs b/osu.Game/Screens/Tournament/Components/VisualiserContainer.cs index 373934f775..3dd7207607 100644 --- a/osu.Game/Screens/Tournament/Components/VisualiserContainer.cs +++ b/osu.Game/Screens/Tournament/Components/VisualiserContainer.cs @@ -84,7 +84,7 @@ namespace osu.Game.Screens.Tournament.Components { base.UpdateAfterChildren(); - while (Children.Count() < 3) + while (Children.Count < 3) addLine(); float pos = leftPos;