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Merge branch 'master' into fix-info-wedge

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Dean Herbert 2017-11-21 19:12:19 +09:00 committed by GitHub
commit 7b916806f9
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6 changed files with 329 additions and 77 deletions

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Audio.Track;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
namespace osu.Game.Screens.Edit.Components
{
public class BottomBarContainer : Container
{
private const float corner_radius = 5;
private const float contents_padding = 15;
public Bindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
protected Track Track => Beatmap.Value.Track;
private readonly Drawable background;
private readonly Container content;
protected override Container<Drawable> Content => content;
public BottomBarContainer()
{
Masking = true;
CornerRadius = corner_radius;
InternalChildren = new[]
{
background = new Box { RelativeSizeAxes = Axes.Both },
content = new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Horizontal = contents_padding },
}
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
background.Colour = colours.Gray1;
}
}
}

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Screens.Edit.Components
{
public class PlaybackContainer : BottomBarContainer
{
private readonly IconButton playButton;
public PlaybackContainer()
{
PlaybackTabControl tabs;
Children = new Drawable[]
{
playButton = new IconButton
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.Centre,
Scale = new Vector2(1.4f),
IconScale = new Vector2(1.4f),
Icon = FontAwesome.fa_play_circle_o,
Action = playPause,
Padding = new MarginPadding { Left = 20 }
},
new OsuSpriteText
{
Origin = Anchor.BottomLeft,
Text = "Playback Speed",
RelativePositionAxes = Axes.Y,
Y = 0.5f,
Padding = new MarginPadding { Left = 45 }
},
new Container
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.Both,
Height = 0.5f,
Padding = new MarginPadding { Left = 45 },
Child = tabs = new PlaybackTabControl(),
}
};
tabs.AddItem(0.25);
tabs.AddItem(0.75);
tabs.AddItem(1);
tabs.Current.ValueChanged += newValue => Track.Tempo.Value = newValue;
}
private void playPause()
{
if (Track.IsRunning)
Track.Stop();
else
Track.Start();
}
protected override void Update()
{
base.Update();
playButton.Icon = Track.IsRunning ? FontAwesome.fa_pause_circle_o : FontAwesome.fa_play_circle_o;
}
private class PlaybackTabControl : OsuTabControl<double>
{
protected override TabItem<double> CreateTabItem(double value) => new PlaybackTabItem(value);
protected override Dropdown<double> CreateDropdown() => null;
public PlaybackTabControl()
{
RelativeSizeAxes = Axes.Both;
TabContainer.Spacing = new Vector2(20, 0);
}
public class PlaybackTabItem : TabItem<double>
{
private const float fade_duration = 100;
private readonly OsuSpriteText text;
private readonly OsuSpriteText textBold;
public PlaybackTabItem(double value) : base(value)
{
AutoSizeAxes = Axes.X;
RelativeSizeAxes = Axes.Y;
Children = new Drawable[]
{
text = new OsuSpriteText
{
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Text = $"{value:P0}",
TextSize = 14,
},
textBold = new OsuSpriteText
{
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Text = $"{value:P0}",
TextSize = 14,
Font = @"Exo2.0-Bold",
Alpha = 0,
AlwaysPresent = true,
},
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
text.Colour = colours.Gray5;
}
protected override bool OnHover(InputState state)
{
if (!Active)
toBold();
return true;
}
protected override void OnHoverLost(InputState state)
{
if (!Active)
toNormal();
}
private void toBold()
{
text.FadeOut(fade_duration);
textBold.FadeIn(fade_duration);
}
private void toNormal()
{
text.FadeIn(fade_duration);
textBold.FadeOut(fade_duration);
}
protected override void OnActivated() => toBold();
protected override void OnDeactivated() => toNormal();
}
}
}
}

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Game.Graphics.Sprites;
using System;
namespace osu.Game.Screens.Edit.Components
{
public class TimeInfoContainer : BottomBarContainer
{
private const int count_duration = 150;
private readonly OsuSpriteText trackTimer;
public TimeInfoContainer()
{
Children = new Drawable[]
{
trackTimer = new OsuSpriteText
{
Origin = Anchor.BottomLeft,
RelativePositionAxes = Axes.Y,
TextSize = 22,
FixedWidth = true,
Y = 0.5f,
}
};
}
protected override void Update()
{
base.Update();
trackTimer.Text = TimeSpan.FromMilliseconds(Track.CurrentTime).ToString(@"mm\:ss\:fff");
}
}
}

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@ -3,11 +3,9 @@
using OpenTK; using OpenTK;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Screens.Edit.Components.Timelines.Summary.Parts; using osu.Game.Screens.Edit.Components.Timelines.Summary.Parts;
@ -16,83 +14,64 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary
/// <summary> /// <summary>
/// The timeline that sits at the bottom of the editor. /// The timeline that sits at the bottom of the editor.
/// </summary> /// </summary>
public class SummaryTimeline : CompositeDrawable public class SummaryTimeline : BottomBarContainer
{ {
private const float corner_radius = 5;
private const float contents_padding = 15;
public Bindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
private readonly Drawable background;
private readonly Drawable timelineBar; private readonly Drawable timelineBar;
public SummaryTimeline() public SummaryTimeline()
{ {
Masking = true;
CornerRadius = corner_radius;
TimelinePart markerPart, controlPointPart, bookmarkPart, breakPart; TimelinePart markerPart, controlPointPart, bookmarkPart, breakPart;
InternalChildren = new[] Children = new[]
{ {
background = new Box { RelativeSizeAxes = Axes.Both }, markerPart = new MarkerPart { RelativeSizeAxes = Axes.Both },
new Container controlPointPart = new ControlPointPart
{
Anchor = Anchor.Centre,
Origin = Anchor.BottomCentre,
RelativeSizeAxes = Axes.Both,
Height = 0.35f
},
bookmarkPart = new BookmarkPart
{
Anchor = Anchor.Centre,
Origin = Anchor.TopCentre,
RelativeSizeAxes = Axes.Both,
Height = 0.35f
},
timelineBar = new Container
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Left = contents_padding, Right = contents_padding }, Children = new Drawable[]
Children = new[]
{ {
markerPart = new MarkerPart { RelativeSizeAxes = Axes.Both }, new Circle
controlPointPart = new ControlPointPart
{ {
Anchor = Anchor.Centre, Anchor = Anchor.CentreLeft,
Origin = Anchor.BottomCentre, Origin = Anchor.CentreRight,
RelativeSizeAxes = Axes.Both, Size = new Vector2(5)
Height = 0.35f
}, },
bookmarkPart = new BookmarkPart new Box
{ {
Anchor = Anchor.Centre, Anchor = Anchor.CentreLeft,
Origin = Anchor.TopCentre, Origin = Anchor.CentreLeft,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.X,
Height = 0.35f Height = 1,
EdgeSmoothness = new Vector2(0, 1),
}, },
timelineBar = new Container new Circle
{ {
RelativeSizeAxes = Axes.Both, Anchor = Anchor.CentreRight,
Children = new Drawable[] Origin = Anchor.CentreLeft,
{ Size = new Vector2(5)
new Circle
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreRight,
Size = new Vector2(5)
},
new Box
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
RelativeSizeAxes = Axes.X,
Height = 1,
EdgeSmoothness = new Vector2(0, 1),
},
new Circle
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreLeft,
Size = new Vector2(5)
},
}
}, },
breakPart = new BreakPart
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Height = 0.25f
}
} }
},
breakPart = new BreakPart
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Height = 0.25f
} }
}; };
@ -105,7 +84,6 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load(OsuColour colours)
{ {
background.Colour = colours.Gray1;
timelineBar.Colour = colours.Gray5; timelineBar.Colour = colours.Gray5;
} }
} }

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@ -10,13 +10,13 @@ using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Screens.Edit.Menus; using osu.Game.Screens.Edit.Menus;
using osu.Game.Screens.Edit.Components.Timelines.Summary; using osu.Game.Screens.Edit.Components.Timelines.Summary;
using OpenTK;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Edit.Screens; using osu.Game.Screens.Edit.Screens;
using osu.Game.Screens.Edit.Screens.Compose; using osu.Game.Screens.Edit.Screens.Compose;
using osu.Game.Screens.Edit.Screens.Design; using osu.Game.Screens.Edit.Screens.Design;
using osu.Game.Screens.Edit.Components;
namespace osu.Game.Screens.Edit namespace osu.Game.Screens.Edit
{ {
@ -34,7 +34,9 @@ namespace osu.Game.Screens.Edit
public Editor() public Editor()
{ {
EditorMenuBar menuBar; EditorMenuBar menuBar;
TimeInfoContainer timeInfo;
SummaryTimeline timeline; SummaryTimeline timeline;
PlaybackContainer playback;
Children = new[] Children = new[]
{ {
@ -84,30 +86,47 @@ namespace osu.Game.Screens.Edit
new Container new Container
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Top = 5, Bottom = 5, Left = 10, Right = 10 }, Padding = new MarginPadding { Vertical = 5, Horizontal = 10 },
Child = new FillFlowContainer Child = new GridContainer
{ {
Name = "Bottom bar",
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal, ColumnDimensions = new[]
Spacing = new Vector2(10, 0),
Children = new[]
{ {
timeline = new SummaryTimeline new Dimension(GridSizeMode.Absolute, 220),
new Dimension(),
new Dimension(GridSizeMode.Absolute, 220)
},
Content = new[]
{
new Drawable[]
{ {
Anchor = Anchor.Centre, new Container
Origin = Anchor.Centre, {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Width = 0.65f Padding = new MarginPadding { Right = 10 },
} Child = timeInfo = new TimeInfoContainer { RelativeSizeAxes = Axes.Both },
},
timeline = new SummaryTimeline
{
RelativeSizeAxes = Axes.Both,
},
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Left = 10 },
Child = playback = new PlaybackContainer { RelativeSizeAxes = Axes.Both },
}
},
} }
} },
} }
} }
}, },
}; };
timeInfo.Beatmap.BindTo(Beatmap);
timeline.Beatmap.BindTo(Beatmap); timeline.Beatmap.BindTo(Beatmap);
playback.Beatmap.BindTo(Beatmap);
menuBar.Mode.ValueChanged += onModeChanged; menuBar.Mode.ValueChanged += onModeChanged;
} }
@ -154,7 +173,11 @@ namespace osu.Game.Screens.Edit
protected override bool OnExiting(Screen next) protected override bool OnExiting(Screen next)
{ {
Background.FadeColour(Color4.White, 500); Background.FadeColour(Color4.White, 500);
Beatmap.Value.Track?.Start(); if (Beatmap.Value.Track != null)
{
Beatmap.Value.Track.Tempo.Value = 1;
Beatmap.Value.Track.Start();
}
return base.OnExiting(next); return base.OnExiting(next);
} }
} }

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@ -298,6 +298,9 @@
<Compile Include="Overlays\Profile\Sections\Ranks\DrawableTotalScore.cs" /> <Compile Include="Overlays\Profile\Sections\Ranks\DrawableTotalScore.cs" />
<Compile Include="Overlays\Profile\Sections\Ranks\ScoreModsContainer.cs" /> <Compile Include="Overlays\Profile\Sections\Ranks\ScoreModsContainer.cs" />
<Compile Include="Overlays\Settings\SettingsButton.cs" /> <Compile Include="Overlays\Settings\SettingsButton.cs" />
<Compile Include="Screens\Edit\Components\BottomBarContainer.cs" />
<Compile Include="Screens\Edit\Components\PlaybackContainer.cs" />
<Compile Include="Screens\Edit\Components\TimeInfoContainer.cs" />
<Compile Include="Rulesets\Mods\IApplicableToScoreProcessor.cs" /> <Compile Include="Rulesets\Mods\IApplicableToScoreProcessor.cs" />
<Compile Include="Screens\Edit\Screens\Compose\Timeline\BeatmapWaveformGraph.cs" /> <Compile Include="Screens\Edit\Screens\Compose\Timeline\BeatmapWaveformGraph.cs" />
<Compile Include="Beatmaps\Drawables\DifficultyColouredContainer.cs" /> <Compile Include="Beatmaps\Drawables\DifficultyColouredContainer.cs" />