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Remove unused returns
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7ebd5daf7d
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@ -43,7 +43,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
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/// </summary>
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/// </summary>
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/// <param name="connection">The <see cref="FollowPointConnection"/> to add.</param>
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/// <param name="connection">The <see cref="FollowPointConnection"/> to add.</param>
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/// <returns>The index of <paramref name="connection"/> in <see cref="connections"/>.</returns>
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/// <returns>The index of <paramref name="connection"/> in <see cref="connections"/>.</returns>
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private int addConnection(FollowPointConnection connection)
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private void addConnection(FollowPointConnection connection)
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{
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{
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AddInternal(connection);
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AddInternal(connection);
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@ -74,8 +74,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
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FollowPointConnection previousConnection = connections[index - 1];
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FollowPointConnection previousConnection = connections[index - 1];
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previousConnection.End = connection.Start;
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previousConnection.End = connection.Start;
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}
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}
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return index;
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}
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}
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/// <summary>
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/// <summary>
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@ -83,7 +81,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
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/// </summary>
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/// </summary>
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/// <param name="connection">The <see cref="FollowPointConnection"/> to remove.</param>
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/// <param name="connection">The <see cref="FollowPointConnection"/> to remove.</param>
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/// <returns>Whether <paramref name="connection"/> was removed.</returns>
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/// <returns>Whether <paramref name="connection"/> was removed.</returns>
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private bool removeGroup(FollowPointConnection connection)
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private void removeGroup(FollowPointConnection connection)
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{
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{
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RemoveInternal(connection);
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RemoveInternal(connection);
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@ -99,7 +97,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
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previousConnection.End = connection.End;
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previousConnection.End = connection.End;
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}
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}
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return connections.Remove(connection);
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connections.Remove(connection);
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}
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}
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private void onStartTimeChanged(FollowPointConnection connection)
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private void onStartTimeChanged(FollowPointConnection connection)
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