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Change skin import to also include directory names in the skin name where appropriate

This commit is contained in:
Dean Herbert 2021-08-23 20:24:00 +09:00
parent fed0e15cea
commit 7b3f7cc7c1

View File

@ -136,18 +136,19 @@ namespace osu.Game.Skinning
protected override string ComputeHash(SkinInfo item, ArchiveReader reader = null)
{
// we need to populate early to create a hash based off skin.ini contents
if (item.Name?.Contains(".osk", StringComparison.OrdinalIgnoreCase) == true)
populateMetadata(item, GetSkin(item));
var instance = GetSkin(item);
if (item.Creator != null && item.Creator != unknown_creator_string)
// in the case the skin has a skin.ini file, we are going to create a hash based on that.
// we don't want to do this in the case we don't have a skin.ini, as it would match only on the filename portion,
// causing potentially unique skin imports to be considered as a duplicate.
if (!string.IsNullOrEmpty(instance.Configuration.SkinInfo.Name))
{
// this is the optimal way to hash legacy skins, but will need to be reconsidered when we move forward with skin implementation.
// likely, the skin should expose a real version (ie. the version of the skin, not the skin.ini version it's targeting).
// we need to populate early to create a hash based off skin.ini contents
populateMetadata(item, instance, reader?.Name);
return item.ToString().ComputeSHA2Hash();
}
// if there was no creator, the ToString above would give the filename, which alone isn't really enough to base any decisions on.
return base.ComputeHash(item, reader);
}
@ -157,13 +158,12 @@ namespace osu.Game.Skinning
model.InstantiationInfo ??= instance.GetType().GetInvariantInstantiationInfo();
if (model.Name?.Contains(".osk", StringComparison.OrdinalIgnoreCase) == true)
populateMetadata(model, instance);
populateMetadata(model, instance, archive?.Name);
return Task.CompletedTask;
}
private void populateMetadata(SkinInfo item, Skin instance)
private void populateMetadata(SkinInfo item, Skin instance, string archiveName)
{
if (!string.IsNullOrEmpty(instance.Configuration.SkinInfo.Name))
{
@ -175,6 +175,13 @@ namespace osu.Game.Skinning
item.Name = item.Name.Replace(".osk", "", StringComparison.OrdinalIgnoreCase);
item.Creator ??= unknown_creator_string;
}
// generally when importing from a folder, the ".osk" extension will not be present.
// if we ever need a more reliable method of determining this, the type of `ArchiveReader` can be checked.
bool isArchiveImport = archiveName?.Contains(".osk", StringComparison.OrdinalIgnoreCase) == true;
if (archiveName != null && !isArchiveImport && archiveName != item.Name)
item.Name = $"{item.Name} ({archiveName})";
}
/// <summary>