diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSliderInput.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSliderInput.cs index 12be74c4cc..286e4bd775 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneSliderInput.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSliderInput.cs @@ -457,6 +457,33 @@ namespace osu.Game.Rulesets.Osu.Tests assertMidSliderJudgementFail(); } + [Test] + public void TestRewindHandling() + { + performTest(new List + { + new OsuReplayFrame { Position = new Vector2(0), Actions = { OsuAction.LeftButton }, Time = time_slider_start }, + new OsuReplayFrame { Position = new Vector2(175, 0), Actions = { OsuAction.LeftButton }, Time = 3250 }, + new OsuReplayFrame { Position = new Vector2(175, 0), Actions = { OsuAction.LeftButton }, Time = time_slider_end }, + }, new Slider + { + StartTime = time_slider_start, + Position = new Vector2(0, 0), + Path = new SliderPath(PathType.PERFECT_CURVE, new[] + { + Vector2.Zero, + new Vector2(250, 0), + }, 250), + }); + + AddUntilStep("wait for completion", () => currentPlayer.ScoreProcessor.HasCompleted.Value); + AddAssert("no miss judgements recorded", () => judgementResults.All(r => r.Type.IsHit())); + + AddStep("rewind to middle of slider", () => currentPlayer.Seek(time_during_slide_4)); + AddUntilStep("wait for completion", () => currentPlayer.ScoreProcessor.HasCompleted.Value); + AddAssert("no miss judgements recorded", () => judgementResults.All(r => r.Type.IsHit())); + } + private void assertAllMaxJudgements() { AddAssert("All judgements max", () =>