From 7b1d40db7de4fc6544ebc1f4070d600a024df488 Mon Sep 17 00:00:00 2001 From: Christine Chen Date: Sat, 17 Apr 2021 22:13:28 -0400 Subject: [PATCH] Remove redundant string interpolation --- osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardWithOutro.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardWithOutro.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardWithOutro.cs index e86b7591c6..59d543d686 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardWithOutro.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardWithOutro.cs @@ -64,7 +64,7 @@ namespace osu.Game.Tests.Visual.Gameplay { AddStep($"{(enabledAtBeginning ? "enable" : "disable")} storyboard", () => LocalConfig.SetValue(OsuSetting.ShowStoryboard, enabledAtBeginning)); AddUntilStep("storyboard loaded", () => Player.Beatmap.Value.StoryboardLoaded); - AddStep($"toggle storyboard", () => LocalConfig.SetValue(OsuSetting.ShowStoryboard, !enabledAtBeginning)); + AddStep("toggle storyboard", () => LocalConfig.SetValue(OsuSetting.ShowStoryboard, !enabledAtBeginning)); AddUntilStep("wait for score shown", () => Player.IsScoreShown); }