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Remove redundant string interpolation
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@ -107,8 +107,8 @@ namespace osu.Game.Tests.Visual.Online
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textContainer.Add(newLine);
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textContainer.Add(newLine);
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});
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});
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AddAssert($"msg has the right action", () => newLine.Message.Links.Select(l => l.Action), () => Is.EqualTo(expectedActions));
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AddAssert("msg has the right action", () => newLine.Message.Links.Select(l => l.Action), () => Is.EqualTo(expectedActions));
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//AddAssert($"msg is " + (isAction ? "italic" : "not italic"), () => newLine.ContentFlow.Any() && isAction == isItalic());
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//AddAssert("msg is " + (isAction ? "italic" : "not italic"), () => newLine.ContentFlow.Any() && isAction == isItalic());
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AddAssert($"msg shows {expectedActions.Length} link(s)", isShowingLinks);
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AddAssert($"msg shows {expectedActions.Length} link(s)", isShowingLinks);
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//bool isItalic() => newLine.ContentFlow.Where(d => d is OsuSpriteText).Cast<OsuSpriteText>().All(sprite => sprite.Font.Italics);
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//bool isItalic() => newLine.ContentFlow.Where(d => d is OsuSpriteText).Cast<OsuSpriteText>().All(sprite => sprite.Font.Italics);
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