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Fix test failures
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commit
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@ -19,6 +19,7 @@ using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Mods;
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using osu.Game.Rulesets.Osu.Mods;
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using osu.Game.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Screens;
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using osu.Game.Screens;
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@ -27,6 +28,7 @@ using osu.Game.Screens.Play;
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using osu.Game.Screens.Play.PlayerSettings;
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using osu.Game.Screens.Play.PlayerSettings;
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using osu.Game.Screens.Ranking;
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using osu.Game.Screens.Ranking;
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using osu.Game.Screens.Select;
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using osu.Game.Screens.Select;
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using osu.Game.Tests.Beatmaps;
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using osu.Game.Tests.Resources;
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using osu.Game.Tests.Resources;
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using osu.Game.Users;
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using osu.Game.Users;
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using osuTK;
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using osuTK;
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@ -186,9 +188,15 @@ namespace osu.Game.Tests.Visual.Background
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public void TestTransition()
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public void TestTransition()
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{
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{
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performFullSetup();
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performFullSetup();
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FadeAccessibleResults results = null;
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FadeAccessibleResults results = null;
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AddStep("Transition to Results", () => player.Push(results =
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new FadeAccessibleResults(new ScoreInfo { User = new User { Username = "osu!" } })));
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AddStep("Transition to Results", () => player.Push(results = new FadeAccessibleResults(new ScoreInfo
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{
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User = new User { Username = "osu!" },
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Beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo
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})));
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AddUntilStep("Wait for results is current", () => results.IsCurrentScreen());
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AddUntilStep("Wait for results is current", () => results.IsCurrentScreen());
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AddUntilStep("Screen is undimmed, original background retained", () =>
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AddUntilStep("Screen is undimmed, original background retained", () =>
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songSelect.IsBackgroundUndimmed() && songSelect.IsBackgroundCurrent() && results.IsBlurCorrect());
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songSelect.IsBackgroundUndimmed() && songSelect.IsBackgroundCurrent() && results.IsBlurCorrect());
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@ -4,7 +4,6 @@
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using System.Linq;
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using System.Linq;
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using NUnit.Framework;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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@ -33,7 +32,10 @@ namespace osu.Game.Tests.Visual.Ranking
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{
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{
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var author = new User { Username = "mapper_name" };
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var author = new User { Username = "mapper_name" };
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AddStep("show example score", () => showPanel(createTestBeatmap(author), new TestScoreInfo(new OsuRuleset().RulesetInfo)));
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AddStep("show example score", () => showPanel(new TestScoreInfo(new OsuRuleset().RulesetInfo)
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{
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Beatmap = createTestBeatmap(author)
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}));
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AddAssert("mapper name present", () => this.ChildrenOfType<OsuSpriteText>().Any(spriteText => spriteText.Text == "mapper_name"));
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AddAssert("mapper name present", () => this.ChildrenOfType<OsuSpriteText>().Any(spriteText => spriteText.Text == "mapper_name"));
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}
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}
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@ -41,38 +43,34 @@ namespace osu.Game.Tests.Visual.Ranking
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[Test]
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[Test]
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public void TestMapWithUnknownMapper()
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public void TestMapWithUnknownMapper()
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{
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{
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AddStep("show example score", () => showPanel(createTestBeatmap(null), new TestScoreInfo(new OsuRuleset().RulesetInfo)));
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AddStep("show example score", () => showPanel(new TestScoreInfo(new OsuRuleset().RulesetInfo)
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{
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Beatmap = createTestBeatmap(null)
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}));
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AddAssert("mapped by text not present", () =>
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AddAssert("mapped by text not present", () =>
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this.ChildrenOfType<OsuSpriteText>().All(spriteText => !containsAny(spriteText.Text, "mapped", "by")));
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this.ChildrenOfType<OsuSpriteText>().All(spriteText => !containsAny(spriteText.Text, "mapped", "by")));
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}
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}
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private void showPanel(WorkingBeatmap workingBeatmap, ScoreInfo score)
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private void showPanel(ScoreInfo score) => Child = new ExpandedPanelMiddleContentContainer(score);
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{
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Child = new ExpandedPanelMiddleContentContainer(workingBeatmap, score);
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}
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private WorkingBeatmap createTestBeatmap(User author)
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private BeatmapInfo createTestBeatmap(User author)
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{
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{
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var beatmap = new TestBeatmap(rulesetStore.GetRuleset(0));
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var beatmap = new TestBeatmap(rulesetStore.GetRuleset(0)).BeatmapInfo;
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beatmap.Metadata.Author = author;
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beatmap.Metadata.Author = author;
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beatmap.Metadata.Title = "Verrrrrrrrrrrrrrrrrrry looooooooooooooooooooooooong beatmap title";
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beatmap.Metadata.Title = "Verrrrrrrrrrrrrrrrrrry looooooooooooooooooooooooong beatmap title";
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beatmap.Metadata.Artist = "Verrrrrrrrrrrrrrrrrrry looooooooooooooooooooooooong beatmap artist";
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beatmap.Metadata.Artist = "Verrrrrrrrrrrrrrrrrrry looooooooooooooooooooooooong beatmap artist";
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return new TestWorkingBeatmap(beatmap);
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return beatmap;
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}
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}
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private bool containsAny(string text, params string[] stringsToMatch) => stringsToMatch.Any(text.Contains);
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private bool containsAny(string text, params string[] stringsToMatch) => stringsToMatch.Any(text.Contains);
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private class ExpandedPanelMiddleContentContainer : Container
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private class ExpandedPanelMiddleContentContainer : Container
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{
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{
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[Cached]
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public ExpandedPanelMiddleContentContainer(ScoreInfo score)
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private Bindable<WorkingBeatmap> workingBeatmap { get; set; }
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public ExpandedPanelMiddleContentContainer(WorkingBeatmap beatmap, ScoreInfo score)
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{
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{
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workingBeatmap = new Bindable<WorkingBeatmap>(beatmap);
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Anchor = Anchor.Centre;
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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Origin = Anchor.Centre;
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Size = new Vector2(ScorePanel.EXPANDED_WIDTH, 700);
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Size = new Vector2(ScorePanel.EXPANDED_WIDTH, 700);
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@ -53,7 +53,7 @@ namespace osu.Game.Screens.Ranking.Expanded
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private void load()
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private void load()
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{
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{
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var beatmap = score.Beatmap;
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var beatmap = score.Beatmap;
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var metadata = beatmap.Metadata;
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var metadata = beatmap.BeatmapSet?.Metadata ?? beatmap.Metadata;
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var creator = metadata.Author?.Username;
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var creator = metadata.Author?.Username;
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var topStatistics = new List<StatisticDisplay>
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var topStatistics = new List<StatisticDisplay>
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