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Use init-only properties where applicable
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@ -37,11 +37,11 @@ namespace osu.Game.Overlays.Settings.Sections.Input
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/// <summary>
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/// Invoked when the binding of this row is updated with a change being written.
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/// </summary>
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public Action<KeyBindingRow> BindingUpdated { get; set; }
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public Action<KeyBindingRow> BindingUpdated { get; init; }
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public bool AllowMainMouseButtons;
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public bool AllowMainMouseButtons { get; init; }
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public IEnumerable<KeyCombination> Defaults;
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public IEnumerable<KeyCombination> Defaults { get; init; }
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#region IFilterable
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@ -25,7 +25,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
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/// </summary>
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protected virtual bool AutoAdvanceTarget => false;
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protected IEnumerable<Framework.Input.Bindings.KeyBinding> Defaults;
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protected IEnumerable<Framework.Input.Bindings.KeyBinding> Defaults { get; init; }
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public RulesetInfo Ruleset { get; protected set; }
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