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Add a user object for now
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parent
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@ -7,9 +7,9 @@ using System.Linq;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Converters;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Users;
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namespace osu.Game.Online.API
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{
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@ -18,8 +18,8 @@ namespace osu.Game.Online.API
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[JsonProperty("id")]
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public int ID { get; set; }
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[JsonProperty("user_id")]
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public int UserID { get; set; }
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[JsonProperty("user")]
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public User User { get; set; }
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[JsonProperty("rank")]
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[JsonConverter(typeof(StringEnumConverter))]
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@ -57,7 +57,7 @@ namespace osu.Game.Online.API
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BeatmapInfoID = playlistItem.BeatmapID,
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Ruleset = playlistItem.Ruleset.Value,
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RulesetID = playlistItem.RulesetID,
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User = null, // todo: do we have a user object?
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User = User,
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Accuracy = Accuracy,
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Date = EndedAt,
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Hash = string.Empty, // todo: temporary?
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