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https://github.com/ppy/osu.git
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Merge 938428d264
into aa0ee5cf3a
This commit is contained in:
commit
7a98e191a2
@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
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{
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public partial class LegacyTaikoScroller : CompositeDrawable
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{
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public Bindable<JudgementResult> LastResult = new Bindable<JudgementResult>();
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public Bindable<JudgementResult?> LastResult = new Bindable<JudgementResult?>();
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public LegacyTaikoScroller()
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{
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@ -37,7 +37,7 @@ namespace osu.Game.Graphics.UserInterface
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private partial class ToggleTextContainer : TextContainer
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{
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private readonly StatefulMenuItem menuItem;
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private readonly Bindable<object> state;
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private readonly Bindable<object?> state;
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private readonly SpriteIcon stateIcon;
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public ToggleTextContainer(StatefulMenuItem menuItem)
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@ -61,7 +61,7 @@ namespace osu.Game.Graphics.UserInterface
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state.BindValueChanged(updateState, true);
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}
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private void updateState(ValueChangedEvent<object> state)
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private void updateState(ValueChangedEvent<object?> state)
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{
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var icon = menuItem.GetIconForState(state.NewValue);
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@ -2,7 +2,9 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Diagnostics;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Localisation;
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@ -16,7 +18,7 @@ namespace osu.Game.Graphics.UserInterface
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/// <summary>
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/// The current state that should be displayed.
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/// </summary>
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public readonly Bindable<object> State = new Bindable<object>();
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public readonly Bindable<object?> State = new Bindable<object?>();
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/// <summary>
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/// Creates a new <see cref="StatefulMenuItem"/>.
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@ -24,7 +26,7 @@ namespace osu.Game.Graphics.UserInterface
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/// <param name="text">The text to display.</param>
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/// <param name="changeStateFunc">A function that mutates a state to another state after this <see cref="StatefulMenuItem"/> is pressed.</param>
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/// <param name="type">The type of action which this <see cref="StatefulMenuItem"/> performs.</param>
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protected StatefulMenuItem(LocalisableString text, Func<object, object> changeStateFunc, MenuItemType type = MenuItemType.Standard)
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protected StatefulMenuItem(LocalisableString text, Func<object?, object?> changeStateFunc, MenuItemType type = MenuItemType.Standard)
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: this(text, changeStateFunc, type, null)
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{
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}
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@ -36,7 +38,7 @@ namespace osu.Game.Graphics.UserInterface
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/// <param name="changeStateFunc">A function that mutates a state to another state after this <see cref="StatefulMenuItem"/> is pressed.</param>
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/// <param name="type">The type of action which this <see cref="StatefulMenuItem"/> performs.</param>
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/// <param name="action">A delegate to be invoked when this <see cref="StatefulMenuItem"/> is pressed.</param>
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protected StatefulMenuItem(LocalisableString text, Func<object, object>? changeStateFunc, MenuItemType type, Action<object>? action)
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protected StatefulMenuItem(LocalisableString text, Func<object?, object?>? changeStateFunc, MenuItemType type, Action<object?>? action)
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: base(text, type)
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{
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Action.Value = () =>
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@ -51,7 +53,7 @@ namespace osu.Game.Graphics.UserInterface
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/// </summary>
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/// <param name="state">The state to retrieve the relevant icon for.</param>
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/// <returns>The icon to be displayed for <paramref name="state"/>.</returns>
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public abstract IconUsage? GetIconForState(object state);
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public abstract IconUsage? GetIconForState(object? state);
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}
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public abstract class StatefulMenuItem<T> : StatefulMenuItem
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@ -81,20 +83,21 @@ namespace osu.Game.Graphics.UserInterface
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/// <param name="type">The type of action which this <see cref="StatefulMenuItem"/> performs.</param>
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/// <param name="action">A delegate to be invoked when this <see cref="StatefulMenuItem"/> is pressed.</param>
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protected StatefulMenuItem(LocalisableString text, Func<T, T>? changeStateFunc, MenuItemType type, Action<T>? action)
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: base(text, o => changeStateFunc?.Invoke((T)o) ?? o, type, o => action?.Invoke((T)o))
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: base(text, o => changeStateFunc?.Invoke((T)o.AsNonNull()) ?? o, type, o => action?.Invoke((T)o.AsNonNull()))
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{
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base.State.BindValueChanged(state =>
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{
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if (state.NewValue == null)
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base.State.Value = default(T);
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Debug.Assert(base.State.Value != null);
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State.Value = (T)base.State.Value;
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}, true);
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State.BindValueChanged(state => base.State.Value = state.NewValue);
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}
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public sealed override IconUsage? GetIconForState(object state) => GetIconForState((T)state);
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public sealed override IconUsage? GetIconForState(object? state) => GetIconForState((T)state!);
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/// <summary>
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/// Retrieves the icon to be displayed for a state.
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@ -32,7 +32,7 @@ namespace osu.Game.Overlays.Chat
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public void TextBoxKillFocus() => chatTextBox.KillFocus();
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[Resolved]
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private Bindable<Channel> currentChannel { get; set; } = null!;
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private Bindable<Channel?> currentChannel { get; set; } = null!;
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private Container chattingTextContainer = null!;
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private OsuSpriteText chattingText = null!;
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@ -138,7 +138,7 @@ namespace osu.Game.Overlays.Chat
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currentChannel.BindValueChanged(change =>
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{
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Channel newChannel = change.NewValue;
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Channel? newChannel = change.NewValue;
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switch (newChannel?.Type)
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{
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@ -3,6 +3,7 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Drawing;
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using System.Linq;
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using osu.Framework;
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@ -200,11 +201,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
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currentDisplay.BindValueChanged(display => Schedule(() =>
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{
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if (display.NewValue == null)
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{
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resolutions.Clear();
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return;
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}
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Debug.Assert(display.NewValue != null);
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resolutions.ReplaceRange(1, resolutions.Count - 1, display.NewValue.DisplayModes
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.Where(m => m.Size.Width >= 800 && m.Size.Height >= 600)
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@ -18,7 +18,7 @@ namespace osu.Game.Screens.Edit.Components
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protected readonly IBindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
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protected readonly IBindable<Track> Track = new Bindable<Track>();
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protected readonly IBindable<Track?> Track = new Bindable<Track?>();
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public readonly Drawable Background;
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private readonly Container content;
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@ -66,7 +66,7 @@ namespace osu.Game.Screens.Edit.Setup
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syncingColours = true;
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comboColours.Colours.Clear();
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comboColours.Colours.AddRange(Beatmap.BeatmapSkin?.ComboColours);
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comboColours.Colours.AddRange(Beatmap.BeatmapSkin?.ComboColours ?? []);
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syncingColours = false;
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});
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@ -81,9 +81,9 @@ namespace osu.Game.Screens.Edit.Timing
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effectPoint.ScrollSpeedBindable.Value = scrollSpeed.NewValue;
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}
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protected override EffectControlPoint CreatePoint()
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protected override EffectControlPoint CreatePointFrom(double time)
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{
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var reference = Beatmap.ControlPointInfo.EffectPointAt(SelectedGroup.Value.Time);
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var reference = Beatmap.ControlPointInfo.EffectPointAt(time);
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return new EffectControlPoint
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{
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@ -21,7 +21,7 @@ namespace osu.Game.Screens.Edit.Timing
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private OsuButton button = null!;
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[Resolved]
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protected Bindable<ControlPointGroup> SelectedGroup { get; private set; } = null!;
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protected Bindable<ControlPointGroup?> SelectedGroup { get; private set; } = null!;
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[Resolved]
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protected EditorBeatmap Beatmap { get; private set; } = null!;
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@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Diagnostics;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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@ -30,7 +31,7 @@ namespace osu.Game.Screens.Edit.Timing
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protected EditorBeatmap Beatmap { get; private set; } = null!;
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[Resolved]
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protected Bindable<ControlPointGroup> SelectedGroup { get; private set; } = null!;
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protected Bindable<ControlPointGroup?> SelectedGroup { get; private set; } = null!;
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[Resolved]
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protected IEditorChangeHandler? ChangeHandler { get; private set; }
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@ -103,12 +104,13 @@ namespace osu.Game.Screens.Edit.Timing
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}
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if (ControlPoint.Value == null)
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SelectedGroup.Value.Add(ControlPoint.Value = CreatePoint());
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SelectedGroup.Value.Add(ControlPoint.Value = CreatePointFrom(SelectedGroup.Value.Time));
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}
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else
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{
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if (ControlPoint.Value != null)
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{
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Debug.Assert(SelectedGroup.Value != null);
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SelectedGroup.Value.Remove(ControlPoint.Value);
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ControlPoint.Value = null;
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}
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@ -128,6 +130,6 @@ namespace osu.Game.Screens.Edit.Timing
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protected abstract void OnControlPointChanged(ValueChangedEvent<T?> point);
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protected abstract T CreatePoint();
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protected abstract T CreatePointFrom(double time);
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}
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}
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@ -31,7 +31,7 @@ namespace osu.Game.Screens.Edit.Timing
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private OsuConfigManager configManager { get; set; } = null!;
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[Resolved]
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private Bindable<ControlPointGroup> selectedGroup { get; set; } = null!;
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private Bindable<ControlPointGroup?> selectedGroup { get; set; } = null!;
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private readonly BindableBool isHandlingTapping = new BindableBool();
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@ -83,9 +83,9 @@ namespace osu.Game.Screens.Edit.Timing
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}
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}
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protected override TimingControlPoint CreatePoint()
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protected override TimingControlPoint CreatePointFrom(double time)
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{
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var reference = Beatmap.ControlPointInfo.TimingPointAt(SelectedGroup.Value.Time);
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var reference = Beatmap.ControlPointInfo.TimingPointAt(time);
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return new TimingControlPoint
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{
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@ -3,6 +3,7 @@
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using System;
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using System.ComponentModel;
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using System.Diagnostics;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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@ -38,6 +39,10 @@ namespace osu.Game.Screens.OnlinePlay.Match
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{
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this.allowEdit = allowEdit;
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// Roslyn sees required non-nullable property as nullable in constructor,
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// as it can't see the implementation provides a fallback.
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Debug.Assert(SelectedItem != null);
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base.SelectedItem.BindTo(SelectedItem);
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}
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@ -68,7 +68,7 @@ namespace osu.Game.Screens.Select.Leaderboards
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}
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[Resolved]
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private IBindable<RulesetInfo> ruleset { get; set; } = null!;
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private IBindable<RulesetInfo?> ruleset { get; set; } = null!;
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[Resolved]
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private IBindable<IReadOnlyList<Mod>> mods { get; set; } = null!;
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@ -186,6 +186,7 @@ namespace osu.Game.Screens.Select.Leaderboards
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scoreSubscription?.Dispose();
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scoreSubscription = null;
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Debug.Assert(ruleset.Value != null);
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scoreSubscription = realm.RegisterForNotifications(r =>
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r.All<ScoreInfo>().Filter($"{nameof(ScoreInfo.BeatmapInfo)}.{nameof(BeatmapInfo.ID)} == $0"
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+ $" AND {nameof(ScoreInfo.BeatmapInfo)}.{nameof(BeatmapInfo.Hash)} == {nameof(ScoreInfo.BeatmapHash)}"
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@ -135,7 +135,7 @@ namespace osu.Game.Screens.Select
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private FooterButtonOptions beatmapOptionsButton = null!;
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private readonly Bindable<RulesetInfo> decoupledRuleset = new Bindable<RulesetInfo>();
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private readonly Bindable<RulesetInfo?> decoupledRuleset = new Bindable<RulesetInfo?>();
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private double audioFeedbackLastPlaybackTime;
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@ -426,7 +426,7 @@ namespace osu.Game.Screens.Select
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dependencies.CacheAs(this);
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dependencies.CacheAs(decoupledRuleset);
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dependencies.CacheAs<IBindable<RulesetInfo>>(decoupledRuleset);
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dependencies.CacheAs<IBindable<RulesetInfo?>>(decoupledRuleset);
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return dependencies;
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}
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@ -994,7 +994,7 @@ namespace osu.Game.Screens.Select
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selectedMods.BindValueChanged(_ =>
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{
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if (decoupledRuleset.Value.Equals(rulesetNoDebounce))
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if (decoupledRuleset.Value?.Equals(rulesetNoDebounce) ?? false)
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advancedStats.Mods.Value = selectedMods.Value;
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}, true);
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@ -49,7 +49,7 @@ namespace osu.Game.Skinning
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SpriteName.BindValueChanged(name =>
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{
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((SpriteComponentLookup)ComponentLookup).LookupName = name.NewValue ?? string.Empty;
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((SpriteComponentLookup)ComponentLookup).LookupName = name.NewValue;
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if (IsLoaded)
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SkinChanged(CurrentSkin);
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});
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