diff --git a/osu.Game.Tests/Visual/Navigation/TestSceneScreenNavigation.cs b/osu.Game.Tests/Visual/Navigation/TestSceneScreenNavigation.cs index 253e448bb4..dd05ce9b7e 100644 --- a/osu.Game.Tests/Visual/Navigation/TestSceneScreenNavigation.cs +++ b/osu.Game.Tests/Visual/Navigation/TestSceneScreenNavigation.cs @@ -95,7 +95,7 @@ namespace osu.Game.Tests.Visual.Navigation AddUntilStep("wait for selected", () => !Game.Beatmap.IsDefault); - AddStep("set autoplay", () => Game.SelectedMods.Value = new[] { new OsuModAutoplay() }); + AddStep("set nofail", () => Game.SelectedMods.Value = new[] { new OsuModNoFail() }); AddStep("press enter", () => InputManager.Key(Key.Enter)); AddUntilStep("wait for player", () => (player = Game.ScreenStack.CurrentScreen as Player) != null);