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Fix sound clash when exiting a multiplayer room with confirmation
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@ -41,6 +41,8 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
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public override string ShortTitle => "room";
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public override string ShortTitle => "room";
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protected override bool PlayExitSound => !exitConfirmed;
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[Resolved]
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[Resolved]
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private MultiplayerClient client { get; set; }
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private MultiplayerClient client { get; set; }
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